void notify_mousemove_screensandwindows(WORD x, WORD y, struct IntuitionBase * IntuitionBase) { LONG lock = LockIBase(0); struct Screen *scr = IntuitionBase->FirstScreen; while (NULL != scr) { struct Window * win = scr->FirstWindow; scr->MouseX = x;// - scr->LeftEdge; scr->MouseY = y;// - scr->TopEdge; /* ** Visit all windows of this screen */ while (NULL != win) { UpdateMouseCoords(win); win = win -> NextWindow; } scr = scr->NextScreen; } UnlockIBase(lock); }
void DoMoveSizeWindow(struct Window *targetwindow, LONG NewLeftEdge, LONG NewTopEdge, LONG NewWidth, LONG NewHeight, BOOL send_newsize, struct IntuitionBase *IntuitionBase) { struct IIHData *iihdata = (struct IIHData *)GetPrivIBase(IntuitionBase)->InputHandler->is_Data; //struct IntWindow *w = (struct IntWindow *)targetwindow; struct Layer *targetlayer = WLAYER(targetwindow)/*, *L*/; struct Requester *req; struct InputEvent *ie; LONG OldLeftEdge = targetwindow->LeftEdge; LONG OldTopEdge = targetwindow->TopEdge; LONG OldWidth = targetwindow->Width; LONG OldHeight = targetwindow->Height; LONG pos_dx, pos_dy, size_dx, size_dy; /* correct new window coords if necessary */ FixWindowCoords(targetwindow, &NewLeftEdge, &NewTopEdge, &NewWidth, &NewHeight,IntuitionBase); D(bug("DoMoveSizeWindow to %d,%d %d x %d\n", NewLeftEdge, NewTopEdge, NewWidth, NewHeight)); pos_dx = NewLeftEdge - OldLeftEdge; pos_dy = NewTopEdge - OldTopEdge; size_dx = NewWidth - OldWidth; size_dy = NewHeight - OldHeight; LOCK_REFRESH(targetwindow->WScreen); /* jDc: intuition 68k doesn't care about that */ // if (pos_dx || pos_dy || size_dx || size_dy) // { if (size_dx || size_dy) { WindowSizeWillChange(targetwindow, size_dx, size_dy, IntuitionBase); } targetwindow->LeftEdge += pos_dx; targetwindow->TopEdge += pos_dy; #ifndef __MORPHOS__ targetwindow->RelLeftEdge += pos_dx; targetwindow->RelTopEdge += pos_dy; #endif targetwindow->Width = NewWidth; targetwindow->Height = NewHeight; targetwindow->GZZWidth = targetwindow->Width - targetwindow->BorderLeft - targetwindow->BorderRight; targetwindow->GZZHeight = targetwindow->Height - targetwindow->BorderTop - targetwindow->BorderBottom; /* check for GZZ window */ if (BLAYER(targetwindow)) { /* move outer window first */ MoveSizeLayer(BLAYER(targetwindow), pos_dx, pos_dy, size_dx, size_dy); } MoveSizeLayer(targetlayer, pos_dx, pos_dy, size_dx, size_dy); for (req = targetwindow->FirstRequest; req; req = req->OlderRequest) { struct Layer *layer = req->ReqLayer; if (layer) { int dx, dy, dw, dh; int left, top, right, bottom; left = NewLeftEdge + req->LeftEdge; top = NewTopEdge + req->TopEdge; right = left + req->Width - 1; bottom = top + req->Height - 1; if (left > NewLeftEdge + NewWidth - 1) left = NewLeftEdge + NewWidth - 1; if (top > NewTopEdge + NewHeight - 1) top = NewTopEdge + NewHeight - 1; if (right > NewLeftEdge + NewWidth - 1) right = NewLeftEdge + NewWidth - 1; if (bottom > NewTopEdge + NewHeight - 1) bottom = NewTopEdge + NewHeight - 1; dx = left - layer->bounds.MinX; dy = top - layer->bounds.MinY; dw = right - left - layer->bounds.MaxX + layer->bounds.MinX; dh = bottom - top - layer->bounds.MaxY + layer->bounds.MinY; MoveSizeLayer(layer, dx, dy, dw, dh); } } #if 0 if (w->ZipLeftEdge != ~0) w->ZipLeftEdge = OldLeftEdge; if (w->ZipTopEdge != ~0) w->ZipTopEdge = OldTopEdge; if (w->ZipWidth != ~0) w->ZipWidth = OldWidth; if (w->ZipHeight != ~0) w->ZipHeight = OldHeight; #endif if (pos_dx || pos_dy) { UpdateMouseCoords(targetwindow); #ifndef __MORPHOS__ if (HAS_CHILDREN(targetwindow)) move_family(targetwindow, pos_dx, pos_dy); #endif } // } /* if (pos_dx || pos_dy || size_dx || size_dy) */ if (size_dx || size_dy) { WindowSizeHasChanged(targetwindow, size_dx, size_dy, FALSE, IntuitionBase); } ih_fire_intuimessage(targetwindow, IDCMP_CHANGEWINDOW, CWCODE_MOVESIZE, targetwindow, IntuitionBase); if (send_newsize) { /* Send IDCMP_NEWSIZE and IDCMP_CHANGEWINDOW to resized window, even if there was no resizing/position change at all. BGUI for example relies on this! */ ih_fire_intuimessage(targetwindow, IDCMP_NEWSIZE, 0, targetwindow, IntuitionBase); if ((ie = AllocInputEvent(iihdata))) { ie->ie_Class = IECLASS_EVENT; ie->ie_Code = IECODE_NEWSIZE; ie->ie_EventAddress = targetwindow; CurrentTime(&ie->ie_TimeStamp.tv_secs, &ie->ie_TimeStamp.tv_micro); } } // jDc: CheckLayers calls LOCK_REFRESH, so there's no reason to UNLOCK here! // UNLOCK_REFRESH(targetwindow->WScreen); CheckLayers(targetwindow->WScreen, IntuitionBase); UNLOCK_REFRESH(targetwindow->WScreen); #if 0 if (size_dx || size_dy) { if (!(((struct IntWindow *)targetwindow)->CustomShape)) { struct wdpWindowShape shapemsg; struct Region *shape; shapemsg.MethodID = WDM_WINDOWSHAPE; shapemsg.wdp_Width = targetwindow->Width; shapemsg.wdp_Height = targetwindow->Height; shapemsg.wdp_Window = targetwindow; shapemsg.wdp_TrueColor = (((struct IntScreen *)targetwindow->WScreen)->DInfo.dri.dri_Flags & DRIF_DIRECTCOLOR); shapemsg.wdp_UserBuffer = ((struct IntWindow *)targetwindow)->DecorUserBuffer; shape = DoMethodA(((struct IntScreen *)(targetwindow->WScreen))->WinDecorObj, (Msg)&shapemsg); if (((struct IntWindow *)targetwindow)->OutlineShape) DisposeRegion(((struct IntWindow *)targetwindow)->OutlineShape); ((struct IntWindow *)targetwindow)->OutlineShape = shape; ChangeWindowShape(targetwindow, shape, NULL); ((struct IntWindow *)targetwindow)->CustomShape = FALSE; } } #endif }