Exemple #1
0
void Renderer::RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma)
{
	CheckFifoRecording();

	if (!fbWidth || !fbHeight)
		return;

	s_skipSwap = g_bSkipCurrentFrame;

	VideoFifo_CheckEFBAccess();
	VideoFifo_CheckSwapRequestAt(xfbAddr, fbWidth, fbHeight);
	XFBWrited = true;

	if (g_ActiveConfig.bUseXFB)
	{
		FramebufferManagerBase::CopyToXFB(xfbAddr, fbWidth, fbHeight, sourceRc,Gamma);
	}
	else
	{
		// XXX: Without the VI, how would we know what kind of field this is? So
		// just use progressive.
		g_renderer->Swap(xfbAddr, FIELD_PROGRESSIVE, fbWidth, fbHeight,sourceRc,Gamma);
		Common::AtomicStoreRelease(s_swapRequested, false);
	}
}
Exemple #2
0
void Renderer::RenderToXFB(u32 xfbAddr, const EFBRectangle& sourceRc, u32 fbWidth, u32 fbHeight, float Gamma)
{
	CheckFifoRecording();

	if (!fbWidth || !fbHeight)
		return;

	VideoFifo_CheckEFBAccess();
	VideoFifo_CheckSwapRequestAt(xfbAddr, fbWidth, fbHeight);
	XFBWrited = true;

	if (g_ActiveConfig.bUseXFB)
	{
		FramebufferManagerBase::CopyToXFB(xfbAddr, fbWidth, fbHeight, sourceRc,Gamma);
	}
	else
	{
		Swap(xfbAddr, fbWidth, fbWidth, fbHeight, sourceRc, Gamma);
		s_swapRequested.Clear();
	}
}
Exemple #3
0
void Renderer::RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma)
{
	CheckFifoRecording();

	if (!fbWidth || !fbHeight)
		return;

	s_skipSwap = g_bSkipCurrentFrame;

	VideoFifo_CheckEFBAccess();
	VideoFifo_CheckSwapRequestAt(xfbAddr, fbWidth, fbHeight);
	XFBWrited = true;

	if (g_ActiveConfig.bUseXFB)
	{
		FramebufferManagerBase::CopyToXFB(xfbAddr, fbWidth, fbHeight, sourceRc,Gamma);
	}
	else
	{
		Swap(xfbAddr, fbWidth, fbHeight,sourceRc,Gamma);
		Common::AtomicStoreRelease(s_swapRequested, false);
	}
}