Exemple #1
0
void vrender0_device::sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples)
{
	VR0_RenderAudio(samples, outputs[0], outputs[1]);
}
Exemple #2
0
static STREAM_UPDATE( VR0_Update )
{
	vr0_state *VR0 = (vr0_state *)param;
	VR0_RenderAudio(VR0, samples,outputs[0],outputs[1]);
}
static void VR0_Update(void *param, stream_sample_t **inputs, stream_sample_t **buf, int samples)
{
	struct _VR0Chip *VR0 = param;
	VR0_RenderAudio(VR0, samples,buf[0],buf[1]);
}