int __glXLightModelfvReqSize(GLbyte *pc, Bool swap ) { GLenum pname = *(GLenum *)(pc + 0); if (swap) { pname = SWAPL( pname ); } return 4 * __glLightModelfv_size( pname ); /* defined in samplegl lib */ }
int __glXLightModelfvReqSize( const GLbyte * pc, Bool swap, int reqlen ) { GLenum pname = * (GLenum *)(pc + 0); GLsizei compsize; if (swap) { pname = bswap_32(pname); } compsize = __glLightModelfv_size(pname); return safe_pad(safe_mul(compsize , 4)); }
int __glXLightModelfvReqSize( const GLbyte * pc, Bool swap ) { GLenum pname = * (GLenum *)(pc + 0); GLsizei compsize; if (swap) { pname = bswap_32(pname); } compsize = __glLightModelfv_size(pname); return __GLX_PAD((compsize * 4)); }
void __glXDispSwap_LightModelfv(GLbyte *pc) { GLenum pname; GLint compsize; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(pc + 0); pname = *(GLenum *)(pc + 0); compsize = __glLightModelfv_size(pname); if (compsize < 0) compsize = 0; __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); }
GLint __glLightModeliv_size(GLenum pname) { return __glLightModelfv_size(pname); }