Exemple #1
0
    // Methods
    // NOTE: ANN is special since it supports both regression and classification, we therefore override these methods
    void ann::train()
    {
        const data_type data_type = get_data_type();
        
        GRT::UINT numSamples = data_type == LABELLED_CLASSIFICATION ? classification_data.getNumSamples() : regression_data.getNumSamples();
        
        if (numSamples == 0)
        {
            flext::error("no observations added, use 'add' to add training data");
            return;
        }
        
        bool success = false;
        
        if (data_type == LABELLED_CLASSIFICATION)
        {
            grt_ann.init(
                     classification_data.getNumDimensions(),
                     num_hidden_neurons,
                     classification_data.getNumClasses(),
                     input_activation_function,
                     hidden_activation_function,
                     output_activation_function
                     );
            success = grt_ann.train(classification_data);
        }
        else if (data_type == LABELLED_REGRESSION)
        {
            grt_ann.init(
                     regression_data.getNumInputDimensions(),
                     num_hidden_neurons,
                     regression_data.getNumTargetDimensions(),
                     input_activation_function,
                     hidden_activation_function,
                     output_activation_function
                     );
            success = grt_ann.train(regression_data);
        }

        if (!success)
        {
            flext::error("training failed");
        }
        
        t_atom a_success;
        
        SetInt(a_success, success);
        ToOutAnything(1, get_s_train(), 1, &a_success);
    }
Exemple #2
0
 void ann::error()
 {
     if (!grt_ann.getTrained())
     {
         flext::error("model not yet trained, send the \"train\" message to train");
         return;
     }
             
     float error_f = grt_ann.getTrainingError();
     t_atom error_a;
     
     SetFloat(error_a, error_f);
     
     ToOutAnything(0, get_s_error(), 1, &error_a);
                   
 }
Exemple #3
0
 void regression::train()
 {
     GRT::UINT numSamples = regression_data.getNumSamples();
     GRT::Regressifier &regressifier = get_Regressifier_instance();
     
     if (numSamples == 0)
     {
         error("no observations added, use 'add' to add training data");
         return;
     }
     
     bool success = false;
     success = regressifier.train(regression_data);
     
     if (!success)
     {
         error("training failed");
     }
     
     t_atom a_success;
     
     SetInt(a_success, success);
     ToOutAnything(1, s_train, 1, &a_success);
 }
Exemple #4
0
    void ann::map(int argc, const t_atom *argv)
    {
        const data_type data_type = get_data_type();

        GRT::UINT numSamples = data_type == LABELLED_CLASSIFICATION ? classification_data.getNumSamples() : regression_data.getNumSamples();

        if (numSamples == 0)
        {
            flext::error("no observations added, use 'add' to add training data");
            return;
        }

        if (grt_ann.getTrained() == false)
        {
            flext::error("model has not been trained, use 'train' to train the model");
            return;
        }
        
        GRT::UINT numInputNeurons = grt_ann.getNumInputNeurons();
        GRT::VectorDouble query(numInputNeurons);
        
        if (argc < 0 || (unsigned)argc != numInputNeurons)
        {
            flext::error("invalid input length, expected %d, got %d", numInputNeurons, argc);
        }

        for (uint32_t index = 0; index < (uint32_t)argc; ++index)
        {
            double value = GetAFloat(argv[index]);
            query[index] = value;
        }
        
        bool success = grt_ann.predict(query);
        
        if (success == false)
        {
            flext::error("unable to map input");
            return;
        }
        
        if (grt_ann.getClassificationModeActive())
        {
            const GRT::VectorDouble likelihoods = grt_ann.getClassLikelihoods();
            const GRT::Vector<GRT::UINT> labels = classification_data.getClassLabels();
            const GRT::UINT predicted = grt_ann.getPredictedClassLabel();
            const GRT::UINT classification = predicted == 0 ? 0 : get_class_id_for_index(predicted);
            
            if (likelihoods.size() != labels.size())
            {
                flext::error("labels / likelihoods size mismatch");
            }
            else if (probs)
            {
                AtomList probs_list;

                for (unsigned count = 0; count < labels.size(); ++count)
                {
                    t_atom label_a;
                    t_atom likelihood_a;
                    
                    SetFloat(likelihood_a, static_cast<float>(likelihoods[count]));
                    SetInt(label_a, get_class_id_for_index(labels[count]));
                    
                    probs_list.Append(label_a);
                    probs_list.Append(likelihood_a);
                }
                ToOutAnything(1, get_s_probs(), probs_list);
            }
                 
            ToOutInt(0, classification);
        }
        else if (grt_ann.getRegressionModeActive())
        {
            GRT::VectorDouble regression_data = grt_ann.getRegressionData();
            GRT::VectorDouble::size_type numOutputDimensions = regression_data.size();
            
            if (numOutputDimensions != grt_ann.getNumOutputNeurons())
            {
                flext::error("invalid output dimensions: %d", numOutputDimensions);
                return;
            }
            
            AtomList result;
            
            for (uint32_t index = 0; index < numOutputDimensions; ++index)
            {
                t_atom value_a;
                double value = regression_data[index];
                SetFloat(value_a, value);
                result.Append(value_a);
            }
            
            ToOutList(0, result);
        }
    }
Exemple #5
0
    void m_bang()
    {

        Frame frame;
        t_atom generalInfo[6];
        int num_hands, num_tools, num_gestures;
        frame = dispatcher.frame;
        num_hands = frame.hands().count();
        num_tools = frame.tools().count();
        num_gestures = frame.gestures().count();
        
        if(general_flag){
            SETFLOAT(&generalInfo[0], (float)frame.id());
            SETFLOAT(&generalInfo[1], (float)frame.timestamp());
            SETFLOAT(&generalInfo[2], (float)num_hands);
            SETFLOAT(&generalInfo[3], (float)frame.fingers().count());
            SETFLOAT(&generalInfo[4], (float)frame.tools().count());
            SETFLOAT(&generalInfo[5], (float)frame.gestures().count());
            ToOutList(0, 6, generalInfo);        
        }
        // tools
        for(int i = 0; i<num_tools; i++){
            Tool tool;
            tool = frame.tools()[i];

            t_atom toolInfo[5];
            if(tools_position_flag) {
                SETFLOAT(&toolInfo[0], i);
                SETSYMBOL(&toolInfo[1], gensym("direction"));
                SETFLOAT(&toolInfo[2], tool.direction().x);
                SETFLOAT(&toolInfo[3], tool.direction().y);
                SETFLOAT(&toolInfo[4], tool.direction().z);
                ToOutAnything(1, gensym("tool"), 5, toolInfo);
            }
            if(tools_position_flag) {
                SETFLOAT(&toolInfo[0], i);
                SETSYMBOL(&toolInfo[1], gensym("position"));
                SETFLOAT(&toolInfo[2], tool.tipPosition().x);
                SETFLOAT(&toolInfo[3], tool.tipPosition().y);
                SETFLOAT(&toolInfo[4], tool.tipPosition().z);
                ToOutAnything(1, gensym("tool"), 5, toolInfo);
            }
            if(tools_velocity_flag){
                SETFLOAT(&toolInfo[0], i);
                SETSYMBOL(&toolInfo[1], gensym("velocity"));
                SETFLOAT(&toolInfo[2], tool.tipVelocity().x);
                SETFLOAT(&toolInfo[3], tool.tipVelocity().y);
                SETFLOAT(&toolInfo[4], tool.tipVelocity().z);
                ToOutAnything(1, gensym("tool"), 5, toolInfo);
            }
            if(tools_size_flag){
                SETFLOAT(&toolInfo[0], i); 
                SETSYMBOL(&toolInfo[1], gensym("size"));
                SETFLOAT(&toolInfo[2], tool.width());
                SETFLOAT(&toolInfo[3], tool.length());
                ToOutAnything(1, gensym("tool"), 4, toolInfo);
            }
        }
        // hands and fingers
        for(int i = 0; i<num_hands; i++){
            Hand hand;
            hand = frame.hands()[i];
            int num_fingers = hand.fingers().count();
            int num_tools = hand.tools().count();
            t_atom handInfo[5];

            if(hands_direction_flag){
                // direction
                SETFLOAT(&handInfo[0], i);
                SETSYMBOL(&handInfo[1], gensym("direction"));
                SETFLOAT(&handInfo[2], hand.direction().x);
                SETFLOAT(&handInfo[3], hand.direction().y);
                SETFLOAT(&handInfo[4], hand.direction().z);
                ToOutAnything(1, gensym("hand"), 5, handInfo);
            }
            if(hands_palm_position_flag){
                // position
                SETFLOAT(&handInfo[0], i);
                SETSYMBOL(&handInfo[1], gensym("palm_position"));
                SETFLOAT(&handInfo[2], hand.palmPosition().x);
                SETFLOAT(&handInfo[3], hand.palmPosition().y);
                SETFLOAT(&handInfo[4], hand.palmPosition().z);
                ToOutAnything(1, gensym("hand"), 5, handInfo);
            }
            if(hands_palm_velocity_flag){
                // velocity
                SETFLOAT(&handInfo[0], i);
                SETSYMBOL(&handInfo[1], gensym("palm_velocity"));
                SETFLOAT(&handInfo[2], hand.palmVelocity().x);
                SETFLOAT(&handInfo[3], hand.palmVelocity().y);
                SETFLOAT(&handInfo[4], hand.palmVelocity().z);
                ToOutAnything(1, gensym("hand"), 5, handInfo);
            }
            if(hands_palm_normal_flag){
                // normal
                SETFLOAT(&handInfo[0], i);
                SETSYMBOL(&handInfo[1], gensym("palm_normal"));
                SETFLOAT(&handInfo[2], hand.palmNormal().x);
                SETFLOAT(&handInfo[3], hand.palmNormal().y);
                SETFLOAT(&handInfo[4], hand.palmNormal().z);
                ToOutAnything(1, gensym("hand"), 5, handInfo);
            }
            if(hands_sphere_radius_flag){
                // sphere radius
                SETFLOAT(&handInfo[0], i);
                SETSYMBOL(&handInfo[1], gensym("sphere_radius"));
                SETFLOAT(&handInfo[2], hand.sphereRadius());
                ToOutAnything(1, gensym("hand"), 3, handInfo);
            }
            if(hands_sphere_center_flag){
                // sphere center
                SETFLOAT(&handInfo[0], i);
                SETSYMBOL(&handInfo[1], gensym("sphere_center"));
                SETFLOAT(&handInfo[2], hand.sphereCenter().x);
                SETFLOAT(&handInfo[3], hand.sphereCenter().y);
                SETFLOAT(&handInfo[4], hand.sphereCenter().z);
                ToOutAnything(1, gensym("hand"), 5, handInfo);
            }
            if(hands_finger_count_flag){
                // finger count
                SETFLOAT(&handInfo[0], i);
                SETSYMBOL(&handInfo[1], gensym("finger_count"));
                SETFLOAT(&handInfo[2], num_fingers);
                ToOutAnything(1, gensym("hand"), 3, handInfo);
            }
            if(hands_tool_count_flag){
                // tool count
                SETFLOAT(&handInfo[0], i);
                SETSYMBOL(&handInfo[1], gensym("tool_count"));
                SETFLOAT(&handInfo[2], num_tools);
                ToOutAnything(1, gensym("hand"), 3, handInfo);
            }
            for(int j = 0; j<num_fingers; j++){
                Finger finger;
                finger = hand.fingers()[j];                    
                t_atom fingerInfo[7];
                if(fingers_direction_flag){
                    SETFLOAT(&fingerInfo[0], i); // index
                    SETSYMBOL(&fingerInfo[1], gensym("fingers"));
                    SETFLOAT(&fingerInfo[2], j);
                    SETSYMBOL(&fingerInfo[3], gensym("direction"));
                    SETFLOAT(&fingerInfo[4], finger.direction().x);
                    SETFLOAT(&fingerInfo[5], finger.direction().y);
                    SETFLOAT(&fingerInfo[6], finger.direction().z);
                    ToOutAnything(1, gensym("hand"), 7, fingerInfo);
                }
                if(fingers_position_flag){
                    SETFLOAT(&fingerInfo[0], i); // index
                    SETSYMBOL(&fingerInfo[1], gensym("fingers"));
                    SETFLOAT(&fingerInfo[2], j);
                    SETSYMBOL(&fingerInfo[3], gensym("position"));
                    SETFLOAT(&fingerInfo[4], finger.tipPosition().x);
                    SETFLOAT(&fingerInfo[5], finger.tipPosition().y);
                    SETFLOAT(&fingerInfo[6], finger.tipPosition().z);
                    ToOutAnything(1, gensym("hand"), 7, fingerInfo);
                }
                if(fingers_velocity_flag){
                    SETFLOAT(&fingerInfo[0], i); // index
                    SETSYMBOL(&fingerInfo[1], gensym("fingers"));
                    SETFLOAT(&fingerInfo[2], j);
                    SETSYMBOL(&fingerInfo[3], gensym("velocity"));
                    SETFLOAT(&fingerInfo[4], finger.tipVelocity().x);
                    SETFLOAT(&fingerInfo[5], finger.tipVelocity().y);
                    SETFLOAT(&fingerInfo[6], finger.tipVelocity().z);
                    ToOutAnything(1, gensym("hand"), 7, fingerInfo);
                }
                if(fingers_size_flag){
                    SETFLOAT(&fingerInfo[0], i); // index
                    SETSYMBOL(&fingerInfo[1], gensym("fingers"));
                    SETFLOAT(&fingerInfo[2], j);
                    SETSYMBOL(&fingerInfo[3], gensym("size"));
                    SETFLOAT(&fingerInfo[4], finger.width());
                    SETFLOAT(&fingerInfo[5], finger.length());
                    ToOutAnything(1, gensym("hand"), 6, fingerInfo);
                }
            }
        }
        t_atom gestureCountInfo[1];            
        for(int i = 0;i < num_gestures; i++){
            Gesture gesture;
            gesture = frame.gestures()[i];
            //type
            t_atom gestureTypeInfo[3];
            SETFLOAT(&gestureTypeInfo[0], i);
            SETSYMBOL(&gestureTypeInfo[1], gensym("type"));
            switch(gesture.type())
            {
                case Gesture::TYPE_INVALID:
                    SETSYMBOL(&gestureTypeInfo[2], gensym("TYPE_INVALID"));
                    break;
                case Gesture::TYPE_SWIPE:
                    SETSYMBOL(&gestureTypeInfo[2], gensym("TYPE_SWIPE"));
                    break;
                case Gesture::TYPE_CIRCLE:
                    SETSYMBOL(&gestureTypeInfo[2], gensym("TYPE_CIRCLE"));
                    break;
                case Gesture::TYPE_SCREEN_TAP:
                    SETSYMBOL(&gestureTypeInfo[2], gensym("TYPE_SCREEN_TAP"));
                    break;
                case Gesture::TYPE_KEY_TAP:
                    SETSYMBOL(&gestureTypeInfo[2], gensym("TYPE_KEY_TAP"));
                    break;
            }
            ToOutList(2, 3, gestureTypeInfo);

            //state
            t_atom gestureStateInfo[3];
            SETFLOAT(&gestureStateInfo[0], i);
            SETSYMBOL(&gestureStateInfo[1], gensym("state"));
            switch(gesture.state())
            {
                case Gesture::STATE_INVALID:
                    SETSYMBOL(&gestureStateInfo[2], gensym("STATE_INVALID"));
                    break;
                case Gesture::STATE_START:
                    SETSYMBOL(&gestureStateInfo[2], gensym("TYPE_START"));
                    break;
                case Gesture::STATE_UPDATE:
                    SETSYMBOL(&gestureStateInfo[2], gensym("STATE_UPDATE"));
                    break;
                case Gesture::STATE_STOP:
                    SETSYMBOL(&gestureStateInfo[2], gensym("TYPE_STOP"));
                    break;
            }
            ToOutList(2, 3, gestureStateInfo);

            t_atom gestureDurationInfo[3];
            SETFLOAT(&gestureDurationInfo[0], i);
            SETSYMBOL(&gestureDurationInfo[1], gensym("duration"));
            SETFLOAT(&gestureDurationInfo[2], gesture.duration());
            ToOutList(2, 3, gestureDurationInfo);

            t_atom gestureIdInfo[3];
            SETFLOAT(&gestureIdInfo[0], i);
            SETSYMBOL(&gestureIdInfo[1], gensym("id"));
            SETFLOAT(&gestureIdInfo[2], gesture.id());
            ToOutList(2, 3, gestureIdInfo);

        }
    }