void isc_task_sendanddetach(isc_task_t **taskp, isc_event_t **eventp) { isc_boolean_t idle1, idle2; isc_task_t *task; /* * Send '*event' to '*taskp' and then detach '*taskp' from its * task. */ REQUIRE(taskp != NULL); task = *taskp; REQUIRE(VALID_TASK(task)); XTRACE("isc_task_sendanddetach"); LOCK(&task->lock); idle1 = task_send(task, eventp); idle2 = task_detach(task); UNLOCK(&task->lock); /* * If idle1, then idle2 shouldn't be true as well since we're holding * the task lock, and thus the task cannot switch from ready back to * idle. */ INSIST(!(idle1 && idle2)); if (idle1 || idle2) task_ready(task); *taskp = NULL; }
isc_boolean_t isc_task_exiting(isc_task_t *t) { isc__task_t *task = (isc__task_t *)t; REQUIRE(VALID_TASK(task)); return (TASK_SHUTTINGDOWN(task)); }
ISC_TASKFUNC_SCOPE const char * isc__task_getname(isc_task_t *task0) { isc__task_t *task = (isc__task_t *)task0; REQUIRE(VALID_TASK(task)); return (task->name); }
ISC_TASKFUNC_SCOPE void * isc__task_gettag(isc_task_t *task0) { isc__task_t *task = (isc__task_t *)task0; REQUIRE(VALID_TASK(task)); return (task->tag); }
ISC_TASKFUNC_SCOPE void isc__task_getcurrenttime(isc_task_t *task0, isc_stdtime_t *t) { isc__task_t *task = (isc__task_t *)task0; REQUIRE(VALID_TASK(task)); REQUIRE(t != NULL); LOCK(&task->lock); *t = task->now; UNLOCK(&task->lock); }
ISC_TASKFUNC_SCOPE void isc__taskmgr_setexcltask(isc_taskmgr_t *mgr0, isc_task_t *task0) { isc__taskmgr_t *mgr = (isc__taskmgr_t *) mgr0; isc__task_t *task = (isc__task_t *) task0; REQUIRE(VALID_MANAGER(mgr)); REQUIRE(VALID_TASK(task)); if (mgr->excl != NULL) isc__task_detach((isc_task_t **) &mgr->excl); isc__task_attach(task0, (isc_task_t **) &mgr->excl); }
void isc_task_getcurrenttime(isc_task_t *task, isc_stdtime_t *t) { REQUIRE(VALID_TASK(task)); REQUIRE(t != NULL); LOCK(&task->lock); *t = task->now; UNLOCK(&task->lock); }
void isc_task_setname(isc_task_t *task, const char *name, void *tag) { /* * Name 'task'. */ REQUIRE(VALID_TASK(task)); LOCK(&task->lock); memset(task->name, 0, sizeof(task->name)); strncpy(task->name, name, sizeof(task->name) - 1); task->tag = tag; UNLOCK(&task->lock); }
void isc_task_shutdown(isc_task_t *task) { isc_boolean_t was_idle; /* * Shutdown 'task'. */ REQUIRE(VALID_TASK(task)); LOCK(&task->lock); was_idle = task_shutdown(task); UNLOCK(&task->lock); if (was_idle) task_ready(task); }
void isc_task_attach(isc_task_t *source, isc_task_t **targetp) { /* * Attach *targetp to source. */ REQUIRE(VALID_TASK(source)); REQUIRE(targetp != NULL && *targetp == NULL); XTTRACE(source, "isc_task_attach"); LOCK(&source->lock); source->references++; UNLOCK(&source->lock); *targetp = source; }
ISC_TASKFUNC_SCOPE isc_boolean_t isc__task_purgeevent(isc_task_t *task0, isc_event_t *event) { isc__task_t *task = (isc__task_t *)task0; isc_event_t *curr_event, *next_event; /* * Purge 'event' from a task's event queue. * * XXXRTH: WARNING: This method may be removed before beta. */ REQUIRE(VALID_TASK(task)); /* * If 'event' is on the task's event queue, it will be purged, * unless it is marked as unpurgeable. 'event' does not have to be * on the task's event queue; in fact, it can even be an invalid * pointer. Purging only occurs if the event is actually on the task's * event queue. * * Purging never changes the state of the task. */ LOCK(&task->lock); for (curr_event = HEAD(task->events); curr_event != NULL; curr_event = next_event) { next_event = NEXT(curr_event, ev_link); if (curr_event == event && PURGE_OK(event)) { DEQUEUE(task->events, curr_event, ev_link); break; } } UNLOCK(&task->lock); if (curr_event == NULL) return (ISC_FALSE); isc_event_free(&curr_event); return (ISC_TRUE); }
ISC_TASKFUNC_SCOPE void isc__task_send(isc_task_t *task0, isc_event_t **eventp) { isc__task_t *task = (isc__task_t *)task0; isc_boolean_t was_idle; /* * Send '*event' to 'task'. */ REQUIRE(VALID_TASK(task)); XTRACE("isc_task_send"); /* * We're trying hard to hold locks for as short a time as possible. * We're also trying to hold as few locks as possible. This is why * some processing is deferred until after the lock is released. */ LOCK(&task->lock); was_idle = task_send(task, eventp); UNLOCK(&task->lock); if (was_idle) { /* * We need to add this task to the ready queue. * * We've waited until now to do it because making a task * ready requires locking the manager. If we tried to do * this while holding the task lock, we could deadlock. * * We've changed the state to ready, so no one else will * be trying to add this task to the ready queue. The * only way to leave the ready state is by executing the * task. It thus doesn't matter if events are added, * removed, or a shutdown is started in the interval * between the time we released the task lock, and the time * we add the task to the ready queue. */ task_ready(task); } }
void isc_task_setname(isc_task_t *task, const char *name, void *tag) { /* * Name 'task'. */ REQUIRE(VALID_TASK(task)); #ifdef ISC_TASK_NAMES LOCK(&task->lock); memset(task->name, 0, sizeof(task->name)); strncpy(task->name, name, sizeof(task->name) - 1); task->tag = tag; UNLOCK(&task->lock); #else UNUSED(name); UNUSED(tag); #endif }
static unsigned int dequeue_events(isc_task_t *task, void *sender, isc_eventtype_t first, isc_eventtype_t last, void *tag, isc_eventlist_t *events, isc_boolean_t purging) { isc_event_t *event, *next_event; unsigned int count = 0; REQUIRE(VALID_TASK(task)); REQUIRE(last >= first); XTRACE("dequeue_events"); /* * Events matching 'sender', whose type is >= first and <= last, and * whose tag is 'tag' will be dequeued. If 'purging', matching events * which are marked as unpurgable will not be dequeued. * * sender == NULL means "any sender", and tag == NULL means "any tag". */ LOCK(&task->lock); for (event = HEAD(task->events); event != NULL; event = next_event) { next_event = NEXT(event, ev_link); if (event->ev_type >= first && event->ev_type <= last && (sender == NULL || event->ev_sender == sender) && (tag == NULL || event->ev_tag == tag) && (!purging || PURGE_OK(event))) { DEQUEUE(task->events, event, ev_link); ENQUEUE(*events, event, ev_link); count++; } } UNLOCK(&task->lock); return (count); }
ISC_TASKFUNC_SCOPE isc_result_t isc__task_onshutdown(isc_task_t *task0, isc_taskaction_t action, const void *arg) { isc__task_t *task = (isc__task_t *)task0; isc_boolean_t disallowed = ISC_FALSE; isc_result_t result = ISC_R_SUCCESS; isc_event_t *event; /* * Send a shutdown event with action 'action' and argument 'arg' when * 'task' is shutdown. */ REQUIRE(VALID_TASK(task)); REQUIRE(action != NULL); event = isc_event_allocate(task->manager->mctx, NULL, ISC_TASKEVENT_SHUTDOWN, action, arg, sizeof(*event)); if (event == NULL) return (ISC_R_NOMEMORY); LOCK(&task->lock); if (TASK_SHUTTINGDOWN(task)) { disallowed = ISC_TRUE; result = ISC_R_SHUTTINGDOWN; } else ENQUEUE(task->on_shutdown, event, ev_link); UNLOCK(&task->lock); if (disallowed) isc_mem_put(task->manager->mctx, event, sizeof(*event)); return (result); }
void isc_task_detach(isc_task_t **taskp) { isc_task_t *task; isc_boolean_t was_idle; /* * Detach *taskp from its task. */ REQUIRE(taskp != NULL); task = *taskp; REQUIRE(VALID_TASK(task)); XTRACE("isc_task_detach"); LOCK(&task->lock); was_idle = task_detach(task); UNLOCK(&task->lock); if (was_idle) task_ready(task); *taskp = NULL; }
/*** *** Task Manager. ***/ static void dispatch(isc_taskmgr_t *manager) { isc_task_t *task; #ifndef ISC_PLATFORM_USETHREADS unsigned int total_dispatch_count = 0; isc_tasklist_t ready_tasks; #endif /* ISC_PLATFORM_USETHREADS */ REQUIRE(VALID_MANAGER(manager)); /* * Again we're trying to hold the lock for as short a time as possible * and to do as little locking and unlocking as possible. * * In both while loops, the appropriate lock must be held before the * while body starts. Code which acquired the lock at the top of * the loop would be more readable, but would result in a lot of * extra locking. Compare: * * Straightforward: * * LOCK(); * ... * UNLOCK(); * while (expression) { * LOCK(); * ... * UNLOCK(); * * Unlocked part here... * * LOCK(); * ... * UNLOCK(); * } * * Note how if the loop continues we unlock and then immediately lock. * For N iterations of the loop, this code does 2N+1 locks and 2N+1 * unlocks. Also note that the lock is not held when the while * condition is tested, which may or may not be important, depending * on the expression. * * As written: * * LOCK(); * while (expression) { * ... * UNLOCK(); * * Unlocked part here... * * LOCK(); * ... * } * UNLOCK(); * * For N iterations of the loop, this code does N+1 locks and N+1 * unlocks. The while expression is always protected by the lock. */ #ifndef ISC_PLATFORM_USETHREADS ISC_LIST_INIT(ready_tasks); #endif LOCK(&manager->lock); while (!FINISHED(manager)) { #ifdef ISC_PLATFORM_USETHREADS /* * For reasons similar to those given in the comment in * isc_task_send() above, it is safe for us to dequeue * the task while only holding the manager lock, and then * change the task to running state while only holding the * task lock. */ while ((EMPTY(manager->ready_tasks) || manager->exclusive_requested) && !FINISHED(manager)) { XTHREADTRACE(isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL, ISC_MSG_WAIT, "wait")); WAIT(&manager->work_available, &manager->lock); XTHREADTRACE(isc_msgcat_get(isc_msgcat, ISC_MSGSET_TASK, ISC_MSG_AWAKE, "awake")); } #else /* ISC_PLATFORM_USETHREADS */ if (total_dispatch_count >= DEFAULT_TASKMGR_QUANTUM || EMPTY(manager->ready_tasks)) break; #endif /* ISC_PLATFORM_USETHREADS */ XTHREADTRACE(isc_msgcat_get(isc_msgcat, ISC_MSGSET_TASK, ISC_MSG_WORKING, "working")); task = HEAD(manager->ready_tasks); if (task != NULL) { unsigned int dispatch_count = 0; isc_boolean_t done = ISC_FALSE; isc_boolean_t requeue = ISC_FALSE; isc_boolean_t finished = ISC_FALSE; isc_event_t *event; INSIST(VALID_TASK(task)); /* * Note we only unlock the manager lock if we actually * have a task to do. We must reacquire the manager * lock before exiting the 'if (task != NULL)' block. */ DEQUEUE(manager->ready_tasks, task, ready_link); manager->tasks_running++; UNLOCK(&manager->lock); LOCK(&task->lock); INSIST(task->state == task_state_ready); task->state = task_state_running; XTRACE(isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL, ISC_MSG_RUNNING, "running")); isc_stdtime_get(&task->now); do { if (!EMPTY(task->events)) { event = HEAD(task->events); DEQUEUE(task->events, event, ev_link); /* * Execute the event action. */ XTRACE(isc_msgcat_get(isc_msgcat, ISC_MSGSET_TASK, ISC_MSG_EXECUTE, "execute action")); if (event->ev_action != NULL) { UNLOCK(&task->lock); (event->ev_action)(task,event); LOCK(&task->lock); } dispatch_count++; #ifndef ISC_PLATFORM_USETHREADS total_dispatch_count++; #endif /* ISC_PLATFORM_USETHREADS */ } if (task->references == 0 && EMPTY(task->events) && !TASK_SHUTTINGDOWN(task)) { isc_boolean_t was_idle; /* * There are no references and no * pending events for this task, * which means it will not become * runnable again via an external * action (such as sending an event * or detaching). * * We initiate shutdown to prevent * it from becoming a zombie. * * We do this here instead of in * the "if EMPTY(task->events)" block * below because: * * If we post no shutdown events, * we want the task to finish. * * If we did post shutdown events, * will still want the task's * quantum to be applied. */ was_idle = task_shutdown(task); INSIST(!was_idle); } if (EMPTY(task->events)) { /* * Nothing else to do for this task * right now. */ XTRACE(isc_msgcat_get(isc_msgcat, ISC_MSGSET_TASK, ISC_MSG_EMPTY, "empty")); if (task->references == 0 && TASK_SHUTTINGDOWN(task)) { /* * The task is done. */ XTRACE(isc_msgcat_get( isc_msgcat, ISC_MSGSET_TASK, ISC_MSG_DONE, "done")); finished = ISC_TRUE; task->state = task_state_done; } else task->state = task_state_idle; done = ISC_TRUE; } else if (dispatch_count >= task->quantum) { /* * Our quantum has expired, but * there is more work to be done. * We'll requeue it to the ready * queue later. * * We don't check quantum until * dispatching at least one event, * so the minimum quantum is one. */ XTRACE(isc_msgcat_get(isc_msgcat, ISC_MSGSET_TASK, ISC_MSG_QUANTUM, "quantum")); task->state = task_state_ready; requeue = ISC_TRUE; done = ISC_TRUE; } } while (!done); UNLOCK(&task->lock); if (finished) task_finished(task); LOCK(&manager->lock); manager->tasks_running--; #ifdef ISC_PLATFORM_USETHREADS if (manager->exclusive_requested && manager->tasks_running == 1) { SIGNAL(&manager->exclusive_granted); } #endif /* ISC_PLATFORM_USETHREADS */ if (requeue) { /* * We know we're awake, so we don't have * to wakeup any sleeping threads if the * ready queue is empty before we requeue. * * A possible optimization if the queue is * empty is to 'goto' the 'if (task != NULL)' * block, avoiding the ENQUEUE of the task * and the subsequent immediate DEQUEUE * (since it is the only executable task). * We don't do this because then we'd be * skipping the exit_requested check. The * cost of ENQUEUE is low anyway, especially * when you consider that we'd have to do * an extra EMPTY check to see if we could * do the optimization. If the ready queue * were usually nonempty, the 'optimization' * might even hurt rather than help. */ #ifdef ISC_PLATFORM_USETHREADS ENQUEUE(manager->ready_tasks, task, ready_link); #else ENQUEUE(ready_tasks, task, ready_link); #endif } } } #ifndef ISC_PLATFORM_USETHREADS ISC_LIST_APPENDLIST(manager->ready_tasks, ready_tasks, ready_link); #endif UNLOCK(&manager->lock); }