Exemple #1
0
/* note, doesnt run exit() call WM_exit() for that */
void WM_exit_ext(bContext *C, const short do_python)
{
	wmWindow *win;

	sound_exit();


	/* first wrap up running stuff, we assume only the active WM is running */
	/* modal handlers are on window level freed, others too? */
	/* note; same code copied in wm_files.c */
	if(C && CTX_wm_manager(C)) {
		
		WM_jobs_stop_all(CTX_wm_manager(C));
		
		for(win= CTX_wm_manager(C)->windows.first; win; win= win->next) {
			
			CTX_wm_window_set(C, win);	/* needed by operator close callbacks */
			WM_event_remove_handlers(C, &win->handlers);
			WM_event_remove_handlers(C, &win->modalhandlers);
			ED_screen_exit(C, win, win->screen);
		}
	}
	wm_operatortype_free();
	wm_dropbox_free();
	WM_menutype_free();
	
	/* all non-screen and non-space stuff editors did, like editmode */
	if(C)
		ED_editors_exit(C);

//	XXX	
//	BIF_GlobalReebFree();
//	BIF_freeRetarget();
	BIF_freeTemplates(C);
	
	free_ttfont(); /* bke_font.h */

	free_openrecent();
	
	BKE_freecubetable();
	
	ED_preview_free_dbase();	/* frees a Main dbase, before free_blender! */

	if(C && CTX_wm_manager(C))
		wm_free_reports(C);			/* before free_blender! - since the ListBases get freed there */

	seq_free_clipboard(); /* sequencer.c */
		
	free_blender();				/* blender.c, does entire library and spacetypes */
//	free_matcopybuf();
	free_anim_copybuf();
	free_anim_drivers_copybuf();
	free_fmodifiers_copybuf();
	free_posebuf();

	BLF_exit();

#ifdef WITH_INTERNATIONAL
	BLF_free_unifont();
#endif
	
	ANIM_keyingset_infos_exit();
	
	RE_FreeAllRender();
	RE_engines_exit();
	
//	free_txt_data();
	

#ifdef WITH_PYTHON
	/* option not to close python so we can use 'atexit' */
	if(do_python) {
		/* XXX - old note */
		/* before free_blender so py's gc happens while library still exists */
		/* needed at least for a rare sigsegv that can happen in pydrivers */

		/* Update for blender 2.5, move after free_blender because blender now holds references to PyObject's
		 * so decref'ing them after python ends causes bad problems every time
		 * the pyDriver bug can be fixed if it happens again we can deal with it then */
		BPY_python_end();
	}
#else
	(void)do_python;
#endif

	GPU_global_buffer_pool_free();
	GPU_free_unused_buffers();
	GPU_extensions_exit();
	
//	if (copybuf) MEM_freeN(copybuf);
//	if (copybufinfo) MEM_freeN(copybufinfo);
	if (!G.background) {
		BKE_undo_save_quit();	// saves quit.blend if global undo is on
	}
	BKE_reset_undo(); 
	
	ED_file_exit(); /* for fsmenu */

	UI_exit();
	BKE_userdef_free();

	RNA_exit(); /* should be after BPY_python_end so struct python slots are cleared */
	
	wm_ghost_exit();

	CTX_free(C);
#ifdef WITH_GAMEENGINE
	SYS_DeleteSystem(SYS_GetSystem());
#endif
	
	GHOST_DisposeSystemPaths();

	if(MEM_get_memory_blocks_in_use()!=0) {
		printf("Error: Not freed memory blocks: %d\n", MEM_get_memory_blocks_in_use());
		MEM_printmemlist();
	}
	wm_autosave_delete();
	
	printf("\nBlender quit\n");
	
#ifdef WIN32   
	/* ask user to press enter when in debug mode */
	if(G.f & G_DEBUG) {
		printf("press enter key to exit...\n\n");
		getchar();
	}
#endif 
}
/* note, doesnt run exit() call WM_exit() for that */
void WM_exit_ext(bContext *C, const bool do_python)
{
    wmWindowManager *wm = C ? CTX_wm_manager(C) : NULL;

    BKE_sound_exit();

    /* first wrap up running stuff, we assume only the active WM is running */
    /* modal handlers are on window level freed, others too? */
    /* note; same code copied in wm_files.c */
    if (C && wm) {
        wmWindow *win;

        if (!G.background) {
            if ((U.uiflag2 & USER_KEEP_SESSION) || BKE_undo_is_valid(NULL)) {
                /* save the undo state as quit.blend */
                char filename[FILE_MAX];
                bool has_edited;
                int fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_AUTOPLAY | G_FILE_HISTORY);

                BLI_make_file_string("/", filename, BKE_tempdir_base(), BLENDER_QUIT_FILE);

                has_edited = ED_editors_flush_edits(C, false);

                if ((has_edited && BLO_write_file(CTX_data_main(C), filename, fileflags, NULL, NULL)) ||
                        BKE_undo_save_file(filename))
                {
                    printf("Saved session recovery to '%s'\n", filename);
                }
            }
        }

        WM_jobs_kill_all(wm);

        for (win = wm->windows.first; win; win = win->next) {

            CTX_wm_window_set(C, win);  /* needed by operator close callbacks */
            WM_event_remove_handlers(C, &win->handlers);
            WM_event_remove_handlers(C, &win->modalhandlers);
            ED_screen_exit(C, win, win->screen);
        }
    }

    BKE_addon_pref_type_free();
    wm_operatortype_free();
    wm_dropbox_free();
    WM_menutype_free();
    WM_uilisttype_free();

    /* all non-screen and non-space stuff editors did, like editmode */
    if (C)
        ED_editors_exit(C);

//	XXX
//	BIF_GlobalReebFree();
//	BIF_freeRetarget();
    BIF_freeTemplates(C);

    free_openrecent();

    BKE_mball_cubeTable_free();

    /* render code might still access databases */
    RE_FreeAllRender();
    RE_engines_exit();

    ED_preview_free_dbase();  /* frees a Main dbase, before free_blender! */

    if (C && wm)
        wm_free_reports(C);  /* before free_blender! - since the ListBases get freed there */

    BKE_sequencer_free_clipboard(); /* sequencer.c */
    BKE_tracking_clipboard_free();
    BKE_mask_clipboard_free();

#ifdef WITH_COMPOSITOR
    COM_deinitialize();
#endif

    free_blender();  /* blender.c, does entire library and spacetypes */
//	free_matcopybuf();
    free_anim_copybuf();
    free_anim_drivers_copybuf();
    free_fmodifiers_copybuf();
    ED_gpencil_strokes_copybuf_free();
    ED_clipboard_posebuf_free();
    BKE_node_clipboard_clear();

    BLF_exit();

#ifdef WITH_INTERNATIONAL
    BLF_free_unifont();
    BLF_free_unifont_mono();
    BLT_lang_free();
#endif

    ANIM_keyingset_infos_exit();

//	free_txt_data();


#ifdef WITH_PYTHON
    /* option not to close python so we can use 'atexit' */
    if (do_python) {
        /* XXX - old note */
        /* before free_blender so py's gc happens while library still exists */
        /* needed at least for a rare sigsegv that can happen in pydrivers */

        /* Update for blender 2.5, move after free_blender because blender now holds references to PyObject's
         * so decref'ing them after python ends causes bad problems every time
         * the pyDriver bug can be fixed if it happens again we can deal with it then */
        BPY_python_end();
    }
#else
    (void)do_python;
#endif

#ifdef WITH_OPENSUBDIV
    openSubdiv_cleanup();
#endif

    if (!G.background) {
        GPU_global_buffer_pool_free();
        GPU_free_unused_buffers();

        GPU_exit();
    }

    BKE_undo_reset();

    ED_file_exit(); /* for fsmenu */

    UI_exit();
    BKE_userdef_free();

    RNA_exit(); /* should be after BPY_python_end so struct python slots are cleared */

    wm_ghost_exit();

    CTX_free(C);
#ifdef WITH_GAMEENGINE
    SYS_DeleteSystem(SYS_GetSystem());
#endif

    GHOST_DisposeSystemPaths();

    BLI_threadapi_exit();

    if (MEM_get_memory_blocks_in_use() != 0) {
        size_t mem_in_use = MEM_get_memory_in_use() + MEM_get_memory_in_use();
        printf("Error: Not freed memory blocks: %u, total unfreed memory %f MB\n",
               MEM_get_memory_blocks_in_use(),
               (double)mem_in_use / 1024 / 1024);
        MEM_printmemlist();
    }
    wm_autosave_delete();

    BKE_tempdir_session_purge();
}