void miChangeBorderWidth(WindowPtr pWin, unsigned int width) { int oldwidth; Bool anyMarked = FALSE; ScreenPtr pScreen; Bool WasViewable = (Bool)(pWin->viewable); Bool HadBorder; WindowPtr pLayerWin; oldwidth = wBorderWidth (pWin); if (oldwidth == width) return; HadBorder = HasBorder(pWin); pScreen = pWin->drawable.pScreen; if (WasViewable && width < oldwidth) anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin); pWin->borderWidth = width; SetBorderSize (pWin); if (WasViewable) { if (width > oldwidth) { anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin); /* * save the old border visible region to correctly compute * borderExposed. */ if (pWin->valdata && HadBorder) { RegionPtr borderVisible; borderVisible = REGION_CREATE(pScreen, NULL, 1); REGION_SUBTRACT(pScreen, borderVisible, &pWin->borderClip, &pWin->winSize); pWin->valdata->before.borderVisible = borderVisible; } } if (anyMarked) { (*pScreen->ValidateTree)(pLayerWin->parent, pLayerWin, VTOther); (*pScreen->HandleExposures)(pLayerWin->parent); } if (anyMarked && pScreen->PostValidateTree) (*pScreen->PostValidateTree)(pLayerWin->parent, pLayerWin, VTOther); } if (pWin->realized) WindowsRestructured (); }
void miSetShape(WindowPtr pWin) { Bool WasViewable = (Bool)(pWin->viewable); ScreenPtr pScreen = pWin->drawable.pScreen; Bool anyMarked = FALSE; WindowPtr pLayerWin; if (WasViewable) { anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin); if (pWin->valdata) { if (HasBorder (pWin)) { RegionPtr borderVisible; borderVisible = REGION_CREATE(pScreen, NullBox, 1); REGION_SUBTRACT(pScreen, borderVisible, &pWin->borderClip, &pWin->winSize); pWin->valdata->before.borderVisible = borderVisible; } pWin->valdata->before.resized = TRUE; } } SetWinSize (pWin); SetBorderSize (pWin); ResizeChildrenWinSize(pWin, 0, 0, 0, 0); if (WasViewable) { anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); if (anyMarked) (*pScreen->ValidateTree)(pLayerWin->parent, NullWindow, VTOther); } if (WasViewable) { if (anyMarked) (*pScreen->HandleExposures)(pLayerWin->parent); if (anyMarked && pScreen->PostValidateTree) (*pScreen->PostValidateTree)(pLayerWin->parent, NullWindow, VTOther); } if (pWin->realized) WindowsRestructured (); CheckCursorConfinement(pWin); }
void miSlideAndSizeWindow(WindowPtr pWin, int x, int y, unsigned int w, unsigned int h, WindowPtr pSib) { WindowPtr pParent; Bool WasViewable = (Bool)(pWin->viewable); unsigned short width = pWin->drawable.width, height = pWin->drawable.height; short oldx = pWin->drawable.x, oldy = pWin->drawable.y; int bw = wBorderWidth (pWin); short dw, dh; DDXPointRec oldpt; RegionPtr oldRegion = NULL; Bool anyMarked = FALSE; ScreenPtr pScreen; WindowPtr pFirstChange; WindowPtr pChild; RegionPtr gravitate[StaticGravity + 1]; unsigned g; int nx, ny; /* destination x,y */ int newx, newy; /* new inner window position */ RegionPtr pRegion = NULL; RegionPtr destClip; /* portions of destination already written */ RegionPtr oldWinClip = NULL; /* old clip list for window */ RegionPtr borderVisible = NullRegion; /* visible area of the border */ Bool shrunk = FALSE; /* shrunk in an inner dimension */ Bool moved = FALSE; /* window position changed */ WindowPtr pLayerWin; /* if this is a root window, can't be resized */ if (!(pParent = pWin->parent)) return ; pScreen = pWin->drawable.pScreen; newx = pParent->drawable.x + x + bw; newy = pParent->drawable.y + y + bw; if (WasViewable) { anyMarked = FALSE; /* * save the visible region of the window */ oldRegion = REGION_CREATE(pScreen, NullBox, 1); REGION_COPY(pScreen, oldRegion, &pWin->winSize); /* * categorize child windows into regions to be moved */ for (g = 0; g <= StaticGravity; g++) gravitate[g] = (RegionPtr) NULL; for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { g = pChild->winGravity; if (g != UnmapGravity) { if (!gravitate[g]) gravitate[g] = REGION_CREATE(pScreen, NullBox, 1); REGION_UNION(pScreen, gravitate[g], gravitate[g], &pChild->borderClip); } else { UnmapWindow(pChild, TRUE); anyMarked = TRUE; } } anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin); oldWinClip = NULL; if (pWin->bitGravity != ForgetGravity) { oldWinClip = REGION_CREATE(pScreen, NullBox, 1); REGION_COPY(pScreen, oldWinClip, &pWin->clipList); } /* * if the window is changing size, borderExposed * can't be computed correctly without some help. */ if (pWin->drawable.height > h || pWin->drawable.width > w) shrunk = TRUE; if (newx != oldx || newy != oldy) moved = TRUE; if ((pWin->drawable.height != h || pWin->drawable.width != w) && HasBorder (pWin)) { borderVisible = REGION_CREATE(pScreen, NullBox, 1); /* for tiled borders, we punt and draw the whole thing */ if (pWin->borderIsPixel || !moved) { if (shrunk || moved) REGION_SUBTRACT(pScreen, borderVisible, &pWin->borderClip, &pWin->winSize); else REGION_COPY(pScreen, borderVisible, &pWin->borderClip); } } } pWin->origin.x = x + bw; pWin->origin.y = y + bw; pWin->drawable.height = h; pWin->drawable.width = w; x = pWin->drawable.x = newx; y = pWin->drawable.y = newy; SetWinSize (pWin); SetBorderSize (pWin); dw = (int)w - (int)width; dh = (int)h - (int)height; ResizeChildrenWinSize(pWin, x - oldx, y - oldy, dw, dh); /* let the hardware adjust background and border pixmaps, if any */ (*pScreen->PositionWindow)(pWin, x, y); pFirstChange = MoveWindowInStack(pWin, pSib); if (WasViewable) { pRegion = REGION_CREATE(pScreen, NullBox, 1); if (pLayerWin == pWin) anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pFirstChange, NULL); else anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pLayerWin, NULL); if (pWin->valdata) { pWin->valdata->before.resized = TRUE; pWin->valdata->before.borderVisible = borderVisible; } if (anyMarked) (*pScreen->ValidateTree)(pLayerWin->parent, pFirstChange, VTOther); /* * the entire window is trashed unless bitGravity * recovers portions of it */ REGION_COPY(pScreen, &pWin->valdata->after.exposed, &pWin->clipList); } GravityTranslate (x, y, oldx, oldy, dw, dh, pWin->bitGravity, &nx, &ny); if (WasViewable) { /* avoid the border */ if (HasBorder (pWin)) { int offx, offy, dx, dy; /* kruft to avoid double translates for each gravity */ offx = 0; offy = 0; for (g = 0; g <= StaticGravity; g++) { if (!gravitate[g]) continue; /* align winSize to gravitate[g]. * winSize is in new coordinates, * gravitate[g] is still in old coordinates */ GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny); dx = (oldx - nx) - offx; dy = (oldy - ny) - offy; if (dx || dy) { REGION_TRANSLATE(pScreen, &pWin->winSize, dx, dy); offx += dx; offy += dy; } REGION_INTERSECT(pScreen, gravitate[g], gravitate[g], &pWin->winSize); } /* get winSize back where it belongs */ if (offx || offy) REGION_TRANSLATE(pScreen, &pWin->winSize, -offx, -offy); } /* * add screen bits to the appropriate bucket */ if (oldWinClip) { /* * clip to new clipList */ REGION_COPY(pScreen, pRegion, oldWinClip); REGION_TRANSLATE(pScreen, pRegion, nx - oldx, ny - oldy); REGION_INTERSECT(pScreen, oldWinClip, pRegion, &pWin->clipList); /* * don't step on any gravity bits which will be copied after this * region. Note -- this assumes that the regions will be copied * in gravity order. */ for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) { if (gravitate[g]) REGION_SUBTRACT(pScreen, oldWinClip, oldWinClip, gravitate[g]); } REGION_TRANSLATE(pScreen, oldWinClip, oldx - nx, oldy - ny); g = pWin->bitGravity; if (!gravitate[g]) gravitate[g] = oldWinClip; else { REGION_UNION(pScreen, gravitate[g], gravitate[g], oldWinClip); REGION_DESTROY(pScreen, oldWinClip); } } /* * move the bits on the screen */ destClip = NULL; for (g = 0; g <= StaticGravity; g++) { if (!gravitate[g]) continue; GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny); oldpt.x = oldx + (x - nx); oldpt.y = oldy + (y - ny); /* Note that gravitate[g] is *translated* by CopyWindow */ /* only copy the remaining useful bits */ REGION_INTERSECT(pScreen, gravitate[g], gravitate[g], oldRegion); /* clip to not overwrite already copied areas */ if (destClip) { REGION_TRANSLATE(pScreen, destClip, oldpt.x - x, oldpt.y - y); REGION_SUBTRACT(pScreen, gravitate[g], gravitate[g], destClip); REGION_TRANSLATE(pScreen, destClip, x - oldpt.x, y - oldpt.y); } /* and move those bits */ if (oldpt.x != x || oldpt.y != y #ifdef COMPOSITE || pWin->redirectDraw #endif ) { (*pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, gravitate[g]); } /* remove any overwritten bits from the remaining useful bits */ REGION_SUBTRACT(pScreen, oldRegion, oldRegion, gravitate[g]); /* * recompute exposed regions of child windows */ for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { if (pChild->winGravity != g) continue; REGION_INTERSECT(pScreen, pRegion, &pChild->borderClip, gravitate[g]); TraverseTree (pChild, miRecomputeExposures, (pointer)pRegion); } /* * remove the successfully copied regions of the * window from its exposed region */ if (g == pWin->bitGravity) REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed, &pWin->valdata->after.exposed, gravitate[g]); if (!destClip) destClip = gravitate[g]; else { REGION_UNION(pScreen, destClip, destClip, gravitate[g]); REGION_DESTROY(pScreen, gravitate[g]); } } REGION_DESTROY(pScreen, oldRegion); REGION_DESTROY(pScreen, pRegion); if (destClip) REGION_DESTROY(pScreen, destClip); if (anyMarked) (*pScreen->HandleExposures)(pLayerWin->parent); if (anyMarked && pScreen->PostValidateTree) (*pScreen->PostValidateTree)(pLayerWin->parent, pFirstChange, VTOther); } if (pWin->realized) WindowsRestructured (); }
void miMoveWindow(WindowPtr pWin, int x, int y, WindowPtr pNextSib, VTKind kind) { WindowPtr pParent; Bool WasViewable = (Bool)(pWin->viewable); short bw; RegionPtr oldRegion = NULL; DDXPointRec oldpt; Bool anyMarked = FALSE; ScreenPtr pScreen; WindowPtr windowToValidate; WindowPtr pLayerWin; /* if this is a root window, can't be moved */ if (!(pParent = pWin->parent)) return ; pScreen = pWin->drawable.pScreen; bw = wBorderWidth (pWin); oldpt.x = pWin->drawable.x; oldpt.y = pWin->drawable.y; if (WasViewable) { oldRegion = REGION_CREATE(pScreen, NullBox, 1); REGION_COPY(pScreen, oldRegion, &pWin->borderClip); anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin); } pWin->origin.x = x + (int)bw; pWin->origin.y = y + (int)bw; x = pWin->drawable.x = pParent->drawable.x + x + (int)bw; y = pWin->drawable.y = pParent->drawable.y + y + (int)bw; SetWinSize (pWin); SetBorderSize (pWin); (*pScreen->PositionWindow)(pWin, x, y); windowToValidate = MoveWindowInStack(pWin, pNextSib); ResizeChildrenWinSize(pWin, x - oldpt.x, y - oldpt.y, 0, 0); if (WasViewable) { if (pLayerWin == pWin) anyMarked |= (*pScreen->MarkOverlappedWindows) (pWin, windowToValidate, NULL); else anyMarked |= (*pScreen->MarkOverlappedWindows) (pWin, pLayerWin, NULL); if (anyMarked) { (*pScreen->ValidateTree)(pLayerWin->parent, NullWindow, kind); (* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, oldRegion); REGION_DESTROY(pScreen, oldRegion); /* XXX need to retile border if ParentRelative origin */ (*pScreen->HandleExposures)(pLayerWin->parent); } if (anyMarked && pScreen->PostValidateTree) (*pScreen->PostValidateTree)(pLayerWin->parent, NullWindow, kind); } if (pWin->realized) WindowsRestructured (); }
void KdSetRootClip (ScreenPtr pScreen, BOOL enable) { #ifndef FB_OLD_SCREEN WindowPtr pWin = WindowTable[pScreen->myNum]; WindowPtr pChild; Bool WasViewable; Bool anyMarked = FALSE; RegionPtr pOldClip = 0, bsExposed; #ifdef DO_SAVE_UNDERS Bool dosave = FALSE; #endif WindowPtr pLayerWin; BoxRec box; if (!pWin) return; WasViewable = (Bool)(pWin->viewable); if (WasViewable) { for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { (void) (*pScreen->MarkOverlappedWindows)(pChild, pChild, &pLayerWin); } (*pScreen->MarkWindow) (pWin); anyMarked = TRUE; if (pWin->valdata) { if (HasBorder (pWin)) { RegionPtr borderVisible; borderVisible = REGION_CREATE(pScreen, NullBox, 1); REGION_SUBTRACT(pScreen, borderVisible, &pWin->borderClip, &pWin->winSize); pWin->valdata->before.borderVisible = borderVisible; } pWin->valdata->before.resized = TRUE; } } if (enable) { box.x1 = 0; box.y1 = 0; box.x2 = pScreen->width; box.y2 = pScreen->height; pWin->drawable.width = pScreen->width; pWin->drawable.height = pScreen->height; REGION_INIT (pScreen, &pWin->winSize, &box, 1); REGION_INIT (pScreen, &pWin->borderSize, &box, 1); REGION_RESET(pScreen, &pWin->borderClip, &box); REGION_BREAK (pWin->drawable.pScreen, &pWin->clipList); } else { REGION_EMPTY(pScreen, &pWin->borderClip); REGION_BREAK (pWin->drawable.pScreen, &pWin->clipList); } ResizeChildrenWinSize (pWin, 0, 0, 0, 0); if (WasViewable) { if (pWin->backStorage) { pOldClip = REGION_CREATE(pScreen, NullBox, 1); REGION_COPY(pScreen, pOldClip, &pWin->clipList); } if (pWin->firstChild) { anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin->firstChild, pWin->firstChild, (WindowPtr *)NULL); } else { (*pScreen->MarkWindow) (pWin); anyMarked = TRUE; } #ifdef DO_SAVE_UNDERS if (DO_SAVE_UNDERS(pWin)) { dosave = (*pScreen->ChangeSaveUnder)(pLayerWin, pLayerWin); } #endif /* DO_SAVE_UNDERS */ if (anyMarked) (*pScreen->ValidateTree)(pWin, NullWindow, VTOther); } if (pWin->backStorage && ((pWin->backingStore == Always) || WasViewable)) { if (!WasViewable) pOldClip = &pWin->clipList; /* a convenient empty region */ bsExposed = (*pScreen->TranslateBackingStore) (pWin, 0, 0, pOldClip, pWin->drawable.x, pWin->drawable.y); if (WasViewable) REGION_DESTROY(pScreen, pOldClip); if (bsExposed) { RegionPtr valExposed = NullRegion; if (pWin->valdata) valExposed = &pWin->valdata->after.exposed; (*pScreen->WindowExposures) (pWin, valExposed, bsExposed); if (valExposed) REGION_EMPTY(pScreen, valExposed); REGION_DESTROY(pScreen, bsExposed); } } if (WasViewable) { if (anyMarked) (*pScreen->HandleExposures)(pWin); #ifdef DO_SAVE_UNDERS if (dosave) (*pScreen->PostChangeSaveUnder)(pLayerWin, pLayerWin); #endif /* DO_SAVE_UNDERS */ if (anyMarked && pScreen->PostValidateTree) (*pScreen->PostValidateTree)(pWin, NullWindow, VTOther); } if (pWin->realized) WindowsRestructured (); #endif /* !FB_OLD_SCREEN */ }
static void xf86SetRootClip (ScreenPtr pScreen, Bool enable) { #if XORG < 19 WindowPtr pWin = WindowTable[pScreen->myNum]; #else WindowPtr pWin = pScreen->root; #endif WindowPtr pChild; Bool WasViewable = (Bool)(pWin->viewable); Bool anyMarked = FALSE; #if XORG < 110 RegionPtr pOldClip = NULL, bsExposed; #ifdef DO_SAVE_UNDERS Bool dosave = FALSE; #endif #endif WindowPtr pLayerWin; BoxRec box; if (WasViewable) { for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { (void) (*pScreen->MarkOverlappedWindows)(pChild, pChild, &pLayerWin); } (*pScreen->MarkWindow) (pWin); anyMarked = TRUE; if (pWin->valdata) { if (HasBorder (pWin)) { RegionPtr borderVisible; borderVisible = REGION_CREATE(pScreen, NullBox, 1); REGION_SUBTRACT(pScreen, borderVisible, &pWin->borderClip, &pWin->winSize); pWin->valdata->before.borderVisible = borderVisible; } pWin->valdata->before.resized = TRUE; } } /* * Use REGION_BREAK to avoid optimizations in ValidateTree * that assume the root borderClip can't change well, normally * it doesn't...) */ if (enable) { box.x1 = 0; box.y1 = 0; box.x2 = pScreen->width; box.y2 = pScreen->height; REGION_INIT (pScreen, &pWin->winSize, &box, 1); REGION_INIT (pScreen, &pWin->borderSize, &box, 1); if (WasViewable) REGION_RESET(pScreen, &pWin->borderClip, &box); pWin->drawable.width = pScreen->width; pWin->drawable.height = pScreen->height; REGION_BREAK (pWin->drawable.pScreen, &pWin->clipList); } else { REGION_EMPTY(pScreen, &pWin->borderClip); REGION_BREAK (pWin->drawable.pScreen, &pWin->clipList); } ResizeChildrenWinSize (pWin, 0, 0, 0, 0); if (WasViewable) { #if XORG < 110 if (pWin->backStorage) { pOldClip = REGION_CREATE(pScreen, NullBox, 1); REGION_COPY(pScreen, pOldClip, &pWin->clipList); } #endif if (pWin->firstChild) { anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin->firstChild, pWin->firstChild, (WindowPtr *)NULL); } else { (*pScreen->MarkWindow) (pWin); anyMarked = TRUE; } #if XORG < 110 && defined(DO_SAVE_UNDERS) if (DO_SAVE_UNDERS(pWin)) { dosave = (*pScreen->ChangeSaveUnder)(pLayerWin, pLayerWin); } #endif /* DO_SAVE_UNDERS */ if (anyMarked) (*pScreen->ValidateTree)(pWin, NullWindow, VTOther); } #if XORG < 110 if (pWin->backStorage && ((pWin->backingStore == Always) || WasViewable)) { if (!WasViewable) pOldClip = &pWin->clipList; /* a convenient empty region */ bsExposed = (*pScreen->TranslateBackingStore) (pWin, 0, 0, pOldClip, pWin->drawable.x, pWin->drawable.y); if (WasViewable) REGION_DESTROY(pScreen, pOldClip); if (bsExposed) { RegionPtr valExposed = NullRegion; if (pWin->valdata) valExposed = &pWin->valdata->after.exposed; (*pScreen->WindowExposures) (pWin, valExposed, bsExposed); if (valExposed) REGION_EMPTY(pScreen, valExposed); REGION_DESTROY(pScreen, bsExposed); } } #endif if (WasViewable) { if (anyMarked) (*pScreen->HandleExposures)(pWin); #if XORG < 110 && defined(DO_SAVE_UNDERS) if (dosave) (*pScreen->PostChangeSaveUnder)(pLayerWin, pLayerWin); #endif /* DO_SAVE_UNDERS */ if (anyMarked && pScreen->PostValidateTree) (*pScreen->PostValidateTree)(pWin, NullWindow, VTOther); } if (pWin->realized) WindowsRestructured (); FlushAllOutput (); }