Exemple #1
0
void Player::Update(double currentTime, double elapsedTime)
{
    float current = float(currentTime);
    float elapsed = float(elapsedTime);

    if (IsDead())
    {
        TimeUntilRespawn     -= elapsed;
        if (TimeUntilRespawn <= 0.0f)
        {
            // respawn the player.
            Velocity[0]       = 0.0f;
            Velocity[1]       = 0.0f;
            Position[0]       = ViewportWidth  * 0.5f;
            Position[1]       = ViewportHeight * 0.5f;
            TargetPoint[0]    = ViewportWidth  * 0.5f;
            TargetPoint[1]    = ViewportHeight * 0.5f;
            TargetVector[0]   = 0.0f;
            TargetVector[1]   = 0.0f;
            TimeUntilRespawn  = 0.0f;
        }
    }
    else
    {
        Position[0] += Velocity[0];
        Position[1] += Velocity[1];
        Position[0]  = clamp(Position[0], 0, ViewportWidth);
        Position[1]  = clamp(Position[1], 0, ViewportHeight);

        if (CooldownRemaining > 0.0f)
        {
            CooldownRemaining -= elapsed;
        }
        else
        {
            float cos_a = cosf(Orientation);
            float sin_a = sinf(Orientation);
            float vel_x = 11.0f * cos_a;
            float vel_y = 11.0f * sin_a;
            float pos_x = Position[0];
            float pos_y = Position[1];
            Bullet *ent = new Bullet(pos_x, pos_y, vel_x, vel_y);
            EntityManager::GetInstance()->Add(ent);
            CooldownRemaining  = COOLDOWN_TIME;
        }
    }
    UNUSED_LOCAL(current);
}
Exemple #2
0
void Player::Input(double currentTime, double elapsedTime, InputManager *im)
{
    float current = float(currentTime);
    float elapsed = float(elapsedTime);
    float mouse_x = im->GetCurrentSnapshot()->MouseX;
    float mouse_y = im->GetCurrentSnapshot()->MouseY;
    float dist_x  = mouse_x - Position[0];
    float dist_y  = mouse_y - Position[1];
    if (dist_x != 0 && dist_y != 0)
    {
        Orientation     = atan2f(dist_y, dist_x);
        Velocity[0]     = dist_x / (ShipSpeed * elapsed);
        Velocity[1]     = dist_y / (ShipSpeed * elapsed);
        TargetPoint[0]  = mouse_x;
        TargetPoint[1]  = mouse_y;
        TargetVector[0] = dist_x;
        TargetVector[1] = dist_y;
    }
    UNUSED_LOCAL(current);
}
Exemple #3
0
int
step_systime(
	double step
	)
{
	time_t pivot; /* for ntp era unfolding */
	struct timeval timetv, tvlast, tvdiff;
	struct timespec timets;
	struct calendar jd;
	l_fp fp_ofs, fp_sys; /* offset and target system time in FP */

	/*
	 * Get pivot time for NTP era unfolding. Since we don't step
	 * very often, we can afford to do the whole calculation from
	 * scratch. And we're not in the time-critical path yet.
	 */
#if SIZEOF_TIME_T > 4
	/*
	 * This code makes sure the resulting time stamp for the new
	 * system time is in the 2^32 seconds starting at 1970-01-01,
	 * 00:00:00 UTC.
	 */
	pivot = 0x80000000;
#if USE_COMPILETIME_PIVOT
	/*
	 * Add the compile time minus 10 years to get a possible target
	 * area of (compile time - 10 years) to (compile time + 126
	 * years).  This should be sufficient for a given binary of
	 * NTPD.
	 */
	if (ntpcal_get_build_date(&jd)) {
		jd.year -= 10;
		pivot += ntpcal_date_to_time(&jd);
	} else {
		msyslog(LOG_ERR,
			"step-systime: assume 1970-01-01 as build date");
	}
#else
	UNUSED_LOCAL(jd);
#endif /* USE_COMPILETIME_PIVOT */
#else
	UNUSED_LOCAL(jd);
	/* This makes sure the resulting time stamp is on or after
	 * 1969-12-31/23:59:59 UTC and gives us additional two years,
	 * from the change of NTP era in 2036 to the UNIX rollover in
	 * 2038. (Minus one second, but that won't hurt.) We *really*
	 * need a longer 'time_t' after that!  Or a different baseline,
	 * but that would cause other serious trouble, too.
	 */
	pivot = 0x7FFFFFFF;
#endif

	/* get the complete jump distance as l_fp */
	DTOLFP(sys_residual, &fp_sys);
	DTOLFP(step,         &fp_ofs);
	L_ADD(&fp_ofs, &fp_sys);

	/* ---> time-critical path starts ---> */

	/* get the current time as l_fp (without fuzz) and as struct timeval */
	get_ostime(&timets);
	fp_sys = tspec_stamp_to_lfp(timets);
	tvlast.tv_sec = timets.tv_sec;
	tvlast.tv_usec = (timets.tv_nsec + 500) / 1000;

	/* get the target time as l_fp */
	L_ADD(&fp_sys, &fp_ofs);

	/* unfold the new system time */
	timetv = lfp_stamp_to_tval(fp_sys, &pivot);

	/* now set new system time */
	if (ntp_set_tod(&timetv, NULL) != 0) {
		msyslog(LOG_ERR, "step-systime: %m");
		return FALSE;
	}

	/* <--- time-critical path ended with 'ntp_set_tod()' <--- */

	sys_residual = 0;
	lamport_violated = (step < 0);
	if (step_callback)
		(*step_callback)();

#ifdef NEED_HPUX_ADJTIME
	/*
	 * CHECKME: is this correct when called by ntpdate?????
	 */
	_clear_adjtime();
#endif

	/*
	 * FreeBSD, for example, has:
	 * struct utmp {
	 *	   char    ut_line[UT_LINESIZE];
	 *	   char    ut_name[UT_NAMESIZE];
	 *	   char    ut_host[UT_HOSTSIZE];
	 *	   long    ut_time;
	 * };
	 * and appends line="|", name="date", host="", time for the OLD
	 * and appends line="{", name="date", host="", time for the NEW
	 * to _PATH_WTMP .
	 *
	 * Some OSes have utmp, some have utmpx.
	 */

	/*
	 * Write old and new time entries in utmp and wtmp if step
	 * adjustment is greater than one second.
	 *
	 * This might become even Uglier...
	 */
	tvdiff = abs_tval(sub_tval(timetv, tvlast));
	if (tvdiff.tv_sec > 0) {
#ifdef HAVE_UTMP_H
		struct utmp ut;
#endif
#ifdef HAVE_UTMPX_H
		struct utmpx utx;
#endif

#ifdef HAVE_UTMP_H
		ZERO(ut);
#endif
#ifdef HAVE_UTMPX_H
		ZERO(utx);
#endif

		/* UTMP */

#ifdef UPDATE_UTMP
# ifdef HAVE_PUTUTLINE
#  ifndef _PATH_UTMP
#   define _PATH_UTMP UTMP_FILE
#  endif
		utmpname(_PATH_UTMP);
		ut.ut_type = OLD_TIME;
		strlcpy(ut.ut_line, OTIME_MSG, sizeof(ut.ut_line));
		ut.ut_time = tvlast.tv_sec;
		setutent();
		pututline(&ut);
		ut.ut_type = NEW_TIME;
		strlcpy(ut.ut_line, NTIME_MSG, sizeof(ut.ut_line));
		ut.ut_time = timetv.tv_sec;
		setutent();
		pututline(&ut);
		endutent();
# else /* not HAVE_PUTUTLINE */
# endif /* not HAVE_PUTUTLINE */
#endif /* UPDATE_UTMP */

		/* UTMPX */

#ifdef UPDATE_UTMPX
# ifdef HAVE_PUTUTXLINE
		utx.ut_type = OLD_TIME;
		strlcpy(utx.ut_line, OTIME_MSG, sizeof(utx.ut_line));
		utx.ut_tv = tvlast;
		setutxent();
		pututxline(&utx);
		utx.ut_type = NEW_TIME;
		strlcpy(utx.ut_line, NTIME_MSG, sizeof(utx.ut_line));
		utx.ut_tv = timetv;
		setutxent();
		pututxline(&utx);
		endutxent();
# else /* not HAVE_PUTUTXLINE */
# endif /* not HAVE_PUTUTXLINE */
#endif /* UPDATE_UTMPX */

		/* WTMP */

#ifdef UPDATE_WTMP
# ifdef HAVE_PUTUTLINE
#  ifndef _PATH_WTMP
#   define _PATH_WTMP WTMP_FILE
#  endif
		utmpname(_PATH_WTMP);
		ut.ut_type = OLD_TIME;
		strlcpy(ut.ut_line, OTIME_MSG, sizeof(ut.ut_line));
		ut.ut_time = tvlast.tv_sec;
		setutent();
		pututline(&ut);
		ut.ut_type = NEW_TIME;
		strlcpy(ut.ut_line, NTIME_MSG, sizeof(ut.ut_line));
		ut.ut_time = timetv.tv_sec;
		setutent();
		pututline(&ut);
		endutent();
# else /* not HAVE_PUTUTLINE */
# endif /* not HAVE_PUTUTLINE */
#endif /* UPDATE_WTMP */

		/* WTMPX */

#ifdef UPDATE_WTMPX
# ifdef HAVE_PUTUTXLINE
		utx.ut_type = OLD_TIME;
		utx.ut_tv = tvlast;
		strlcpy(utx.ut_line, OTIME_MSG, sizeof(utx.ut_line));
#  ifdef HAVE_UPDWTMPX
		updwtmpx(WTMPX_FILE, &utx);
#  else /* not HAVE_UPDWTMPX */
#  endif /* not HAVE_UPDWTMPX */
# else /* not HAVE_PUTUTXLINE */
# endif /* not HAVE_PUTUTXLINE */
# ifdef HAVE_PUTUTXLINE
		utx.ut_type = NEW_TIME;
		utx.ut_tv = timetv;
		strlcpy(utx.ut_line, NTIME_MSG, sizeof(utx.ut_line));
#  ifdef HAVE_UPDWTMPX
		updwtmpx(WTMPX_FILE, &utx);
#  else /* not HAVE_UPDWTMPX */
#  endif /* not HAVE_UPDWTMPX */
# else /* not HAVE_PUTUTXLINE */
# endif /* not HAVE_PUTUTXLINE */
#endif /* UPDATE_WTMPX */

	}
	return TRUE;
}