void uiTextEntryNode::draw (uiNode_t* node) { const float* textColor; vec2_t pos; const char* font = UI_GetFontFromNode(node); uiSpriteStatus_t iconStatus = SPRITE_STATUS_NORMAL; if (node->disabled) { textColor = node->disabledColor; iconStatus = SPRITE_STATUS_DISABLED; } else if (node->state) { textColor = node->color; iconStatus = SPRITE_STATUS_HOVER; } else { textColor = node->color; } if (UI_HasFocus(node)) { textColor = node->selectedColor; } UI_GetNodeAbsPos(node, pos); if (EXTRADATA(node).background) { UI_DrawSpriteInBox(false, EXTRADATA(node).background, iconStatus, pos[0], pos[1], node->box.size[0], node->box.size[1]); } if (char const* const text = UI_GetReferenceString(node, node->text)) { char buf[MAX_VAR]; if (EXTRADATA(node).isPassword) { size_t size = UTF8_strlen(text); if (size > MAX_VAR - 2) size = MAX_VAR - 2; memset(buf, HIDECHAR, size); buf[size] = '\0'; } else { /* leave one byte empty for the text-based cursor */ UTF8_strncpyz(buf, text, sizeof(buf) - 1); } /** @todo Make the cursor into a real graphical object instead of using a text character. */ if (UI_HasFocus(node)) { if (CL_Milliseconds() % 1000 < 500) { UTF8_insert_char_at(buf, sizeof(buf), EXTRADATA(node).cursorPosition, (int)CURSOR_ON); } else { UTF8_insert_char_at(buf, sizeof(buf), EXTRADATA(node).cursorPosition, (int)CURSOR_OFF); } } if (*buf != '\0') { R_Color(textColor); UI_DrawStringInBox(font, (align_t)node->contentAlign, pos[0] + node->padding, pos[1] + node->padding, node->box.size[0] - node->padding - node->padding, node->box.size[1] - node->padding - node->padding, buf); R_Color(nullptr); } } }
/** * @brief force edition of a textentry node * @note the textentry must be on the active window */ static void UI_TextEntryNodeFocus (uiNode_t *node, const uiCallContext_t *context) { /* remove the focus to show changes */ if (!UI_HasFocus(node)) { UI_RequestFocus(node); } }
/** * @brief Called when the user click with the right mouse button */ static void UI_TextEntryNodeClick (uiNode_t *node, int x, int y) { if (node->disabled) return; /* no cvar */ if (!node->text) return; if (!Q_strstart(node->text, "*cvar")) return; if (!UI_HasFocus(node)) { if (node->onClick) { UI_ExecuteEventActions(node, node->onClick); } UI_RequestFocus(node); } }
/** * @brief Called when the user click with the right mouse button */ static void UI_KeyBindingNodeClick (uiNode_t *node, int x, int y) { if (node->disabled) return; /* no binding given */ if (!node->text) return; if (!Q_strstart(node->text, "*binding")) return; if (!UI_HasFocus(node)) { if (node->onClick) UI_ExecuteEventActions(node, node->onClick); UI_RequestFocus(node); } }
/** * @brief Called when the user click with the right mouse button */ void uiTextEntryNode::onLeftClick (uiNode_t* node, int x, int y) { if (node->disabled) return; /* no cvar */ if (!node->text) return; if (!Q_strstart(node->text, "*cvar:")) return; if (!UI_HasFocus(node)) { if (node->onClick) { UI_ExecuteEventActions(node, node->onClick); } if (node->lua_onClick != LUA_NOREF) { UI_ExecuteLuaEventScript_XY(node, node->lua_onClick, x, y); } UI_RequestFocus(node); } }
static void UI_TextEntryNodeDraw (uiNode_t *node) { static const int panelTemplate[] = { CORNER_SIZE, MID_SIZE, CORNER_SIZE, CORNER_SIZE, MID_SIZE, CORNER_SIZE, MARGE }; const char *text; int texX, texY; const float *textColor; const char *image; vec2_t pos; static vec4_t disabledColor = {0.5, 0.5, 0.5, 1.0}; const char *font = UI_GetFontFromNode(node); if (node->disabled) { /** @todo need custom color when node is disabled */ textColor = disabledColor; texX = TILE_SIZE; texY = TILE_SIZE; } else if (node->state) { textColor = node->color; texX = TILE_SIZE; texY = 0; } else { textColor = node->color; texX = 0; texY = 0; } if (UI_HasFocus(node)) textColor = node->selectedColor; UI_GetNodeAbsPos(node, pos); image = UI_GetReferenceString(node, node->image); if (image) UI_DrawPanel(pos, node->size, image, texX, texY, panelTemplate); text = UI_GetReferenceString(node, node->text); if (text != NULL) { /** @todo we don't need to edit the text to draw the cursor */ if (UI_HasFocus(node)) { if (CL_Milliseconds() % 1000 < 500) { text = va("%s%c", text, CURSOR); } } if (EXTRADATA(node).isPassword) { char *c = va("%s", text); int size = UTF8_strlen(c); text = c; /* hide the text with a special char */ assert(strlen(c) >= size); /* trustable, but it can't be false */ while (size) { *c++ = HIDECHAR; size--; } /* readd the cursor */ if (UI_HasFocus(node)) { if (CL_Milliseconds() % 1000 < 500) { c--; *c++ = CURSOR; } } *c = '\0'; } if (*text != '\0') { R_Color(textColor); UI_DrawStringInBox(font, node->textalign, pos[0] + node->padding, pos[1] + node->padding, node->size[0] - node->padding - node->padding, node->size[1] - node->padding - node->padding, text, LONGLINES_PRETTYCHOP); R_Color(NULL); } } }
static void UI_KeyBindingNodeDraw (uiNode_t *node) { static const int panelTemplate[] = { CORNER_SIZE, MID_SIZE, CORNER_SIZE, CORNER_SIZE, MID_SIZE, CORNER_SIZE, MARGE }; const char *binding, *description, *command; int texX, texY; const float *textColor; const char *image; vec2_t pos; const char *font = UI_GetFontFromNode(node); const int bindingWidth = EXTRADATA(node).bindingWidth; const int descriptionWidth = node->size[0] - bindingWidth; vec2_t descriptionPos, descriptionSize; vec2_t bindingPos, bindingSize; if (node->state) { textColor = node->color; texX = TILE_SIZE; texY = 0; } else { textColor = node->color; texX = 0; texY = 0; } if (UI_HasFocus(node)) textColor = node->selectedColor; UI_GetNodeAbsPos(node, pos); Vector2Set(descriptionSize, descriptionWidth, node->size[1]); Vector2Set(bindingSize, bindingWidth, node->size[1]); Vector2Set(descriptionPos, pos[0], pos[1]); Vector2Set(bindingPos, pos[0] + descriptionWidth + node->padding, pos[1]); image = UI_GetReferenceString(node, node->image); if (image) { UI_DrawPanel(descriptionPos, descriptionSize, image, texX, texY, panelTemplate); UI_DrawPanel(bindingPos, bindingSize, image, texX, texY, panelTemplate); } binding = UI_GetReferenceString(node, node->text); if (Q_strnull(binding)) binding = _("NONE"); /** @todo check that this is a keybinding value (with macro expansion) */ command = node->text + 9; description = Cmd_GetCommandDesc(command); if (description[0] == '\0') description = command; R_Color(textColor); UI_DrawStringInBox(font, node->contentAlign, descriptionPos[0] + node->padding, descriptionPos[1] + node->padding, descriptionSize[0] - node->padding - node->padding, descriptionSize[1] - node->padding - node->padding, description, LONGLINES_PRETTYCHOP); UI_DrawStringInBox(font, node->contentAlign, bindingPos[0] + node->padding, bindingPos[1] + node->padding, bindingSize[0] - node->padding - node->padding, bindingSize[1] - node->padding - node->padding, binding, LONGLINES_PRETTYCHOP); R_Color(NULL); }