bool FairnessChecker::CheckInstanceSatisfaction(u32 Instance, u32 CmdID, const ProductState* ReachedState) const { // Do we even need to look at the cmd and the state? if (CheckInstanceSatisfaction(Instance)) { return true; } // Assumes that we're not trivially satisfied if (IsStrong || !DisabledPerInstance.Test(Instance)) { return GCmdsToRespondTo[Instance].Test(CmdID); } else { for (auto CmdID : GCmdIDsToRespondTo[Instance]) { bool Exception; ExpT NEPred; auto NSVec = TryExecuteCommand(Checker->GuardedCommands[CmdID], ReachedState->GetSVPtr(), Exception, NEPred); if (NSVec != nullptr) { NSVec->Recycle(); return false; } } return true; } }
bool DevPanel::eventFilter(QObject* object, QEvent* event) { if (event->type() == QEvent::KeyPress) { QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event); if (keyEvent->key()== Qt::Key_Return) // Segun la tabla de info.... { QString command = ui->lineEdit->text(); ui->lineEdit->setText(""); TryExecuteCommand(command); } return QObject::eventFilter(object, event); } return QObject::eventFilter(object, event); }