void DIALOG_MODULE_BOARD_EDITOR::Remove3DShape( wxCommandEvent& event ) { if( m_LastSelected3DShapeIndex >= 0 ) TransfertDisplayTo3DValues( m_LastSelected3DShapeIndex ); int ii = m_3D_ShapeNameListBox->GetSelection(); if( ii < 0 ) return; m_Shapes3D_list.erase( m_Shapes3D_list.begin() + ii ); m_3D_ShapeNameListBox->Delete( ii ); if( m_3D_ShapeNameListBox->GetCount() == 0 ) Transfert3DValuesToDisplay( NULL ); else { if( ii > 0 ) m_LastSelected3DShapeIndex = ii - 1; else m_LastSelected3DShapeIndex = 0; m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex ); Transfert3DValuesToDisplay( m_Shapes3D_list[m_LastSelected3DShapeIndex] ); } return; }
void DIALOG_MODULE_BOARD_EDITOR::Edit3DShapeFileName() { int idx = m_3D_ShapeNameListBox->GetSelection(); if( idx < 0 ) return; // ensure any updated parameters are not discarded TransfertDisplayTo3DValues( idx ); // Edit filename wxString filename = m_3D_ShapeNameListBox->GetStringSelection(); wxTextEntryDialog dlg( this, wxEmptyString, wxEmptyString, filename ); bool hasAlias; S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver(); if( dlg.ShowModal() != wxID_OK ) return; filename = dlg.GetValue(); if( filename.empty() ) return; if( !res->ValidateFileName( filename, hasAlias ) ) { wxString msg = _( "Invalid filename: " ); msg.append( filename ); wxMessageBox( msg, _T( "Edit 3D file name" ) ); return; } m_3D_ShapeNameListBox->SetString( idx, filename ); // if the user has specified an alias in the name then prepend ':' if( hasAlias ) filename.insert( 0, wxT( ":" ) ); #ifdef __WINDOWS__ // In Kicad files, filenames and paths are stored using Unix notation filename.Replace( wxT( "\\" ), wxT( "/" ) ); #endif S3D_MASTER* new3DShape = new S3D_MASTER( NULL ); new3DShape->SetShape3DName( filename ); new3DShape->m_MatPosition = m_Shapes3D_list[idx]->m_MatPosition; new3DShape->m_MatRotation = m_Shapes3D_list[idx]->m_MatRotation; new3DShape->m_MatScale = m_Shapes3D_list[idx]->m_MatScale; delete m_Shapes3D_list[idx]; m_Shapes3D_list[idx] = new3DShape; Transfert3DValuesToDisplay( m_Shapes3D_list[idx] ); return; }
void DIALOG_MODULE_BOARD_EDITOR::On3DShapeNameSelected( wxCommandEvent& event ) { if( m_LastSelected3DShapeIndex >= 0 ) TransfertDisplayTo3DValues( m_LastSelected3DShapeIndex ); m_LastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetSelection(); if( m_LastSelected3DShapeIndex < 0 ) // happens under wxGTK when // deleting an item in // m_3D_ShapeNameListBox wxListBox return; if( m_LastSelected3DShapeIndex >= (int) m_Shapes3D_list.size() ) { wxMessageBox( wxT( "On3DShapeNameSelected() error" ) ); m_LastSelected3DShapeIndex = -1; return; } Transfert3DValuesToDisplay( m_Shapes3D_list[m_LastSelected3DShapeIndex] ); }
void DIALOG_MODULE_BOARD_EDITOR::Browse3DLib( wxCommandEvent& event ) { wxString fullfilename, shortfilename; wxString fullpath; fullpath = wxGetApp().ReturnLastVisitedLibraryPath( LIB3D_PATH ); #ifdef __WINDOWS__ fullpath.Replace( wxT( "/" ), wxT( "\\" ) ); #endif wxString fileFilters; fileFilters = wxGetTranslation( Shapes3DFileWildcard ); fileFilters += wxChar( '|' ); fileFilters += wxGetTranslation( IDF3DFileWildcard ); fullfilename = EDA_FileSelector( _( "3D Shape:" ), fullpath, wxEmptyString, wxEmptyString, wxGetTranslation( fileFilters ), this, wxFD_OPEN, true ); if( fullfilename.IsEmpty() ) return; wxFileName fn = fullfilename; wxGetApp().SaveLastVisitedLibraryPath( fn.GetPath() ); /* If the file path is already in the default search path * list, just add the name to the list. Otherwise, add * the name with the full or relative path. * the relative path, when possible is preferable, * because it preserve use of default search path, when the path is a * sub path */ wxString default_path; wxGetEnv( wxT( KISYS3DMOD ), &default_path ); fn.MakeRelativeTo( default_path ); // Here, we want a path relative only to the default_path if( fn.GetPathWithSep().StartsWith( wxT("..") ) ) fn = fullfilename; // keep the full file name shortfilename = fn.GetFullPath(); if( fn.IsAbsolute() ) { // Absolute path, ask if the user wants a relative one int diag = wxMessageBox( _( "Use a relative path?" ), _( "Path type" ), wxYES_NO | wxICON_QUESTION, this ); if( diag == wxYES ) { // Make it relative fn.MakeRelativeTo( wxT(".") ); shortfilename = fn.GetFullPath(); } } S3D_MASTER* new3DShape = new S3D_MASTER( NULL ); #ifdef __WINDOWS__ // Store filename in Unix notation shortfilename.Replace( wxT( "\\" ), wxT( "/" ) ); #endif new3DShape->SetShape3DName( shortfilename ); m_Shapes3D_list.push_back( new3DShape ); m_3D_ShapeNameListBox->Append( shortfilename ); if( m_LastSelected3DShapeIndex >= 0 ) TransfertDisplayTo3DValues( m_LastSelected3DShapeIndex ); m_LastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetCount() - 1; m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex ); Transfert3DValuesToDisplay( m_Shapes3D_list[m_LastSelected3DShapeIndex] ); }
void DIALOG_MODULE_BOARD_EDITOR::InitModeditProperties() { SetFocus(); wxString default_path; wxGetEnv( wxT( KISYS3DMOD ), &default_path ); #ifdef __WINDOWS__ default_path.Replace( wxT( "/" ), wxT( "\\" ) ); #endif m_textCtrl3DDefaultPath->SetValue( default_path ); m_LastSelected3DShapeIndex = -1; // Init 3D shape list S3D_MASTER* draw3D = m_CurrentModule->Models(); while( draw3D ) { if( !draw3D->GetShape3DName().IsEmpty() ) { S3D_MASTER* draw3DCopy = new S3D_MASTER( NULL ); draw3DCopy->Copy( draw3D ); m_Shapes3D_list.push_back( draw3DCopy ); m_3D_ShapeNameListBox->Append( draw3DCopy->GetShape3DName() ); } draw3D = (S3D_MASTER*) draw3D->Next(); } m_ReferenceCopy = new TEXTE_MODULE( NULL ); m_ValueCopy = new TEXTE_MODULE( NULL ); m_ReferenceCopy->Copy( &m_CurrentModule->Reference() ); m_ValueCopy->Copy( &m_CurrentModule->Value() ); m_ReferenceCtrl->SetValue( m_ReferenceCopy->GetText() ); m_ValueCtrl->SetValue( m_ValueCopy->GetText() ); // Shows the footprint's schematic path. m_textCtrlSheetPath->SetValue( m_CurrentModule->GetPath() ); m_AttributsCtrl->SetItemToolTip( 0, _( "Use this attribute for most non SMD components\n" "Components with this option are not put in the footprint position list file" ) ); m_AttributsCtrl->SetItemToolTip( 1, _( "Use this attribute for SMD components.\n" "Only components with this option are put in the footprint position list file" ) ); m_AttributsCtrl->SetItemToolTip( 2, _( "Use this attribute for \"virtual\" components drawn on board\n" "(like a old ISA PC bus connector)" ) ); // Controls on right side of the dialog switch( m_CurrentModule->GetAttributes() & 255 ) { case 0: m_AttributsCtrl->SetSelection( 0 ); break; case MOD_CMS: m_AttributsCtrl->SetSelection( 1 ); break; case MOD_VIRTUAL: m_AttributsCtrl->SetSelection( 2 ); break; default: m_AttributsCtrl->SetSelection( 0 ); break; } m_AutoPlaceCtrl->SetSelection( (m_CurrentModule->IsLocked()) ? 1 : 0 ); m_AutoPlaceCtrl->SetItemToolTip( 0, _( "Enable hotkey move commands and Auto Placement" ) ); m_AutoPlaceCtrl->SetItemToolTip( 1, _( "Disable hotkey move commands and Auto Placement" ) ); m_CostRot90Ctrl->SetValue( m_CurrentModule->GetPlacementCost90() ); m_CostRot180Ctrl->SetValue( m_CurrentModule->GetPlacementCost180() ); // Initialize 3D parameters m_3D_Scale = new VERTEX_VALUE_CTRL( m_Panel3D, m_bSizerShapeScale ); m_3D_Offset = new VERTEX_VALUE_CTRL( m_Panel3D, m_bSizerShapeOffset ); m_3D_Rotation = new VERTEX_VALUE_CTRL( m_Panel3D, m_bSizerShapeRotation ); // if m_3D_ShapeNameListBox is not empty, preselect first 3D shape if( m_3D_ShapeNameListBox->GetCount() > 0 ) { m_LastSelected3DShapeIndex = 0; m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex ); Transfert3DValuesToDisplay( m_Shapes3D_list[m_LastSelected3DShapeIndex] ); } // We have modified the UI, so call Fit() for m_Panel3D // to be sure the m_Panel3D sizers are initiliazed before opening the dialog m_Panel3D->GetSizer()->Fit( m_Panel3D ); }
void DIALOG_MODULE_BOARD_EDITOR::Browse3DLib( wxCommandEvent& event ) { PROJECT& prj = Prj(); SEARCH_STACK& search = Kiface().KifaceSearch(); wxString fullpath; wxString kisys3dmod = wxGetenv( wxT( KISYS3DMOD ) ); if( !kisys3dmod || !wxFileName::IsDirReadable( kisys3dmod ) ) { fullpath = search.FindValidPath( LIB3D_PATH ); } if( !fullpath ) fullpath = prj.RPath(PROJECT::VIEWER_3D).LastVisitedPath( search, LIB3D_PATH ); #ifdef __WINDOWS__ fullpath.Replace( wxT( "/" ), wxT( "\\" ) ); #endif wxString fullfilename; wxString shortfilename; wxString fileFilters = wxGetTranslation( Shapes3DFileWildcard ); fileFilters += wxChar( '|' ); fileFilters += wxGetTranslation( IDF3DFileWildcard ); fullfilename = EDA_FileSelector( _( "3D Shape:" ), fullpath, wxEmptyString, wxEmptyString, wxGetTranslation( fileFilters ), this, wxFD_OPEN, true ); if( fullfilename.IsEmpty() ) return; wxFileName fn = fullfilename; prj.RPath(PROJECT::VIEWER_3D).SaveLastVisitedPath( fn.GetPath() ); /* If the file path is already in the library search paths * list, just add the library name to the list. Otherwise, add * the library name with the full or relative path. * the relative path, when possible is preferable, * because it preserve use of default libraries paths, when the path is a * sub path of these default paths */ shortfilename = search.FilenameWithRelativePathInSearchList( fullfilename ); wxFileName aux = shortfilename; if( aux.IsAbsolute() ) { // Absolute path, ask if the user wants a relative one int diag = wxMessageBox( _( "Use a relative path?" ), _( "Path type" ), wxYES_NO | wxICON_QUESTION, this ); if( diag == wxYES ) { // Make it relative aux.MakeRelativeTo( wxT(".") ); shortfilename = aux.GetPathWithSep() + aux.GetFullName(); } } S3D_MASTER* new3DShape = new S3D_MASTER( NULL ); #ifdef __WINDOWS__ // Store filename in Unix notation shortfilename.Replace( wxT( "\\" ), wxT( "/" ) ); #endif new3DShape->SetShape3DName( shortfilename ); m_Shapes3D_list.push_back( new3DShape ); m_3D_ShapeNameListBox->Append( shortfilename ); if( m_LastSelected3DShapeIndex >= 0 ) TransfertDisplayTo3DValues( m_LastSelected3DShapeIndex ); m_LastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetCount() - 1; m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex ); Transfert3DValuesToDisplay( m_Shapes3D_list[m_LastSelected3DShapeIndex] ); }
void DIALOG_MODULE_BOARD_EDITOR::BrowseAndAdd3DShapeFile() { PROJECT& prj = Prj(); S3D_INFO model; wxString initialpath = prj.GetRString( PROJECT::VIEWER_3D_PATH ); wxString sidx = prj.GetRString( PROJECT::VIEWER_3D_FILTER_INDEX ); int filter = 0; if( !sidx.empty() ) { long tmp; sidx.ToLong( &tmp ); if( tmp > 0 && tmp <= 0x7FFFFFFF ) filter = (int) tmp; } if( !S3D::Select3DModel( this, Prj().Get3DCacheManager(), initialpath, filter, &model ) || model.filename.empty() ) { return; } prj.SetRString( PROJECT::VIEWER_3D_PATH, initialpath ); sidx = wxString::Format( wxT( "%i" ), filter ); prj.SetRString( PROJECT::VIEWER_3D_FILTER_INDEX, sidx ); wxString origPath = model.filename; wxString alias; wxString shortPath; S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver(); if( res && res->SplitAlias( origPath, alias, shortPath ) ) { origPath = alias; origPath.append( wxT( ":" ) ); origPath.append( shortPath ); } m_3D_ShapeNameListBox->Append( origPath ); #ifdef __WINDOWS__ // In Kicad files, filenames and paths are stored using Unix notation model.filename.Replace( wxT( "\\" ), wxT( "/" ) ); #endif S3D_MASTER* new3DShape = new S3D_MASTER( NULL ); new3DShape->SetShape3DName( model.filename ); new3DShape->m_MatScale.x = model.scale.x; new3DShape->m_MatScale.y = model.scale.y; new3DShape->m_MatScale.z = model.scale.z; new3DShape->m_MatRotation.x = model.rotation.x; new3DShape->m_MatRotation.y = model.rotation.y; new3DShape->m_MatRotation.z = model.rotation.z; new3DShape->m_MatPosition.x = model.offset.x; new3DShape->m_MatPosition.y = model.offset.y; new3DShape->m_MatPosition.z = model.offset.z; m_Shapes3D_list.push_back( new3DShape ); m_LastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetCount() - 1; m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex ); Transfert3DValuesToDisplay( m_Shapes3D_list[m_LastSelected3DShapeIndex] ); return; }
void DIALOG_MODULE_BOARD_EDITOR::InitModeditProperties() { wxString default_path; wxGetEnv( KISYS3DMOD, &default_path ); #ifdef __WINDOWS__ default_path.Replace( wxT( "/" ), wxT( "\\" ) ); #endif m_LastSelected3DShapeIndex = -1; // Init 3D shape list S3D_MASTER* draw3D = m_CurrentModule->Models(); wxString origPath; wxString alias; wxString shortPath; S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver(); while( draw3D ) { if( !draw3D->GetShape3DName().IsEmpty() ) { S3D_MASTER* draw3DCopy = new S3D_MASTER( NULL ); draw3DCopy->Copy( draw3D ); m_Shapes3D_list.push_back( draw3DCopy ); origPath = draw3DCopy->GetShape3DName(); if( res && res->SplitAlias( origPath, alias, shortPath ) ) { origPath = alias; origPath.append( wxT( ":" ) ); origPath.append( shortPath ); } m_3D_ShapeNameListBox->Append( origPath ); } draw3D = (S3D_MASTER*) draw3D->Next(); } m_ReferenceCopy = new TEXTE_MODULE( NULL ); m_ValueCopy = new TEXTE_MODULE( NULL ); m_ReferenceCopy->Copy( &m_CurrentModule->Reference() ); m_ValueCopy->Copy( &m_CurrentModule->Value() ); m_ReferenceCtrl->SetValue( m_ReferenceCopy->GetText() ); m_ValueCtrl->SetValue( m_ValueCopy->GetText() ); // Shows the footprint's schematic path. m_textCtrlSheetPath->SetValue( m_CurrentModule->GetPath() ); m_AttributsCtrl->SetItemToolTip( 0, _( "Use this attribute for most non SMD components\n" "Components with this option are not put in the footprint position list file" ) ); m_AttributsCtrl->SetItemToolTip( 1, _( "Use this attribute for SMD components.\n" "Only components with this option are put in the footprint position list file" ) ); m_AttributsCtrl->SetItemToolTip( 2, _( "Use this attribute for \"virtual\" components drawn on board\n" "(like a old ISA PC bus connector)" ) ); // Controls on right side of the dialog switch( m_CurrentModule->GetAttributes() & 255 ) { case 0: m_AttributsCtrl->SetSelection( 0 ); break; case MOD_CMS: m_AttributsCtrl->SetSelection( 1 ); break; case MOD_VIRTUAL: m_AttributsCtrl->SetSelection( 2 ); break; default: m_AttributsCtrl->SetSelection( 0 ); break; } if( m_CurrentModule->IsLocked() ) m_AutoPlaceCtrl->SetSelection( 2 ); else if( m_CurrentModule->PadsLocked() ) m_AutoPlaceCtrl->SetSelection( 1 ); else m_AutoPlaceCtrl->SetSelection( 0 ); m_AutoPlaceCtrl->SetItemToolTip( 0, _( "Component can be freely moved and auto placed. User can arbitrarily select and edit component's pads." ) ); m_AutoPlaceCtrl->SetItemToolTip( 1, _( "Component can be freely moved and auto placed, but its pads cannot be selected or edited." ) ); m_AutoPlaceCtrl->SetItemToolTip( 2, _( "Component is locked: it cannot be freely moved or auto placed." ) ); m_CostRot90Ctrl->SetValue( m_CurrentModule->GetPlacementCost90() ); m_CostRot180Ctrl->SetValue( m_CurrentModule->GetPlacementCost180() ); // if m_3D_ShapeNameListBox is not empty, preselect first 3D shape if( m_3D_ShapeNameListBox->GetCount() > 0 ) { m_LastSelected3DShapeIndex = 0; m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex ); Transfert3DValuesToDisplay( m_Shapes3D_list[m_LastSelected3DShapeIndex] ); } else { S3D_INFO params; params.scale.x = 1.0; params.scale.y = 1.0; params.scale.z = 1.0; m_PreviewPane->SetModelData( ¶ms ); } // We have modified the UI, so call Fit() for m_Panel3D // to be sure the m_Panel3D sizers are initiliazed before opening the dialog m_Panel3D->GetSizer()->Fit( m_Panel3D ); }
void DIALOG_MODULE_MODULE_EDITOR::initModeditProperties() { SetFocus(); // Display the default path, given by environment variable KISYS3DMOD wxString default_path; wxGetEnv( wxT( KISYS3DMOD ), &default_path ); #ifdef __WINDOWS__ default_path.Replace( wxT( "/" ), wxT( "\\" ) ); #endif m_textCtrl3DDefaultPath->SetValue( default_path ); m_lastSelected3DShapeIndex = -1; // Init 3D shape list S3D_MASTER* draw3D = m_currentModule->Models(); while( draw3D ) { if( !draw3D->GetShape3DName().IsEmpty() ) { S3D_MASTER* draw3DCopy = new S3D_MASTER(NULL); draw3DCopy->Copy( draw3D ); m_shapes3D_list.push_back( draw3DCopy ); m_3D_ShapeNameListBox->Append( draw3DCopy->GetShape3DName() ); } draw3D = (S3D_MASTER*) draw3D->Next(); } m_DocCtrl->SetValue( m_currentModule->GetDescription() ); m_KeywordCtrl->SetValue( m_currentModule->GetKeywords() ); m_referenceCopy = new TEXTE_MODULE( NULL ); m_valueCopy = new TEXTE_MODULE( NULL ); m_referenceCopy->Copy( &m_currentModule->Reference() ); m_valueCopy->Copy( &m_currentModule->Value() ); m_ReferenceCtrl->SetValue( m_referenceCopy->GetText() ); m_ValueCtrl->SetValue( m_valueCopy->GetText() ); m_ValueCtrl->SetValue( m_valueCopy->GetText() ); m_FootprintNameCtrl->SetValue( m_currentModule->GetFPID().Format() ); m_AttributsCtrl->SetItemToolTip( 0, _( "Use this attribute for most non SMD components" ) ); m_AttributsCtrl->SetItemToolTip( 1, _( "Use this attribute for SMD components.\nOnly components with this option are put in the footprint position list file" ) ); m_AttributsCtrl->SetItemToolTip( 2, _( "Use this attribute for \"virtual\" components drawn on board (like a old ISA PC bus connector)" ) ); // Controls on right side of the dialog switch( m_currentModule->GetAttributes() & 255 ) { case 0: m_AttributsCtrl->SetSelection( 0 ); break; case MOD_CMS: m_AttributsCtrl->SetSelection( 1 ); break; case MOD_VIRTUAL: m_AttributsCtrl->SetSelection( 2 ); break; default: m_AttributsCtrl->SetSelection( 0 ); break; } m_AutoPlaceCtrl->SetSelection( (m_currentModule->IsLocked()) ? 1 : 0 ); m_AutoPlaceCtrl->SetItemToolTip( 0, _( "Enable hotkey move commands and Auto Placement" ) ); m_AutoPlaceCtrl->SetItemToolTip( 1, _( "Disable hotkey move commands and Auto Placement" ) ); m_CostRot90Ctrl->SetValue( m_currentModule->GetPlacementCost90() ); m_CostRot180Ctrl->SetValue( m_currentModule->GetPlacementCost180() ); // Initialize 3D parameters m_3D_Scale = new VERTEX_VALUE_CTRL( m_Panel3D, m_bSizerShapeScale ); m_3D_Offset = new VERTEX_VALUE_CTRL( m_Panel3D, m_bSizerShapeOffset ); m_3D_Rotation = new VERTEX_VALUE_CTRL( m_Panel3D, m_bSizerShapeRotation ); // Initialize dialog relative to masks clearances m_NetClearanceUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) ); m_SolderMaskMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) ); m_SolderPasteMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) ); wxString msg; PutValueInLocalUnits( *m_NetClearanceValueCtrl, m_currentModule->GetLocalClearance() ); PutValueInLocalUnits( *m_SolderMaskMarginCtrl, m_currentModule->GetLocalSolderMaskMargin() ); // These 2 parameters are usually < 0, so prepare entering a negative value, if current is 0 PutValueInLocalUnits( *m_SolderPasteMarginCtrl, m_currentModule->GetLocalSolderPasteMargin() ); if( m_currentModule->GetLocalSolderPasteMargin() == 0 ) m_SolderPasteMarginCtrl->SetValue( wxT( "-" ) + m_SolderPasteMarginCtrl->GetValue() ); if( m_currentModule->GetLocalSolderPasteMarginRatio() == 0.0 ) msg.Printf( wxT( "-%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 ); else msg.Printf( wxT( "%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 ); m_SolderPasteMarginRatioCtrl->SetValue( msg ); // Add solder paste margin ration in per cent // for the usual default value 0.0, display -0.0 (or -0,0 in some countries) msg.Printf( wxT( "%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 ); if( m_currentModule->GetLocalSolderPasteMarginRatio() == 0.0 && msg[0] == '0') // Sometimes Printf adds a sign if the value is very small (0.0) m_SolderPasteMarginRatioCtrl->SetValue( wxT( "-" ) + msg ); else m_SolderPasteMarginRatioCtrl->SetValue( msg ); // if m_3D_ShapeNameListBox is not empty, preselect first 3D shape if( m_3D_ShapeNameListBox->GetCount() > 0 ) { m_lastSelected3DShapeIndex = 0; m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex ); Transfert3DValuesToDisplay( m_shapes3D_list[m_lastSelected3DShapeIndex] ); } // We have modified the UI, so call Fit() for m_Panel3D // to be sure the m_Panel3D sizers are initialized before opening the dialog m_Panel3D->GetSizer()->Fit( m_Panel3D ); }