Exemple #1
0
int TAP_Main(void)
{
	char* path = "fileTest.txt";
	char line[512];
	UFILE *fp;
	TYPE_File *tf;

	printf("Starting file tester...\r\n");
	PrintMem();

	initFile(_INFO);
	PrintMem();

	if (fp = fopen(path, "w"))
	{
		if (fputs("This is a test message1\n", fp) == EOF)
			ShowError();
	//TAP_Print("1. File is %d bytes\r\n", TAP_Hdd_Flen(fp->fd));
		if (fputs("This is a test message2\n", fp) == EOF)
			ShowError();
	//TAP_Print("2. File is %d bytes\r\n", TAP_Hdd_Flen(fp->fd));
		fclose(fp);
	}
	PrintMem();

	tf = TAP_Hdd_Fopen("fileTest.txt");
	TAP_Print("re-opened file is %d bytes\r\n", TAP_Hdd_Flen(tf));
	TAP_Hdd_Fclose(tf);

	printf("Ending file tester...\r\n");
	return 0;

}
Exemple #2
0
bool ReadConfigurationFile( void )
{
	TYPE_File *readFile = NULL;
	int	i = 0;
	dword	fileLength = 0;
	bool	schSaveIniFile = FALSE;

	GotoPath( SETTINGS_FOLDER );
	if ( ! TAP_Hdd_Exist( OPTIONS_FILENAME ) )
	{
		GotoTapDir();
		TAP_Hdd_ChangeDir( PROJECT_DIRECTORY );
		if ( ! TAP_Hdd_Exist( OPTIONS_FILENAME ) ) return FALSE;

		schSaveIniFile = TRUE;
	}
	
	readFile = TAP_Hdd_Fopen( OPTIONS_FILENAME );
	if ( readFile == NULL ) return FALSE;						// and we can open it ok

	dataBuffer_ini = TAP_MemAlloc( DATA_BUFFER_SIZE_ini );				// Read the data in one hit (quicker), then process from RAM
	memset( dataBuffer_ini, '\0', DATA_BUFFER_SIZE_ini );				// set the whole buffer to the string termination character (null)
	dataBufferPtr_ini = 0;

	fileLength = TAP_Hdd_Flen( readFile );						// how big is the file
	if ( fileLength > DATA_BUFFER_SIZE_ini  ) fileLength = DATA_BUFFER_SIZE_ini;	// ensure we don't overflow the buffer
	
	TAP_Hdd_Fread( dataBuffer_ini, fileLength, 1, readFile );			// grab all the data from the file

	TAP_Hdd_Fclose( readFile );

	if(SetConfigurationVariables() == FALSE)
	{
		TAP_MemFree( dataBuffer_ini );						// must return the memory back to the heap

		SaveConfigurationToFile();
	}
	else
	{
		TAP_MemFree( dataBuffer_ini );						// must return the memory back to the heap
	}

	if(schSaveIniFile == TRUE)
	{
		SaveConfigurationToFile();

		GotoTapDir();
		TAP_Hdd_ChangeDir( PROJECT_DIRECTORY );

		if ( TAP_Hdd_Exist( OPTIONS_FILENAME ) ) TAP_Hdd_Delete( OPTIONS_FILENAME );
	}

	return TRUE;
}
void LogoManager_ProcessLILAdd(char *AddFileName)
{
  TRACEENTER();

  TYPE_File            *f;
  int                   fs;
  char                 *Text, Line[80];

  HDD_TAP_PushDir();
  HDD_ChangeDir(LOGOROOT);
  INIOpenFile(LILNAME, NULL);

  f = TAP_Hdd_Fopen(AddFileName);
  if(f)
  {
    fs = TAP_Hdd_Flen(f);
    Text = TAP_MemAlloc(fs+1);
    if(Text)
    {
      TAP_Hdd_Fread(Text, 1, fs, f);
      Text[fs] = '\0';

      while(*Text)
      {
        ExtractLine(Text, Line);
        if(Line[0] == '0' && Line[1] == 'x' && Line[18] == '=')
        {
          LowerCase(Line);
          Line[18] = '\0';
          INISetString(&Line[2], &Line[19]);
        }
      }
      TAP_MemFree(Text);
    }
    TAP_Hdd_Fclose(f);
  }

  INISaveFile(LILNAME, INILOCATION_AtCurrentDir, NULL);
  INICloseFile();
  HDD_TAP_PopDir();

  TRACEEXIT();
}
bool ReadDatFile( void )
{
	TYPE_File *readFile;
	int i;
	dword fileLength;

    appendToLogfile("ReadDatFile: Started.", INFO);

	GotoPath( TAPIniDir );
	if ( ! TAP_Hdd_Exist( PLAYDATA_FILENAME ) ) 
    {
         appendToLogfile("ReadDatFile: no PLAYDATA file found.", ERR);
         return FALSE;			// check the ini file exits in the current directory
    }     
	
	readFile = TAP_Hdd_Fopen( PLAYDATA_FILENAME );
	if ( readFile == NULL ) return FALSE;								// and we can open it ok

	playDataBuffer_ini = TAP_MemAlloc( PLAYBACKDATA_BUFFER_SIZE_ini );	// Read the data in one hit (quicker), then process from RAM
	memset( playDataBuffer_ini, '\0', PLAYBACKDATA_BUFFER_SIZE_ini );	// set the whole buffer to the string termination character (null)
	playDataBufferPtr_ini = 0;

	fileLength = TAP_Hdd_Flen( readFile );								// how big is the file
	if ( fileLength > PLAYBACKDATA_BUFFER_SIZE_ini  ) fileLength = PLAYBACKDATA_BUFFER_SIZE_ini;	// ensure we don't overflow the buffer
	
	TAP_Hdd_Fread( playDataBuffer_ini, fileLength, 1, readFile );			// grab all the data from the file

	TAP_Hdd_Fclose( readFile );

	SetDatVariables();

	TAP_MemFree( playDataBuffer_ini );										// must return the memory back to the heap

    appendToLogfile("ReadDatFile: Finished.", INFO);

	return TRUE;
}
Exemple #5
0
//------------
//
void ReadLogoFile()
{
	TYPE_File	*logoFile;
	TYPE_logoArray *logoPointer;
	dword		dataSize;
	byte		*junkBuffer;
	char		channelName[CHANNEL_NAME_SIZE];
	int i; //+++

//	TAP_Hdd_ChangeDir("UK TAP Project");
	GotoPath( TAPIniDir );
	if ( ! TAP_Hdd_Exist( "logo.dat" ) ) return;						// check our logo file exits in the current directory
	
	logoFile = TAP_Hdd_Fopen( "logo.dat" );
	if ( logoFile == NULL ) return;										// and we can open it ok

    junkBuffer = TAP_MemAlloc(LOGO_DATA_SIZE);							// create a place to read in unwanted logos
	
	while ( TAP_Hdd_Ftell( logoFile ) < TAP_Hdd_Flen( logoFile ) )		// Keep reading logos until we reach the end of file
	{
		TAP_Hdd_Fread( channelName, CHANNEL_NAME_SIZE, 1, logoFile );	// read the channel name
		if ( findChannelPointer( channelName, &logoPointer ) )			// cross referece the array to find this entry
		{																// if the channel exists ->
			TAP_Hdd_Fread( logoPointer->logo, LOGO_DATA_SIZE, 1, logoFile );	// read the logo bitmap
			logoPointer->processedFlag = TRUE;							// mark this channel as having a logo in the cache
		}
		else
		{																// else channel doesn't appear in service list ->
			TAP_Hdd_Fread( junkBuffer, LOGO_DATA_SIZE, 1, logoFile );	// must read the logo, otherwise read pointer will get stuck
		}
	}

	TAP_Hdd_Fclose( logoFile );
//	TAP_Hdd_ChangeDir("..");											// return to original directory
	TAP_MemFree( junkBuffer );
}
void LogoManager_LogoCacheRebuild(void)
{
  TRACEENTER();

  char                  ID[4];
  dword                 Version;
  TYPE_File            *f, *fLogo;
  int                   i, j, k, NrFiles;
  TYPE_FolderEntry      FolderEntry;
  dword                 LogoIndex;
  byte                 *PixelData, *TempBuffer;
  dword                 BufferSize, CompressedSize;
  TYPE_GrData          *grData;
  int                   LogosConverted;
  char                  LogoPath[FBLIB_DIR_SIZE];

  if(LogoManager_CB) LogoManager_CB(2, -1);

  //Step 1: Kill the current cache
  HDD_TAP_PushDir();
  HDD_ChangeDir(LOGOROOT);
  TAP_Hdd_Delete(LOGOCACHE);

  //Step 2: iterate through all directories and count the number of logos
  LogoManager_NrLogos = 0;
  for(i = LGST_3pgstyle; i < LGST_NRITEMS; i++)
  {
    for(j = LGAR_43; j < LGAR_NRITEMS; j++)
    {
      if(HDD_ChangeDir(LogoManager_GetDirectory(i, j, LogoPath)))
      {
        NrFiles = TAP_Hdd_FindFirst(&FolderEntry, "qtl|qsl|ibl");
        for(k = 0; k < NrFiles; k++)
        {
          if(FolderEntry.attr == ATTR_NORMAL)
          {
            FixInvalidFileName(FolderEntry.name);
            LogoManager_NrLogos++;
          }
          TAP_Hdd_FindNext(&FolderEntry);
        }
      }
    }
  }
  if(LogoManager_CB) LogoManager_CB(3, LogoManager_NrLogos);


  //Step 3: build the basic cache file
  LogosConverted = 0;
  if(LogoManager_LogoData) TAP_MemFree(LogoManager_LogoData);
  LogoManager_LogoData = TAP_MemAlloc(LogoManager_NrLogos * sizeof(tLogoData));
  if(LogoManager_LogoData)
  {
    memset(LogoManager_LogoData, 0, LogoManager_NrLogos * sizeof(tLogoData));
    HDD_ChangeDir(LOGOROOT);
    if(!TAP_Hdd_Exist(LOGOCACHE)) TAP_Hdd_Create(LOGOCACHE, ATTR_NORMAL);
    f = TAP_Hdd_Fopen(LOGOCACHE);
    if(f)
    {
      strcpy(ID, LOGOCACHEID);
      Version = LOGOCACHEVERSION;

      TAP_Hdd_Fwrite(ID, 4, 1, f);
      TAP_Hdd_Fwrite(&Version, sizeof(dword), 1, f);
      TAP_Hdd_Fwrite(&LogoManager_NrLogos, sizeof(dword), 1, f);
      TAP_Hdd_Fwrite(LogoManager_LogoData, sizeof(tLogoData), LogoManager_NrLogos, f);

      //Step 4: iterate through all directories again, compress the data and save it to the cache
      LogoIndex = 0;
      for(i = LGST_3pgstyle; i < LGST_NRITEMS; i++)
      {
        for(j = LGAR_43; j < LGAR_NRITEMS; j++)
        {
          if(HDD_ChangeDir(LogoManager_GetDirectory(i, j, LogoPath)))
          {
            NrFiles = TAP_Hdd_FindFirst(&FolderEntry, "qtl|qsl|ibl");
            for(k = 0; k < NrFiles; k++)
            {
              if(LogoManager_CB) LogoManager_CB(2, LogosConverted * 100 / LogoManager_NrLogos);

              if(FolderEntry.attr == ATTR_NORMAL)
              {
                LogoManager_LogoData[LogoIndex].ChannelID = 0;
                strncpy(LogoManager_LogoData[LogoIndex].LogoName, FolderEntry.name, MAXLOGONAME);
                LogoManager_LogoData[LogoIndex].LogoName[MAXLOGONAME] = '\0';
                LogoManager_LogoData[LogoIndex].LogoName[strlen(LogoManager_LogoData[LogoIndex].LogoName) - 4] = '\0';
                LogoManager_LogoData[LogoIndex].Style  = i;

                if(StringEndsWith(FolderEntry.name, ".qtl")) LogoManager_LogoData[LogoIndex].Size = LGSZ_qtl;
                if(StringEndsWith(FolderEntry.name, ".qsl")) LogoManager_LogoData[LogoIndex].Size = LGSZ_qsl;
                if(StringEndsWith(FolderEntry.name, ".ibl")) LogoManager_LogoData[LogoIndex].Size = LGSZ_ibl;

                LogoManager_LogoData[LogoIndex].Aspect = j;
                LogoManager_LogoData[LogoIndex].grData = NULL;

                fLogo = TAP_Hdd_Fopen(FolderEntry.name);
                if(fLogo)
                {
                  BufferSize = TAP_Hdd_Flen(fLogo) - 8;
                  PixelData = TAP_MemAlloc(BufferSize + 8);
                  TempBuffer = TAP_MemAlloc(sizeof(TYPE_GrData) + BufferSize);
                  if(PixelData && TempBuffer)
                  {
                    TAP_Hdd_Fread(PixelData, BufferSize + 8, 1, fLogo);
                    CompressedSize = CompressTFD(&PixelData[8], BufferSize, &TempBuffer[sizeof(TYPE_GrData)], 0x0001, 0xffff, NULL);
                    TAP_Put16bit(&TempBuffer[sizeof(TYPE_GrData) + 0x0e], 0xffff);

                    grData = (TYPE_GrData*)TempBuffer;
                    grData->version        = 1;
                    grData->reserved       = 0;
                    grData->dataFormat     = OSD_1555;
                    grData->compessMethod  = COMPRESS_Tfp;
                    grData->data           = NULL;
                    grData->dataSize       = BufferSize;
                    grData->width          = TAP_Get32bit(&PixelData[0]);
                    grData->height         = TAP_Get32bit(&PixelData[4]);

                    LogoManager_LogoData[LogoIndex].CachePosition = TAP_Hdd_Ftell(f);
                    LogoManager_LogoData[LogoIndex].grDataSize    = sizeof(TYPE_GrData) + CompressedSize;
                    TAP_Hdd_Fwrite(grData, LogoManager_LogoData[LogoIndex].grDataSize, 1, f);
                    LogoIndex++;
                  }
                  if(PixelData) TAP_MemFree(PixelData);
                  if(TempBuffer) TAP_MemFree(TempBuffer);
                  TAP_Hdd_Fclose(fLogo);
                }
                else
                {
                  if(LogoManager_CB) LogoManager_CB(-1, 2);
                }
                LogosConverted++;
              }
              TAP_Hdd_FindNext(&FolderEntry);
            }
          }
        }
      }

      //Step 5: if the LIL exists, read and update the ChannelID of all Logos

      //Step 6: rewrite the cache structure to update all pointers
      TAP_Hdd_Fseek(f, sizeof(ID) + sizeof(dword) + sizeof(dword), SEEK_SET);
      TAP_Hdd_Fwrite(LogoManager_LogoData, sizeof(tLogoData), LogoManager_NrLogos, f);
      TAP_Hdd_Fclose(f);
    }
  }
  HDD_TAP_PopDir();
  if(LogoManager_CB) LogoManager_CB(4, 0);

  TRACEEXIT();
}
Exemple #7
0
/*
returns a pointer to the open file. A null pointer value indicates an error
The character string mode specifies the type of access requested for the file, as follows: 
"r" 
Opens for reading. If the file does not exist or cannot be found, the fopen call fails. 
"w" 
Opens an empty file for writing. If the given file exists, its contents are destroyed. 
*/
UFILE* fopen(char* name, char* mode)
{
#ifdef _WIN32
	int fd;
#else
	TYPE_File *fd;
#endif
	UFILE *fp;

	//printf("Opening file %s for %c\n", name, *mode);
	//dumpBuffer();

	if (*mode != 'r' && *mode != 'w' && *mode != 'a') {
		return NULL;
	}
	for (fp = _iob; fp < _iob + OPEN_MAX; fp++)
		if ((fp->flag & (_READ | _WRITE)) == 0)
			break;		/* found free slot */
	if (fp >= _iob + OPEN_MAX) {	/* no free slots */
		return NULL;
	}

#ifdef _WIN32
	if (*mode == 'w')
		fd = creat(name, 0666);
	else if (*mode == 'a') {
		if ((fd = open(name, O_WRONLY, 0)) == -1)
			fd = creat(name, 0666);
		lseek(fd, 0L, 2L);
	} else
		fd = open(name, O_RDONLY, 0);
	if (fd == -1) {
		return NULL;
	}
#else
	if (*mode == 'w')
		TAP_Hdd_Create(name, ATTR_NORMAL);   //TAP_Hdd_Delete(name);
	else if (*mode == 'a')
		if (!TAP_Hdd_Exist(name))
			TAP_Hdd_Create(name, ATTR_NORMAL);

	fd = TAP_Hdd_Fopen( name );
	if (fd == 0) {	/* couldn't access name */
		return NULL;
	}
	if (*mode == 'a')
		TAP_Hdd_Fseek(fd, 0L, 2L);
#endif
	fp->fd = fd;
	fp->cnt = 0;
	fp->size = 0;
	fp->base = NULL;
	fp->flag = (*mode == 'r') ? _READ : _WRITE;
#ifdef _TAP
	fp->size = TAP_Hdd_Flen(fd);
	//TAP_Print("file size: %d\r\n", fp->size);
	//fp->flag |= _UNBUF;	//
#endif
	//dumpBuffer();
	return fp;
}