pawsBorder::pawsBorder(const char* name ) { usingGraphics = false; UseBorder( name ); draw = true; justTitle = false; shadowFont = true; }
bool pawsConfigCamera::Initialize() { psengine->GetPSCamera()->LoadFromFile(false,false); if (!CreateTree()) return false; UseBorder("line"); return true; }
bool pawsConfigEntityLabels::Initialize() { SetName("ConfigEntityLabels"); tree = NULL; colorPicker = NULL; defLabelColors[ENTITY_DEFAULT] = 0xff0000; defLabelColors[ENTITY_PLAYER] = 0x00ff00; defLabelColors[ENTITY_DEV] = 0xff8080; defLabelColors[ENTITY_TESTER] = 0x338ca7; defLabelColors[ENTITY_DEAD] = 0xff0000; defLabelColors[ENTITY_GM1] = 0x008000; defLabelColors[ENTITY_GM25] = 0xffff80; defLabelColors[ENTITY_NPC] = 0x00ffff; defLabelColors[ENTITY_GROUP] = 0x0080ff; defLabelColors[ENTITY_GUILD] = 0xf6dfa6; labelColors[ENTITY_DEFAULT] = defLabelColors[ENTITY_DEFAULT]; labelColors[ENTITY_PLAYER] = defLabelColors[ENTITY_PLAYER]; labelColors[ENTITY_DEV] = defLabelColors[ENTITY_DEV]; labelColors[ENTITY_TESTER] = defLabelColors[ENTITY_TESTER]; labelColors[ENTITY_DEAD] = defLabelColors[ENTITY_DEAD]; labelColors[ENTITY_GM1] = defLabelColors[ENTITY_GM1]; labelColors[ENTITY_GM25] = defLabelColors[ENTITY_GM25]; labelColors[ENTITY_NPC] = defLabelColors[ENTITY_NPC]; labelColors[ENTITY_GROUP] = defLabelColors[ENTITY_GROUP]; labelColors[ENTITY_GUILD] = defLabelColors[ENTITY_GUILD]; if ( !CreateTree() ) return false; UseBorder("line"); csRef<psCelClient> celclient = psengine->GetCelClient(); assert(celclient); entityLabels = celclient->GetEntityLabels(); assert(entityLabels); return true; }