Exemple #1
0
static int SetBaudSender( void )
{
    int     data;           /* storing sync string data to other machine */
    int     i;              /* loop index */
    int     wait_time;

    if( !SenderHandshake() ) return( FAIL );
    /* sync byte received ... send string */
    StartBlockTrans();
    for( i = data = 0; i < SYNC_LEN; i++, data = (data + SYNC_INC) & 0xff ) {
        SendByte( data );            /* send sync string bytes */
    }
    StopBlockTrans();
    wait_time = WaitCount() + SYNC_TIME_OUT;    /* limit for time out */
    /* If MaxBaud == MIN_BAUD, we're talking over a modem and it might
       have buffered characters that haven't been transmitted yet. */
    if( MaxBaud == MIN_BAUD ) wait_time += SEC(2);
    for( ;; ) {
        if( WaitByte( 1 ) == SDATA_TAK ) {
            SendByte( SDATA_ACK );
            if( WaitByte( SEC(1)/2 ) == SDATA_TAK ) {
                return( SUCCESS );
            } else {
                return( FAIL );
            }
        } else if( WaitCount() >= wait_time ) {
              /* break not found; other end have not acknowledged string */
            return( FAIL );
        }
    }
}
Exemple #2
0
void Wait( unsigned timer_ticks )
{
    unsigned wait_time;

    wait_time = WaitCount() + timer_ticks;
    while( WaitCount() < wait_time );
}
Exemple #3
0
void Wait( unsigned timer_ticks )
{
    unsigned wait_time;

    wait_time = WaitCount() + timer_ticks;
    while( WaitCount() < wait_time ) {
        DosSleep( MILLISEC_PER_TICK/2 );        /* half a timer tick */
    }
}
Exemple #4
0
int WaitByte( unsigned timer_ticks )
{
    unsigned wait_time;      /* timer variable for testing time-out */
    int      data;           /* storing data from receive buffer */

    wait_time = WaitCount() + timer_ticks;
    for( ;; ) {
        data = GetByte();
        if( data != SDATA_NO_DATA ) break;    /* character received */
        if( WaitCount() >= wait_time ) break;
        NothingToDo();
    }
    return( data );
}
Exemple #5
0
static int SenderHandshake( void )
{
    unsigned wait_time;     /* used to test for time-out */
    int      reply;         /* storing data received from other machine */

    wait_time = WaitCount() + SYNC_TIME_OUT;   /* limit for time out */
    if( MaxBaud == MIN_BAUD ) wait_time += SEC(1);
    SendByte( SYNC_BYTE );      /* send SYNC_BYTE */
    for( ;; ) {                 /* loop until ACK received or time out */
        reply = WaitByte( 1 );  /* get reply */
        if( reply == SDATA_ACK ) break;       /* ACK received; go to next operation */
        if( reply == SDATA_HI ) {             /* return HI received */
            SendByte( SDATA_HI );
        } else if( WaitCount() > wait_time ) {    /* time out */
            return( FAIL );
        }                            /* not yet time out; loop */
    }
    SendByte( SYNC_END );
    return( SUCCESS );
}
Exemple #6
0
static int WaitReceive( byte *err, trap_elen max_len, byte *p, unsigned timeout )
{
    unsigned wait_time;               /* timer */
    int      data;                    /* data from other machine */
    int      result;                  /* result of BlockReceive() */

    ZeroWaitCount();
    wait_time = WaitCount() + timeout;
    for( ;; ) {
        data = WaitByte( 1 );
        if( data == SDATA_STX ) {           /* STX received, get block */
            result = BlockReceive( err, max_len, p );
            if( result ) return( result );
        } else if( data == SDATA_RLR ) {    /* RLR received */
            SendByte( SDATA_NAK );          /* tell the other end to resend block */
        } else if( (timeout != FOREVER) && (WaitCount() >= wait_time) ) {
            return( FAIL );           /* time-out */
        }
    }
}
Exemple #7
0
static int ReceiverHandshake( void )
{
    int reply;         /* storing data received from other machine */
    int wait_time;

    wait_time = WaitCount() + SYNC_TIME_OUT;
    if( MaxBaud == MIN_BAUD ) wait_time += SEC(1);
    for( ;; ) {             /* loop until SYNC_END received or time out */
        reply = WaitByte( 1 );             /* get character */
        if( reply == SYNC_END ) break;     /* SYNC_END received; continue */
        if( reply == SYNC_BYTE ) {         /* SYNC_BYTE received; send ACK */
            SendByte( SDATA_ACK );
        } else if( reply == SDATA_HI ) {        /* return HI received */
            SendByte( SDATA_HI );
        } else if( WaitCount() >= wait_time ) { /* 2 sec time out */
            return( FAIL );
        }                               /* not yet time out; loop */
    }
    return( SUCCESS );
}
Exemple #8
0
void SyncPoint( unsigned tick )
{
    Wait( tick - WaitCount() );
}
Exemple #9
0
static int BlockSend( trap_elen num, byte *p, unsigned timeout )
{
    word            crc_value;          /* crc value of block */
    unsigned        wait_time;          /* timer for testing time-out */
    trap_elen       i;                  /* loop index */
    int             reply;              /* reply message from other machine */
    unsigned char   crc_low, crc_hi;
    unsigned char   len_low, len_hi;
    byte            extra[3];           /* ..[0]=blkno_low, ..[1]=blkno_hi, ..[2]=err */
    unsigned        wait;

    ZeroWaitCount();
    extra[2] = PrevErrors = Errors;
    if( Errors > 255 ) {
        extra[2] = 255;       /* because it is a char, not an int */
    }
    Errors = 0;

    ClearCom();
    /* compose send buffer contents */
    len_low = num & 0xff;              /* low 8 bits of data block length */
    len_hi  = num >> 8;                /* high 8 bits of data block length */
    extra[0] = SendBlkNo & 0xff;      /* low 8 bits of send block no */
    extra[1] = SendBlkNo >> 8;        /* high 8 bits of send block no */
    crc_value = CRC( extra, num, p );  /* calculate crc for (blk#+err+data) */
    crc_low = crc_value & 0xff;        /* low 8 bits of crc_value */
    crc_hi  = crc_value >> 8;          /* high 8 bits of crc_value */

    wait = (MaxBaud == MIN_BAUD) ? SEC(2) : SEC(1);
    for( ;; ) {                 /* send block loop */
        /* send the block */
        StartBlockTrans();
        SendByte( SDATA_STX );
        SendByte( crc_low );
        SendByte( crc_hi );
        SendByte( len_low );
        SendByte( len_hi );
        SendByte( extra[0] );      /* blkno_low */
        SendByte( extra[1] );      /* blkno_hi */
        SendByte( extra[2] );      /* err */
        for( i = 0; i < num; ++i ) {
            SendByte( p[i] );
        }
        SendByte( SDATA_ETX );
        StopBlockTrans();

        wait_time = WaitCount() + timeout;
        for( ;; ) {                 /* wait proper acknowledgement loop */
            reply = WaitByte( wait );          /* receive reply */
            if( reply == SDATA_NO_DATA ) {
                if( (timeout != FOREVER) && (WaitCount() >= wait_time) ) {
                    return( FAIL );    /* time-out */
                } else {
                    SendByte( SDATA_RLR );     /* request last response */
                    ++Errors;            /* increment error counter */
                }
            } else {
                if( reply == SDATA_ACK ) {
                    ++SendBlkNo;
                    return( SUCCESS );    /* done, exit from BlockSend() */
                } else if( reply == SDATA_NAK ) {  /* unsuccessful, re-send block */
                    ++Errors;
                    break;     /* break out of acknowledgement loop;
                                  i.e. back to send block loop */
                } else if( reply == SDATA_RLR ) {  /* request last response */
                    SendByte( LastResponse );
                    break;     /* break out ackno loop; re-send block */
                } else {       /* things are totally messed up */
                    while( WaitByte( SEC(3)/4 ) != SDATA_NO_DATA )
                        ;             /* discard all characters sent */
                    SendByte( SDATA_RLR );     /* request last response */
                    ++Errors;
                }
            }
        }
    }
}