Exemple #1
0
void
CfrTil_system0 ( )
{
    _Compile_Stack_PopToReg ( DSP, EAX ) ;
    _Compile_INT80 ( ) ;
    _Compile_Stack_PushReg ( DSP, EAX ) ;
}
Exemple #2
0
void
_Compile_Rsp_Fetch ( )
{
    _Compile_Move_Reg_To_Reg ( EAX, ESP ) ;
    _Compile_Move_Rm_To_Reg ( EAX, EAX, 0 * CELL ) ;
    _Compile_Stack_PushReg ( DSP, EAX ) ;
}
Exemple #3
0
void
_Compile_ESP_Save ( )
{
#if 1    
    _Compile_Move_Reg_To_Rm ( ESI, ESP, 4 ) ; // 4 : placeholder
    _Context_->Compiler0->EspSaveOffset = Here - 1 ; // only takes one byte for _Compile_Move_Reg_To_Rm ( ESI, 4, ESP )
    // TO DO : i think this (below) is what it should be but some adjustments need to be made to make it work 
    //byte * here = Here ;
    //_Compile_Stack_Push_Reg ( DSP, ESP ) ;
    //compiler->EspSaveOffset = here ; // only takes one byte for _Compile_Move_Reg_To_Rm ( ESI, 4, ESP )
#else    
    _Compile_Stack_PushReg ( DSP, ESP ) ;
#endif    
}
Exemple #4
0
void
_Compile_Rsp_Get ( )
{
    _Compile_Stack_PushReg ( DSP, ESP ) ;
}