Exemple #1
0
int Wlc_ObjAlloc( Wlc_Ntk_t * p, int Type, int Signed, int End, int Beg )
{
    Wlc_Obj_t * pObj;
    assert( Type != WLC_OBJ_PO && Type != WLC_OBJ_FI );
    if ( p->iObj == p->nObjsAlloc )
    {
        p->pObjs = ABC_REALLOC( Wlc_Obj_t, p->pObjs, 2 * p->nObjsAlloc );
        memset( p->pObjs + p->nObjsAlloc, 0, sizeof(Wlc_Obj_t) * p->nObjsAlloc );
        p->nObjsAlloc *= 2;
    }
    pObj = Wlc_NtkObj( p, p->iObj );
    pObj->Type   = Type;
    pObj->Signed = Signed;
    pObj->End    = End;
    pObj->Beg    = Beg;
    if ( Wlc_ObjIsCi(pObj) )
        Wlc_ObjSetCi( p, pObj );
    p->nObjs[Type]++;
    return p->iObj++;
}
Exemple #2
0
void Wlc_WriteTables( FILE * pFile, Wlc_Ntk_t * p )
{
    Vec_Int_t * vNodes;
    Wlc_Obj_t * pObj, * pFanin;
    word * pTable;
    int i;
    if ( p->vTables == NULL || Vec_PtrSize(p->vTables) == 0 )
        return;
    // map tables into their nodes
    vNodes = Vec_IntStart( Vec_PtrSize(p->vTables) );
    Wlc_NtkForEachObj( p, pObj, i )
        if ( pObj->Type == WLC_OBJ_TABLE )
            Vec_IntWriteEntry( vNodes, Wlc_ObjTableId(pObj), i );
    // write tables
    Vec_PtrForEachEntry( word *, p->vTables, pTable, i )
    {
        pObj = Wlc_NtkObj( p, Vec_IntEntry(vNodes, i) );
        assert( pObj->Type == WLC_OBJ_TABLE );
        pFanin = Wlc_ObjFanin0( p, pObj );
        Wlc_WriteTableOne( pFile, Wlc_ObjRange(pFanin), Wlc_ObjRange(pObj), pTable, i );
    }
    Vec_IntFree( vNodes );
}
Exemple #3
0
int Wlc_ObjCreate( Wlc_Ntk_t * p, int Type, int Signed, int End, int Beg, Vec_Int_t * vFanins )
{
    int iFaninNew = Wlc_ObjAlloc( p, Type, Signed, End, Beg );
    Wlc_ObjAddFanins( p, Wlc_NtkObj(p, iFaninNew), vFanins );
    return iFaninNew;
}