Exemple #1
0
/**
 * g_slist_copy:
 * @list: a #GSList
 *
 * Copies a #GSList.
 *
 * <note><para>
 * Note that this is a "shallow" copy. If the list elements
 * consist of pointers to data, the pointers are copied but
 * the actual data isn't.
 * </para></note>
 *
 * Returns: a copy of @list
 */
GSList*
g_slist_copy (GSList *list)
{
  GSList *new_list = NULL;

  if (list)
    {
      GSList *last;

      new_list = _g_slist_alloc ();
      new_list->data = list->data;
      last = new_list;
      list = list->next;
      while (list)
        {
          last->next = _g_slist_alloc ();
          last = last->next;
          last->data = list->data;
          list = list->next;
        }
      last->next = NULL;
    }

  return new_list;
}
Exemple #2
0
/**
 * g_slist_copy_deep:
 * @list: a #GSList
 * @func: a copy function used to copy every element in the list
 * @user_data: user data passed to the copy function @func, or #NULL
 *
 * Makes a full (deep) copy of a #GSList.
 *
 * In contrast with g_slist_copy(), this function uses @func to make a copy of
 * each list element, in addition to copying the list container itself.
 *
 * @func, as a #GCopyFunc, takes two arguments, the data to be copied and a user
 * pointer. It's safe to pass #NULL as user_data, if the copy function takes only
 * one argument.
 *
 * For instance, if @list holds a list of GObjects, you can do:
 * |[
 * another_list = g_slist_copy_deep (list, (GCopyFunc) g_object_ref, NULL);
 * ]|
 *
 * And, to entirely free the new list, you could do:
 * |[
 * g_slist_free_full (another_list, g_object_unref);
 * ]|
 *
 * Returns: a full copy of @list, use #g_slist_free_full to free it
 *
 * Since: 2.34
 */
GSList*
g_slist_copy_deep (GSList *list, GCopyFunc func, gpointer user_data)
{
  GSList *new_list = NULL;

  if (list)
    {
      GSList *last;

      new_list = _g_slist_alloc ();
      if (func)
        new_list->data = func (list->data, user_data);
      else
        new_list->data = list->data;
      last = new_list;
      list = list->next;
      while (list)
        {
          last->next = _g_slist_alloc ();
          last = last->next;
          if (func)
            last->data = func (list->data, user_data);
          else
            last->data = list->data;
          list = list->next;
        }
      last->next = NULL;
    }

  return new_list;
}
Exemple #3
0
static GSList*
g_slist_insert_sorted_real (GSList   *list,
                            gpointer  data,
                            GFunc     func,
                            gpointer  user_data)
{
  GSList *tmp_list = list;
  GSList *prev_list = NULL;
  GSList *new_list;
  gint cmp;

  g_return_val_if_fail (func != NULL, list);

  if (!list)
    {
      new_list = _g_slist_alloc ();
      new_list->data = data;
      new_list->next = NULL;
      return new_list;
    }

  cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data);

  while ((tmp_list->next) && (cmp > 0))
    {
      prev_list = tmp_list;
      tmp_list = tmp_list->next;

      cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data);
    }

  new_list = _g_slist_alloc ();
  new_list->data = data;

  if ((!tmp_list->next) && (cmp > 0))
    {
      tmp_list->next = new_list;
      new_list->next = NULL;
      return list;
    }

  if (prev_list)
    {
      prev_list->next = new_list;
      new_list->next = tmp_list;
      return list;
    }
  else
    {
      new_list->next = list;
      return new_list;
    }
}
Exemple #4
0
/**
 * g_slist_insert:
 * @list: a #GSList
 * @data: the data for the new element
 * @position: the position to insert the element.
 *     If this is negative, or is larger than the number
 *     of elements in the list, the new element is added on
 *     to the end of the list.
 *
 * Inserts a new element into the list at the given position.
 *
 * Returns: the new start of the #GSList
 */
GSList*
g_slist_insert (GSList   *list,
                gpointer  data,
                gint      position)
{
  GSList *tmp_list;
  GSList *new_list;

  if (position < 0)
    return g_slist_append (list, data);
  else if (position == 0 || !list)
    return g_slist_prepend (list, data);

  new_list = _g_slist_alloc ();
  new_list->data = data;

  tmp_list = list;

  while ((--position > 0) && tmp_list->next)
    {
      tmp_list = tmp_list->next;
    }

  new_list->next = tmp_list->next;
  tmp_list->next = new_list;

  return list;
}
Exemple #5
0
/**
 * g_slist_prepend:
 * @list: a #GSList
 * @data: the data for the new element
 *
 * Adds a new element on to the start of the list.
 *
 * <note><para>
 * The return value is the new start of the list, which
 * may have changed, so make sure you store the new value.
 * </para></note>
 *
 * |[
 * /&ast; Notice that it is initialized to the empty list. &ast;/
 * GSList *list = NULL;
 * list = g_slist_prepend (list, "last");
 * list = g_slist_prepend (list, "first");
 * ]|
 *
 * Returns: the new start of the #GSList
 */
GSList*
g_slist_prepend (GSList   *list,
                 gpointer  data)
{
  GSList *new_list;

  new_list = _g_slist_alloc ();
  new_list->data = data;
  new_list->next = list;

  return new_list;
}
Exemple #6
0
/**
 * g_slist_insert_before:
 * @slist: a #GSList
 * @sibling: node to insert @data before
 * @data: data to put in the newly-inserted node
 *
 * Inserts a node before @sibling containing @data.
 *
 * Returns: the new head of the list.
 */
GSList*
g_slist_insert_before (GSList  *slist,
                       GSList  *sibling,
                       gpointer data)
{
  if (!slist)
    {
      slist = _g_slist_alloc ();
      slist->data = data;
      slist->next = NULL;
      g_return_val_if_fail (sibling == NULL, slist);
      return slist;
    }
  else
    {
      GSList *node, *last = NULL;

      for (node = slist; node; last = node, node = last->next)
        if (node == sibling)
          break;
      if (!last)
        {
          node = _g_slist_alloc ();
          node->data = data;
          node->next = slist;

          return node;
        }
      else
        {
          node = _g_slist_alloc ();
          node->data = data;
          node->next = last->next;
          last->next = node;

          return slist;
        }
    }
}
Exemple #7
0
/**
 * g_slist_insert:
 * @list: a #GSList
 * @data: the data for the new element
 * @position: the position to insert the element.
 *     If this is negative, or is larger than the number
 *     of elements in the list, the new element is added on
 *     to the end of the list.
 *
 * Inserts a new element into the list at the given position.
 *
 * Returns: the new start of the #GSList
 */
GSList*
g_slist_insert (GSList   *list,
                gpointer  data,
                gint      position)
{
  GSList *prev_list;
  GSList *tmp_list;
  GSList *new_list;

  if (position < 0)
    return g_slist_append (list, data);
  else if (position == 0)
    return g_slist_prepend (list, data);

  new_list = _g_slist_alloc ();
  new_list->data = data;

  if (!list)
    {
      new_list->next = NULL;
      return new_list;
    }

  prev_list = NULL;
  tmp_list = list;

  while ((position-- > 0) && tmp_list)
    {
      prev_list = tmp_list;
      tmp_list = tmp_list->next;
    }

  if (prev_list)
    {
      new_list->next = prev_list->next;
      prev_list->next = new_list;
    }
  else
    {
      new_list->next = list;
      list = new_list;
    }

  return list;
}
Exemple #8
0
GSList*
g_slist_append (GSList   *list,
		gpointer  data)
{
  GSList *new_list;
  GSList *last;

  new_list = _g_slist_alloc ();
  new_list->data = data;

  if (list)
    {
      last = g_slist_last (list);
      /* g_assert (last != NULL); */
      last->next = new_list;

      return list;
    }
  else
      return new_list;
}
Exemple #9
0
GSList*
g_slist_alloc (void)
{
  return _g_slist_alloc ();
}