void ClientLayerManager::MakeSnapshotIfRequired() { if (!mShadowTarget) { return; } if (mWidget) { if (CompositorChild* remoteRenderer = GetRemoteRenderer()) { nsIntRect bounds = ToOutsideIntRect(mShadowTarget->GetClipExtents()); SurfaceDescriptor inSnapshot; if (!bounds.IsEmpty() && mForwarder->AllocSurfaceDescriptor(bounds.Size().ToIntSize(), gfxContentType::COLOR_ALPHA, &inSnapshot) && remoteRenderer->SendMakeSnapshot(inSnapshot, bounds)) { RefPtr<DataSourceSurface> surf = GetSurfaceForDescriptor(inSnapshot); DrawTarget* dt = mShadowTarget->GetDrawTarget(); Rect dstRect(bounds.x, bounds.y, bounds.width, bounds.height); Rect srcRect(0, 0, bounds.width, bounds.height); dt->DrawSurface(surf, dstRect, srcRect, DrawSurfaceOptions(), DrawOptions(1.0f, CompositionOp::OP_OVER)); } mForwarder->DestroySharedSurface(&inSnapshot); } } mShadowTarget = nullptr; }
void ClientLayerManager::MakeSnapshotIfRequired() { if (!mShadowTarget) { return; } if (mWidget) { if (CompositorBridgeChild* remoteRenderer = GetRemoteRenderer()) { // The compositor doesn't draw to a different sized surface // when there's a rotation. Instead we rotate the result // when drawing into dt LayoutDeviceIntRect outerBounds; mWidget->GetBounds(outerBounds); IntRect bounds = ToOutsideIntRect(mShadowTarget->GetClipExtents()); if (mTargetRotation) { bounds = RotateRect(bounds, outerBounds.ToUnknownRect(), mTargetRotation); } SurfaceDescriptor inSnapshot; if (!bounds.IsEmpty() && mForwarder->AllocSurfaceDescriptor(bounds.Size(), gfxContentType::COLOR_ALPHA, &inSnapshot)) { // Make a copy of |inSnapshot| because the call to send it over IPC // will call forget() on the Shmem inside, and zero it out. SurfaceDescriptor outSnapshot = inSnapshot; if (remoteRenderer->SendMakeSnapshot(inSnapshot, bounds)) { RefPtr<DataSourceSurface> surf = GetSurfaceForDescriptor(outSnapshot); DrawTarget* dt = mShadowTarget->GetDrawTarget(); Rect dstRect(bounds.x, bounds.y, bounds.width, bounds.height); Rect srcRect(0, 0, bounds.width, bounds.height); gfx::Matrix rotate = ComputeTransformForUnRotation(outerBounds.ToUnknownRect(), mTargetRotation); gfx::Matrix oldMatrix = dt->GetTransform(); dt->SetTransform(rotate * oldMatrix); dt->DrawSurface(surf, dstRect, srcRect, DrawSurfaceOptions(), DrawOptions(1.0f, CompositionOp::OP_OVER)); dt->SetTransform(oldMatrix); } mForwarder->DestroySurfaceDescriptor(&outSnapshot); } } } mShadowTarget = nullptr; }
void ClientLayerManager::MakeSnapshotIfRequired() { if (!mShadowTarget) { return; } if (mWidget) { if (CompositorChild* remoteRenderer = GetRemoteRenderer()) { // The compositor doesn't draw to a different sized surface // when there's a rotation. Instead we rotate the result // when drawing into dt nsIntRect outerBounds; mWidget->GetBounds(outerBounds); nsIntRect bounds = ToOutsideIntRect(mShadowTarget->GetClipExtents()); if (mTargetRotation) { bounds = RotateRect(bounds, outerBounds, mTargetRotation); } SurfaceDescriptor inSnapshot; if (!bounds.IsEmpty() && mForwarder->AllocSurfaceDescriptor(bounds.Size().ToIntSize(), gfxContentType::COLOR_ALPHA, &inSnapshot) && remoteRenderer->SendMakeSnapshot(inSnapshot, bounds)) { RefPtr<DataSourceSurface> surf = GetSurfaceForDescriptor(inSnapshot); DrawTarget* dt = mShadowTarget->GetDrawTarget(); Rect dstRect(bounds.x, bounds.y, bounds.width, bounds.height); Rect srcRect(0, 0, bounds.width, bounds.height); gfx::Matrix rotate = ComputeTransformForUnRotation(outerBounds, mTargetRotation); gfx::Matrix oldMatrix = dt->GetTransform(); dt->SetTransform(oldMatrix * rotate); dt->DrawSurface(surf, dstRect, srcRect, DrawSurfaceOptions(), DrawOptions(1.0f, CompositionOp::OP_OVER)); dt->SetTransform(oldMatrix); } mForwarder->DestroySharedSurface(&inSnapshot); } } mShadowTarget = nullptr; }