Exemple #1
0
void KUiLogin::Show()
{
	KWndShowAnimate::Show();
	KUiLoginBackGround::SetConfig(m_szLoginBg);

	char	szAccount[32];

	m_RememberAccount.CheckButton(g_LoginLogic.GetLoginAccount(szAccount));
	g_LoginLogic.LoadAccountSetting();
	m_InvisibleLogin.CheckButton(g_LoginLogic.IsInvisibleLogin());
	m_Account.SetText(szAccount);
	if (szAccount[0])
		Wnd_SetFocusWnd(&m_PassWord);
	else
		Wnd_SetFocusWnd(&m_Account);
}
Exemple #2
0
//--------------------------------------------------------------------------
//	功能:隐藏窗口
//--------------------------------------------------------------------------
void KWndWindow::Hide()
{
	m_Style &= ~WND_S_VISIBLE;

	g_MouseOver.OnWndClosed((void*)this);
	KWndWindow* pFocus = Wnd_GetFocusWnd();
	while(pFocus)
	{
		if (pFocus != this)
			pFocus = pFocus->m_pParentWnd;
		else
		{
			Wnd_SetFocusWnd(NULL);
			break;
		}
	}
	Wnd_ReleaseExclusive(this);

//	if (m_pFirstChild)
//    {
//        KWndWindow*	pChild = m_pFirstChild;
//        while (pChild)
//        {
//            pChild->Hide();
//
//            pChild = pChild->m_pNextWnd;
//        }
//    }
}
Exemple #3
0
void KUiConnectInfo::SetInfoMsg(LOGIN_BG_INFO_MSG_INDEX eIndex)
{
	m_DelRoleBgImg.LeaveAlone();
	m_DelRoleBtn.LeaveAlone();
	m_CancelDelRoleBtn.LeaveAlone();
	m_ConfirmBtn.LeaveAlone();
	m_ContinueBtn.LeaveAlone();
	m_InputPwdWnd.LeaveAlone();
//	m_BtnUnlockLink.LeaveAlone();
	m_RoleName.LeaveAlone();

	m_szMessage[0] = 0;
	m_nMsgLen = 0;
	m_nColor2CharacterStartIndex = 0;
	m_nColor2CharacterEndIndex = 0;

	KIniFile*	pIni = g_UiBase.GetCommConfigFile();
	if (pIni)
	{
		char	szKey[8];
		char	szBuff[64];
		itoa(eIndex, szKey, 10);
		pIni->GetString("InfoString", szKey, "", szBuff, sizeof(szBuff));
		m_nMsgLen = sprintf(m_szMessage, szBuff, m_szString);
		if (m_nMsgLen)
		{
			m_uLastMsgColorChanageTime = IR_GetCurrentTime();
			m_nColor2CharacterEndIndex =
				TSplitString(m_szMessage, m_nColor2CharacterStartIndex + 1, false);
		}
	}

	if (eIndex == CI_MI_TO_DEL_ROLE)	//13=要删除角色
	{
		AddChild(&m_DelRoleBgImg);
		AddChild(&m_InputPwdWnd);
		AddChild(&m_DelRoleBtn);
		AddChild(&m_RoleName);
		char szBuff[64];
		sprintf(szBuff, "角色名字:%s", m_szString);
		m_RoleName.SetText(szBuff);
		AddChild(&m_CancelDelRoleBtn);
		Wnd_SetFocusWnd(&m_InputPwdWnd);
	}
	else if (eIndex == CI_MI_TO_TRANSFER_ROLE)
	{
		AddChild(&m_ContinueBtn);
	}
	else if (eIndex != CI_MI_ENTERING_GAME)
	{
//		if(eIndex == CI_MI_ACCOUNT_LOCKED)
//		{
//			AddChild(&m_BtnUnlockLink);
//		}
		AddChild(&m_ConfirmBtn);
	}
}
Exemple #4
0
//显示窗口
void KUiGetString::Show()
{
	int Left, Top;
	ALW_GetWndPosition(Left, Top, m_Width, m_Height);
	SetPosition(Left, Top);
	KWndImage::Show();
	Wnd_SetFocusWnd(&m_StringEdit);
	Wnd_SetExclusive((KWndWindow*)this);
}
Exemple #5
0
//--------------------------------------------------------------------------
//	功能:隐藏窗口
//--------------------------------------------------------------------------
void KWndWindow::Hide()
{
	m_Style &= ~WND_S_VISIBLE;
	g_MouseOver.OnWndClosed((void*)this);
	KWndWindow* pFocus = Wnd_GetFocusWnd();
	while(pFocus)
	{
		if (pFocus != this)
			pFocus = pFocus->m_pParentWnd;
		else
		{
			Wnd_SetFocusWnd(NULL);
			break;
		}
	}
	Wnd_ReleaseExclusive(this);
}
Exemple #6
0
//--------------------------------------------------------------------------
//	功能:禁止或者允许窗口被操作
//--------------------------------------------------------------------------
void KWndEdit::Enable(int bEnable)
{
	if (bEnable)
	{
		m_Style &= ~WND_S_DISABLE;
	}
	else
	{
		if (m_Flag & WNDEDIT_F_HAVE_FOCUS)
			Wnd_SetFocusWnd(NULL);
		m_Style |= WND_S_DISABLE;
	}
	if (m_Flag & WNDEDIT_ES_WIN32_WND)
	{
		::EnableWindow(m_hWin32Wnd, bEnable);
	}
}
void KUiConnectInfo::SetInfoMsg(LOGIN_BG_INFO_MSG_INDEX eIndex)
{
	m_DelRoleBgImg.LeaveAlone();
	m_DelRoleBtn.LeaveAlone();
	m_CancelDelRoleBtn.LeaveAlone();
	m_ConfirmBtn.LeaveAlone();
	m_InputPwdWnd.LeaveAlone();

	m_szMessage[0] = 0;
	m_nMsgLen = 0;
	m_nColor2CharacterStartIndex = 0;
	m_nColor2CharacterEndIndex = 0;

	KIniFile*	pIni = g_UiBase.GetCommConfigFile();
	if (pIni)
	{
		char	szKey[8];
		itoa(eIndex, szKey, 10);
		pIni->GetString("InfoString", szKey, "", m_szMessage, sizeof(m_szMessage));
		m_nMsgLen = strlen(m_szMessage);
		if (m_nMsgLen)
		{
			m_uLastMsgColorChanageTime = IR_GetCurrentTime();
			m_nColor2CharacterEndIndex =
				TSplitString(m_szMessage, m_nColor2CharacterStartIndex + 1, false);
		}
	}

	if (eIndex == CI_MI_TO_DEL_ROLE)	//13=要删除角色
	{
		AddChild(&m_DelRoleBgImg);
		AddChild(&m_InputPwdWnd);
		AddChild(&m_DelRoleBtn);
		AddChild(&m_CancelDelRoleBtn);
		Wnd_SetFocusWnd(&m_InputPwdWnd);
	}
	else if (eIndex != CI_MI_ENTERING_GAME)
	{
		AddChild(&m_ConfirmBtn);
	}
}
Exemple #8
0
//--------------------------------------------------------------------------
//	功能:设置独占窗口
//--------------------------------------------------------------------------
void Wnd_SetExclusive(KWndWindow* pWnd)
{
	int i;
	if (pWnd)
	{
		if (s_WndStation.pFocusWnd && s_WndStation.pFocusWnd->GetOwner() != pWnd->GetOwner())
			Wnd_SetFocusWnd(NULL);

		for (i = 0; i < 4; i++)
		{
			if (s_WndStation.pExclusiveWnd[i] == pWnd)
			{
				for (int j = i; j > 0; j--)
					s_WndStation.pExclusiveWnd[j] = s_WndStation.pExclusiveWnd[j - 1];
				s_WndStation.pExclusiveWnd[0] = pWnd;
				return;
			}
		}
		s_WndStation.pExclusiveWnd[3] = s_WndStation.pExclusiveWnd[2];
		s_WndStation.pExclusiveWnd[2] = s_WndStation.pExclusiveWnd[1];
		s_WndStation.pExclusiveWnd[1] = s_WndStation.pExclusiveWnd[0];
		s_WndStation.pExclusiveWnd[0] = pWnd;
	}
}
Exemple #9
0
//隐藏窗口
void KUiGetString::Hide()
{
	Wnd_SetFocusWnd(NULL);
	Wnd_ReleaseExclusive((KWndWindow*)this);
	KWndImage::Hide();
}
Exemple #10
0
void KUiLogin::OnKeyDown(unsigned int uKey)
{
	if (uKey == VK_RETURN)
	{
		if (m_Cancel.IsButtonActive())
			OnCancel();
		else
			OnLogin();
	}
	else if (uKey == VK_TAB)
	{
        if ((GetKeyState(VK_SHIFT) & 0x8000) == 0)
        {
            // 如果没有按住Shift
			if (m_InvisibleLogin.IsButtonActive())
				m_Login.SetCursorAbove();
    		else if (m_Login.IsButtonActive())
			    m_RememberAccount.SetCursorAbove();
		    else if (m_RememberAccount.IsButtonActive())
			    m_Cancel.SetCursorAbove();
		    else
		    {
			    int x, y, cx;
			    m_Account.GetAbsolutePos(&x, &y);
			    m_Account.GetSize(&cx, NULL);
			    Wnd_SetCursorPos(x + cx, y);
			    Wnd_SetFocusWnd(&m_Account);
		    }
        }
        else
        {
            // 如果按住Shift
    		if (m_InvisibleLogin.IsButtonActive())
            {
				int x, y, cx;
				m_PassWord.GetAbsolutePos(&x, &y);
				m_PassWord.GetSize(&cx, NULL);
				Wnd_SetCursorPos(x + cx, y);
				Wnd_SetFocusWnd(&m_PassWord);
            }
			else if (m_Login.IsButtonActive())
			{
				m_InvisibleLogin.SetCursorAbove();
			}
		    else if (m_RememberAccount.IsButtonActive())
            {
	    	    m_Login.SetCursorAbove();
		    }
            else   // if m_Cancel.IsButtonActive()
		    {
                m_RememberAccount.SetCursorAbove();
		    }

        }
	}
	else if (uKey == VK_SPACE)
	{
		if (m_Login.IsButtonActive())
			OnLogin();
		else if (m_Cancel.IsButtonActive())
			OnCancel();
		else if (m_RememberAccount.IsButtonActive())
			m_RememberAccount.CheckButton(!m_RememberAccount.IsButtonChecked());
		else if (m_InvisibleLogin.IsButtonActive())
			m_InvisibleLogin.CheckButton(!m_InvisibleLogin.IsButtonChecked());
	}
	else if (uKey == VK_LEFT)
		m_Login.SetCursorAbove();
	else if (uKey == VK_RIGHT)
		m_Cancel.SetCursorAbove();
	else if (uKey == VK_ESCAPE)
		OnCancel();
}
Exemple #11
0
//--------------------------------------------------------------------------
//	功能:窗口函数
//--------------------------------------------------------------------------
int KUiLogin::WndProc(unsigned int uMsg, unsigned int uParam, int nParam)
{
	int	nRet = 0;
	switch(uMsg)
	{
	case WND_N_BUTTON_CLICK:
		if (uParam == (unsigned int)(KWndWindow*)&m_Login)
			OnLogin();
		else if (uParam == (unsigned int)(KWndWindow*)&m_Cancel)
			OnCancel();
		break;
	case WND_N_EDIT_SPECIAL_KEY_DOWN:
		if (nParam == VK_TAB)
		{
            if ((GetKeyState(VK_SHIFT) & 0x8000) == 0)
            {
                // 如果没有按住Shift
			    if (uParam == (unsigned int)(KWndWindow*)&m_Account)
			    {
				    int x, y, cx;
				    m_PassWord.GetAbsolutePos(&x, &y);
				    m_PassWord.GetSize(&cx, NULL);
				    Wnd_SetCursorPos(x + cx, y);
				    Wnd_SetFocusWnd(&m_PassWord);
				    nRet = 1;
			    }
			    else if (uParam == (unsigned int)(KWndWindow*)&m_PassWord)
			    {
				    Wnd_SetFocusWnd(NULL);
					m_InvisibleLogin.SetCursorAbove();
				    nRet = 1;
			    }
            }
            else
            {
                // 如果按住Shift
			    if (uParam == (unsigned int)(KWndWindow*)&m_Account)
			    {
 				    Wnd_SetFocusWnd(NULL);
      			    m_Cancel.SetCursorAbove();
				    nRet = 1;
			    }
			    else if (uParam == (unsigned int)(KWndWindow*)&m_PassWord)
			    {
			        int x, y, cx;
			        m_Account.GetAbsolutePos(&x, &y);
			        m_Account.GetSize(&cx, NULL);
			        Wnd_SetCursorPos(x + cx, y);
			        Wnd_SetFocusWnd(&m_Account);

				    nRet = 1;
			    }
            }
		}
		else if (nParam == VK_RETURN)
		{
			if (uParam == (unsigned int)(KWndWindow*)&m_Account)
			{
				Wnd_SetFocusWnd(&m_PassWord);
				nRet = 1;
			}
			else if (uParam == (unsigned int)(KWndWindow*)&m_PassWord)
			{
				OnLogin();
				nRet = 1;
			}
		}
		else if (nParam == VK_ESCAPE)
		{
			OnCancel();
			nRet = 1;
		}
		break;
	case WM_KEYDOWN:
		OnKeyDown(uParam);
		nRet = 1;
		break;
	case WM_SYSKEYDOWN:
		if (uParam == 'A')
			OnEnableAutoLogin();
		break;
	case WND_N_EDIT_CHANGE:
		if(uParam == (unsigned int)(&m_Account))
		{
			char szBuffer[32];
			m_Account.GetText(szBuffer, sizeof(szBuffer), true);
			g_LoginLogic.SetLoginAccount(szBuffer);
			g_LoginLogic.LoadAccountSetting();
			m_InvisibleLogin.CheckButton(g_LoginLogic.IsInvisibleLogin());
		}
		break;
	default:
		nRet = KWndShowAnimate::WndProc(uMsg, uParam, nParam);
		break;
	}
	return nRet;
}
Exemple #12
0
//--------------------------------------------------------------------------
//	功能:窗口函数(处理消息)
//--------------------------------------------------------------------------
int KWndEdit::WndProc(unsigned int uMsg, unsigned int uParam, int nParam)
{
	int	nRet = 0;
	if (m_Flag & WNDEDIT_ES_WIN32_WND)
	{
		if (uMsg == WM_KEYDOWN)
			nRet = OnKeyDownWin32(uParam, nParam);
		if (uMsg == WND_M_SET_FOCUS)
			Win32Edit_SetFocus(m_hWin32Wnd, true);
		else if (uMsg == WND_M_KILL_FOCUS)
			Win32Edit_SetFocus(m_hWin32Wnd, false);
		return 0;
	}

	switch(uMsg)
	{
	case WM_LBUTTONDOWN:
	case WM_RBUTTONDOWN:
		if (IsVisible() && Wnd_GetFocusWnd() != (KWndWindow*)this)
		{
			Wnd_SetFocusWnd((KWndWindow*)this);
		}
		else
			nRet = KWndWindow::WndProc(uMsg, uParam, nParam);
		break;
	case WM_IME_CHAR:
	case WM_CHAR:
		if ((m_Flag & WNDEDIT_F_HAVE_FOCUS) && ((m_Style & WND_S_DISABLE) == 0))
		{
			if (InsertChar(uParam))
				UpdateData();
			nRet = 1;
		}
		break;
	case WM_KEYDOWN:
		if (!IsDisable())
			nRet = OnKeyDown(uParam, nParam);
		break;
	case WND_M_SET_FOCUS:
		if (m_pText)
		{
			if (m_Flag & WNDEDIT_ES_IME_AVAILABLE)
			{
				s_Ime.EnableLanguageChange();
				if (s_LastTimeIsIme)
				    s_Ime.OpenIME();
			}

//			m_nCaretPos = m_nTextLen;	//把光标位置设在文本末尾
			m_Flag |= WNDEDIT_F_HAVE_FOCUS;
			m_nCaretTime = 0;

//			CreateCaret(::g_GetMainHWnd(), (HBITMAP)NULL, 2, m_nFontSize);
            m_nCaretX = m_nAbsoluteLeft;
            m_nCaretY = m_nAbsoluteTop;
            SetCaretPos(m_nCaretX, m_nCaretY);
            s_Ime.SetCaretPos(m_nCaretX, m_nCaretY);

//          ShowCaret(::g_GetMainHWnd());
		}
		break;
	case WND_M_KILL_FOCUS:
//        DestroyCaret();

		if (m_Flag & WNDEDIT_ES_IME_AVAILABLE)
			s_LastTimeIsIme = s_Ime.IsIme();
		s_Ime.DisableLanguageChange();
		s_Ime.CloseIME();
		m_Flag &= ~WNDEDIT_F_HAVE_FOCUS;
		break;
	case WM_SYSKEYDOWN:
		if (m_pParentWnd)
			nRet = m_pParentWnd->WndProc(uMsg, uParam, nParam);
		break;
	case WM_MOUSEWHEEL:
		if (!IsDisable())
		{
			int zDelta = GET_Y_LPARAM(uParam);
			if (zDelta != 0)
				nRet = OnKeyDown(zDelta < 0 ? VK_DOWN : VK_UP, 0);
		}
		break;

    case WM_MOVING:
    case WM_MOVE:
    {
        if (m_Flag & WNDEDIT_ES_WIN32_WND)
        {
    	    Win32Edit_UpdateSizePos(m_hWin32Wnd, m_nAbsoluteLeft, m_nAbsoluteTop, m_Width, m_Height);
            break;
        }
    }
	default:
		nRet = KWndWindow::WndProc(uMsg, uParam, nParam);
		break;
	}
	return nRet;
}
Exemple #13
0
void KUiTaskNote_Personal::Hide()
{
	Wnd_SetFocusWnd(NULL);
	KWndPage::Hide();
}
Exemple #14
0
void KUiTaskNote_Personal::Show()
{
	Wnd_SetFocusWnd(&m_Editor);
	KWndPage::Show();
}
Exemple #15
0
//--------------------------------------------------------------------------
//	功能:处理输入
//--------------------------------------------------------------------------
void Wnd_ProcessInput(unsigned int uMsg, unsigned int uParam, int nParam)
{
	KWndWindow* pActiveWnd = NULL;
	static bool bLastCursorEventProcessedByGameSpace = false;

	//====鼠标指针消息====
	if ((uMsg >= WM_MOUSEFIRST && uMsg <= WM_MOUSELAST) || uMsg == WM_MOUSEHOVER)
	{
		int x = 0;
		int y = 0;

		if (uMsg != WM_MOUSEWHEEL)
		{
			x = LOWORD(nParam);
			y = HIWORD(nParam);
		}
		else
		{
			s_WndStation.Cursor.GetPosition(x, y);
		}
		//====设置鼠标指针图形位置====
		s_WndStation.Cursor.SetPosition(x, y);

		if (KPopupMenu::HandleInput(uMsg, uParam, nParam))
		{
			if (bLastCursorEventProcessedByGameSpace)
			{
				bLastCursorEventProcessedByGameSpace = false;
				g_UiBase.SetCurrentCursor();
			}
			return;
		}
		g_MouseOver.UpdateCursorPos(x, y);
		
		if (s_WndStation.pCaptureMouseWnd)
			pActiveWnd = s_WndStation.pCaptureMouseWnd;
		else if (s_WndStation.pExclusiveWnd[0] == NULL)
		{
			//====取得鼠标所指的最上层窗口面板====
			//====让被鼠标点击的窗口成为最上层窗口面板====
			if ((uMsg == WM_LBUTTONDOWN || uMsg == WM_RBUTTONDOWN || uMsg == WM_MBUTTONDOWN) &&
				s_WndStation.DragInfo.bDragging == 0)
				pActiveWnd = Wnd_GetActive(x, y, true);
			else
				pActiveWnd = Wnd_GetActive(x, y, false);
		}
		else	//有独占窗口时,Active窗口就是它了
			pActiveWnd = s_WndStation.pExclusiveWnd[0];

		{
			KWndWindow* pTopWnd = NULL;
			if (pActiveWnd)			
				pTopWnd = pActiveWnd->TopChildFromPoint(x, y);	//只传给位于鼠标指针下方的最上层的窗口
			if (pTopWnd != s_WndStation.pMouseOverWnd)
			{
				g_MouseOver.CancelMouseHoverInfo();
				KWndWindow* pOverParent = NULL;
				if (s_WndStation.pMouseOverWnd)
				{
					s_WndStation.pMouseOverWnd->WndProc(WND_M_MOUSE_LEAVE, 0, 0);
					pOverParent = s_WndStation.pMouseOverWnd->GetParent();
					if (pOverParent)
					{
						pOverParent->WndProc(WND_N_MOUSE_LEAVE_CHILD,
							(unsigned int)s_WndStation.pMouseOverWnd, 0);
					}
				}
				if (pTopWnd)
				{
					pTopWnd->WndProc(WND_M_MOUSE_ENTER, 0, 0);
					pOverParent = pTopWnd->GetParent();
					if (pOverParent)
					{
						pOverParent->WndProc(WND_N_MOUSE_ENTER_CHILD,
							(unsigned int)pTopWnd, 0);
					}
				}
				s_WndStation.pMouseOverWnd = pTopWnd;
			}

			if (s_WndStation.pFocusWnd && pTopWnd != s_WndStation.pFocusWnd &&
				(uMsg == WM_LBUTTONDOWN || uMsg == WM_RBUTTONDOWN || uMsg == WM_MBUTTONDOWN))
			{
				Wnd_SetFocusWnd(NULL);
			}
		}

		bool bPrecessedByGameSpace = false;
		if (s_WndStation.pMouseOverWnd)
			s_WndStation.pMouseOverWnd->WndProc(uMsg, uParam, nParam);
		else if (s_WndStation.pCaptureMouseWnd)
			s_WndStation.pCaptureMouseWnd->WndProc(uMsg, uParam, nParam);
		else if (s_WndStation.pExclusiveWnd[0] == NULL &&
			s_WndStation.bGameSpaceNotHandleInput == false && s_WndStation.pGameSpaceWnd)
		{
			s_WndStation.pGameSpaceWnd->WndProc(uMsg, uParam, nParam);
			bLastCursorEventProcessedByGameSpace = true;
			bPrecessedByGameSpace = true;
		}
		if (bPrecessedByGameSpace == false && bLastCursorEventProcessedByGameSpace)
		{
			bLastCursorEventProcessedByGameSpace = false;
			g_UiBase.SetCurrentCursor();
		}
	}
	else
	{//====处理其他消息(其实都是键盘输入消息)====
		if (KPopupMenu::HandleInput(uMsg, uParam, nParam))
			return;

		if (s_WndStation.pFocusWnd && s_WndStation.pFocusWnd->WndProc(uMsg, uParam, nParam))
			return;
		if (s_WndStation.pExclusiveWnd[0])
		{
			s_WndStation.pExclusiveWnd[0]->WndProc(uMsg, uParam, nParam);
			return;
		}
		if (uMsg == WM_KEYDOWN || (uMsg == WM_KEYUP && uParam == VK_SNAPSHOT))
		{
			int nModifier = 0;
			if (GetKeyState(VK_CONTROL) & 0x8000)
				nModifier |= HOTKEYF_CONTROL;

			if (GetKeyState(VK_SHIFT) & 0x8000)
				nModifier |= HOTKEYF_SHIFT;

			if (GetKeyState(VK_MENU) & 0x8000)
				nModifier |= HOTKEYF_ALT;

			if (KShortcutKeyCentre::HandleKeyInput(uParam, nModifier))
				return;
		}
		else if (uMsg == WM_SYSKEYDOWN)
		{
			int nModifier = 0;
			if (GetKeyState(VK_CONTROL) & 0x8000)
				nModifier |= HOTKEYF_CONTROL;

			if (GetKeyState(VK_SHIFT) & 0x8000)
				nModifier |= HOTKEYF_SHIFT;

			if (GetKeyState(VK_MENU) & 0x8000)
				nModifier |= HOTKEYF_ALT;

			if (KShortcutKeyCentre::HandleKeyInput(uParam, nModifier))
				return;
		}

		int	bHandle = false;		
		for (int i = 0; i < 3 && bHandle == false; i++)
		{
			if (i == 0)
				pActiveWnd = s_WndStation.TopLayerRoot.GetNextWnd();
			else if (i == 1)
				pActiveWnd = s_WndStation.NormalLayerRoot.GetNextWnd();
			else
				pActiveWnd = s_WndStation.LowLayerRoot.GetNextWnd();

			while(pActiveWnd)
			{
				KWndWindow* pNextWnd = pActiveWnd->GetNextWnd();
				if (pActiveWnd->IsVisible() &&
					pActiveWnd->WndProc(uMsg, uParam, nParam))
				{
					bHandle = true;
					break;
				}
				pActiveWnd = pNextWnd;
			}
		}
		
		if (bHandle == false && s_WndStation.pGameSpaceWnd &&
			s_WndStation.bGameSpaceNotHandleInput == false)
		{
			s_WndStation.pGameSpaceWnd->WndProc(uMsg, uParam, nParam);
		}
	}
}