Exemple #1
0
*/	static int Event_Actor(REBVAL *ds, REBSER *port, REBCNT action)
/*
***********************************************************************/
{
	REBVAL *spec;
	REBVAL *state;
	REBCNT result;
	REBVAL *arg;
	REBVAL save_port;

	Validate_Port(port, action);

	arg = D_ARG(2);
	*D_RET = *D_ARG(1);

	// Validate and fetch relevant PORT fields:
	state = BLK_SKIP(port, STD_PORT_STATE);
	spec  = BLK_SKIP(port, STD_PORT_SPEC);
	if (!IS_OBJECT(spec)) Trap1(RE_INVALID_SPEC, spec);

	// Get or setup internal state data:
	if (!IS_BLOCK(state)) Set_Block(state, Make_Block(127));

	switch (action) {

	case A_UPDATE:
		return R_NONE;

	// Normal block actions done on events:
	case A_POKE:
		if (!IS_EVENT(D_ARG(3))) Trap_Arg(D_ARG(3));
		goto act_blk;
	case A_INSERT:
	case A_APPEND:
	//case A_PATH:		// not allowed: port/foo is port object field access
	//case A_PATH_SET:	// not allowed: above
		if (!IS_EVENT(arg)) Trap_Arg(arg);
	case A_PICK:
act_blk:
		save_port = *D_ARG(1); // save for return
		*D_ARG(1) = *state;
		result = T_Block(ds, action);
		SET_FLAG(Eval_Signals, SIG_EVENT_PORT);
		if (action == A_INSERT || action == A_APPEND || action == A_REMOVE) {
			*D_RET = save_port;
			break;
		}
		return result; // return condition

	case A_CLEAR:
		VAL_TAIL(state) = 0;
		VAL_BLK_TERM(state);
		CLR_FLAG(Eval_Signals, SIG_EVENT_PORT);
		break;

	case A_LENGTHQ:
		SET_INTEGER(D_RET, VAL_TAIL(state));
		break;

	case A_OPEN:
		if (!req) { //!!!
			req = OS_MAKE_DEVREQ(RDI_EVENT);
			SET_OPEN(req);
			OS_DO_DEVICE(req, RDC_CONNECT);		// stays queued
		}
		break;

	default:
		Trap_Action(REB_PORT, action);
	}

	return R_RET;
}
Exemple #2
0
*/	static REB_R Event_Actor(struct Reb_Call *call_, REBSER *port, REBCNT action)
/*
**		Internal port handler for events.
**
***********************************************************************/
{
	REBVAL *spec;
	REBVAL *state;
	REB_R result;
	REBVAL *arg;
	REBVAL save_port;

	Validate_Port(port, action);

	arg = D_ARG(2);
	*D_OUT = *D_ARG(1);

	// Validate and fetch relevant PORT fields:
	state = BLK_SKIP(port, STD_PORT_STATE);
	spec  = BLK_SKIP(port, STD_PORT_SPEC);
	if (!IS_OBJECT(spec)) Trap1_DEAD_END(RE_INVALID_SPEC, spec);

	// Get or setup internal state data:
	if (!IS_BLOCK(state)) Set_Block(state, Make_Block(EVENTS_CHUNK - 1));

	switch (action) {

	case A_UPDATE:
		return R_NONE;

	// Normal block actions done on events:
	case A_POKE:
		if (!IS_EVENT(D_ARG(3))) Trap_Arg_DEAD_END(D_ARG(3));
		goto act_blk;
	case A_INSERT:
	case A_APPEND:
	//case A_PATH:		// not allowed: port/foo is port object field access
	//case A_PATH_SET:	// not allowed: above
		if (!IS_EVENT(arg)) Trap_Arg_DEAD_END(arg);
	case A_PICK:
act_blk:
		save_port = *D_ARG(1); // save for return
		*D_ARG(1) = *state;
		result = T_Block(call_, action);
		SET_SIGNAL(SIG_EVENT_PORT);
		if (action == A_INSERT || action == A_APPEND || action == A_REMOVE) {
			*D_OUT = save_port;
			break;
		}
		return result; // return condition

	case A_CLEAR:
		VAL_TAIL(state) = 0;
		VAL_BLK_TERM(state);
		CLR_SIGNAL(SIG_EVENT_PORT);
		break;

	case A_LENGTHQ:
		SET_INTEGER(D_OUT, VAL_TAIL(state));
		break;

	case A_OPEN:
		if (!req) { //!!!
			req = OS_MAKE_DEVREQ(RDI_EVENT);
			if (req) {
				SET_OPEN(req);
				OS_DO_DEVICE(req, RDC_CONNECT);		// stays queued
			}
		}
		break;

	case A_CLOSE:
		OS_ABORT_DEVICE(req);
		OS_DO_DEVICE(req, RDC_CLOSE);
		// free req!!!
		SET_CLOSED(req);
		req = 0;
		break;

	case A_FIND: // add it

	default:
		Trap_Action_DEAD_END(REB_PORT, action);
	}

	return R_OUT;
}