//================================================================================================================ MenuEditorSystem::MenuEditorSystem(Environment2D* env2D) : m_Env2D(env2D) { m_mainGameDirectory = m_Env2D->GetGD2D(); m_D3DSystem = m_Env2D->GetD3DSystem(); m_EngineOptions = m_Env2D->GetEngineOptions(); m_ClickDelayTimer = new SleepTimer(); m_SelectionTimer = new SleepTimer(); m_SelectedButtonImageName = ""; m_displaySpriteCover = 0; // Set defaults SwitchToEditTypeNone(); usingGrid = false; gridSizeX = 32; gridSizeY = 32; m_leftButtonDown = false; mousePosText.SetD3D(m_D3DSystem); mousePosText.Initialize(); mousePosText.CreateShadow(); mousePosText.ChangeFont(L"Times New Roman", 24.0f, FontStyle::BoldItalic, true); mousePosText.TextName() = "I am a Sprite"; mousePosText.TextColor() = XMFLOAT4(1, 0, 0, 1); }
//================================================================================================================ MenuEditorSystem::MenuEditorSystem(ZShadeSandboxEnvironment::Environment* env) : m_Env2D(env->Env2D()) , m_Env3D(env->Env3D()) { m_D3DSystem = m_Env2D->GetD3D(); m_EngineOptions = m_Env2D->GetEngineOptions(); switch (m_EngineOptions->m_DimType) { case ZSHADE_2D: { m_mainGameDirectory2D = m_Env2D->GetGD2D(); } break; case ZSHADE_3D: { m_mainGameDirectory3D = m_Env3D->GetGD3D(); } break; } m_ClickDelayTimer = new SleepTimer(); m_SelectionTimer = new SleepTimer(); m_BackgroundImageName = ""; m_SelectedButtonImageName = ""; m_displaySpriteCover = 0; m_cloneDisplaySpriteCover = 0; m_MovingButtonSprite = 0; m_MovingTextSprite = 0; m_selectModeButtonID = -1; m_selectModeTextID = -1; m_originalButtonID = -1; m_originalTextID = -1; m_button_cache_selection_changed = false; m_resizing_button = false; m_moving_button = false; m_cloning_button = false; m_moving_text = false; m_cloning_text = false; m_selected_button_cover = false; m_selected_text_cover = false; m_display_button_box_created = false; m_display_selected_button_box = false; m_display_selected_text_box = false; m_select_sprite_box = 0; m_button_with_box = 0; m_text_with_box = 0; m_sprite_box = 0; m_SelectedButtonSprite = 0; m_EditSizeButtonSprite = 0; m_SelectedTextSprite = 0; m_ActiveMenuName = ""; // Set defaults SwitchToEditTypeNone(); m_ActiveMenuName = "MainMenu"; usingGrid = false; gridSizeX = 80; gridSizeY = 20; stampPressed = false; mousePosText.SetD3D(m_D3DSystem); mousePosText.Initialize(); mousePosText.CreateShadow(); mousePosText.ChangeFont(L"Times New Roman", 24.0f, FontStyle::BoldItalic, true); mousePosText.TextName() = "I am a Sprite"; mousePosText.TextColor() = XMFLOAT4(1, 0, 0, 1); }
//================================================================================================================ HUDEditorSystem::HUDEditorSystem(ZShadeSandboxEnvironment::Environment* env) : m_Env2D(env->Env2D()) , m_Env3D(env->Env3D()) { m_D3DSystem = m_Env2D->GetD3D(); m_EngineOptions = m_Env2D->GetEngineOptions(); switch (m_EngineOptions->m_DimType) { case ZSHADE_2D: { m_mainGameDirectory2D = m_Env2D->GetGD2D(); } break; case ZSHADE_3D: { m_mainGameDirectory3D = m_Env3D->GetGD3D(); } break; } m_ClickDelayTimer = new SleepTimer(); m_SelectionTimer = new SleepTimer(); m_SelectedImageImageName = ""; // Set defaults SwitchToEditTypeNone(); usingGrid = false; gridSizeX = 64; gridSizeY = 64; stampPressed = false; m_selectModeImageID = -1; m_selectModeTextID = -1; m_originalImageID = -1; m_originalTextID = -1; m_image_cache_selection_changed = false; m_resizing_image = false; m_moving_image = false; m_cloning_image = false; m_moving_text = false; m_cloning_text = false; m_selected_image_cover = false; m_selected_text_cover = false; m_display_image_box_created = false; m_display_selected_image_box = false; m_display_selected_text_box = false; m_select_sprite_box = 0; m_image_with_box = 0; m_text_with_box = 0; m_sprite_box = 0; m_MovingImageSprite = 0; m_SelectedImageSprite = 0; m_EditSizeImageSprite = 0; m_MovingTextSprite = 0; m_SelectedTextSprite = 0; m_displaySpriteCover = 0; m_cloneDisplaySpriteCover = 0; m_cloneDisplayTextSprite = 0; }