BOOL PutTelnetConsole(char c) { TCP_SOCKET MySocket; WORD i; MySocket = hTelnetSockets[0]; if (vTelnetStates[0] != SM_AUTHENTICATED) return 1; if (termbufidx < MAXTERMBUF) { termbuf[termbufidx++] = c; termbuftimer = 0; return 1; } if (TCPIsPutReady(MySocket) < termbufidx) { StackTask(); StackApplications(); return 0; } for(i = 0; i < termbufidx; i++) TCPPut(MySocket,termbuf[i]); TCPFlush(MySocket); termbufidx = 0; termbuftimer = 0; return 0; }
void sendStringEthernet( char * p, char newLine ) { int l = 0; WORD wMaxPut; // Make sure the Socket is connected to something! if(!TCPIsConnected(MySocket)) return; // Find the length of the string while (*(p+l) != 0x00) l++; if(l) { wMaxPut = TCPIsPutReady(MySocket); if(wMaxPut < l) { #ifdef __DEBUG while(1); // Hold here while debugging #endif } else { // Transfer the data out of our local processing buffer and into the TCP TX FIFO. TCPPutArray(MySocket, (BYTE*)p, l); } } if(newLine) TCPPut(MySocket, 10); TCPFlush(MySocket); // Send the data immediatly! }
/***************************************************************************** Function: WORD SMTPIsPutReady(void) Summary: Determines how much data can be written to the SMTP client. Description: Use this function to determine how much data can be written to the SMTP client when generating an on-the-fly message. Precondition: SMTPBeginUsage returned TRUE on a previous call, and an on-the-fly message is being generated. This requires that SMTPSendMail was called with SMTPClient.Body set to NULL. Parameters: None Returns: The number of free bytes the SMTP TX FIFO. Remarks: This function should only be called externally when the SMTP client is generating an on-the-fly message. (That is, SMTPSendMail was called with SMTPClient.Body set to NULL.) ***************************************************************************/ WORD SMTPIsPutReady(void) { if(SMTPState != SMTP_DATA_BODY) return 0; return TCPIsPutReady(MySocket); }
/********************************************************************* * Function: DWORD HTTPIncFile(TCP_SOCKET skt, * DWORD callbackPos, ROM BYTE* file) * * PreCondition: curHTTP is loaded * * Input: None * * Output: Updates curHTTP.callbackPos * * Side Effects: None * * Overview: Writes an MPFS file to the socket and returns * * Note: Provides rudimentary include support for dynamic * files which allows them to use header, footer, * and/or menu inclusion files rather than * duplicating code across all files. ********************************************************************/ void HTTPIncFile(ROM BYTE* file) { WORD count, len; BYTE data[64]; MPFS_HANDLE fp; // Check if this is a first round call if(curHTTP.callbackPos == 0x00) {// On initial call, open the file and save its ID fp = MPFSOpenROM(file); if(fp == MPFS_INVALID_HANDLE) {// File not found, so abort return; } ((DWORD_VAL*)&curHTTP.callbackPos)->w[0] = MPFSGetID(fp); } else {// The file was already opened, so load up it's ID and seek fp = MPFSOpenID(((DWORD_VAL*)&curHTTP.callbackPos)->w[0]); if(fp == MPFS_INVALID_HANDLE) {// File not found, so abort curHTTP.callbackPos = 0x00; return; } MPFSSeek(fp, ((DWORD_VAL*)&curHTTP.callbackPos)->w[1], MPFS_SEEK_FORWARD); } // Get/put as many bytes as possible count = TCPIsPutReady(sktHTTP); while(count > 0) { len = MPFSGetArray(fp, data, mMIN(count, 64)); if(len == 0) {// If no bytes were read, an EOF was reached MPFSClose(fp); curHTTP.callbackPos = 0x00; return; } else {// Write the bytes to the socket TCPPutArray(sktHTTP, data, len); count -= len; } } // Save the new address and close the file ((DWORD_VAL*)&curHTTP.callbackPos)->w[1] = MPFSTell(fp); MPFSClose(fp); return; }
/********************************************************************* * Function: static BOOL HTTPSendFile(void) * * PreCondition: curHTTP.file and curHTTP.offsets have both been * opened for reading. * * Input: None * * Output: TRUE if EOF was reached and reading is done * FALSE if more data remains * * Side Effects: None * * Overview: This function serves the next chunk of curHTTP's * file, up to a) available TX FIFO or b) up to * the next recorded callback index, whichever comes * first. * * Note: None ********************************************************************/ static BOOL HTTPSendFile(void) { WORD numBytes, len; BYTE c, data[64]; // Determine how many bytes we can read right now numBytes = mMIN(TCPIsPutReady(sktHTTP), curHTTP.nextCallback - curHTTP.byteCount); // Get/put as many bytes as possible curHTTP.byteCount += numBytes; while(numBytes > 0) { len = MPFSGetArray(curHTTP.file, data, mMIN(numBytes, 64)); if(len == 0) return TRUE; else TCPPutArray(sktHTTP, data, len); numBytes -= len; } // Check if a callback index was reached if(curHTTP.byteCount == curHTTP.nextCallback) { // Update the state machine smHTTP = SM_HTTP_SEND_FROM_CALLBACK; curHTTP.callbackPos = 0; // Read past the variable name and close the MPFS MPFSGet(curHTTP.file, NULL); do { if(!MPFSGet(curHTTP.file, &c)) break; curHTTP.byteCount++; } while(c != '~'); curHTTP.byteCount++; // Read in the callback address and next offset MPFSGetLong(curHTTP.offsets, &(curHTTP.callbackID)); if(!MPFSGetLong(curHTTP.offsets, &(curHTTP.nextCallback))) { curHTTP.nextCallback = 0xffffffff; MPFSClose(curHTTP.offsets); curHTTP.offsets = MPFS_INVALID_HANDLE; } } // We are not done sending a file yet... return FALSE; }
/***************************************************************************** * * exoHAL_SocketSend * * \param socket - socket handle; buffer - string buffer containing info to * send; len - size of string in bytes; * * \return Number of bytes sent * * \brief Sends data out to the internet * *****************************************************************************/ unsigned char exoHAL_SocketSend(long socket, char * buffer, unsigned char len) { int send_len = 0; if (GenericTCPState == EX_PACKAGE_SEND) { if (TCPIsPutReady((TCP_SOCKET)exSocket) < len) return -1; send_len = TCPPutArray((TCP_SOCKET)exSocket, (BYTE *)buffer, len); send_count ++; wait_count = 0; socket = (long)exSocket; } return send_len; }
void ModbusTcpRxHandle(TCP_SOCKET MySocket) { BYTE RX_Buffer[TCP_MODBUS_RX_MAX_LEN]; WORD wMaxPut, wMaxGet; wMaxGet = TCPIsGetReady(MySocket); // Get TCP RX FIFO byte count if(wMaxGet == 0) { return ; } wMaxGet = (sizeof(RX_Buffer) >= wMaxGet)?wMaxGet:sizeof(RX_Buffer); if(wMaxGet > 0) { TCPGetArray(MySocket, &RX_Buffer[0], wMaxGet); wMaxGet = ModbusCmdPrase((void *)RX_Buffer,(unsigned int)wMaxGet); //解析和TCP包,返回一定长度的应答包,然后返回给客户端 wMaxPut = TCPIsPutReady(MySocket); // Get TCP TX FIFO space if(wMaxGet > 0 && wMaxPut >= wMaxGet) { TCPPutArray(MySocket, RX_Buffer, wMaxGet); TCPFlush(MySocket); } } }
static BOOL Quit(void) { switch(smFTPCommand) { case SM_FTP_CMD_IDLE: #if defined(FTP_PUT_ENABLED) if ( smFTPCommand == SM_FTP_CMD_RECEIVE ) MPFSClose(); #endif if ( FTPDataSocket != INVALID_SOCKET ) { #if defined(FTP_PUT_ENABLED) MPFSClose(); #endif TCPDisconnect(FTPDataSocket); smFTPCommand = SM_FTP_CMD_WAIT; } else goto Quit_Done; break; case SM_FTP_CMD_WAIT: if ( !TCPIsConnected(FTPDataSocket) ) { Quit_Done: FTPResponse = FTP_RESP_QUIT_OK; smFTPCommand = SM_FTP_CMD_WAIT_FOR_DISCONNECT; } break; case SM_FTP_CMD_WAIT_FOR_DISCONNECT: if ( TCPIsPutReady(FTPSocket) ) { if ( TCPIsConnected(FTPSocket) ) TCPDisconnect(FTPSocket); } break; } return FALSE; }
void ProcessTelnetTimer(void) { TCP_SOCKET MySocket; WORD i; MySocket = hTelnetSockets[0]; if (vTelnetStates[0] != SM_AUTHENTICATED) return; if (termbufidx < 1) return; if (TCPIsPutReady(MySocket) < termbufidx) { StackTask(); StackApplications(); return; } for(i = 0; i < termbufidx; i++) TCPPut(MySocket,termbuf[i]); termbufidx = 0; termbuftimer = 0; TCPFlush(MySocket); return; }
BOOL PutTelnetConsole(char c) { BYTE vTelnetSession,nconn; TCP_SOCKET MySocket; nconn = 0; for(vTelnetSession = 0; vTelnetSession < MAX_TELNET_CONNECTIONS; vTelnetSession++) { if (vTelnetStates[vTelnetSession] == SM_AUTHENTICATED) nconn++; } nconn = 1; if (nconn > 0) { StackTask(); StackApplications(); } for(vTelnetSession = 0; vTelnetSession < MAX_TELNET_CONNECTIONS; vTelnetSession++) { // Load up static state information for this session MySocket = hTelnetSockets[vTelnetSession]; if (vTelnetStates[vTelnetSession] != SM_AUTHENTICATED) continue; if (TCPIsPutReady(MySocket) < 1) { StackTask(); StackApplications(); return 0; } } for(vTelnetSession = 0; vTelnetSession < MAX_TELNET_CONNECTIONS; vTelnetSession++) { // Load up static state information for this session MySocket = hTelnetSockets[vTelnetSession]; if (vTelnetStates[vTelnetSession] != SM_AUTHENTICATED) continue; TCPPut(MySocket,c); TCPFlush(MySocket); } return 1; }
size_t TcpClient::writeStream(const byte *rgbWrite, size_t cbWrite, unsigned long msBlockMax, DNETcK::STATUS * pStatus) { unsigned long tStart = 0; size_t cbWritten = 0; size_t cbReady = 0; tStart = millis(); do { // make sure we are Connected // this will also run the stack if(!isConnected(DNETcK::msImmediate, pStatus)) { return(cbWritten); } if((cbReady = TCPIsPutReady(_hTCP)) > 0) { cbReady = cbReady < cbWrite ? cbReady : cbWrite; cbReady = TCPPutArray(_hTCP, &rgbWrite[cbWritten], cbReady); cbWritten += cbReady; cbWrite -= cbReady; // flush out what we are trying to write TCPFlush(_hTCP); } } while(cbWrite > 0 && !hasTimeElapsed(tStart, msBlockMax, millis())); // put in the status if(cbWritten < cbWrite && pStatus != NULL) { *pStatus = DNETcK::WriteTimeout; } // make sure the last flush runs EthernetPeriodicTasks(); return(cbWritten); }
//****************************************************************************** /// Prints the analogue value read from the zone, calls CheckEOL() to determine the value void HTTPPrint_EOLValue (WORD num) { char EOLOutput[5]; Zone_States Ignore; WORD EOLValue; // Set a flag to indicate not finished curHTTP.callbackPos = 1; // Make sure there's enough output space if(TCPIsPutReady(sktHTTP) < (unsigned int)5) return; Ignore = CheckEOL(num, &EOLValue); uitoa(EOLValue, EOLOutput); TCPPutArray(sktHTTP, (BYTE*)EOLOutput, (WORD) strlen(EOLOutput)); // Indicate that we're done curHTTP.callbackPos = 0x00; return; }
/********************************************************************* * Function: void TelnetTask(void) * * PreCondition: Stack is initialized() * * Input: None * * Output: None * * Side Effects: None * * Overview: None * * Note: None ********************************************************************/ void TelnetTask(void) { BYTE i; BYTE vTelnetSession; WORD w, w2; TCP_SOCKET MySocket; enum { SM_HOME = 0, SM_PRINT_LOGIN, SM_GET_LOGIN, SM_GET_PASSWORD, SM_GET_PASSWORD_BAD_LOGIN, SM_AUTHENTICATED, SM_REFRESH_VALUES } TelnetState; static TCP_SOCKET hTelnetSockets[MAX_TELNET_CONNECTIONS]; static BYTE vTelnetStates[MAX_TELNET_CONNECTIONS]; static BOOL bInitialized = FALSE; // Perform one time initialization on power up if(!bInitialized) { for(vTelnetSession = 0; vTelnetSession < MAX_TELNET_CONNECTIONS; vTelnetSession++) { hTelnetSockets[vTelnetSession] = INVALID_SOCKET; vTelnetStates[vTelnetSession] = SM_HOME; } bInitialized = TRUE; } // Loop through each telnet session and process state changes and TX/RX data for(vTelnetSession = 0; vTelnetSession < MAX_TELNET_CONNECTIONS; vTelnetSession++) { // Load up static state information for this session MySocket = hTelnetSockets[vTelnetSession]; TelnetState = vTelnetStates[vTelnetSession]; // Reset our state if the remote client disconnected from us if(MySocket != INVALID_SOCKET) { if(TCPWasReset(MySocket)) TelnetState = SM_PRINT_LOGIN; } // Handle session state switch(TelnetState) { case SM_HOME: // Connect a socket to the remote TCP server MySocket = TCPOpen(0, TCP_OPEN_SERVER, TELNET_PORT, TCP_PURPOSE_TELNET); // Abort operation if no TCP socket of type TCP_PURPOSE_TELNET is available // If this ever happens, you need to go add one to TCPIPConfig.h if(MySocket == INVALID_SOCKET) break; TelnetState++; break; case SM_PRINT_LOGIN: // Make certain the socket can be written to if(TCPIsPutReady(MySocket) < strlenpgm((ROM char*)strTitle)) break; // Place the application protocol data into the transmit buffer. TCPPutROMString(MySocket, strTitle); // Send the packet TCPFlush(MySocket); TelnetState++; case SM_GET_LOGIN: // Make sure we can put the password prompt if(TCPIsPutReady(MySocket) < strlenpgm((ROM char*)strPassword)) break; // See if the user pressed return w = TCPFind(MySocket, '\n', 0, FALSE); if(w == 0xFFFFu) { if(TCPGetRxFIFOFree(MySocket) == 0u) { TCPPutROMString(MySocket, (ROM BYTE*)"\r\nToo much data.\r\n"); TCPDisconnect(MySocket); } break; } // Search for the username -- case insensitive w2 = TCPFindROMArray(MySocket, (ROM BYTE*)TELNET_USERNAME, sizeof(TELNET_USERNAME)-1, 0, TRUE); if((w2 != 0u) || !((sizeof(TELNET_USERNAME)-1 == w) || (sizeof(TELNET_USERNAME) == w))) { // Did not find the username, but let's pretend we did so we don't leak the user name validity TelnetState = SM_GET_PASSWORD_BAD_LOGIN; } else { TelnetState = SM_GET_PASSWORD; } // Username verified, throw this line of data away TCPGetArray(MySocket, NULL, w + 1); // Print the password prompt TCPPutROMString(MySocket, strPassword); TCPFlush(MySocket); break; case SM_GET_PASSWORD: case SM_GET_PASSWORD_BAD_LOGIN: // Make sure we can put the authenticated prompt if(TCPIsPutReady(MySocket) < strlenpgm((ROM char*)strAuthenticated)) break; // See if the user pressed return w = TCPFind(MySocket, '\n', 0, FALSE); if(w == 0xFFFFu) { if(TCPGetRxFIFOFree(MySocket) == 0u) { TCPPutROMString(MySocket, (ROM BYTE*)"Too much data.\r\n"); TCPDisconnect(MySocket); } break; } // Search for the password -- case sensitive w2 = TCPFindROMArray(MySocket, (ROM BYTE*)TELNET_PASSWORD, sizeof(TELNET_PASSWORD)-1, 0, FALSE); if((w2 != 3u) || !((sizeof(TELNET_PASSWORD)-1 == w-3) || (sizeof(TELNET_PASSWORD) == w-3)) || (TelnetState == SM_GET_PASSWORD_BAD_LOGIN)) { // Did not find the password TelnetState = SM_PRINT_LOGIN; TCPPutROMString(MySocket, strAccessDenied); TCPDisconnect(MySocket); break; } // Password verified, throw this line of data away TCPGetArray(MySocket, NULL, w + 1); // Print the authenticated prompt TCPPutROMString(MySocket, strAuthenticated); TelnetState = SM_AUTHENTICATED; // No break case SM_AUTHENTICATED: if(TCPIsPutReady(MySocket) < strlenpgm((ROM char*)strDisplay) + 4) break; TCPPutROMString(MySocket, strDisplay); TelnetState++; // All future characters will be bold TCPPutROMString(MySocket, (ROM BYTE*)"\x1b[1m"); case SM_REFRESH_VALUES: if(TCPIsPutReady(MySocket) >= 78u) { //[10;1] //"SNTP Time: (disabled)\r\n" //"Analog: 1023\r\n" //"Buttons: 3 2 1 0\r\n" //"LEDs: 7 6 5 4 3 2 1 0\r\n" // Write current UTC seconds from SNTP module, if it is enable // and has changed. Note that conversion from a DWORD to an // ASCII string can take a lot of CPU power, so we only print // this if the value has changed. #if defined(STACK_USE_SNTP_CLIENT) { static DWORD dwTime; BYTE vTime[11]; if(dwTime != SNTPGetUTCSeconds()) { // Position cursor at Line 10, Col 15 TCPPutROMString(MySocket, (ROM BYTE*)"\x1b[10;15f"); dwTime = SNTPGetUTCSeconds(); ultoa(dwTime, vTime); TCPPutROMArray(MySocket, (ROM BYTE*)strSpaces, 10-strlen((char*)vTime)); TCPPutString(MySocket, vTime); } } #endif // Position cursor at Line 11, Col 21 TCPPutROMString(MySocket, (ROM BYTE*)"\x1b[11;21f"); // Put analog value with space padding on right side for 4 characters TCPPutROMArray(MySocket, (ROM BYTE*)strSpaces, 4-strlen((char*)AN0String)); TCPPutString(MySocket, AN0String); // Put Buttons TCPPutROMString(MySocket, (ROM BYTE*)"\x1b[12;18f"); TCPPut(MySocket, BUTTON3_IO ? '1':'0'); TCPPut(MySocket, ' '); TCPPut(MySocket, BUTTON2_IO ? '1':'0'); TCPPut(MySocket, ' '); TCPPut(MySocket, BUTTON1_IO ? '1':'0'); TCPPut(MySocket, ' '); TCPPut(MySocket, BUTTON0_IO ? '1':'0'); // Put LEDs TCPPutROMString(MySocket, (ROM BYTE*)"\x1b[13;10f"); TCPPut(MySocket, LED1_IO ? '1':'0'); TCPPut(MySocket, ' '); TCPPut(MySocket, LED0_IO ? '1':'0'); // Put cursor at beginning of next line TCPPutROMString(MySocket, (ROM BYTE*)"\x1b[14;1f"); // Send the data out immediately TCPFlush(MySocket); } if(TCPIsGetReady(MySocket)) { TCPGet(MySocket, &i); switch(i) { case '\r': case 'q': case 'Q': if(TCPIsPutReady(MySocket) >= strlenpgm((ROM char*)strGoodBye)) TCPPutROMString(MySocket, strGoodBye); TCPDisconnect(MySocket); TelnetState = SM_PRINT_LOGIN; break; } } break; } // Save session state back into the static array hTelnetSockets[vTelnetSession] = MySocket; vTelnetStates[vTelnetSession] = TelnetState; } }
void twatchTasks(char frameAdvance){ //this state machine services the #twatch static enum _twatchState { TWATCH_INIT=0, TWATCH_IDLE, TWATCH_TRENDS_TCP_START, TWATCH_TRENDS_TCP_SOCKET_OBTAINED, TWATCH_TRENDS_TCP_PROCESS_RESPONSE, TWATCH_TRENDS_TCP_DISCONNECT, TWATCH_SEARCH_TCP_START, TWATCH_SEARCH_TCP_SOCKET_OBTAINED, TWATCH_SEARCH_TCP_PROCESS_RESPONSE, TWATCH_SEARCH_TCP_DISCONNECT, } twatchState = TWATCH_INIT; //massive twitter parsing state machine static enum _HTTPstatus { UNKNOWN=0, OK, ERROR, } HTTPstatus = UNKNOWN; //get and track HTTP status and handle errors static unsigned char HTTPheaderBuf[20]; //used to store HTTP headers static unsigned char HTTPheaderBufCnt; //pointer static BYTE refreshFeeds=0, HTTPretry=0, URLencode[]="%20";//extra static vars for twitter parser BYTE i,k; WORD w; BYTE vBuffer[51]; BYTE cnt; static TICK Timer; static TCP_SOCKET MySocket = INVALID_SOCKET; if(frameAdvance==1) refreshFeeds++; //counts the minutes switch(twatchState) { case TWATCH_INIT: trendParser.success=0; //clear these flag on first run searchParser.success=0;//display IP address and info until valid connection twatchState=TWATCH_TRENDS_TCP_START; //start TCP data grabber next cycle break; case TWATCH_IDLE: //if this variable set, then start the refresh process if(refreshFeeds>TWATCH_REFRESH_INTERVAL){ //if it has been at least 5 minutes, get new trends and tweet search results refreshFeeds=0; HTTPretry=0; //reset the number of retries twatchState=TWATCH_TRENDS_TCP_START; //start TCP data grabber next cycle } break; case TWATCH_TRENDS_TCP_START: //connect to twitter server MySocket = TCPOpen((DWORD)&ServerName[0], TCP_OPEN_RAM_HOST, ServerPort, TCP_PURPOSE_GENERIC_TCP_CLIENT); if(MySocket == INVALID_SOCKET) break; //abort if error, try again next time trendParser.updatingData=1; //updating data flag (probably not used anywhere) displayMode=UPDATE; //next LCD refresh will draw the update screen and then idle twatchState=TWATCH_TRENDS_TCP_SOCKET_OBTAINED; Timer = TickGet(); break; case TWATCH_TRENDS_TCP_SOCKET_OBTAINED: // Wait for the remote server to accept our connection request if(!TCPIsConnected(MySocket)) { // Time out if too much time is spent in this state if(TickGet()-Timer > 5*TICK_SECOND) { // Close the socket so it can be used by other modules TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; twatchState--; } break; } Timer = TickGet(); if(TCPIsPutReady(MySocket) < 125u) break; //if socket error, break and wait //form our trending topics JSON datafeed request TCPPutROMString(MySocket, (ROM BYTE*)"GET "); TCPPutROMString(MySocket, TrendURL); //use the trend URL TCPPutROMString(MySocket, (ROM BYTE*)" HTTP/1.0\r\nHost: "); TCPPutString(MySocket, ServerName); TCPPutROMString(MySocket, (ROM BYTE*)"\r\nConnection: close\r\n\r\n"); TCPFlush(MySocket); //send HTTP request to Twitter //setup/clear the parser struct trendParser.bufWritePointer=0; trendParser.foundTag=0; trendParser.tagCharMatchCnt=0; trendParser.tagTotalCnt=0; trendParser.bufWritePointer=0; searchParser.bufWritePointer=0;//reset the tweet buffer write pointer searchParser.term=0; //reset the number of terns in the tweet search parser structure for(i=0; i<MAX_TREND_TERMS; i++) searchParser.bufValueEndPosition[i]=0;//reset all buffer positions to 0 HTTPstatus = UNKNOWN; //reset the http status checker HTTPheaderBufCnt=0; //status checker buffer counter twatchState=TWATCH_TRENDS_TCP_PROCESS_RESPONSE; //next time process any incoming data break; case TWATCH_TRENDS_TCP_PROCESS_RESPONSE: if(!TCPIsConnected(MySocket)) twatchState = TWATCH_TRENDS_TCP_DISCONNECT; //check if we're still connected // Do not break; We might still have data in the TCP RX FIFO waiting for us w = TCPIsGetReady(MySocket);//how many bytes waiting? //process the server reply i = sizeof(vBuffer)-1; vBuffer[i] = '\0'; while(w){ if(w < i){ i = w; vBuffer[i] = '\0'; } w -= TCPGetArray(MySocket, vBuffer, i); for(cnt=0;cnt<i;cnt++){ //---------------// switch(HTTPstatus){ //check the first few bytes for HTTP/1.1 200 OK case UNKNOWN: //cache until a line break, then check header for response code before extracting tags HTTPheaderBuf[HTTPheaderBufCnt]=vBuffer[cnt];//add to the headerbuf array if(HTTPheaderBufCnt<19) HTTPheaderBufCnt++; //if it won't overrun the array, increment the counter if(vBuffer[cnt]==0x0d){//if current character is a line break, examine the header for the response code //is it HTTP? if(HTTPheaderBuf[0]=='H' && HTTPheaderBuf[1]=='T' && HTTPheaderBuf[2]=='T' && HTTPheaderBuf[3]=='P' ){ //loop past /1.x and space HTTPheaderBufCnt=4; while(HTTPheaderBuf[HTTPheaderBufCnt]!=' '){ HTTPheaderBufCnt++; if(HTTPheaderBufCnt>19) break; //buffer overrun } HTTPheaderBufCnt++; //is it 200? (should be a ASCII->int loop that gets the actual value for error handling.... check for overrun if( (HTTPheaderBufCnt <=17 ) && HTTPheaderBuf[HTTPheaderBufCnt]=='2' && HTTPheaderBuf[HTTPheaderBufCnt+1]=='0' && HTTPheaderBuf[HTTPheaderBufCnt+2]=='0'){ HTTPstatus=OK;//200 OK }else{ HTTPstatus=ERROR; //other status, error } } } break; case OK: //HTTP is OK, process the byte procTrend(vBuffer[cnt]); //json parsing state maching break; case ERROR://do nothing because we need to clear the buffer break; } //------------------// }//for loop if(twatchState == TWATCH_TRENDS_TCP_PROCESS_RESPONSE) break; }//while break; case TWATCH_TRENDS_TCP_DISCONNECT: TCPDisconnect(MySocket); //close the socket MySocket = INVALID_SOCKET; //did not get valid HTML, retry, got no tags, retry if(HTTPstatus!=OK || trendParser.tagTotalCnt==0 ){ HTTPretry++; if(HTTPretry>HTTP_MAX_RETRY){//retry 3 times, then wait a minute.... twatchState = TWATCH_IDLE; LCD_CursorPosition(21); //display waiting error LCD_WriteString("*Error, waiting 5min"); break; } LCD_CursorPosition(21); //display retry error LCD_WriteString("*Error, reconnecting"); twatchState = TWATCH_TRENDS_TCP_START; break; } HTTPretry=0; addToTrendBuffer(' ');//add trailing space trendParser.updatingData=0; //data update complete, clear update flag if(trendParser.success==0){ //if this is the first time throuigh, set the success flag trendParser.success=1; //set success flag, used to identify the very first successful xfer and clear IP address screen LCD_refresh(); //clear IP, show update screen } displayMode=NEWSCROLL;//start scrolling the terms, tweets will show when available in the parser struct twatchState = TWATCH_SEARCH_TCP_START; //will start searching on each term next time. searchParser.term set to 0 above... break; case TWATCH_SEARCH_TCP_START: //begins searching for recent tweets for each trending term //don't continue if there's no more term, an error, or overrun if(searchParser.term>=trendParser.tagTotalCnt || searchParser.term>=MAX_TREND_TERMS ){//don't continue if there's no more terms left to search twatchState = TWATCH_IDLE; //go back to idle break; } //skip if 0 length term if(trendParser.bufValueStartPosition[searchParser.term]==trendParser.bufValueEndPosition[searchParser.term]) { searchParser.term++; //increment to next trend term twatchState = TWATCH_SEARCH_TCP_START; //try again with the next trend term break; } //connect to twitter MySocket = TCPOpen((DWORD)&ServerName[0], TCP_OPEN_RAM_HOST, ServerPort, TCP_PURPOSE_GENERIC_TCP_CLIENT); if(MySocket == INVALID_SOCKET) break; //abort on error twatchState=TWATCH_SEARCH_TCP_SOCKET_OBTAINED; Timer = TickGet(); break; case TWATCH_SEARCH_TCP_SOCKET_OBTAINED: // Wait for the remote server to accept our connection request if(!TCPIsConnected(MySocket)){ // Time out if too much time is spent in this state if(TickGet()-Timer > 5*TICK_SECOND){ // Close the socket so it can be used by other modules TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; twatchState--; //searchParser.term++; //increment to next trend term, don't get stuck in loop //should add retries } break; } Timer = TickGet(); if(TCPIsPutReady(MySocket) < 125u) break; //socket ready for writes? TCPPutROMString(MySocket, (ROM BYTE*)"GET "); //setup the HTTP GET request TCPPutROMString(MySocket, SearchURL); //JSON search datafeed URL #ifndef JSON_DEBUG //add the search term to the JSON search URL. Requires urlencoding i=trendParser.bufValueStartPosition[searchParser.term]; //get the starting position of the term in the trend term buffer k=trendParser.bufValueEndPosition[searchParser.term]-1; //end position is one less because of auto increment //add each character of the trend term to the search URL while((i<k) && i<TREND_PARSER_BUFFER ){ //append each byte to the URL until the end position //URLencode anything not a-zA-Z0-9 -_.!~*'() if(URLencodeChar(trendParser.buf[i], &URLencode[0])==0){ TCPPut(MySocket, trendParser.buf[i]); //no URLencode required; }else{ TCPPutString(MySocket, URLencode); //use the URLencoded character now in URLencode array } i++; } #endif //form the rest of the HTTP request TCPPutROMString(MySocket, (ROM BYTE*)" HTTP/1.0\r\nHost: "); TCPPutString(MySocket, ServerName); TCPPutROMString(MySocket, (ROM BYTE*)"\r\nConnection: close\r\n\r\n"); TCPFlush(MySocket); //send the HTTP request to the Twitter server //setup the search parser struct searchParser.foundTag=0; searchParser.tagCharMatchCnt=0; searchParser.tagTotalCnt=0; searchParser.escape=0; HTTPstatus = UNKNOWN; //clear the HTTP status checker HTTPheaderBufCnt=0; addToSearchBuffer(0xff); //add beginning block to the text twatchState=TWATCH_SEARCH_TCP_PROCESS_RESPONSE; break; case TWATCH_SEARCH_TCP_PROCESS_RESPONSE: if(!TCPIsConnected(MySocket)) twatchState = TWATCH_SEARCH_TCP_DISCONNECT; //check for connection // Do not break; We might still have data in the TCP RX FIFO waiting for us w = TCPIsGetReady(MySocket); //how many bytes waiting? i = sizeof(vBuffer)-1; vBuffer[i] = '\0'; //add trailing 0 to array. while(w){ //process server reply if(w < i){ i = w; vBuffer[i] = '\0'; } w -= TCPGetArray(MySocket, vBuffer, i); for(cnt=0;cnt<i;cnt++){ //---------------// switch(HTTPstatus){ case UNKNOWN: //check header for response code before extracting tags HTTPheaderBuf[HTTPheaderBufCnt]=vBuffer[cnt];//add to the headerbuf array if(HTTPheaderBufCnt<19) HTTPheaderBufCnt++; //if it won't overrun the array, increment the counter if(vBuffer[cnt]==0x0d){//current character is a line break, examine the header for the response code //is it HTTP? if(HTTPheaderBuf[0]=='H' && HTTPheaderBuf[1]=='T' && HTTPheaderBuf[2]=='T' && HTTPheaderBuf[3]=='P' ){ //loop past /1.x and space HTTPheaderBufCnt=4; while(HTTPheaderBuf[HTTPheaderBufCnt]!=' '){ HTTPheaderBufCnt++; if(HTTPheaderBufCnt>19) break; //buffer overrun } HTTPheaderBufCnt++; //is it 200? (should be a ASCII->int loop that gets the actual value for error handling.... if( ((HTTPheaderBufCnt+2) < 20) && HTTPheaderBuf[HTTPheaderBufCnt]=='2' && HTTPheaderBuf[HTTPheaderBufCnt+1]=='0' && HTTPheaderBuf[HTTPheaderBufCnt+2]=='0'){ HTTPstatus=OK; }else{ HTTPstatus=ERROR; } } } break; case OK: procSearch(vBuffer[cnt]); break; case ERROR://do nothing because we need to clear the buffer break; } //------------------// }//for loop if(twatchState == TWATCH_SEARCH_TCP_PROCESS_RESPONSE) break; }//while break; case TWATCH_SEARCH_TCP_DISCONNECT: TCPDisconnect(MySocket); //close the socket MySocket = INVALID_SOCKET; //did not get valid HTML, retry, got no tags, retry once if no tags if(HTTPstatus!=OK ){ HTTPretry++; if(HTTPretry>HTTP_MAX_RETRY){//retry, then wait till next time... twatchState = TWATCH_IDLE; break; } twatchState = TWATCH_SEARCH_TCP_START; break; } HTTPretry=0; //success, clear number or retries //repeat for each trend term searchParser.success=1; searchParser.term++; twatchState = TWATCH_SEARCH_TCP_START; break; }//switch }//function
/********************************************************************* * Function: void UART2TCPBridgeTask(void) * * PreCondition: Stack is initialized() * * Input: None * * Output: None * * Side Effects: None * * Overview: None * * Note: None ********************************************************************/ void UART2TCPBridgeTask(void) { static enum _BridgeState { SM_HOME = 0, SM_SOCKET_OBTAINED } BridgeState = SM_HOME; static TCP_SOCKET MySocket = INVALID_SOCKET; WORD wMaxPut, wMaxGet, w; BYTE *RXHeadPtrShadow, *RXTailPtrShadow; BYTE *TXHeadPtrShadow, *TXTailPtrShadow; switch(BridgeState) { case SM_HOME: #if defined(USE_REMOTE_TCP_SERVER) // Connect a socket to the remote TCP server MySocket = TCPOpen((DWORD)USE_REMOTE_TCP_SERVER, TCP_OPEN_ROM_HOST, UART2TCPBRIDGE_PORT, TCP_PURPOSE_UART_2_TCP_BRIDGE); #else MySocket = TCPOpen(0, TCP_OPEN_SERVER, UART2TCPBRIDGE_PORT, TCP_PURPOSE_UART_2_TCP_BRIDGE); #endif // Abort operation if no TCP socket of type TCP_PURPOSE_UART_2_TCP_BRIDGE is available // If this ever happens, you need to go add one to TCPIPConfig.h if(MySocket == INVALID_SOCKET) break; // Eat the first TCPWasReset() response so we don't // infinitely create and reset/destroy client mode sockets TCPWasReset(MySocket); // We have a socket now, advance to the next state BridgeState = SM_SOCKET_OBTAINED; break; case SM_SOCKET_OBTAINED: // Reset all buffers if the connection was lost if(TCPWasReset(MySocket)) { // Optionally discard anything in the UART FIFOs //RXHeadPtr = vUARTRXFIFO; //RXTailPtr = vUARTRXFIFO; //TXHeadPtr = vUARTTXFIFO; //TXTailPtr = vUARTTXFIFO; // If we were a client socket, close the socket and attempt to reconnect #if defined(USE_REMOTE_TCP_SERVER) TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; BridgeState = SM_HOME; break; #endif } // Don't do anything if nobody is connected to us if(!TCPIsConnected(MySocket)) break; // Make sure to clear UART errors so they don't block all future operations #if defined(__18CXX) if(RCSTAbits.OERR) { RCSTAbits.CREN = 0; RCSTAbits.CREN = 1; LED1_IO ^= 1; } if(RCSTAbits.FERR) { BYTE dummy = RCREG; LED2_IO ^= 1; } #else if(U2STAbits.OERR) U2STAbits.OERR = 0; #endif // Read FIFO pointers into a local shadow copy. Some pointers are volatile // (modified in the ISR), so we must do this safely by disabling interrupts RXTailPtrShadow = (BYTE*)RXTailPtr; TXHeadPtrShadow = (BYTE*)TXHeadPtr; #if defined(__18CXX) PIE1bits.RCIE = 0; PIE1bits.TXIE = 0; #else IEC1bits.U2RXIE = 0; IEC1bits.U2TXIE = 0; #endif RXHeadPtrShadow = (BYTE*)RXHeadPtr; TXTailPtrShadow = (BYTE*)TXTailPtr; #if defined(__18CXX) PIE1bits.RCIE = 1; if(TXHeadPtrShadow != TXTailPtrShadow) PIE1bits.TXIE = 1; #else IEC1bits.U2RXIE = 1; if(TXHeadPtrShadow != TXTailPtrShadow) IEC1bits.U2TXIE = 1; #endif // // Transmit pending data that has been placed into the UART RX FIFO (in the ISR) // wMaxPut = TCPIsPutReady(MySocket); // Get TCP TX FIFO space wMaxGet = RXHeadPtrShadow - RXTailPtrShadow; // Get UART RX FIFO byte count if(RXHeadPtrShadow < RXTailPtrShadow) wMaxGet += sizeof(vUARTRXFIFO); if(wMaxPut > wMaxGet) // Calculate the lesser of the two wMaxPut = wMaxGet; if(wMaxPut) // See if we can transfer anything { // Transfer the data over. Note that a two part put // may be needed if the data spans the vUARTRXFIFO // end to start address. w = vUARTRXFIFO + sizeof(vUARTRXFIFO) - RXTailPtrShadow; if(wMaxPut >= w) { TCPPutArray(MySocket, RXTailPtrShadow, w); RXTailPtrShadow = vUARTRXFIFO; wMaxPut -= w; } TCPPutArray(MySocket, RXTailPtrShadow, wMaxPut); RXTailPtrShadow += wMaxPut; // No flush. The stack will automatically flush and do // transmit coallescing to minimize the number of TCP // packets that get sent. If you explicitly call TCPFlush() // here, latency will go down, but so will max throughput // and bandwidth efficiency. } // // Transfer received TCP data into the UART TX FIFO for future transmission (in the ISR) // wMaxGet = TCPIsGetReady(MySocket); // Get TCP RX FIFO byte count wMaxPut = TXTailPtrShadow - TXHeadPtrShadow - 1;// Get UART TX FIFO free space if(TXHeadPtrShadow >= TXTailPtrShadow) wMaxPut += sizeof(vUARTTXFIFO); if(wMaxPut > wMaxGet) // Calculate the lesser of the two wMaxPut = wMaxGet; if(wMaxPut) // See if we can transfer anything { // Transfer the data over. Note that a two part put // may be needed if the data spans the vUARTTXFIFO // end to start address. w = vUARTTXFIFO + sizeof(vUARTTXFIFO) - TXHeadPtrShadow; if(wMaxPut >= w) { TCPGetArray(MySocket, TXHeadPtrShadow, w); TXHeadPtrShadow = vUARTTXFIFO; wMaxPut -= w; } TCPGetArray(MySocket, TXHeadPtrShadow, wMaxPut); TXHeadPtrShadow += wMaxPut; } // Write local shadowed FIFO pointers into the volatile FIFO pointers. #if defined(__18CXX) PIE1bits.RCIE = 0; PIE1bits.TXIE = 0; #else IEC1bits.U2RXIE = 0; IEC1bits.U2TXIE = 0; #endif RXTailPtr = (volatile BYTE*)RXTailPtrShadow; TXHeadPtr = (volatile BYTE*)TXHeadPtrShadow; #if defined(__18CXX) PIE1bits.RCIE = 1; if(TXHeadPtrShadow != TXTailPtrShadow) PIE1bits.TXIE = 1; #else IEC1bits.U2RXIE = 1; if(TXHeadPtrShadow != TXTailPtrShadow) IEC1bits.U2TXIE = 1; #endif break; } }
/***************************************************************************** Function: void GenericTCPClient(void) Summary: Implements a simple HTTP client (over TCP). Description: This function implements a simple HTTP client, which operates over TCP. The function is called periodically by the stack, and waits for BUTTON1 to be pressed. When the button is pressed, the application opens a TCP connection to an Internet search engine, performs a search for the word "Microchip" on "microchip.com", and prints the resulting HTML page to the UART. This example can be used as a model for many TCP and HTTP client applications. Precondition: TCP is initialized. Parameters: None Returns: None ***************************************************************************/ void GenericTCPClient(void) { uint8_t i; uint16_t w; DNS_RESULT dnsRes; uint8_t vBuffer[9]; static TCPIP_NET_HANDLE netH; static uint32_t clientTimer; static TCP_SOCKET MySocket = INVALID_SOCKET; static uint32_t nAttempts =0; static enum _GenericTCPExampleState { SM_HOME = 0, SM_WAIT_DNS, SM_DNS_RESOLVED, SM_SOCKET_OBTAINED, SM_PROCESS_RESPONSE, SM_DISCONNECT, SM_DONE } GenericTCPExampleState = SM_DONE; //DBPRINTF(" Starting TCP client\n"); switch(GenericTCPExampleState) { case SM_HOME: DBPRINTF(" SM_HOME\n"); netH = TCPIP_STACK_GetDefaultNet(); if(DNSBeginUsage(netH) != DNS_RES_OK) { break; } DNSResolve(ServerName, DNS_TYPE_A); GenericTCPExampleState++; break; case SM_WAIT_DNS: DBPRINTF(" SM_WAIT_DNS\n"); dnsRes = DNSIsResolved(ServerName, &serverIP); if(dnsRes == DNS_RES_PENDING) { // ongoing operation; break; } else if(dnsRes < 0) { // some DNS error occurred; retry DBPRINTF((const char*)"\r\n\r\nGeneric TCP client: DNS name resolving failed...\r\n"); TCPClose(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState = SM_HOME; nAttempts++; if(nAttempts>8) // After 8 attempts give-up { GenericTCPExampleState = SM_DONE; nAttempts=0; } } else { clientTimer = SYS_TICK_Get(); GenericTCPExampleState++; } DNSEndUsage(netH); break; case SM_DNS_RESOLVED: DBPRINTF(" SM_DNS_RESOLVED\n"); // Connect the socket to the remote TCP server MySocket = TCPOpenClient(IP_ADDRESS_TYPE_IPV4, ServerPort, (IP_MULTI_ADDRESS*)&serverIP); // Abort operation if no TCP socket could be opened. // If this ever happens, you need to update your tcp_config.h if(MySocket == INVALID_SOCKET) { // retry break; } GenericTCPExampleState++; clientTimer = SYS_TICK_Get(); break; case SM_SOCKET_OBTAINED: DBPRINTF(" SM_SOCKET_OBTAINED\n"); // Wait for the remote server to accept our connection request if(!TCPIsConnected(MySocket)) { // Time out if more than 5 seconds is spent in this state if((SYS_TICK_Get()-clientTimer) > 5 * SYS_TICK_TicksPerSecondGet() ) { // Close the socket so it can be used by other modules TCPClose(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState--; DBPRINTF((const char*)"\r\n\r\nGeneric TCP client: Failed connecting to the remote server...\r\n"); } break; } clientTimer = SYS_TICK_Get(); // Make certain the socket can be written to if(TCPIsPutReady(MySocket) < 125u) break; // Place the application protocol data into the transmit buffer. For this example, we are connected to an HTTP server, so we'll send an HTTP GET request. TCPPutString(MySocket, (const uint8_t*)"GET "); TCPPutString(MySocket, RemoteURL); TCPPutString(MySocket, (const uint8_t*)" HTTP/1.0\r\nHost: "); TCPPutString(MySocket, (const uint8_t*)ServerName); TCPPutString(MySocket, (const uint8_t*)"\r\nConnection: close\r\n\r\n"); // Send the packet TCPFlush(MySocket); GenericTCPExampleState++; break; case SM_PROCESS_RESPONSE: //DBPRINTF(" SM_PROCESS_RESPONSE\n"); // Check to see if the remote node has disconnected from us or sent us any application data // If application data is available, write it to the UART if(!TCPIsConnected(MySocket)) { GenericTCPExampleState = SM_DISCONNECT; // Do not break; We might still have data in the TCP RX FIFO waiting for us } // Get count of RX bytes waiting w = TCPIsGetReady(MySocket); // Obtian and print the server reply i = sizeof(vBuffer)-1; vBuffer[i] = '\0'; while(w) { if(w < i) { i = w; vBuffer[i] = '\0'; } w -= TCPGetArray(MySocket, vBuffer, i); #if defined(GENERIC_TCP_CLIENT_ENABLE_UART_DUMP) DBPRINTF((char*)vBuffer); #endif // SYS_CONSOLE_MESSAGE is a blocking call which will slow down the rest of the stack // if we shovel the whole TCP RX FIFO into the serial port all at once. // Therefore, let's break out after only one chunk most of the time. The // only exception is when the remote node disconncets from us and we need to // use up all the data before changing states. if(GenericTCPExampleState == SM_PROCESS_RESPONSE) break; } break; case SM_DISCONNECT: DBPRINTF(" SM_DISCONNECT\n"); // Close the socket so it can be used by other modules // For this application, we wish to stay connected, but this state will still get entered if the remote server decides to disconnect TCPClose(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState = SM_DONE; break; case SM_DONE: //DBPRINTF(" SM_DONE\n"); // Do nothing unless the user pushes BUTTON1 and wants to restart the whole connection/download process // On many boards, SYS_USERIO_BUTTON_0 is assigned to sw1 // SYS_USERIO_BUTTON_1=sw2 and SYS_USERIO_BUTTON_2=sw3 if(SYS_USERIO_ButtonGet((SYS_USERIO_BUTTON_1),SYS_USERIO_BUTTON_ASSERTED)) GenericTCPExampleState = SM_HOME; break; } }
static void HTTPProcess(HTTP_HANDLE h) { char bafs[26], r; BOOL lbContinue; static HTTP_INFO* ph; WORD w; static BYTE *p, *t; ph = &HCB[h]; do { lbContinue = FALSE; if(!TCPIsConnected(ph->socket)) { ph->smHTTP = SM_HTTP_IDLE; break; } switch(ph->smHTTP) { case SM_HTTP_IDLE: w = TCPGetArray(ph->socket, httpData, MAX_HTML_CMD_LEN); if(!w) { if(TCPGetRxFIFOFree(ph->socket) == 0) TCPDisconnect(ph->socket); // Request is too big, we can't support it. break; } httpData[w] = 0; t = p = httpData; while(*p) if(*p=='%') { *t++ = hex2bin(p+1); p += 3; } else *t++ = *p++; *t = 0; r = httpData[150]; httpData[150]=0; lbContinue = TRUE; ph->smHTTP = SM_HTTP_NOT_FOUND; if(strstrrampgm(httpData,"POST")) ph->smHTTP = SM_HTTP_POST; if(strstrrampgm(httpData,"GET")) { ph->smHTTP = SM_HTTP_HEADER; #ifndef _FAVICON_ if(strstrrampgm(httpData,(ROM void*)"favicon")) { TCPDisconnect(ph->socket); ph->smHTTP = SM_HTTP_IDLE; } #else if(strstrrampgm(httpData,"favicon")) ph->smHTTP = SM_ICO_HEADER; #endif if(strstrrampgm(httpData, "Sw_Pool")) AppConfig.who ^= 0x81; if(strstrrampgm(httpData, "Sw_Mode")) AppConfig.sw_mode ^= 1; if(strstrrampgm(httpData, "Sw_Clock")) AppConfig.CkSel ^= 1; if(strstrrampgm(httpData, "Sw_LEDs")) bLEDs ^= 1; } httpData[150]=r; break; case SM_HTTP_POST: exoit(ph->socket); memcpypgm2ram(spwrk,rMinPool,SZ_ROMS ); for(r=0;r<SZ_SRCH;r++) { BYTE *s; p = strstrrampgm(httpData,(ROM BYTE*)(DWORD)sComa[r]); if(p) { p+=5; t=strstrrampgm(p,ampa); if(t) { *t=0; s=p; switch(r) { // case C_JMAC: Hex2Mac(p); break; //S2Mac(p); break; case C_JMIP: StringToIPAddress(p,&AppConfig.MyIPAddr); break; case C_JMSK: StringToIPAddress(p,&AppConfig.MyMask); break; case C_JGTW: StringToIPAddress(p,&AppConfig.MyGateway); break; case C_PDNS: StringToIPAddress(p,&AppConfig.PrimaryDNSServer); break; case C_SDNS: StringToIPAddress(p,&AppConfig.SecondaryDNSServer); break; case C_WPRT: AppConfig.MyPort = atoi(p); break; case C_MPRT: while(*p) if((*p) == ',') { *p=0; AppConfig.MinPort[0] = atoi(s); break; } else p++; AppConfig.MinPort[1] = atoi(++p); *--p = ','; break; case C_MURL: while(*p) if((*p) == ',') { *p=0; strcpy(&spwrk[0],s); break; } else p++; strcpy(&spwrk[sizeof(rMinPool)/2],++p); *--p = ','; break; case C_USPA: while(*p) if((*p) == ',') { *p=0; strcpy(&spwrk[sizeof(rMinPool)],s); break; } else p++; strcpy(&spwrk[sizeof(rMinPool)+sizeof(rUsrPass)/2],++p); *--p = ','; break; } *t='&'; } } } ph->smHTTP = SM_HTTP_IDLE; SetUPS(); break; case SM_HTTP_NOT_FOUND: if(TCPIsPutReady(ph->socket) >= sizeof(hdrErr)) { TCPPutROMString(ph->socket, hdrErr); TCPFlush(ph->socket); TCPDisconnect(ph->socket); ph->smHTTP = SM_HTTP_IDLE; } break; #ifdef _FAVICON_ case SM_ICO_HEADER: if ( TCPIsPutReady(ph->socket) ) { lbContinue = TRUE; if(TCPIsPutReady(ph->socket) >= sizeof(hdrICO)+198) { TCPPutROMString(ph->socket, hdrICO); TCPPutROMArray(ph->socket, favicon,198); TCPFlush(ph->socket); TCPDisconnect(ph->socket); ph->smHTTP = SM_HTTP_IDLE; } } break; #endif case SM_HTTP_HEADER: if ( TCPIsPutReady(ph->socket) ) { lbContinue = TRUE; if(TCPIsPutReady(ph->socket) >= sizeof(hdrOK)) { TCPPutROMString(ph->socket, hdrOK); TCPFlush(ph->socket); ph->smHTTP = SM_HTTP_GET; ph->Pos = Page; } } break; case SM_HTTP_GET: TCPDiscard(ph->socket); if(TCPIsPutReady(ph->socket) >= 400) { ph->Pos = TCPPutROMString(ph->socket, ph->Pos); ph->Pos++; switch (*ph->Pos) { case 0: TCPDisconnect(ph->socket); ph->smHTTP = SM_HTTP_IDLE; ph->Pos = Page; break; case 1: DoStic(ph->socket, 1); break; case 2: DoStic(ph->socket, 2); break; case 3: DoStic(ph->socket, 3); break; // case 4: MAC2Hex(bafs); TCPPutString(ph->socket, bafs); break; case 5: IP2String(AppConfig.MyIPAddr,bafs); TCPPutString(ph->socket, bafs); break; case 6: IP2String(AppConfig.MyMask,bafs); TCPPutString(ph->socket, bafs); break; case 7: IP2String(AppConfig.MyGateway,bafs); TCPPutString(ph->socket, bafs); break; case 8: uitoa(AppConfig.MyPort,bafs); TCPPutString(ph->socket, bafs); break; case 9: IP2String(AppConfig.PrimaryDNSServer,bafs); TCPPutString(ph->socket, bafs); break; case 10: IP2String(AppConfig.SecondaryDNSServer,bafs); TCPPutString(ph->socket, bafs); break; case 11: uitoa(AppConfig.MinPort[0],bafs); TCPPutString(ph->socket, bafs); TCPPut(ph->socket,','); uitoa(AppConfig.MinPort[1],bafs); TCPPutString(ph->socket, bafs); break; case 12: TCPPutROMString(ph->socket, rMinPool[0]); TCPPut(ph->socket,','); TCPPutROMString(ph->socket, rMinPool[1]); break; case 13: TCPPutROMString(ph->socket, rUsrPass[0]); TCPPut(ph->socket,','); TCPPutROMString(ph->socket, rUsrPass[1]); break; } ph->Pos++; } TCPFlush(ph->socket); break; default: break; } } while( lbContinue ); }
/***************************************************************************** * * Cloud_GetCmd * * \param pbuf - string buffer containing data to be sent * bufsize - number of bytes to send * * \return 1 success; 0 failure * * \brief Writes data to Exosite cloud * *****************************************************************************/ int Cloud_GetCmd() { int length; char DataLen[10]; // int http_status = 0; char *cmp_ss = "Content-Length:"; char *cmp = cmp_ss; DWORD serverip = 0; const unsigned char server[6] = SERVERIP ; serverip = (server[3] << 24 & 0xff000000) | (server[2] << 16 & 0xff0000) | (server[1] << 8 & 0xff00) | (server[0] & 0xff); long w, r; char rev[300]; unsigned char len; char *p; unsigned char crlf = 0; int time_out = 0; int tx_buff_size = 250; int tmp_len =0 ; if(status_code == STATUS_INIT||status_code == STATUS_END){ if (sock == INVALID_SOCKET) { sock = TCPOpen(serverip, TCP_OPEN_IP_ADDRESS, HTTP_PORT, TCP_PURPOSE_TCP_CLIENT); // TCP_OPEN_RAM_HOST for using dns name as server name // TCPOpen(serverip, TCP_OPEN_IP_ADDRESS, server_port, TCP_PURPOSE_GENERIC_TCP_CLIENT); if (sock == INVALID_SOCKET) { status_code = STATUS_INIT; // LEDS_OFF(); // LEDS_ON(); return 0; } status_code = STATUS_READY; } else status_code == STATUS_READY; } else if(status_code == STATUS_READY) { if(sent_header) DelayMs(20); w = TCPIsPutReady(sock); if(w<=250ul) { return 0; } if(sent_header){ memset(header, 0, sizeof(header)); length = PostHeaderGenerate("/sendcmd.php", command, 0, 0); remain_count =0 ; sent_header = FALSE; sent_count = 0; } // LED2_ON(); LED1_OFF(); int send_len = strlen(&header[remain_count]); // LED2_ON(); LED1_OFF(); //if(send_len > 254) {LED2_ON(); LED1_OFF()}; /* The max size of sliding window for TCP packet is 254? after testing. * Don't know the reason, but if we set the number of sending data to 250, * the program works fine. * */ tmp_len = send_len>250? 250:send_len; // int tmp_len = IHMS_SocketSend(sock, &header[sent_count], send_len ); tmp_len = TCPPutArray(sock, (BYTE *) &header[remain_count], tmp_len); TCPFlush((TCP_SOCKET)sock); LED2_ON(); LED1_OFF(); if(tmp_len<send_len) { remain_count += tmp_len; return 0; } memset(header, 0, sizeof(header)); sent_count = 0; remain_count = 0; status_code = STATUS_RCV; } else if(status_code == STATUS_RCV) { DelayMs(20); r = TCPIsGetReady((TCP_SOCKET) sock); if(r<200u){ LED2_ON(); return 0;} // now read all data in RX buffer int count = 0; do { r = TCPGetArray((TCP_SOCKET)sock, (BYTE *)&rev[count], 300); count = count + r; rev[count]=0; r = TCPIsGetReady((TCP_SOCKET) sock); }while(r>0u); rev[count] = 0 ; TCPClose((TCP_SOCKET)sock); status_code = STATUS_END; sock = INVALID_SOCKET; status_code = STATUS_END; sent_header = TRUE; //now it's time to read time command = GetServerCmd(rev, "cmd="); cmd_no = GetServerCmd(rev, "no="); return 1; } return 0; }
/***************************************************************************** Function: void GenericTCPClient(void) Summary: Implements a simple HTTP client (over TCP). Description: This function implements a simple HTTP client, which operates over TCP. The function is called periodically by the stack, and waits for BUTTON1 to be pressed. When the button is pressed, the application opens a TCP connection to an Internet search engine, performs a search for the word "Microchip" on "microchip.com", and prints the resulting HTML page to the UART. This example can be used as a model for many TCP and HTTP client applications. Precondition: TCP is initialized. Parameters: None Returns: None ***************************************************************************/ void GenericTCPClient(void) { BYTE i; WORD w; BYTE vBuffer[9]; static DWORD Timer; static TCP_SOCKET MySocket = INVALID_SOCKET; static enum _GenericTCPExampleState { SM_HOME = 0, SM_SOCKET_OBTAINED, SM_PROCESS_RESPONSE, SM_DISCONNECT, SM_DONE } GenericTCPExampleState = SM_DONE; switch(GenericTCPExampleState) { case SM_HOME: // Connect a socket to the remote TCP server MySocket = TCPOpen((DWORD)&ServerName[0], TCP_OPEN_RAM_HOST, ServerPort, TCP_PURPOSE_GENERIC_TCP_CLIENT); // Abort operation if no TCP socket of type TCP_PURPOSE_GENERIC_TCP_CLIENT is available // If this ever happens, you need to go add one to TCPIPConfig.h if(MySocket == INVALID_SOCKET) break; #if defined(STACK_USE_UART) putrsUART((ROM char*)"\r\n\r\nConnecting using Microchip TCP API...\r\n"); #endif GenericTCPExampleState++; Timer = TickGet(); break; case SM_SOCKET_OBTAINED: // Wait for the remote server to accept our connection request if(!TCPIsConnected(MySocket)) { // Time out if too much time is spent in this state if(TickGet()-Timer > 5*TICK_SECOND) { // Close the socket so it can be used by other modules TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState--; } break; } Timer = TickGet(); // Make certain the socket can be written to if(TCPIsPutReady(MySocket) < 125u) break; // Place the application protocol data into the transmit buffer. For this example, we are connected to an HTTP server, so we'll send an HTTP GET request. TCPPutROMString(MySocket, (ROM BYTE*)"GET "); TCPPutROMString(MySocket, RemoteURL); TCPPutROMString(MySocket, (ROM BYTE*)" HTTP/1.0\r\nHost: "); TCPPutString(MySocket, ServerName); TCPPutROMString(MySocket, (ROM BYTE*)"\r\nConnection: close\r\n\r\n"); // Send the packet TCPFlush(MySocket); GenericTCPExampleState++; break; case SM_PROCESS_RESPONSE: // Check to see if the remote node has disconnected from us or sent us any application data // If application data is available, write it to the UART if(!TCPIsConnected(MySocket)) { GenericTCPExampleState = SM_DISCONNECT; // Do not break; We might still have data in the TCP RX FIFO waiting for us } // Get count of RX bytes waiting w = TCPIsGetReady(MySocket); // Obtian and print the server reply i = sizeof(vBuffer)-1; vBuffer[i] = '\0'; while(w) { if(w < i) { i = w; vBuffer[i] = '\0'; } w -= TCPGetArray(MySocket, vBuffer, i); #if defined(STACK_USE_UART) putsUART((char*)vBuffer); #endif // putsUART is a blocking call which will slow down the rest of the stack // if we shovel the whole TCP RX FIFO into the serial port all at once. // Therefore, let's break out after only one chunk most of the time. The // only exception is when the remote node disconncets from us and we need to // use up all the data before changing states. if(GenericTCPExampleState == SM_PROCESS_RESPONSE) break; } break; case SM_DISCONNECT: // Close the socket so it can be used by other modules // For this application, we wish to stay connected, but this state will still get entered if the remote server decides to disconnect TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState = SM_DONE; break; case SM_DONE: // Do nothing unless the user pushes BUTTON1 and wants to restart the whole connection/download process if(BUTTON1_IO == 0u) GenericTCPExampleState = SM_HOME; break; } }
/**************************************************************************** Function: unsigned int ChipKITClientPutBuff(TCP_SOCKET hTCP, const BYTE * rgBuff, unsigned short cbWrite, unsigned int cSecTimeout) Description: This routine write out a buffer onto the wire Precondition: hTCP must be open and valid. Parameters: hTCP - The socket to check rgBuff - the buffer to write out. cbWrite - the number of bytes to write out. cSecTimout - The number of seconds to wait before aborting the write. Returns: Returns the number of bytes written, zero if none. Remarks: This is to match functionality of the Arduino Client class write method A flush to push the bytes out on the wire is done. ***************************************************************************/ unsigned int ChipKITClientPutBuff(TCP_SOCKET hTCP, const BYTE * rgBuff, unsigned short cbWrite, unsigned int cSecTimeout) { WORD cbReady = 0; WORD cbPut = 0; WORD cbToWrite = 0; WORD cbPutTotal = 0; DWORD t = 0; // loop until this is written out, or timeout t = TickGet(); while(cbWrite > 0) { // get out if we lost connection if(!TCPIsConnected(hTCP)) { break; } // see how much buffer space is available if((cbReady = TCPIsPutReady(hTCP)) > 0) { // only put out what we can cbToWrite = cbWrite > cbReady ? cbReady : cbWrite; // put the data out cbPut = TCPPutArray(hTCP, (BYTE *) &rgBuff[cbPutTotal], cbToWrite); // update our loop counters cbPutTotal += cbPut; cbWrite -= cbPut; } // if we are done get out if(cbWrite == 0) { break; } // check to see if we are moving forward else if(cbPut > 0) { t = TickGet(); // reset wait timer, we are moving forward } // didn't move forward, see if we are timing out else if((TickGet() - t) >= (cSecTimeout * TICK_SECOND)) { break; } // run our tasks so things can be put out and come in. cbPut = 0; // to see if we are moving forward ChipKITPeriodicTasks(); } if(TCPIsConnected(hTCP)) { TCPFlush(hTCP); // flush any remaining stuff out } ChipKITPeriodicTasks(); // run tasks to do it return(cbPutTotal); }
/***************************************************************************** * * Cloud_Activate * * \param None * * \return 1 - activation success * 0 - activation failure * * \brief Called after Init has been run in the past, but maybe comms were * down and we have to keep trying * *****************************************************************************/ int Cloud_Activate(void) { int length; char DataLen[5]; int newcik = 0; // int http_status = 0; char *cmp_ss = "Content-Length:"; char *cmp = cmp_ss; DWORD serverip = 0; const unsigned char server[6] = SERVERIP; serverip = (server[3] << 24 & 0xff000000) | (server[2] << 16 & 0xff0000) | (server[1] << 8 & 0xff00) | (server[0] & 0xff); long w, r; char rev[300]; unsigned char strLen, len; unsigned char cik_len_valid = 0; char *p; unsigned char crlf = 0; unsigned char ciklen = 0; int time_out = 0; // Flag cloud_initialized is set by Cloud_Init() /* if (!cloud_initialized) { status_code = STATUS_INIT; return newcik; } */ // clean the content of http header array if(status_code == STATUS_INIT||status_code == STATUS_END){ //to launch a new HTTP POST operation, clean the content of header at first if (sock == INVALID_SOCKET) { sock = TCPOpen(serverip, TCP_OPEN_IP_ADDRESS, HTTP_PORT, TCP_PURPOSE_TCP_CLIENT); // TCP_OPEN_RAM_HOST for using dns name as server name // TCPOpen(serverip, TCP_OPEN_IP_ADDRESS, server_port, TCP_PURPOSE_GENERIC_TCP_CLIENT); if (sock == INVALID_SOCKET) { status_code = STATUS_INIT; // LEDS_OFF(); // LEDS_ON(); return 0; } status_code = STATUS_READY; } status_code == STATUS_READY; } else if(status_code == STATUS_READY) { // Get activation Serial Number DelayMs(20); w = TCPIsPutReady(sock); if(w<2000ul) { // StackTask(); // TCPFlush((TCP_SOCKET)sock); return 0; } // LED1_ON(); LED2_OFF(); // if(w>2000ul) { LED2_ON(); LED1_OFF();} // DelayMs(100); length = strlen(provision_info); IHMS_itoa(DataLen, length, 10); //make a string for length sendLine(sock, POSTDATA_LINE, "/activate.php"); sendLine(sock, HOST_LINE, NULL); sendLine(sock, CONTENT_LINE, NULL); // IHMS_SocketSend(sock, "Connection: close\r\n", sizeof("Connection: close\r\n")-1); sendLine(sock, LENGTH_LINE, DataLen); IHMS_SocketSend(sock, provision_info, length); status_code = STATUS_RCV; } else if(status_code == STATUS_RCV) { DelayMs(20); r = TCPIsGetReady((TCP_SOCKET) sock); if(r<234u){ LED2_ON(); return 0;} // now read all data in RX buffer int count = 0; do { r = TCPGetArray((TCP_SOCKET)sock, (BYTE *)&rev[count], 300); count = count + r; rev[count]=0; r = TCPIsGetReady((TCP_SOCKET) sock); }while(r>0u); rev[count] = 0 ; strLen = strlen(rev); len = strLen; p = rev; // Find 4 consecutive \r or \n - should be: \r\n\r\n while (0 < len && 4 > crlf) { if ('\r' == *p || '\n' == *p) { ++crlf; } else { crlf = 0; if (*cmp == *p) { // check the cik length from http response cmp++; if (cmp > cmp_ss + strlen(cmp_ss) - 1) cik_len_valid = 1; } else cmp = cmp_ss; } ++p; --len; } if(len>0) { LED1_ON(); LED2_OFF(); } // The body is the cik // TODO, be more robust - match Content-Length header value to CIK_LENGTH strncpy(CIK, p, CIK_LENGTH); CIK[40] = 0; newcik = 1; //IHMS_SocketClose(sock); TCPClose((TCP_SOCKET)sock); status_code = STATUS_END; sock = INVALID_SOCKET; return newcik; } // status_code = STATUS_INIT; return newcik; }
/***************************************************************************** Function: void GenericSSLClient(void) Summary: Implements a simple HTTP client (over TCP). Description: This function implements a simple HTTP client, which operates over TCP. The function is called periodically by the stack, and waits for BUTTON1 to be pressed. When the button is pressed, the application opens a TCP connection to an Internet search engine, performs a search for the word "Microchip" on "microchip.com", and prints the resulting HTML page to the UART. To add this to an existing application, make the call to GenericSSLClient from StackTasks. This example can be used as a model for many TCP and HTTP client applications. Precondition: TCP is initialized. Parameters: None Returns: None ***************************************************************************/ void GenericSSLClient(void) { uint8_t i; uint16_t w; DNS_RESULT dnsRes; uint8_t vBuffer[9]; static TCPIP_NET_HANDLE netH; static uint32_t clientTimer; static TCP_SOCKET MySocket = INVALID_SOCKET; static enum _GenericTCPExampleState { SM_HOME = 0, SM_WAIT_DNS, SM_DNS_RESOLVED, SM_SOCKET_OBTAINED, SM_START_SSL, SM_PROCESS_RESPONSE, SM_DISCONNECT, SM_DONE } GenericTCPExampleState = SM_DONE; switch(GenericTCPExampleState) { case SM_HOME: netH = TCPIP_STACK_GetDefaultNet(); dnsRes = DNSBeginUsage(netH); if(dnsRes != DNS_RES_OK) break; DNSResolve(SSLServerName, DNS_TYPE_A); GenericTCPExampleState++; break; case SM_WAIT_DNS: dnsRes = DNSIsResolved(SSLServerName, &serverIP_SSL); if(dnsRes == DNS_RES_PENDING) { // ongoing operation; break; } else if(dnsRes < 0) { // some DNS error occurred; retry SYS_CONSOLE_MESSAGE((const char*)"\r\n\r\nDNS name resolving failed...\r\n"); TCPClose(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState = SM_HOME; } else { clientTimer = SYS_TICK_Get(); GenericTCPExampleState++; } DNSEndUsage(netH); break; case SM_DNS_RESOLVED: // Connect the socket to the remote TCP server MySocket = TCPOpenClient(IP_ADDRESS_TYPE_IPV4, SSLServerPort, (IP_MULTI_ADDRESS*)&serverIP_SSL); // Abort operation if no TCP socket could be opened. // If this ever happens, you need to update your tcp_config.h if(MySocket == INVALID_SOCKET) { // retry break; } SYS_CONSOLE_MESSAGE((const char*)"\r\n\r\nConnecting using Microchip TCP API...\r\n"); GenericTCPExampleState++; clientTimer = SYS_TICK_Get(); break; case SM_SOCKET_OBTAINED: // Wait for the remote server to accept our connection request if(!TCPIsConnected(MySocket)) { // Time out if more than 5 seconds is spent in this state if((SYS_TICK_Get()-clientTimer) > 5 * SYS_TICK_TicksPerSecondGet() ) { // Close the socket so it can be used by other modules TCPClose(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState--; SYS_CONSOLE_MESSAGE((const char*)"\r\n\r\nFailed connecting to the remote server...\r\n"); } break; } clientTimer = SYS_TICK_Get(); if(!TCPStartSSLClient(MySocket,(uint8_t *)"thishost")) break; GenericTCPExampleState++; break; case SM_START_SSL: if (TCPSSLIsHandshaking(MySocket)) { // Handshaking may fail if the SSL_RSA_CLIENT_SIZE is not large enough // for the server’s certificate if(SYS_TICK_Get()-clientTimer > 10*SYS_TICK_TicksPerSecondGet()) { // Close the socket so it can be used by other modules TCPClose(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState=SM_HOME; } break; } // Make certain the socket can be written to if(TCPIsPutReady(MySocket) < 125u) break; // Place the application protocol data into the transmit buffer. For this example, we are connected to an HTTP server, so we'll send an HTTP GET request. TCPPutString(MySocket, (const uint8_t*)"GET "); TCPPutString(MySocket, SSLRemoteURL); TCPPutString(MySocket, (const uint8_t*)" HTTP/1.0\r\nHost: "); TCPPutString(MySocket, (const uint8_t*)SSLServerName); TCPPutString(MySocket, (const uint8_t*)"\r\nConnection: close\r\n\r\n"); // Send the packet TCPFlush(MySocket); GenericTCPExampleState++; break; case SM_PROCESS_RESPONSE: // Check to see if the remote node has disconnected from us or sent us any application data // If application data is available, write it to the UART if(!TCPIsConnected(MySocket)) { GenericTCPExampleState = SM_DISCONNECT; // Do not break; We might still have data in the TCP RX FIFO waiting for us } // Get count of RX bytes waiting w = TCPIsGetReady(MySocket); // Obtian and print the server reply i = sizeof(vBuffer)-1; vBuffer[i] = '\0'; while(w) { if(w < i) { i = w; vBuffer[i] = '\0'; } w -= TCPGetArray(MySocket, vBuffer, i); SYS_CONSOLE_MESSAGE((char*)vBuffer); // SYS_CONSOLE_MESSAGE is a blocking call which will slow down the rest of the stack // if we shovel the whole TCP RX FIFO into the serial port all at once. // Therefore, let's break out after only one chunk most of the time. The // only exception is when the remote node disconncets from us and we need to // use up all the data before changing states. if(GenericTCPExampleState == SM_PROCESS_RESPONSE) break; } break; case SM_DISCONNECT: // Close the socket so it can be used by other modules // For this application, we wish to stay connected, but this state will still get entered if the remote server decides to disconnect TCPClose(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState = SM_DONE; break; case SM_DONE: // Do nothing unless the user pushes BUTTON1 and wants to restart the whole connection/download process if(BUTTON1_IO == 0u) GenericTCPExampleState = SM_HOME; break; } }
void TCPTXPerformanceTask(void) { static TCP_SOCKET MySocket = INVALID_SOCKET; static DWORD dwTimeStart; static DWORD dwBytesSent; static DWORD_VAL dwVLine; BYTE vBuffer[10]; static BYTE vBytesPerSecond[12]; WORD w; DWORD dw; QWORD qw; // Start the TCP server, listening on PERFORMANCE_PORT if(MySocket == INVALID_SOCKET) { MySocket = TCPOpen(0, TCP_OPEN_SERVER, TX_PERFORMANCE_PORT, TCP_PURPOSE_TCP_PERFORMANCE_TX); // Abort operation if no TCP socket of type TCP_PURPOSE_TCP_PERFORMANCE_TEST is available // If this ever happens, you need to go add one to TCPIPConfig.h if(MySocket == INVALID_SOCKET) return; dwVLine.Val = 0; dwTimeStart = TickGet(); vBytesPerSecond[0] = 0; // Initialize empty string right now dwBytesSent = 0; } // See how many bytes we can write to the TX FIFO // If we can't fit a single line of data in, then // lets just wait for now. w = TCPIsPutReady(MySocket); if(w < 12+27+5+32u) return; vBuffer[0] = '0'; vBuffer[1] = 'x'; // Transmit as much data as the TX FIFO will allow while(w >= 12+27+5+32u) { // Convert line counter to ASCII hex string vBuffer[2] = btohexa_high(dwVLine.v[3]); vBuffer[3] = btohexa_low(dwVLine.v[3]); vBuffer[4] = btohexa_high(dwVLine.v[2]); vBuffer[5] = btohexa_low(dwVLine.v[2]); vBuffer[6] = btohexa_high(dwVLine.v[1]); vBuffer[7] = btohexa_low(dwVLine.v[1]); vBuffer[8] = btohexa_high(dwVLine.v[0]); vBuffer[9] = btohexa_low(dwVLine.v[0]); dwVLine.Val++; // Place all data in the TCP TX FIFO TCPPutArray(MySocket, vBuffer, sizeof(vBuffer)); dw = TickGet() - dwTimeStart; // Calculate exact bytes/second, less truncation if((dwVLine.v[0] & 0x3F) == 0x00) { qw = (QWORD)dwBytesSent * (TICK_SECOND/100); qw /= dw; ultoa((DWORD)qw, vBytesPerSecond); } TCPPutROMString(MySocket, (ROM BYTE*)": We are currently achieving "); TCPPutROMArray(MySocket, (ROM BYTE*)" ", 5-strlen((char*)vBytesPerSecond)); TCPPutString(MySocket, vBytesPerSecond); TCPPutROMString(MySocket, (ROM BYTE*)"00 bytes/second TX throughput.\r\n"); if(dw > TICK_SECOND) { dwBytesSent >>= 1; dwTimeStart += dw>>1; } w -= 12+27+5+32; dwBytesSent += 12+27+5+32; }
/* * Main entry point. */ void main(void) { static TICK8 t = 0; #ifdef HEATHERD NODE_INFO tcpServerNode; static TCP_SOCKET tcpSocketUser = INVALID_SOCKET; BYTE c; #endif static BYTE testLED; testLED = 1; //Set SWDTEN bit, this will enable the watch dog timer WDTCON_SWDTEN = 1; aliveCntrMain = 0xff; //Disable alive counter during initialization. Setting to 0xff disables it. //Initialize any application specific hardware. InitializeBoard(); //Initialize all stack related components. Following steps must //be performed for all applications using PICmicro TCP/IP Stack. TickInit(); //Initialize buses busInit(); //Initialize serial ports early, because they could be required for debugging if (appcfgGetc(APPCFG_USART1_CFG & APPCFG_USART_ENABLE)) { appcfgUSART(); //Configure the USART1 } if (appcfgGetc(APPCFG_USART2_CFG & APPCFG_USART_ENABLE)) { appcfgUSART2(); //Configure the USART2 } //After initializing all modules that use interrupts, enable global interrupts INTCON_GIEH = 1; INTCON_GIEL = 1; //Initialize file system. fsysInit(); //Intialize HTTP Execution unit htpexecInit(); //Initialize Stack and application related NV variables. appcfgInit(); //First call appcfgCpuIOValues() and then only appcfgCpuIO()!!! This ensures the value are set, before enabling ports. appcfgCpuIOValues(); //Configure the CPU's I/O port pin default values appcfgCpuIO(); //Configure the CPU's I/O port pin directions - input or output appcfgADC(); //Configure ADC unit appcfgPWM(); //Configure PWM Channels //Serial configuration menu - display it for configured time and allow user to enter configuration menu scfInit(appcfgGetc(APPCFG_STARTUP_SER_DLY)); //LCD Display Initialize lcdInit(); //Initialize expansion board appcfgXboard(); StackInit(); #if defined(STACK_USE_HTTP_SERVER) HTTPInit(); #endif #if defined(STACK_USE_FTP_SERVER) FTPInit(); #endif //Intialise network componet of buses - only call after StackInit()! busNetInit(); //Initializes events. evtInit(); //Initializes "UDP Command Port" and "UDP Even Port". cmdInit(); ioInit(); #if (DEBUG_MAIN >= LOG_DEBUG) debugPutMsg(1); //@mxd:1:Starting main loop #endif /* * Once all items are initialized, go into infinite loop and let * stack items execute their tasks. * If application needs to perform its own task, it should be * done at the end of while loop. * Note that this is a "co-operative mult-tasking" mechanism * where every task performs its tasks (whether all in one shot * or part of it) and returns so that other tasks can do their * job. * If a task needs very long time to do its job, it must broken * down into smaller pieces so that other tasks can have CPU time. */ #ifdef HEATHERD //Create a TCP socket that listens on port 54123 tcpSocketUser = TCPListen(HEATHERD); #define HEATHERD_ENABLE (!(appcfgGetc(APPCFG_TRISA) & 1)) #define HEATHERD_WRITE_ENABLE (!(appcfgGetc(APPCFG_TRISA) & 2)) #endif while(1) { aliveCntrMain = 38; //Reset if not services in 52.42ms x 38 = 2 seconds //Blink SYSTEM LED every second. if (appcfgGetc(APPCFG_SYSFLAGS) & APPCFG_SYSFLAGS_BLINKB6) { //Configure RB6 as output, and blink it every 500ms if ( TickGetDiff8bit(t) >= ((TICK8)TICKS_PER_SECOND / (TICK8)2) ) { t = TickGet8bit(); //If B6 is configured as input, change to output if (appcfgGetc(APPCFG_TRISB) & 0x40) { appcfgPutc(APPCFG_TRISB, appcfgGetc(APPCFG_TRISB) & 0b10111111); } TRISB_RB6 = 0; LATB6 ^= 1; //Toggle //Toggle IOR5E LED, if IOR5E is present if (appcfgGetc(APPCFG_XBRD_TYPE) == XBRD_TYPE_IOR5E) { ior5eLatchData.bits.ledPWR ^= 1; // Toggle } } } //This task performs normal stack task including checking for incoming packet, //type of packet and calling appropriate stack entity to process it. StackTask(); //Service LCD display lcdService(); //Process commands cmdTask(); //Process events evtTask(); //Process serial busses busTask(); //I2C Task i2cTask(); #ifdef HEATHERD //Has a remote node made connection with the port we are listening on if ((tcpSocketUser != INVALID_SOCKET) && TCPIsConnected(tcpSocketUser)) { if (HEATHERD_ENABLE) { //Is there any data waiting for us on the TCP socket? //Because of the design of the Modtronix TCP/IP stack we have to //consume all data sent to us as soon as we detect it. while(TCPIsGetReady(tcpSocketUser)) { //We are only interrested in the first byte of the message. TCPGet(tcpSocketUser, &c); if (HEATHERD_WRITE_ENABLE) serPutByte(c); } //Discard the socket buffer. TCPDiscard(tcpSocketUser); while (serIsGetReady() && TCPIsPutReady(tcpSocketUser)) { TCPPut(tcpSocketUser,serGetByte()); } TCPFlush(tcpSocketUser); } else { TCPDisconnect(tcpSocketUser); } } #endif #if defined(STACK_USE_HTTP_SERVER) //This is a TCP application. It listens to TCP port 80 //with one or more sockets and responds to remote requests. HTTPServer(); #endif #if defined(STACK_USE_FTP_SERVER) FTPServer(); #endif #if defined(STACK_USE_ANNOUNCE) DiscoveryTask(); #endif #if defined(STACK_USE_NBNS) NBNSTask(); #endif //Add your application speicifc tasks here. ProcessIO(); //For DHCP information, display how many times we have renewed the IP //configuration since last reset. if ( DHCPBindCount != myDHCPBindCount ) { #if (DEBUG_MAIN >= LOG_INFO) debugPutMsg(2); //@mxd:2:DHCP Bind Count = %D debugPutByteHex(DHCPBindCount); #endif //Display new IP address #if (DEBUG_MAIN >= LOG_INFO) debugPutMsg(3); //@mxd:3:DHCP complete, IP = %D.%D.%D.%D debugPutByteHex(AppConfig.MyIPAddr.v[0]); debugPutByteHex(AppConfig.MyIPAddr.v[1]); debugPutByteHex(AppConfig.MyIPAddr.v[2]); debugPutByteHex(AppConfig.MyIPAddr.v[3]); #endif myDHCPBindCount = DHCPBindCount; #if defined(STACK_USE_ANNOUNCE) AnnounceIP(); #endif } } }
void timeSync(void) { BYTE i; signed char j; static TICK Timer; static TICK perodicTick = 0; static TICK t = 0; static TCP_SOCKET MySocket = INVALID_SOCKET; static NODE_INFO Server; static int arp_tries = 0; static int tcp_tries = 0; BYTE rcnt=0; BYTE ncnt=0; char foundData=0; if ((tickGet()-t) >= TICK_1S ) { t = tickGet(); timeNow++; } switch(smTS) { case SM_START: #if defined(TIMESYNC_DEBUG) putrsUART("Start!\r\n"); #endif // Set IP adress to connect to. Server.IPAddr.v[0]=193; Server.IPAddr.v[1]=11; Server.IPAddr.v[2]=249; Server.IPAddr.v[3]=54; arp_tries = 0; tcp_tries = 0; smTS = SM_ARP_RESOLVE; break; case SM_ARP_RESOLVE: #if defined(TIMESYNC_DEBUG) putrsUART("Resolve..\r\n"); #endif // If ARP is redy.. if (ARPIsTxReady()) { // Resolve the IP adress.. ARPResolve(&Server.IPAddr); arp_tries++; Timer = tickGet(); smTS = SM_ARP_RESOLVED; } break; case SM_ARP_RESOLVED: #if defined(TIMESYNC_DEBUG) putrsUART("Resolved..\r\n"); #endif // If IP adress is resolved, go to next state if (ARPIsResolved(&Server.IPAddr, &Server.MACAddr)) { smTS = SM_CONNECT; } // If not resolved and spent long time here, // Go back to previous state and re-resolve. else if (tickGet()-Timer > 1*TICK_1S) { smTS = SM_ARP_RESOLVE; } else if (arp_tries>=MAX_ARP_TRIES) { //Abort smTS = SM_ABORT; } break; case SM_CONNECT: #if defined(TIMESYNC_DEBUG) putrsUART("Connect..\r\n"); #endif // We have an sucessfull ARP, connect.. MySocket = TCPConnect(&Server, ServerPort); tcp_tries++; if(MySocket == INVALID_SOCKET) { // Do something. } Timer = tickGet(); smTS = SM_CONNECT_WAIT; break; case SM_CONNECT_WAIT: #if defined(TIMESYNC_DEBUG) putrsUART("Connect wait..\r\n"); #endif // Wait for connection.. if (TCPIsConnected(MySocket)) { smTS = SM_CONNECTED; } // If not connected and spent long time here, // Go back to previous state and re-connect. else if (tickGet()-Timer > 5*TICK_1S) { TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; smTS = SM_CONNECT; } else if (tcp_tries>=MAX_TCP_TRIES) { //Abort TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; smTS = SM_ABORT; } break; case SM_CONNECTED: #if defined(TIMESYNC_DEBUG) putrsUART("Connected..\r\n"); #endif // Send data. Timer = tickGet(); if(TCPIsPutReady(MySocket)) { TCPPut(MySocket, 'G'); TCPPut(MySocket, 'E'); TCPPut(MySocket, 'T'); TCPPut(MySocket, ' '); TCPPut(MySocket, '/'); TCPPut(MySocket, 't'); TCPPut(MySocket, 'i'); TCPPut(MySocket, 'm'); TCPPut(MySocket, 'e'); TCPPut(MySocket, '.'); TCPPut(MySocket, 'p'); TCPPut(MySocket, 'h'); TCPPut(MySocket, 'p'); TCPPut(MySocket, ' '); TCPPut(MySocket, 'H'); TCPPut(MySocket, 'T'); TCPPut(MySocket, 'T'); TCPPut(MySocket, 'P'); TCPPut(MySocket, '/'); TCPPut(MySocket, '1'); TCPPut(MySocket, '.'); TCPPut(MySocket, '0'); TCPPut(MySocket, '\r'); TCPPut(MySocket, '\n'); TCPPut(MySocket, '\r'); TCPPut(MySocket, '\n'); // Send the packet TCPFlush(MySocket); smTS = SM_RECEIVE; } break; case SM_RECEIVE: #if defined(TIMESYNC_DEBUG) putrsUART("Receive..\r\n"); #endif // Client disconnected. if(!TCPIsConnected(MySocket)) { smTS = SM_ABORT; break; } if(TCPIsGetReady(MySocket)) { while(TCPGet(MySocket, &i)) { if (i==CR) rcnt++; else if(i==LF) ncnt++; else { rcnt=0; ncnt=0; } if (foundData==1) { if (j>=0) { timeNow=timeNow+(((DWORD)i)<<(8*j--)); #if defined(TIMESYNC_DEBUG) while(BusyUART()); WriteUART(i); #endif } } if(rcnt>1 && ncnt>1) {j=3; timeNow=0; foundData=1;} } smTS = SM_DISCONNECT; } break; case SM_DISCONNECT: #if defined(TIMESYNC_DEBUG) putrsUART("\r\nDisconnect\r\n"); #endif foundData=0; t = tickGet(); lastSync = timeNow; perodicTick=tickGet(); TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; smTS = SM_DONE; break; case SM_ABORT: #if defined(TIMESYNC_DEBUG) putrsUART("Abort...\r\n"); #endif smTS = SM_START; break; case SM_DONE: if (tickGet()-perodicTick > SYNC_INTERVAL*TICK_1S) { #if defined(TIMESYNC_DEBUG) putrsUART("GO!\r\n"); #endif smTS = SM_START; } break; default: smTS = SM_START; break; } }
/***************************************************************************** Function: void SMTPTask(void) Summary: Performs any pending SMTP client tasks Description: This function handles periodic tasks associated with the SMTP client, such as processing initial connections and command sequences. Precondition: None Parameters: None Returns: None Remarks: This function acts as a task (similar to one in an RTOS). It performs its task in a co-operative manner, and the main application must call this function repeatedly to ensure that all open or new connections are served in a timely fashion. ***************************************************************************/ void SMTPTask(void) { BYTE i; WORD w; BYTE vBase64Buffer[4]; static DWORD Timer; static BYTE RXBuffer[4]; static ROM BYTE *ROMStrPtr, *ROMStrPtr2; static BYTE *RAMStrPtr; static WORD wAddressLength; WORD tmp; switch(TransportState) { case TRANSPORT_HOME: // SMTPBeginUsage() is the only function which will kick // the state machine into the next state break; case TRANSPORT_BEGIN: // Wait for the user to program all the pointers and then // call SMTPSendMail() if(!SMTPFlags.bits.ReadyToStart) break; // Obtain ownership of the DNS resolution module if(!DNSBeginUsage()) break; // Obtain the IP address associated with the SMTP mail server if(SMTPClient.Server.szRAM || SMTPClient.Server.szROM) { if(SMTPClient.ROMPointers.Server) DNSResolveROM(SMTPClient.Server.szROM, DNS_TYPE_A); else DNSResolve(SMTPClient.Server.szRAM, DNS_TYPE_A); } else { // If we don't have a mail server, try to send the mail // directly to the destination SMTP server if(SMTPClient.To.szRAM && !SMTPClient.ROMPointers.To) { SMTPClient.Server.szRAM = (BYTE*)strchr((char*)SMTPClient.To.szRAM, '@'); SMTPClient.ROMPointers.Server = 0; } else if(SMTPClient.To.szROM && SMTPClient.ROMPointers.To) { SMTPClient.Server.szROM = (ROM BYTE*)strchrpgm((ROM char*)SMTPClient.To.szROM, '@'); SMTPClient.ROMPointers.Server = 1; } if(!(SMTPClient.Server.szRAM || SMTPClient.Server.szROM)) { if(SMTPClient.CC.szRAM && !SMTPClient.ROMPointers.CC) { SMTPClient.Server.szRAM = (BYTE*)strchr((char*)SMTPClient.CC.szRAM, '@'); SMTPClient.ROMPointers.Server = 0; } else if(SMTPClient.CC.szROM && SMTPClient.ROMPointers.CC) { SMTPClient.Server.szROM = (ROM BYTE*)strchrpgm((ROM char*)SMTPClient.CC.szROM, '@'); SMTPClient.ROMPointers.Server = 1; } } if(!(SMTPClient.Server.szRAM || SMTPClient.Server.szROM)) { if(SMTPClient.BCC.szRAM && !SMTPClient.ROMPointers.BCC) { SMTPClient.Server.szRAM = (BYTE*)strchr((char*)SMTPClient.BCC.szRAM, '@'); SMTPClient.ROMPointers.Server = 0; } else if(SMTPClient.BCC.szROM && SMTPClient.ROMPointers.BCC) { SMTPClient.Server.szROM = (ROM BYTE*)strchrpgm((ROM char*)SMTPClient.BCC.szROM, '@'); SMTPClient.ROMPointers.Server = 1; } } // See if we found a hostname anywhere which we could resolve if(!(SMTPClient.Server.szRAM || SMTPClient.Server.szROM)) { DNSEndUsage(); ResponseCode = SMTP_RESOLVE_ERROR; TransportState = TRANSPORT_HOME; break; } // Skip over the @ sign and resolve the host name if(SMTPClient.ROMPointers.Server) { SMTPClient.Server.szROM++; DNSResolveROM(SMTPClient.Server.szROM, DNS_TYPE_MX); } else { SMTPClient.Server.szRAM++; DNSResolve(SMTPClient.Server.szRAM, DNS_TYPE_MX); } } Timer = TickGet(); TransportState++; break; case TRANSPORT_NAME_RESOLVE: // Wait for the DNS server to return the requested IP address if(!DNSIsResolved(&SMTPServer)) { // Timeout after 6 seconds of unsuccessful DNS resolution if(TickGet() - Timer > 6*TICK_SECOND) { ResponseCode = SMTP_RESOLVE_ERROR; TransportState = TRANSPORT_HOME; DNSEndUsage(); } break; } // Release the DNS module, we no longer need it if(!DNSEndUsage()) { // An invalid IP address was returned from the DNS // server. Quit and fail permanantly if host is not valid. ResponseCode = SMTP_RESOLVE_ERROR; TransportState = TRANSPORT_HOME; break; } TransportState++; // No need to break here case TRANSPORT_OBTAIN_SOCKET: // Connect a TCP socket to the remote SMTP server MySocket = TCPOpen(SMTPServer.Val, TCP_OPEN_IP_ADDRESS, SMTPClient.ServerPort, TCP_PURPOSE_DEFAULT); // Abort operation if no TCP sockets are available // If this ever happens, add some more // TCP_PURPOSE_DEFAULT sockets in TCPIPConfig.h if(MySocket == INVALID_SOCKET) break; TransportState++; Timer = TickGet(); // No break; fall into TRANSPORT_SOCKET_OBTAINED #if defined(STACK_USE_SSL_CLIENT) case TRANSPORT_SECURING_SOCKET: if(!TCPIsConnected(MySocket)) { // Don't stick around in the wrong state if the // server was connected, but then disconnected us. // Also time out if we can't establish the connection // to the SMTP server if((LONG)(TickGet()-Timer) > (LONG)(SMTP_SERVER_REPLY_TIMEOUT)) { ResponseCode = SMTP_CONNECT_ERROR; TransportState = TRANSPORT_CLOSE; } break; } SMTPFlags.bits.ConnectedOnce = TRUE; // Start SSL if needed for this connection if(SMTPClient.UseSSL && !TCPStartSSLClient(MySocket,NULL)) break; // Move on to main state Timer = TickGet(); TransportState++; break; #endif case TRANSPORT_SOCKET_OBTAINED: if(!TCPIsConnected(MySocket)) { // Don't stick around in the wrong state if the // server was connected, but then disconnected us. // Also time out if we can't establish the connection // to the SMTP server if(SMTPFlags.bits.ConnectedOnce || ((LONG)(TickGet()-Timer) > (LONG)(SMTP_SERVER_REPLY_TIMEOUT))) { ResponseCode = SMTP_CONNECT_ERROR; TransportState = TRANSPORT_CLOSE; } break; } SMTPFlags.bits.ConnectedOnce = TRUE; #if defined(STACK_USE_SSL_CLIENT) // Make sure the SSL handshake has completed if(SMTPClient.UseSSL && TCPSSLIsHandshaking(MySocket)) break; #endif // See if the server sent us anything while(TCPIsGetReady(MySocket)) { TCPGet(MySocket, &i); switch(RXParserState) { case RX_BYTE_0: case RX_BYTE_1: case RX_BYTE_2: RXBuffer[RXParserState] = i; RXParserState++; break; case RX_BYTE_3: switch(i) { case ' ': SMTPFlags.bits.RXSkipResponse = FALSE; RXParserState++; break; case '-': SMTPFlags.bits.RXSkipResponse = TRUE; RXParserState++; break; case '\r': RXParserState = RX_SEEK_LF; break; } break; case RX_SEEK_CR: if(i == '\r') RXParserState++; break; case RX_SEEK_LF: // If we received the whole command if(i == '\n') { RXParserState = RX_BYTE_0; if(!SMTPFlags.bits.RXSkipResponse) { // The server sent us a response code // Null terminate the ASCII reponse code so we can convert it to an integer RXBuffer[3] = 0; ResponseCode = atoi((char*)RXBuffer); // Handle the response switch(SMTPState) { case SMTP_HELO_ACK: if(ResponseCode >= 200u && ResponseCode <= 299u) { if(SMTPClient.Username.szRAM || SMTPClient.Username.szROM) SMTPState = SMTP_AUTH_LOGIN; else SMTPState = SMTP_MAILFROM; } else SMTPState = SMTP_QUIT_INIT; break; case SMTP_AUTH_LOGIN_ACK: case SMTP_AUTH_USERNAME_ACK: if(ResponseCode == 334u) SMTPState++; else SMTPState = SMTP_QUIT_INIT; break; case SMTP_AUTH_PASSWORD_ACK: if(ResponseCode == 235u) SMTPState++; else SMTPState = SMTP_QUIT_INIT; break; case SMTP_HOME: case SMTP_MAILFROM_ACK: case SMTP_RCPTTO_ACK: case SMTP_RCPTTOCC_ACK: case SMTP_RCPTTOBCC_ACK: tmp = SMTPState; if(ResponseCode >= 200u && ResponseCode <= 299u) SMTPState++; else SMTPState = SMTP_QUIT_INIT; break; case SMTP_DATA_ACK: if(ResponseCode == 354u) SMTPState++; else SMTPState = SMTP_QUIT_INIT; break; case SMTP_DATA_BODY_ACK: if(ResponseCode >= 200u && ResponseCode <= 299u) SMTPFlags.bits.SentSuccessfully = TRUE; SMTPState = SMTP_QUIT_INIT; break; // Default case needed to supress compiler diagnostics default: break; } } } else if(i != '\r') RXParserState--; break; } } // Generate new data in the TX buffer, as needed, if possible if(TCPIsPutReady(MySocket) < 64u) break; switch(SMTPState) { case SMTP_HELO: if(SMTPClient.Username.szROM == NULL) TCPPutROMString(MySocket, (ROM BYTE*)"HELO MCHPBOARD\r\n"); else TCPPutROMString(MySocket, (ROM BYTE*)"EHLO MCHPBOARD\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_AUTH_LOGIN: // Note: This state is only entered from SMTP_HELO_ACK if the application // has specified a Username to use (either SMTPClient.Username.szROM or // SMTPClient.Username.szRAM is non-NULL) TCPPutROMString(MySocket, (ROM BYTE*)"AUTH LOGIN\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_AUTH_USERNAME: // Base 64 encode and transmit the username. if(SMTPClient.ROMPointers.Username) { ROMStrPtr = SMTPClient.Username.szROM; w = strlenpgm((ROM char*)ROMStrPtr); } else { RAMStrPtr = SMTPClient.Username.szRAM; w = strlen((char*)RAMStrPtr); } while(w) { i = 0; while((i < w) && (i < sizeof(vBase64Buffer)*3/4)) { if(SMTPClient.ROMPointers.Username) vBase64Buffer[i] = *ROMStrPtr++; else vBase64Buffer[i] = *RAMStrPtr++; i++; } w -= i; Base64Encode(vBase64Buffer, i, vBase64Buffer, sizeof(vBase64Buffer)); TCPPutArray(MySocket, vBase64Buffer, sizeof(vBase64Buffer)); } TCPPutROMString(MySocket, (ROM BYTE*)"\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_AUTH_PASSWORD: // Base 64 encode and transmit the password if(SMTPClient.ROMPointers.Password) { ROMStrPtr = SMTPClient.Password.szROM; w = strlenpgm((ROM char*)ROMStrPtr); } else { RAMStrPtr = SMTPClient.Password.szRAM; w = strlen((char*)RAMStrPtr); } while(w) { i = 0; while((i < w) && (i < sizeof(vBase64Buffer)*3/4)) { if(SMTPClient.ROMPointers.Password) vBase64Buffer[i] = *ROMStrPtr++; else vBase64Buffer[i] = *RAMStrPtr++; i++; } w -= i; Base64Encode(vBase64Buffer, i, vBase64Buffer, sizeof(vBase64Buffer)); TCPPutArray(MySocket, vBase64Buffer, sizeof(vBase64Buffer)); } TCPPutROMString(MySocket, (ROM BYTE*)"\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_MAILFROM: // Send MAIL FROM header. Note that this is for the SMTP server validation, // not what actually will be displayed in the recipients mail client as a // return address. TCPPutROMString(MySocket, (ROM BYTE*)"MAIL FROM:<"); if(SMTPClient.ROMPointers.From) { ROMStrPtr = FindROMEmailAddress(SMTPClient.From.szROM, &wAddressLength); TCPPutROMArray(MySocket, ROMStrPtr, wAddressLength); } else { RAMStrPtr = FindEmailAddress(SMTPClient.From.szRAM, &wAddressLength); TCPPutArray(MySocket, RAMStrPtr, wAddressLength); } TCPPutROMString(MySocket, (ROM BYTE*)">\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_RCPTTO_INIT: // See if there are any (To) recipients to process if(SMTPClient.To.szRAM && !SMTPClient.ROMPointers.To) { RAMStrPtr = FindEmailAddress(SMTPClient.To.szRAM, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTO; break; } } if(SMTPClient.To.szROM && SMTPClient.ROMPointers.To) { ROMStrPtr = FindROMEmailAddress(SMTPClient.To.szROM, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTO; break; } } SMTPState = SMTP_RCPTTOCC_INIT; break; case SMTP_RCPTTO: case SMTP_RCPTTOCC: case SMTP_RCPTTOBCC: TCPPutROMString(MySocket, (ROM BYTE*)"RCPT TO:<"); if( (SMTPClient.ROMPointers.To && (SMTPState == SMTP_RCPTTO)) || (SMTPClient.ROMPointers.CC && (SMTPState == SMTP_RCPTTOCC)) || (SMTPClient.ROMPointers.BCC && (SMTPState == SMTP_RCPTTOBCC)) ) TCPPutROMArray(MySocket, ROMStrPtr, wAddressLength); else TCPPutArray(MySocket, RAMStrPtr, wAddressLength); TCPPutROMString(MySocket, (ROM BYTE*)">\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_RCPTTO_ISDONE: // See if we have any more (To) recipients to process // If we do, we must roll back a couple of states if(SMTPClient.ROMPointers.To) ROMStrPtr = FindROMEmailAddress(ROMStrPtr+wAddressLength, &wAddressLength); else RAMStrPtr = FindEmailAddress(RAMStrPtr+wAddressLength, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTO; break; } // All done with To field SMTPState++; //No break case SMTP_RCPTTOCC_INIT: // See if there are any Carbon Copy (CC) recipients to process if(SMTPClient.CC.szRAM && !SMTPClient.ROMPointers.CC) { RAMStrPtr = FindEmailAddress(SMTPClient.CC.szRAM, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOCC; break; } } if(SMTPClient.CC.szROM && SMTPClient.ROMPointers.CC) { ROMStrPtr = FindROMEmailAddress(SMTPClient.CC.szROM, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOCC; break; } } SMTPState = SMTP_RCPTTOBCC_INIT; break; case SMTP_RCPTTOCC_ISDONE: // See if we have any more Carbon Copy (CC) recipients to process // If we do, we must roll back a couple of states if(SMTPClient.ROMPointers.CC) ROMStrPtr = FindROMEmailAddress(ROMStrPtr+wAddressLength, &wAddressLength); else RAMStrPtr = FindEmailAddress(RAMStrPtr+wAddressLength, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOCC; break; } // All done with CC field SMTPState++; //No break case SMTP_RCPTTOBCC_INIT: // See if there are any Blind Carbon Copy (BCC) recipients to process if(SMTPClient.BCC.szRAM && !SMTPClient.ROMPointers.BCC) { RAMStrPtr = FindEmailAddress(SMTPClient.BCC.szRAM, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOBCC; break; } } if(SMTPClient.BCC.szROM && SMTPClient.ROMPointers.BCC) { ROMStrPtr = FindROMEmailAddress(SMTPClient.BCC.szROM, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOBCC; break; } } // All done with BCC field SMTPState = SMTP_DATA; break; case SMTP_RCPTTOBCC_ISDONE: // See if we have any more Blind Carbon Copy (CC) recipients to process // If we do, we must roll back a couple of states if(SMTPClient.ROMPointers.BCC) ROMStrPtr = FindROMEmailAddress(ROMStrPtr+wAddressLength, &wAddressLength); else RAMStrPtr = FindEmailAddress(RAMStrPtr+wAddressLength, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOBCC; break; } // All done with BCC field SMTPState++; //No break case SMTP_DATA: TCPPutROMString(MySocket, (ROM BYTE*)"DATA\r\n"); SMTPState++; PutHeadersState = PUTHEADERS_FROM_INIT; TCPFlush(MySocket); break; case SMTP_DATA_HEADER: while((PutHeadersState != PUTHEADERS_DONE) && (TCPIsPutReady(MySocket) > 64u)) { switch(PutHeadersState) { case PUTHEADERS_FROM_INIT: if(SMTPClient.From.szRAM || SMTPClient.From.szROM) { PutHeadersState = PUTHEADERS_FROM; TCPPutROMString(MySocket, (ROM BYTE*)"From: "); } else { PutHeadersState = PUTHEADERS_TO_INIT; } break; case PUTHEADERS_FROM: if(SMTPClient.ROMPointers.From) { SMTPClient.From.szROM = TCPPutROMString(MySocket, SMTPClient.From.szROM); if(*SMTPClient.From.szROM == 0u) PutHeadersState = PUTHEADERS_TO_INIT; } else { SMTPClient.From.szRAM = TCPPutString(MySocket, SMTPClient.From.szRAM); if(*SMTPClient.From.szRAM == 0u) PutHeadersState = PUTHEADERS_TO_INIT; } break; case PUTHEADERS_TO_INIT: if(SMTPClient.To.szRAM || SMTPClient.To.szROM) { PutHeadersState = PUTHEADERS_TO; TCPPutROMString(MySocket, (ROM BYTE*)"\r\nTo: "); } else { PutHeadersState = PUTHEADERS_CC_INIT; } break; case PUTHEADERS_TO: if(SMTPClient.ROMPointers.To) { SMTPClient.To.szROM = TCPPutROMString(MySocket, SMTPClient.To.szROM); if(*SMTPClient.To.szROM == 0u) PutHeadersState = PUTHEADERS_CC_INIT; } else { SMTPClient.To.szRAM = TCPPutString(MySocket, SMTPClient.To.szRAM); if(*SMTPClient.To.szRAM == 0u) PutHeadersState = PUTHEADERS_CC_INIT; } break; case PUTHEADERS_CC_INIT: if(SMTPClient.CC.szRAM || SMTPClient.CC.szROM) { PutHeadersState = PUTHEADERS_CC; TCPPutROMString(MySocket, (ROM BYTE*)"\r\nCC: "); } else { PutHeadersState = PUTHEADERS_SUBJECT_INIT; } break; case PUTHEADERS_CC: if(SMTPClient.ROMPointers.CC) { SMTPClient.CC.szROM = TCPPutROMString(MySocket, SMTPClient.CC.szROM); if(*SMTPClient.CC.szROM == 0u) PutHeadersState = PUTHEADERS_SUBJECT_INIT; } else { SMTPClient.CC.szRAM = TCPPutString(MySocket, SMTPClient.CC.szRAM); if(*SMTPClient.CC.szRAM == 0u) PutHeadersState = PUTHEADERS_SUBJECT_INIT; } break; case PUTHEADERS_SUBJECT_INIT: if(SMTPClient.Subject.szRAM || SMTPClient.Subject.szROM) { PutHeadersState = PUTHEADERS_SUBJECT; TCPPutROMString(MySocket, (ROM BYTE*)"\r\nSubject: "); } else { PutHeadersState = PUTHEADERS_OTHER_INIT; } break; case PUTHEADERS_SUBJECT: if(SMTPClient.ROMPointers.Subject) { SMTPClient.Subject.szROM = TCPPutROMString(MySocket, SMTPClient.Subject.szROM); if(*SMTPClient.Subject.szROM == 0u) PutHeadersState = PUTHEADERS_OTHER_INIT; } else { SMTPClient.Subject.szRAM = TCPPutString(MySocket, SMTPClient.Subject.szRAM); if(*SMTPClient.Subject.szRAM == 0u) PutHeadersState = PUTHEADERS_OTHER_INIT; } break; case PUTHEADERS_OTHER_INIT: TCPPutROMArray(MySocket, (ROM BYTE*)"\r\n", 2); if(SMTPClient.OtherHeaders.szRAM || SMTPClient.OtherHeaders.szROM) { PutHeadersState = PUTHEADERS_OTHER; } else { TCPPutROMArray(MySocket, (ROM BYTE*)"\r\n", 2); PutHeadersState = PUTHEADERS_DONE; SMTPState++; } break; case PUTHEADERS_OTHER: if(SMTPClient.ROMPointers.OtherHeaders) { SMTPClient.OtherHeaders.szROM = TCPPutROMString(MySocket, SMTPClient.OtherHeaders.szROM); if(*SMTPClient.OtherHeaders.szROM == 0u) { TCPPutROMArray(MySocket, (ROM BYTE*)"\r\n", 2); PutHeadersState = PUTHEADERS_DONE; SMTPState++; } } else { SMTPClient.OtherHeaders.szRAM = TCPPutString(MySocket, SMTPClient.OtherHeaders.szRAM); if(*SMTPClient.OtherHeaders.szRAM == 0u) { TCPPutROMArray(MySocket, (ROM BYTE*)"\r\n", 2); PutHeadersState = PUTHEADERS_DONE; SMTPState++; } } break; // Default case needed to supress compiler diagnostics default: break; } } TCPFlush(MySocket); break; case SMTP_DATA_BODY_INIT: SMTPState++; RAMStrPtr = SMTPClient.Body.szRAM; ROMStrPtr2 = (ROM BYTE*)"\r\n.\r\n"; CRPeriod.Pos = NULL; if(RAMStrPtr) CRPeriod.Pos = (BYTE*)strstrrampgm((char*)RAMStrPtr, (ROM char*)"\r\n."); // No break here case SMTP_DATA_BODY: if(SMTPClient.Body.szRAM || SMTPClient.Body.szROM) { if(*ROMStrPtr2) { // Put the application data, doing the transparancy replacement of "\r\n." with "\r\n.." while(CRPeriod.Pos) { CRPeriod.Pos += 3; RAMStrPtr += TCPPutArray(MySocket, RAMStrPtr, CRPeriod.Pos-RAMStrPtr); if(RAMStrPtr == CRPeriod.Pos) { if(!TCPPut(MySocket, '.')) { CRPeriod.Pos -= 3; break; } } else { CRPeriod.Pos -= 3; break; } CRPeriod.Pos = (BYTE*)strstrrampgm((char*)RAMStrPtr, (ROM char*)"\r\n."); } // If we get down here, either all replacements have been made or there is no remaining space in the TCP output buffer RAMStrPtr = TCPPutString(MySocket, RAMStrPtr); ROMStrPtr2 = TCPPutROMString(MySocket, ROMStrPtr2); TCPFlush(MySocket); } } else { if(SMTPFlags.bits.ReadyToFinish) { if(*ROMStrPtr2) { ROMStrPtr2 = TCPPutROMString(MySocket, ROMStrPtr2); TCPFlush(MySocket); } } } if(*ROMStrPtr2 == 0u) { SMTPState++; } break; case SMTP_QUIT_INIT: SMTPState++; ROMStrPtr = (ROM BYTE*)"QUIT\r\n"; // No break here case SMTP_QUIT: if(*ROMStrPtr) { ROMStrPtr = TCPPutROMString(MySocket, ROMStrPtr); TCPFlush(MySocket); } if(*ROMStrPtr == 0u) { TransportState = TRANSPORT_CLOSE; } break; // Default case needed to supress compiler diagnostics default: break; } break; case TRANSPORT_CLOSE: // Close the socket so it can be used by other modules TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; // Go back to doing nothing TransportState = TRANSPORT_HOME; break; } }
static BOOL PutFile(void) { BYTE v; switch(smFTPCommand) { case SM_FTP_CMD_IDLE: if ( !FTPFlags.Bits.bLoggedIn ) { FTPResponse = FTP_RESP_LOGIN; return TRUE; } else { FTPResponse = FTP_RESP_DATA_OPEN; FTPDataSocket = TCPConnect(&REMOTE_HOST(FTPSocket), FTPDataPort.Val); // Make sure that a valid socket was available and returned // If not, return with an error if(FTPDataSocket != INVALID_SOCKET) { smFTPCommand = SM_FTP_CMD_WAIT; } else { FTPResponse = FTP_RESP_DATA_NO_SOCKET; return TRUE; } } break; case SM_FTP_CMD_WAIT: if ( TCPIsConnected(FTPDataSocket) ) { #if defined(FTP_PUT_ENABLED) if ( !MPFSIsInUse() ) #endif { #if defined(FTP_PUT_ENABLED) FTPFileHandle = MPFSFormat(); #endif smFTPCommand = SM_FTP_CMD_RECEIVE; } } break; case SM_FTP_CMD_RECEIVE: if ( TCPIsGetReady(FTPDataSocket) ) { // Reload timeout timer. lastActivity = TickGet(); MPFSPutBegin(FTPFileHandle); while( TCPGet(FTPDataSocket, &v) ) { USARTPut(v); #if defined(FTP_PUT_ENABLED) MPFSPut(v); #endif } FTPFileHandle = MPFSPutEnd(); TCPDiscard(FTPDataSocket); // Print hash characters on FTP client display if(TCPIsPutReady(FTPSocket)) { TCPPut(FTPSocket, '#'); TCPFlush(FTPSocket); } } else if ( !TCPIsConnected(FTPDataSocket) ) { #if defined(FTP_PUT_ENABLED) MPFSPutEnd(); MPFSClose(); #endif TCPDisconnect(FTPDataSocket); FTPDataSocket = INVALID_SOCKET; FTPResponse = FTP_RESP_DATA_CLOSE; return TRUE; } } return FALSE; }
/********************************************************************* * Function: void FTPServer(void) * * PreCondition: FTPInit() must already be called. * * Input: None * * Output: Opened FTP connections are served. * * Side Effects: None * * Overview: * * Note: This function acts as a task (similar to one in * RTOS). This function performs its task in * co-operative manner. Main application must call * this function repeatdly to ensure all open * or new connections are served on time. ********************************************************************/ BOOL FTPServer(void) { BYTE v; TICK currentTick; if ( !TCPIsConnected(FTPSocket) ) { FTPStringLen = 0; FTPCommand = FTP_CMD_NONE; smFTP = SM_FTP_NOT_CONNECTED; FTPFlags.Val = 0; smFTPCommand = SM_FTP_CMD_IDLE; return TRUE; } if ( TCPIsGetReady(FTPSocket) ) { lastActivity = TickGet(); while( TCPGet(FTPSocket, &v ) ) { USARTPut(v); FTPString[FTPStringLen++] = v; if ( FTPStringLen == MAX_FTP_CMD_STRING_LEN ) FTPStringLen = 0; } TCPDiscard(FTPSocket); if ( v == '\n' ) { FTPString[FTPStringLen] = '\0'; FTPStringLen = 0; ParseFTPString(); FTPCommand = ParseFTPCommand(FTP_argv[0]); } } else if ( smFTP != SM_FTP_NOT_CONNECTED ) { currentTick = TickGet(); currentTick = TickGetDiff(currentTick, lastActivity); if ( currentTick >= FTP_TIMEOUT ) { lastActivity = TickGet(); FTPCommand = FTP_CMD_QUIT; smFTP = SM_FTP_CONNECTED; } } switch(smFTP) { case SM_FTP_NOT_CONNECTED: FTPResponse = FTP_RESP_BANNER; lastActivity = TickGet(); /* No break - Continue... */ case SM_FTP_RESPOND: SM_FTP_RESPOND_Label: if(!TCPIsPutReady(FTPSocket)) { return TRUE; } else { ROM char* pMsg; pMsg = FTPResponseString[FTPResponse]; while( (v = *pMsg++) ) { USARTPut(v); TCPPut(FTPSocket, v); } TCPFlush(FTPSocket); FTPResponse = FTP_RESP_NONE; smFTP = SM_FTP_CONNECTED; } // No break - this will speed up little bit case SM_FTP_CONNECTED: if ( FTPCommand != FTP_CMD_NONE ) { if ( ExecuteFTPCommand(FTPCommand) ) { if ( FTPResponse != FTP_RESP_NONE ) smFTP = SM_FTP_RESPOND; else if ( FTPCommand == FTP_CMD_QUIT ) smFTP = SM_FTP_NOT_CONNECTED; FTPCommand = FTP_CMD_NONE; smFTPCommand = SM_FTP_CMD_IDLE; } else if ( FTPResponse != FTP_RESP_NONE ) { smFTP = SM_FTP_RESPOND; goto SM_FTP_RESPOND_Label; } } break; } return TRUE; }
void twatchTasks(void){ //this state machine services the #twatch static enum _twitterTCPstate{ TWITTER_INIT=0, HOLD_COLOR, TWITTER_IDLE, TWITTER_SEARCH_TCP_START, TWITTER_SEARCH_TCP_SOCKET_OBTAINED, TWITTER_SEARCH_TCP_PROCESS_RESPONSE, TWITTER_SEARCH_TCP_DISCONNECT, } twitterTCPstate = TWITTER_INIT; //massive twitter parsing state machine static enum _HTTPstatus{ UNKNOWN=0, OK, ERROR, } HTTPstatus = UNKNOWN; //get and track HTTP status and handle errors static unsigned char HTTPheaderBuf[20]; //used to store HTTP headers static unsigned char HTTPheaderBufCnt; //pointer static BYTE HTTPretry=0, gotID=0;//extra static vars for twitter parser unsigned char tcpReadBytes, cnt; unsigned int tcpTotalBytes; //for TCPsocket length, can be >256 #define TCPBUF_LENGTH 50 //best size unsigned char tcpBuf[TCPBUF_LENGTH]; static DWORD Timer; static TCP_SOCKET TCPSocket = INVALID_SOCKET; static struct _timekeeper{ DWORD ticks; unsigned char minutes; unsigned char seconds; unsigned char runsec; //running seconds counter } time; //a minutes counter for determining when to refresh the search results if(TickGet() - time.ticks >= TICK_SECOND){ time.ticks = TickGet(); time.seconds++; time.runsec++; if(time.seconds>59){ time.seconds=0; time.minutes++; if(time.minutes>59){ time.minutes=0; } } } switch(twitterTCPstate){ case TWITTER_INIT: //setup JSON parser structs on first run searchParser.searchTag=textTag;//tag to search for searchParser.searchTagLength=(sizeof(textTag)-1);//length of search tag searchParser.valueBuffer=tweetBuf; //assign buffer to this struct searchParser.valueBufferLength=TWEETCHARS;//buffer length searchParser.valueEndChar='"'; //text tag, value ends with " nameParser.searchTag=nameTag;//tag to name for nameParser.searchTagLength=(sizeof(nameTag)-1);//length of name tag nameParser.valueBuffer=nameBuf; //assign buffer to this struct nameParser.valueBufferLength=NAMECHARS;//buffer length nameParser.valueEndChar='"'; //text tag, value ends with " max_idParser.searchTag=max_idTag;//tag to search for max_idParser.searchTagLength=(sizeof(max_idTag)-1);//length of search tag max_idParser.valueBuffer=lastidTempBuf; //assign buffer to this struct max_idParser.valueBufferLength=MAX_IDCHARS;//buffer length max_idParser.valueEndChar=','; //text tag, value ends with " max_idParser.valueBuffer[20]='\0'; //ensure 0 termination //zero the last ID before first call lastidBuf[0]='\0'; lastidBuf[1]='\0'; //reset printer UARTTX(0x1b); UARTTX('@'); //Control parameter command UARTTX(0x1b); UARTTX(0x37); UARTTX(0x07);//max printing dots UARTTX(0xFF);//heating time UARTTX(0x05); //heating interval twitterTCPstate=TWITTER_SEARCH_TCP_START; //start TCP data grabber next cycle break; case HOLD_COLOR: if(time.runsec<HOLD_SECONDS){ break; } twitterTCPstate=TWITTER_IDLE; case TWITTER_IDLE: //if this variable set, then start the refresh process //have we played all the buffered text if(T.cnt>0 && UART_EMPTY()){//step through text when idle if(T.t[T.read]==0xFF){//0xFF, end of tweet. reset line counter T.lncnt=0; }else{ UARTTX(T.t[T.read]); T.lncnt++; //send a LF at the end of each X characters if(T.lncnt==PRINTER_WIDTH){ UARTTX(0x0a); T.lncnt=0; twitterTCPstate=HOLD_COLOR;//next time hold solid color } } T.read++; //is this the final text? T.cnt--; if(T.cnt==0){//done with text time.runsec=0;//clear running counter for pause #ifndef DEBUG UARTTX(0x0a); UARTTX(0x0a); twitterTCPstate=HOLD_COLOR;//next time hold solid color #endif } }else if(time.seconds>=REFRESH_INTERVAL){ //if it has been at least X minutes, get tweet search results time.seconds=0; HTTPretry=0; //reset the number of retries twitterTCPstate=TWITTER_SEARCH_TCP_START; //start TCP data grabber next cycle } break; case TWITTER_SEARCH_TCP_START: //begins search for tweets //setup the search parser struct resetJSONparser(&nameParser); resetJSONparser(&searchParser); resetJSONparser(&max_idParser); gotID=0; //reset the ID finder T.cnt=0; //reset the tweet letter counter T.read=0; //reset the read pointer HTTPstatus = UNKNOWN; //clear the HTTP status checker HTTPheaderBufCnt=0; //connect to twitter TCPSocket = TCPOpen((DWORD)&ServerName[0], TCP_OPEN_RAM_HOST, ServerPort, TCP_PURPOSE_GENERIC_TCP_CLIENT); if(TCPSocket == INVALID_SOCKET) break; //abort on error twitterTCPstate=TWITTER_SEARCH_TCP_SOCKET_OBTAINED; Timer = TickGet(); break; case TWITTER_SEARCH_TCP_SOCKET_OBTAINED: //wait for server, with timeout if(!TCPIsConnected(TCPSocket)){ if(TickGet()-Timer > 5*TICK_SECOND){ TCPDisconnect(TCPSocket); TCPSocket = INVALID_SOCKET; twitterTCPstate--; } break; } Timer = TickGet(); if(TCPIsPutReady(TCPSocket) < 125u) break; //socket ready for writes? TCPPutROMString(TCPSocket, (ROM BYTE*)"GET "); //setup the HTTP GET request TCPPutROMString(TCPSocket, SearchURL); //JSON search datafeed URL //add the last ID to the JSON search URL. (usually requires urlencoding, but we have numbers only) //#ifdef 0 if(lastidBuf[0]!='\0'){ //don't put 0 length IDs into TCP, kills socket TCPPutString(TCPSocket, lastidBuf); //put the string in the TCP buffer } //#endif //form the rest of the HTTP request TCPPutROMString(TCPSocket, (ROM BYTE*)" HTTP/1.0\r\nHost: "); TCPPutString(TCPSocket, ServerName); TCPPutROMString(TCPSocket, (ROM BYTE*)"\r\nConnection: close\r\n\r\n"); TCPFlush(TCPSocket); //send the HTTP request to the Twitter server twitterTCPstate=TWITTER_SEARCH_TCP_PROCESS_RESPONSE; break; case TWITTER_SEARCH_TCP_PROCESS_RESPONSE: if(!TCPIsConnected(TCPSocket)) twitterTCPstate = TWITTER_SEARCH_TCP_DISCONNECT; //check for connection // Do not break; We might still have data in the TCP RX FIFO waiting for us tcpTotalBytes = TCPIsGetReady(TCPSocket); //how many bytes waiting? tcpReadBytes = TCPBUF_LENGTH; while(tcpTotalBytes){ //process server reply if(tcpTotalBytes < tcpReadBytes){ tcpReadBytes = tcpTotalBytes; } tcpTotalBytes -= TCPGetArray(TCPSocket, tcpBuf, tcpReadBytes); for(cnt=0;cnt<tcpReadBytes;cnt++){ UART2TX(tcpBuf[cnt]); //---------------// switch(HTTPstatus){ case UNKNOWN: //check header for response code before extracting tags HTTPheaderBuf[HTTPheaderBufCnt]=tcpBuf[cnt];//add to the headerbuf array if(HTTPheaderBufCnt<19) HTTPheaderBufCnt++; //if it won't overrun the array, increment the counter if(tcpBuf[cnt]==0x0d){//current character is a line break, examine the header for the response code //is it HTTP? if(HTTPheaderBuf[0]=='H' && HTTPheaderBuf[1]=='T' && HTTPheaderBuf[2]=='T' && HTTPheaderBuf[3]=='P' ){ //loop past /1.x and space HTTPheaderBufCnt=4; while(HTTPheaderBuf[HTTPheaderBufCnt]!=' '){ HTTPheaderBufCnt++; if(HTTPheaderBufCnt>19) break; //buffer overrun } HTTPheaderBufCnt++; //is it 200? (should be a ASCII->int loop that gets the actual value for error handling.... if( ((HTTPheaderBufCnt+2) < 20) && HTTPheaderBuf[HTTPheaderBufCnt]=='2' && HTTPheaderBuf[HTTPheaderBufCnt+1]=='0' && HTTPheaderBuf[HTTPheaderBufCnt+2]=='0'){ HTTPstatus=OK; }else{ HTTPstatus=ERROR; } } } break; case OK: if(tagSearch(tcpBuf[cnt], &nameParser)){//process the tweet for color data processname(nameParser.valueBufferCounter); } if(tagSearch(tcpBuf[cnt], &searchParser)){//process the tweet for color data processtweet(searchParser.valueBufferCounter); } if(gotID==0){//get only the first (highest) tweet ID to append to the URL next time if(tagSearch(tcpBuf[cnt], &max_idParser)){ addValueByte('\0', &max_idParser); for(gotID=0; gotID<21; gotID++){ lastidBuf[gotID]=lastidTempBuf[gotID];//only overwrite if comlete } gotID=1; } } break; case ERROR://do nothing because we need to clear the buffer break; } //------------------// }//for loop if(twitterTCPstate == TWITTER_SEARCH_TCP_PROCESS_RESPONSE) break; }//while break; case TWITTER_SEARCH_TCP_DISCONNECT: TCPDisconnect(TCPSocket); //close the socket TCPSocket = INVALID_SOCKET; //did not get valid HTML, retry, got no tags, retry once if no tags if(HTTPstatus!=OK ){ HTTPretry++; if(HTTPretry>(HTTP_MAX_RETRY-1)){//retry, then wait till next time... twitterTCPstate = TWITTER_IDLE; time.seconds=0; break; } twitterTCPstate = TWITTER_SEARCH_TCP_START; break; } HTTPretry=0; //success, clear number or retries twitterTCPstate = TWITTER_IDLE; break; }//switch
/**************************************************************************** Function: void DDNSTask(void) Summary: Dynamic DNS client task/state machine. Description: This function performs the background tasks of the Dynamic DNS Client. Once the DDNSPointers structure is configured, this task attempt to update the Dynamic DNS hostname on a periodic schedule. The task first accesses the CheckIP server to determine the device's current external IP address. If the IP address has changed, it issues an update command to the dynamic DNS service to propagate the change. This sequence executes whenever dwUpdateAt elapses, which by default is every 10 minutes, or when an update is forced. Precondition: DDNSInit() has been called. Parameters: None Returns: None Remarks: This function acts as a task (similar to one in an RTOS). It performs its task in a co-operative manner, and the main application must call this function periodically to ensure that its tasks get executed in a timely fashion. ***************************************************************************/ void DDNSTask(void) { BYTE i; static TICK Timer; static TCP_SOCKET MySocket = INVALID_SOCKET; static char ROM * ROMStrPtr; static char * RAMStrPtr; static BYTE vBuffer[16]; WORD wPos; static IP_ADDR ipParsed; static enum { SM_IDLE = 0u, SM_BEGIN_CHECKIP, //0x1 SM_CHECKIP_SKT_OBTAINED, //0x2 SM_CHECKIP_FIND_DELIMITER, //0x3 SM_CHECKIP_FIND_ADDRESS, //0x4 SM_CHECKIP_DISCONNECT, //0x5 SM_IP_UPDATE_HOME, //0x6 SM_IP_UPDATE_SKT_OBTAINED, //0x7 /* HTTP request msg is divided into 6 parts SM_IP_UPDATE_REQ_A,B,C,D,E,F as the tcp ip tx buffer is only able to carry 200 bytes at a time. */ SM_IP_UPDATE_REQ_A, //0x8 SM_IP_UPDATE_REQ_B, //0x9 SM_IP_UPDATE_REQ_C, //0xa SM_IP_UPDATE_REQ_D, //0xb SM_IP_UPDATE_REQ_E, //0xc SM_IP_UPDATE_REQ_F, //0xd SM_IPUPDATE_FIND_RESPONSE, //0xe SM_IPUPDATE_PARSE_RESPONSE, //0xf SM_IPUDATE_DISCONNECT, //0x10 SM_DONE, // Done, try again in 10 minutes SM_SOFT_ERROR, // Soft error, try again in 30 seconds SM_SYSTEM_ERROR // System error, try again in 30 minutes } smDDNS = SM_IDLE; switch(smDDNS) { case SM_IDLE: // Wait for timeout to begin IP check if((LONG)(TickGet() - dwUpdateAt) < 0) break; // Otherwise, continue to next state smDDNS = SM_BEGIN_CHECKIP; case SM_BEGIN_CHECKIP: // If a fatal error has occurred, abort to the SM_DONE state and keep // the error message. if(lastStatus >= DDNS_STATUS_ABUSE && lastStatus <= DDNS_STATUS_911) { smDDNS = SM_DONE; break; } // If DDNSClient is not properly configured, abort if( // Verify that each pointer is not null, and is not empty (DDNSClient.ROMPointers.Host && (!DDNSClient.Host.szROM || *DDNSClient.Host.szROM == '\0') ) || (!DDNSClient.ROMPointers.Host && (!DDNSClient.Host.szRAM || *DDNSClient.Host.szRAM == '\0') ) || (DDNSClient.ROMPointers.Username && (!DDNSClient.Username.szROM || *DDNSClient.Username.szROM == '\0') ) || (!DDNSClient.ROMPointers.Username && (!DDNSClient.Username.szRAM || *DDNSClient.Username.szRAM == '\0') ) || (DDNSClient.ROMPointers.Password && (!DDNSClient.Password.szROM || *DDNSClient.Password.szROM == '\0') ) || (!DDNSClient.ROMPointers.Password && (!DDNSClient.Password.szRAM || *DDNSClient.Password.szRAM == '\0') ) || (DDNSClient.ROMPointers.CheckIPServer && (!DDNSClient.CheckIPServer.szROM || *DDNSClient.CheckIPServer.szROM == '\0') ) || (!DDNSClient.ROMPointers.CheckIPServer && (!DDNSClient.CheckIPServer.szRAM || *DDNSClient.CheckIPServer.szRAM == '\0') ) || (DDNSClient.ROMPointers.UpdateServer && (!DDNSClient.UpdateServer.szROM || *DDNSClient.UpdateServer.szROM == '\0') ) || (!DDNSClient.ROMPointers.UpdateServer && (!DDNSClient.UpdateServer.szRAM || *DDNSClient.UpdateServer.szRAM == '\0') ) ) { smDDNS = SM_SOFT_ERROR; lastStatus = DDNS_STATUS_INVALID; break; } // Start with an invalidated IP String vBuffer[0] = '\0'; // Connect a socket to the remote server if(DDNSClient.ROMPointers.CheckIPServer) { MySocket = TCPOpen((DWORD)(ROM_PTR_BASE)DDNSClient.CheckIPServer.szROM, TCP_OPEN_ROM_HOST, DDNSClient.CheckIPPort, TCP_PURPOSE_DEFAULT); } else { MySocket = TCPOpen((DWORD)(PTR_BASE)DDNSClient.CheckIPServer.szRAM, TCP_OPEN_RAM_HOST, DDNSClient.CheckIPPort, TCP_PURPOSE_DEFAULT); } // If no socket available, try again on next loop if(MySocket == INVALID_SOCKET) break; smDDNS++; Timer = TickGet(); break; case SM_CHECKIP_SKT_OBTAINED: // Wait for the remote server to accept our connection request if(!TCPIsConnected(MySocket)) { // Time out if too much time is spent in this state if(TickGet()-Timer > 6*TICK_SECOND) { // Close the socket so it can be used by other modules // We will retry soon TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; lastStatus = DDNS_STATUS_CHECKIP_ERROR; smDDNS = SM_SOFT_ERROR; } break; } Timer = TickGet(); // Make certain the socket can be written to if(TCPIsPutReady(MySocket) < 125)//125 = size of TCP Tx buffer break; // Transmit the request to the server TCPPutROMString(MySocket, (ROM BYTE*)"GET / HTTP/1.0\r\nHost: "); if(DDNSClient.ROMPointers.CheckIPServer) { TCPPutROMString(MySocket, DDNSClient.CheckIPServer.szROM); } else { TCPPutString(MySocket, DDNSClient.CheckIPServer.szRAM); } TCPPutROMString(MySocket, (ROM BYTE*)"\r\nConnection: close\r\n\r\n"); // Send the packet TCPFlush(MySocket); smDDNS++; break; case SM_CHECKIP_FIND_DELIMITER: // Check if remote node is still connected. If not, force to the disconnect state, // but don't break because data may still be waiting. if(!TCPIsConnected(MySocket) || TickGet() - Timer > 6*TICK_SECOND) smDDNS = SM_CHECKIP_DISCONNECT; // Search out the "Address: " delimiter in the response wPos = TCPFindROMArray(MySocket, (ROM BYTE*)"Address: ", 9, 0, FALSE); // If not yet found, clear as much as possible and break if(wPos == 0xffff) { wPos = TCPIsGetReady(MySocket); if(wPos > 9) TCPGetArray(MySocket, NULL, wPos - 9); break; } // Clear up to and past that string TCPGetArray(MySocket, NULL, wPos + 9); // Continue on to read the IP Timer = TickGet(); smDDNS++; case SM_CHECKIP_FIND_ADDRESS: // Check if remote node is still connected. If not, force to the disconnect state, // but don't break because data may still be waiting. if(!TCPIsConnected(MySocket) || TickGet() - Timer > 6*TICK_SECOND) smDDNS = SM_CHECKIP_DISCONNECT; // Search out the "</body>" delimiter in the response wPos = TCPFindROMArray(MySocket, (ROM BYTE*)"</body>", 7, 0, FALSE); // If not yet found, break if(wPos == 0xffff) break; // Read and terminate that string as the IP address (preventing buffer overflows) if(wPos > 15) wPos = 15; TCPGetArray(MySocket, vBuffer, wPos); vBuffer[wPos] = '\0'; // Parse the IP address that was read, invalidating on failure if(!StringToIPAddress(vBuffer, &ipParsed)) vBuffer[0] = '\0'; // Continue on to close the socket case SM_CHECKIP_DISCONNECT: // Close the socket TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; // Determine if an update is necessary if(vBuffer[0] == '\0') {// CheckIP Failed lastStatus = DDNS_STATUS_CHECKIP_ERROR; smDDNS = SM_SOFT_ERROR; break; } if( (ipParsed.Val ==lastKnownIP.Val) && (!bForceUpdate)) { // IP address has not changed and no update is forced lastStatus = DDNS_STATUS_UNCHANGED; smDDNS = SM_DONE; break; } // Need to perform an update lastKnownIP = ipParsed; bForceUpdate = FALSE; smDDNS++; break; case SM_IP_UPDATE_HOME: // Connect a socket to the remote server if(DDNSClient.ROMPointers.UpdateServer) { MySocket = TCPOpen((DWORD)(ROM_PTR_BASE)DDNSClient.UpdateServer.szROM, TCP_OPEN_ROM_HOST, DDNSClient.UpdatePort, TCP_PURPOSE_DEFAULT); } else { MySocket = TCPOpen((DWORD)(PTR_BASE)DDNSClient.UpdateServer.szRAM, TCP_OPEN_RAM_HOST, DDNSClient.UpdatePort, TCP_PURPOSE_DEFAULT); } // If no socket is available, try again on the next loop if(MySocket == INVALID_SOCKET) break; // Move on to the next state smDDNS++; Timer = TickGet(); break; case SM_IP_UPDATE_SKT_OBTAINED: // Wait for the remote server to accept our connection request if(!TCPIsConnected(MySocket)) { // Time out if too much time is spent in this state if(TickGet() - Timer > 6*TICK_SECOND) { // Close the socket so it can be used by other modules // We will try again immediately TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; lastStatus = DDNS_STATUS_UPDATE_ERROR; smDDNS--; } break; } // Reset timer and begin sending the request Timer = TickGet(); smDDNS++; // No break needed...try to send first bit immediately. case SM_IP_UPDATE_REQ_A: // Check for lost connections or timeouts if(!TCPIsConnected(MySocket) || (TickGet() - Timer > 10*TICK_SECOND)) { lastStatus = DDNS_STATUS_UPDATE_ERROR; smDDNS = SM_IPUDATE_DISCONNECT; break; } if(TCPIsPutReady(MySocket) < 25u) // 25 =~ 16+9 break; TCPPutROMString(MySocket, (ROM BYTE*)"GET /nic/update?hostname="); smDDNS++; // No break needed...try to send next bit immediately. case SM_IP_UPDATE_REQ_B: // Check for lost connections or timeouts if(!TCPIsConnected(MySocket) || (TickGet() - Timer > 10*TICK_SECOND)) { lastStatus = DDNS_STATUS_UPDATE_ERROR; smDDNS = SM_IPUDATE_DISCONNECT; break; } // Try to write, verifying that space is available first if(DDNSClient.ROMPointers.Host) { if(TCPIsPutReady(MySocket) < strlenpgm((ROM char*)DDNSClient.Host.szROM)) break; TCPPutROMString(MySocket,DDNSClient.Host.szROM); } else { if(TCPIsPutReady(MySocket) < strlen((char*)DDNSClient.Host.szRAM)) break; TCPPutString(MySocket,DDNSClient.Host.szRAM); } smDDNS++; // No break needed...try to send next bit immediately. case SM_IP_UPDATE_REQ_C: // Check for lost connections or timeouts if(!TCPIsConnected(MySocket) || TickGet() - Timer > 10*TICK_SECOND) { lastStatus = DDNS_STATUS_UPDATE_ERROR; smDDNS = SM_IPUDATE_DISCONNECT; break; } if(TCPIsPutReady(MySocket) < 70u) break; TCPPutROMString(MySocket, (ROM BYTE*)"&myip="); TCPPutString(MySocket, vBuffer); TCPPutROMString(MySocket, (ROM BYTE*)"&wildcard=NOCHG&mx=NOCHG&backmx=NOCHG HTTP/1.0"); TCPFlush(MySocket); smDDNS++; // No break needed...try to send next bit immediately. case SM_IP_UPDATE_REQ_D: // Check for lost connections or timeouts if(!TCPIsConnected(MySocket) || TickGet() - Timer > 10*TICK_SECOND) { lastStatus = DDNS_STATUS_UPDATE_ERROR; smDDNS = SM_IPUDATE_DISCONNECT; break; } if(TCPIsPutReady(MySocket) < 131u) // 131 =~ 8+23 + dynamic dns server hostname break; TCPPutROMString(MySocket, (ROM BYTE*)"\r\nHost: ");//8 if(DDNSClient.ROMPointers.UpdateServer) TCPPutROMString(MySocket,DDNSClient.UpdateServer.szROM); else TCPPutString(MySocket,DDNSClient.UpdateServer.szRAM); TCPPutROMString(MySocket, (ROM BYTE*)"\r\nAuthorization: Basic ");//23 TCPFlush(MySocket); smDDNS++; // No break needed...try to send the next bit immediately. case SM_IP_UPDATE_REQ_E: // Check for lost connections or timeouts if(!TCPIsConnected(MySocket) || TickGet() - Timer > 6*TICK_SECOND) { lastStatus = DDNS_STATUS_UPDATE_ERROR; smDDNS = SM_IPUDATE_DISCONNECT; break; } // User name and passwords for DynDNS.org can each be up to 24 characters // Base64 encoded data is always at least 25% bigger than the original if(TCPIsPutReady(MySocket) < 100u) break; if(DDNSClient.ROMPointers.Username) { ROMStrPtr = (ROM char*)DDNSClient.Username.szROM; wPos = strlenpgm(ROMStrPtr); } else { RAMStrPtr = (char*)DDNSClient.Username.szRAM; wPos = strlen((char*)RAMStrPtr); } i = 0; while(wPos) { while(i < wPos && i < 3u) { if(DDNSClient.ROMPointers.Username) vBuffer[i] = *ROMStrPtr++; else vBuffer[i] = *RAMStrPtr++; i++; } wPos -= i; if(i == 3u) { Base64Encode(vBuffer, i, vBuffer, 4); TCPPutArray(MySocket, vBuffer, 4); i = 0; } } if(DDNSClient.ROMPointers.Password) { ROMStrPtr = (ROM char*)DDNSClient.Password.szROM; wPos = strlenpgm(ROMStrPtr); } else { RAMStrPtr = (char*)DDNSClient.Password.szRAM; wPos = strlen((char*)RAMStrPtr); } // Increment for the ':' separator and i for bytes left in username wPos += i + 1; vBuffer[i++] = ':'; while(wPos) { while(i < wPos && i < 3u) { if(DDNSClient.ROMPointers.Password) vBuffer[i] = *ROMStrPtr++; else vBuffer[i] = *RAMStrPtr++; i++; } wPos -= i; Base64Encode(vBuffer, i, vBuffer, 4); TCPPutArray(MySocket, vBuffer, 4); i = 0; } TCPFlush(MySocket); smDDNS++; break; case SM_IP_UPDATE_REQ_F: // Check for lost connections or timeouts if(!TCPIsConnected(MySocket) || TickGet() - Timer > 10*TICK_SECOND) { lastStatus = DDNS_STATUS_UPDATE_ERROR; smDDNS = SM_IPUDATE_DISCONNECT; break; } if(TCPIsPutReady(MySocket) < 50) break; TCPPutROMString(MySocket, (ROM BYTE*)"\r\nUser-Agent: Microchip - TCPIPSTACK - "VERSION"\r\n\r\n"); TCPFlush(MySocket); smDDNS++; // Reset the timer to wait for a response Timer = TickGet(); break; case SM_IPUPDATE_FIND_RESPONSE: // Locate the response string // Wait up to 10 seconds for a response if(TickGet() - Timer > 10*TICK_SECOND) { lastStatus = DDNS_STATUS_UPDATE_ERROR; smDDNS = SM_IPUDATE_DISCONNECT; break; } // According to HTTP, the response will start after the two CRLFs wPos = TCPFindROMArray(MySocket, (ROM BYTE*)"\r\n\r\n", 4, 0, FALSE); // If not yet found, eliminate everything up to if(wPos == 0xffff) { wPos = TCPIsGetReady(MySocket); if(wPos > 4) TCPGetArray(MySocket, NULL, wPos - 4); break; } TCPGetArray(MySocket, NULL, wPos+4); smDDNS++; // No break...continue to next state immediately case SM_IPUPDATE_PARSE_RESPONSE: // Try to parse the response text // Wait up to 10 seconds for the remote server to disconnect // so we know all data has been received if(TCPIsConnected(MySocket) && TickGet() - Timer < 10*TICK_SECOND) break; // Read the response code wPos = TCPIsGetReady(MySocket); if(wPos > sizeof(vBuffer) - 1) wPos = sizeof(vBuffer) - 1; wPos = TCPGetArray(MySocket, vBuffer, wPos); vBuffer[wPos] = '\0'; for(i = 0; i < sizeof(vBuffer); i++) if(vBuffer[i] == ' ') vBuffer[i] = '\0'; for(lastStatus = 0; lastStatus <= DDNS_STATUS_UPDATE_ERROR; lastStatus++) if(!strcmppgm2ram((char*)vBuffer, (ROM char*)_updateIpSrvrResponse[lastStatus])) break; smDDNS++; // No break...continue to finalization case SM_IPUDATE_DISCONNECT: // Close the socket so it can be used by other modules. if(MySocket != INVALID_SOCKET) { TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; } // Determine what to do based on status if(lastStatus <= DDNS_STATUS_NUMHOST || lastStatus == DDNS_STATUS_UNCHANGED) smDDNS = SM_DONE; else if(lastStatus == DDNS_STATUS_911 || lastStatus == DDNS_STATUS_DNSERR) smDDNS = SM_SYSTEM_ERROR; else smDDNS = SM_SOFT_ERROR; smDDNS++; break; case SM_DONE: dwUpdateAt = TickGet() + 10*60*TICK_SECOND; // 10 minutes smDDNS = SM_IDLE; break; case SM_SOFT_ERROR: dwUpdateAt = TickGet() + 30*TICK_SECOND; // 30 seconds smDDNS = SM_IDLE; break; case SM_SYSTEM_ERROR: dwUpdateAt = TickGet() + 30*60*TICK_SECOND; // 30 minutes smDDNS = SM_IDLE; break; } }