static int torch_PipeFile_free(lua_State *L) { THFile *self = luaT_checkudata(L, 1, "torch.PipeFile"); THFile_free(self); return 0; }
static int torch_MemoryFile_free(lua_State *L) { THFile *self = luaT_checkudata(L, 1, torch_MemoryFile_id); THFile_free(self); return 0; }