Exemple #1
0
long
AudioStream::DataCallback(void* aBuffer, long aFrames)
{
    MonitorAutoLock mon(mMonitor);
    MOZ_ASSERT(mState != SHUTDOWN, "No data callback after shutdown");

    auto writer = AudioBufferWriter(
                      reinterpret_cast<AudioDataValue*>(aBuffer), mOutChannels, aFrames);

    // FIXME: cubeb_pulse sometimes calls us before cubeb_stream_start() is called.
    // We don't want to consume audio data until Start() is called by the client.
    if (mState == INITIALIZED) {
        NS_WARNING("data callback fires before cubeb_stream_start() is called");
        mAudioClock.UpdateFrameHistory(0, aFrames);
        return writer.WriteZeros(aFrames);
    }

    // NOTE: wasapi (others?) can call us back *after* stop()/Shutdown() (mState == SHUTDOWN)
    // Bug 996162

    // callback tells us cubeb succeeded initializing
    if (mState == STARTED) {
        mState = RUNNING;
    }

    if (mInRate == mOutRate) {
        GetUnprocessed(writer);
    } else {
        GetTimeStretched(writer);
    }

    // Always send audible frames first, and silent frames later.
    // Otherwise it will break the assumption of FrameHistory.
    if (!mDataSource.Ended()) {
        mAudioClock.UpdateFrameHistory(aFrames - writer.Available(), writer.Available());
        if (writer.Available() > 0) {
            LOGW("lost %d frames", writer.Available());
            writer.WriteZeros(writer.Available());
        }
    } else {
        // No more new data in the data source. Don't send silent frames so the
        // cubeb stream can start draining.
        mAudioClock.UpdateFrameHistory(aFrames - writer.Available(), 0);
    }

    WriteDumpFile(mDumpFile, this, aFrames, aBuffer);

    return aFrames - writer.Available();
}
Exemple #2
0
long
AudioStream::DataCallback(void* aBuffer, long aFrames)
{
  MonitorAutoLock mon(mMonitor);
  MOZ_ASSERT(mState != SHUTDOWN, "No data callback after shutdown");

  auto writer = AudioBufferWriter(
    reinterpret_cast<AudioDataValue*>(aBuffer), mOutChannels, aFrames);

  if (mPrefillQuirk) {
    // Don't consume audio data until Start() is called.
    // Expected only with cubeb winmm backend.
    if (mState == INITIALIZED) {
      NS_WARNING("data callback fires before cubeb_stream_start() is called");
      mAudioClock.UpdateFrameHistory(0, aFrames);
      return writer.WriteZeros(aFrames);
    }
  } else {
    MOZ_ASSERT(mState != INITIALIZED);
  }

  // NOTE: wasapi (others?) can call us back *after* stop()/Shutdown() (mState == SHUTDOWN)
  // Bug 996162

  if (mAudioClock.GetInputRate() == mAudioClock.GetOutputRate()) {
    GetUnprocessed(writer);
  } else {
    GetTimeStretched(writer);
  }

  // Always send audible frames first, and silent frames later.
  // Otherwise it will break the assumption of FrameHistory.
  if (!mDataSource.Ended()) {
    mAudioClock.UpdateFrameHistory(aFrames - writer.Available(), writer.Available());
    if (writer.Available() > 0) {
      LOGW("lost %d frames", writer.Available());
      writer.WriteZeros(writer.Available());
    }
  } else {
    // No more new data in the data source. Don't send silent frames so the
    // cubeb stream can start draining.
    mAudioClock.UpdateFrameHistory(aFrames - writer.Available(), 0);
  }

  WriteDumpFile(mDumpFile, this, aFrames, aBuffer);

  return aFrames - writer.Available();
}
Exemple #3
0
/**********************************************************************
 *                   TABMAPHeaderBlock::CommitToFile()
 *
 * Commit the current state of the binary block to the file to which 
 * it has been previously attached.
 *
 * This method makes sure all values are properly set in the header
 * block buffer and then calls TABRawBinBlock::CommitToFile() to do
 * the actual writing to disk.
 *
 * Returns 0 if succesful or -1 if an error happened, in which case 
 * CPLError() will have been called.
 **********************************************************************/
int     TABMAPHeaderBlock::CommitToFile()
{
    int i, nStatus = 0;

    if ( m_pabyBuf == NULL || m_nBlockSize != HDR_DATA_BLOCK_SIZE )
    {
        CPLError(CE_Failure, CPLE_AssertionFailed, 
        "TABRawBinBlock::CommitToFile(): Block has not been initialized yet!");
        return -1;
    }

    /*-----------------------------------------------------------------
     * Reconstruct header to make sure it is in sync with members variables.
     *----------------------------------------------------------------*/
    GotoByteInBlock(0x000);
    WriteBytes(HDR_OBJ_LEN_ARRAY_SIZE, gabyObjLenArray);
    m_nMaxObjLenArrayId = HDR_OBJ_LEN_ARRAY_SIZE-1;

    GotoByteInBlock(0x100);
    WriteInt32(HDR_MAGIC_COOKIE);
    WriteInt16(m_nMAPVersionNumber);
    WriteInt16(HDR_DATA_BLOCK_SIZE);

    WriteDouble(m_dCoordsys2DistUnits);
    WriteInt32(m_nXMin);
    WriteInt32(m_nYMin);
    WriteInt32(m_nXMax);
    WriteInt32(m_nYMax);

    WriteZeros(16);     // ???

    WriteInt32(m_nFirstIndexBlock);
    WriteInt32(m_nFirstGarbageBlock);
    WriteInt32(m_nFirstToolBlock);

    WriteInt32(m_numPointObjects);
    WriteInt32(m_numLineObjects);
    WriteInt32(m_numRegionObjects);
    WriteInt32(m_numTextObjects);
    WriteInt32(m_nMaxCoordBufSize);

    WriteZeros(14);     // ???

    WriteByte(m_nDistUnitsCode);
    WriteByte(m_nMaxSpIndexDepth);
    WriteByte(m_nCoordPrecision);
    WriteByte(m_nCoordOriginQuadrant);
    WriteByte(m_nReflectXAxisCoord);
    WriteByte(m_nMaxObjLenArrayId);    // See gabyObjLenArray[]
    WriteByte(m_numPenDefs);
    WriteByte(m_numBrushDefs);
    WriteByte(m_numSymbolDefs);
    WriteByte(m_numFontDefs);
    WriteInt16(m_numMapToolBlocks);

    WriteZeros(3);      // ???

    WriteByte(m_sProj.nProjId);
    WriteByte(m_sProj.nEllipsoidId);
    WriteByte(m_sProj.nUnitsId);
    WriteDouble(m_XScale);
    WriteDouble(m_YScale);
    WriteDouble(m_XDispl);
    WriteDouble(m_YDispl);

    for(i=0; i<6; i++)
        WriteDouble(m_sProj.adProjParams[i]);

    WriteDouble(m_sProj.dDatumShiftX);
    WriteDouble(m_sProj.dDatumShiftY);
    WriteDouble(m_sProj.dDatumShiftZ);
    for(i=0; i<5; i++)
        WriteDouble(m_sProj.adDatumParams[i]);

    /*-----------------------------------------------------------------
     * OK, call the base class to write the block to disk.
     *----------------------------------------------------------------*/
    if (nStatus == 0)
        nStatus = TABRawBinBlock::CommitToFile();

    return nStatus;
}