int32 Sql_Connect(Sql_t* self, const char* user, const char* passwd, const char* host, uint16 port, const char* db) { if( self == NULL ) return SQL_ERROR; StringBuf_Clear(&self->buf); if( !mysql_real_connect(&self->handle, host, user, passwd, db, (uint32)port, NULL/*unix_socket*/, 0/*clientflag*/) ) { ShowSQL("%s\n", mysql_error(&self->handle)); return SQL_ERROR; } return SQL_SUCCESS; }
/// Prepares the statement. int SqlStmt_PrepareStr(SqlStmt* self, const char* query) { if( self == NULL ) return SQL_ERROR; SqlStmt_FreeResult(self); StringBuf_Clear(&self->buf); StringBuf_AppendStr(&self->buf, query); if( mysql_stmt_prepare(self->stmt, StringBuf_Value(&self->buf), (unsigned long)StringBuf_Length(&self->buf)) ) { ShowSQL("DB error - %s\n", mysql_stmt_error(self->stmt)); return SQL_ERROR; } self->bind_params = false; return SQL_SUCCESS; }
/// Prepares the statement. int SqlStmt_PrepareV(SqlStmt* self, const char* query, va_list args) { if( self == NULL ) return SQL_ERROR; SqlStmt_FreeResult(self); StringBuf_Clear(&self->buf); StringBuf_Vprintf(&self->buf, query, args); if( mysql_stmt_prepare(self->stmt, StringBuf_Value(&self->buf), (unsigned long)StringBuf_Length(&self->buf)) ) { ShowSQL("DB error - %s\n", mysql_stmt_error(self->stmt)); hercules_mysql_error_handler(mysql_stmt_errno(self->stmt)); return SQL_ERROR; } self->bind_params = false; return SQL_SUCCESS; }
int32 Sql_QueryStr(Sql_t* self, const char* query) { if( self == NULL ) return SQL_ERROR; Sql_FreeResult(self); StringBuf_Clear(&self->buf); StringBuf_AppendStr(&self->buf, query); if( mysql_real_query(&self->handle, StringBuf_Value(&self->buf), (uint32)StringBuf_Length(&self->buf)) ) { ShowSQL("DB error - %s\n", mysql_error(&self->handle)); return SQL_ERROR; } self->result = mysql_store_result(&self->handle); if( mysql_errno(&self->handle) != 0 ) { ShowSQL("DB error - %s\n", mysql_error(&self->handle)); return SQL_ERROR; } return SQL_SUCCESS; }
/// Establishes a connection. int Sql_Connect(Sql* self, const char* user, const char* passwd, const char* host, uint16 port, const char* db) { if( self == NULL ) return SQL_ERROR; StringBuf_Clear(&self->buf); if( !mysql_real_connect(&self->handle, host, user, passwd, db, (unsigned int)port, NULL/*unix_socket*/, 0/*clientflag*/) ) { ShowSQL("%s\n", mysql_error(&self->handle)); return SQL_ERROR; } self->keepalive = Sql_P_Keepalive(self); if( self->keepalive == INVALID_TIMER ) { ShowSQL("Failed to establish keepalive for DB connection!\n"); return SQL_ERROR; } return SQL_SUCCESS; }
/// Executes a query. int Sql_QueryV(Sql* self, const char* query, va_list args) { if( self == NULL ) return SQL_ERROR; Sql_FreeResult(self); StringBuf_Clear(&self->buf); StringBuf_Vprintf(&self->buf, query, args); if( mysql_real_query(&self->handle, StringBuf_Value(&self->buf), (unsigned long)StringBuf_Length(&self->buf)) ) { ShowSQL("DB error - %s\n", mysql_error(&self->handle)); return SQL_ERROR; } self->result = mysql_store_result(&self->handle); if( mysql_errno(&self->handle) != 0 ) { ShowSQL("DB error - %s\n", mysql_error(&self->handle)); return SQL_ERROR; } return SQL_SUCCESS; }
/** * ZI 0x3056 <char_id>.L <account_id>.L <guild_id>.W * Pulls guild bound items for offline characters * @author [Akinari] */ int mapif_parse_itembound_retrieve(int fd) { StringBuf buf; SqlStmt *stmt; unsigned short i = 0, count = 0; struct item item, items[MAX_INVENTORY]; int j, guild_id = RFIFOW(fd,10); uint32 char_id = RFIFOL(fd,2), account_id = RFIFOL(fd,6); StringBuf_Init(&buf); //Get bound items from player's inventory StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`"); for( j = 0; j < MAX_SLOTS; ++j ) StringBuf_Printf(&buf, ", `card%d`", j); StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d' AND `bound` = %d", inventory_db, char_id, BOUND_GUILD); stmt = SqlStmt_Malloc(sql_handle); if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); mapif_itembound_ack(fd, account_id, guild_id); return 1; } SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &item.nameid, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL); for( j = 0; j < MAX_SLOTS; ++j ) SqlStmt_BindColumn(stmt, 9 + j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); memset(&items, 0, sizeof(items)); while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) memcpy(&items[count++], &item, sizeof(struct item)); Sql_FreeResult(sql_handle); ShowInfo("Found '"CL_WHITE"%d"CL_RESET"' guild bound item(s) from CID = "CL_WHITE"%d"CL_RESET", AID = %d, Guild ID = "CL_WHITE"%d"CL_RESET".\n", count, char_id, account_id, guild_id); if( !count ) { //No items found - No need to continue StringBuf_Destroy(&buf); SqlStmt_Free(stmt); mapif_itembound_ack(fd, account_id, guild_id); return 1; } set_session_flag(account_id, 1); //Delete bound items from player's inventory StringBuf_Clear(&buf); StringBuf_Printf(&buf, "DELETE FROM `%s` WHERE `bound` = %d", inventory_db, BOUND_GUILD); if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); mapif_itembound_ack(fd, account_id, guild_id); return 1; } //Send the deleted items to map-server to store them in guild storage [Cydh] mapif_itembound_store2gstorage(fd, guild_id, items, count); //Verifies equip bitmasks (see item.equip) and handles the sql statement #define CHECK_REMOVE(var, mask, token, num) {\ if( (var)&(mask) && !(j&(num)) ) {\ if( j )\ StringBuf_AppendStr(&buf, ",");\ StringBuf_AppendStr(&buf, "`"#token"`='0'");\ j |= (1<<num);\ }\ } StringBuf_Clear(&buf); j = 0; for( i = 0; i < count && i < MAX_INVENTORY; i++ ) { if( !&items[i] || !items[i].equip ) continue; //Equips can be at more than one slot at the same time CHECK_REMOVE(items[i].equip, EQP_HAND_R, weapon, 0); CHECK_REMOVE(items[i].equip, EQP_HAND_L, shield, 1); CHECK_REMOVE(items[i].equip, EQP_HEAD_TOP|EQP_COSTUME_HEAD_TOP, head_top, 2); CHECK_REMOVE(items[i].equip, EQP_HEAD_MID|EQP_COSTUME_HEAD_MID, head_mid, 3); CHECK_REMOVE(items[i].equip, EQP_HEAD_LOW|EQP_COSTUME_HEAD_LOW, head_bottom, 4); CHECK_REMOVE(items[i].equip, EQP_GARMENT|EQP_COSTUME_GARMENT, robe, 5); } #undef CHECK_REMOVE //Update player's view if( j ) { StringBuf buf2; StringBuf_Init(&buf2); StringBuf_Printf(&buf2, "UPDATE `%s` SET %s WHERE `char_id`='%d'", char_db, StringBuf_Value(&buf), char_id); if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); StringBuf_Destroy(&buf2); mapif_itembound_ack(fd, account_id, guild_id); return 1; } StringBuf_Destroy(&buf2); } StringBuf_Destroy(&buf); SqlStmt_Free(stmt); unset_session_flag(account_id, 1); return 0; }
//------------------------------------------------ //Guild bound items pull for offline characters [Akinari] //------------------------------------------------ int mapif_parse_itembound_retrieve(int fd) { StringBuf buf; SqlStmt* stmt; struct item item; int j, i=0, s; bool found=false; struct item items[MAX_INVENTORY]; int char_id = RFIFOL(fd,2); int aid = RFIFOL(fd,6); int guild_id = RFIFOW(fd,10); StringBuf_Init(&buf); StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`"); for( j = 0; j < MAX_SLOTS; ++j ) StringBuf_Printf(&buf, ", `card%d`", j); StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d'",inventory_db,char_id); stmt = SqlStmt_Malloc(sql_handle); if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); mapif_itembound_ack(fd,aid,guild_id); return 1; } SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL); for( j = 0; j < MAX_SLOTS; ++j ) SqlStmt_BindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) { if(item.bound == 2) { memcpy(&items[i],&item,sizeof(struct item)); i++; } } Sql_FreeResult(sql_handle); if(!i) { //No items found - No need to continue StringBuf_Destroy(&buf); SqlStmt_Free(stmt); mapif_itembound_ack(fd,aid,guild_id); return 0; } //First we delete the character's items StringBuf_Clear(&buf); StringBuf_Printf(&buf, "DELETE FROM `%s` WHERE",inventory_db); for(j=0; j<i; j++) { if( found ) StringBuf_AppendStr(&buf, " OR"); else found = true; StringBuf_Printf(&buf, " `id`=%d",items[j].id); } if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); mapif_itembound_ack(fd,aid,guild_id); return 1; } //Now let's update the guild storage with those deleted items found = false; StringBuf_Clear(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s` (`guild_id`, `nameid`, `amount`, `identify`, `refine`, `attribute`, `expire_time`, `bound`", guild_storage_db); for( j = 0; j < MAX_SLOTS; ++j ) StringBuf_Printf(&buf, ", `card%d`", j); StringBuf_AppendStr(&buf, ") VALUES "); for( j = 0; j < i; ++j ) { if( found ) StringBuf_AppendStr(&buf, ","); else found = true; StringBuf_Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d'", guild_id, items[j].nameid, items[j].amount, items[j].identify, items[j].refine, items[j].attribute, items[j].expire_time, items[j].bound); for( s = 0; s < MAX_SLOTS; ++s ) StringBuf_Printf(&buf, ", '%d'", items[j].card[s]); StringBuf_AppendStr(&buf, ")"); } if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); mapif_itembound_ack(fd,aid,guild_id); return 1; } StringBuf_Destroy(&buf); SqlStmt_Free(stmt); //Finally reload storage and tell map we're done mapif_load_guild_storage(fd,aid,guild_id,0); mapif_itembound_ack(fd,aid,guild_id); return 0; }
/// Stores a single message in the database. /// Returns the message's ID if successful (or 0 if it fails). int mail_savemessage(struct mail_message* msg) { StringBuf buf; SqlStmt* stmt; int i, j; bool found = false; // build message save query StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s` (`send_name`, `send_id`, `dest_name`, `dest_id`, `title`, `message`, `time`, `status`, `zeny`,`type`", schema_config.mail_db); StringBuf_Printf(&buf, ") VALUES (?, '%d', ?, '%d', ?, ?, '%lu', '%d', '%d', '%d'", msg->send_id, msg->dest_id, (unsigned long)msg->timestamp, msg->status, msg->zeny, msg->type); StringBuf_AppendStr(&buf, ")"); // prepare and execute query stmt = SqlStmt_Malloc(sql_handle); if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, msg->send_name, strnlen(msg->send_name, NAME_LENGTH)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, msg->dest_name, strnlen(msg->dest_name, NAME_LENGTH)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, msg->title, strnlen(msg->title, MAIL_TITLE_LENGTH)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 3, SQLDT_STRING, msg->body, strnlen(msg->body, MAIL_BODY_LENGTH)) || SQL_SUCCESS != SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); StringBuf_Destroy(&buf); return msg->id = 0; } else msg->id = (int)SqlStmt_LastInsertId(stmt); SqlStmt_Free(stmt); StringBuf_Clear(&buf); StringBuf_Printf(&buf,"INSERT INTO `%s` (`id`, `index`, `amount`, `nameid`, `refine`, `attribute`, `identify`, `unique_id`, `bound`", schema_config.mail_attachment_db); for (j = 0; j < MAX_SLOTS; j++) StringBuf_Printf(&buf, ", `card%d`", j); for (j = 0; j < MAX_ITEM_RDM_OPT; ++j) { StringBuf_Printf(&buf, ", `option_id%d`", j); StringBuf_Printf(&buf, ", `option_val%d`", j); StringBuf_Printf(&buf, ", `option_parm%d`", j); } StringBuf_AppendStr(&buf, ") VALUES "); for( i = 0; i < MAIL_MAX_ITEM; i++ ){ // skip empty and already matched entries if( msg->item[i].nameid == 0 ) continue; if( found ){ StringBuf_AppendStr(&buf, ","); }else{ found = true; } StringBuf_Printf(&buf, "('%" PRIu64 "', '%hu', '%d', '%hu', '%d', '%d', '%d', '%" PRIu64 "', '%d'", (uint64)msg->id, i, msg->item[i].amount, msg->item[i].nameid, msg->item[i].refine, msg->item[i].attribute, msg->item[i].identify, msg->item[i].unique_id, msg->item[i].bound); for (j = 0; j < MAX_SLOTS; j++) StringBuf_Printf(&buf, ", '%hu'", msg->item[i].card[j]); for (j = 0; j < MAX_ITEM_RDM_OPT; ++j) { StringBuf_Printf(&buf, ", '%d'", msg->item[i].option[j].id); StringBuf_Printf(&buf, ", '%d'", msg->item[i].option[j].value); StringBuf_Printf(&buf, ", '%d'", msg->item[i].option[j].param); } StringBuf_AppendStr(&buf, ")"); } if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ){ Sql_ShowDebug(sql_handle); } StringBuf_Destroy(&buf); return msg->id; }