Exemple #1
0
static GLFWbool inputChar(_GLFWwindow* window, uint32_t key)
{
    uint32_t code, numSyms;
    long cp;
    const xkb_keysym_t *syms;
    xkb_keysym_t sym;

    code = key + 8;
    numSyms = xkb_state_key_get_syms(_glfw.wl.xkb.state, code, &syms);

    if (numSyms == 1)
    {
#ifdef HAVE_XKBCOMMON_COMPOSE_H
        sym = composeSymbol(syms[0]);
#else
        sym = syms[0];
#endif
        cp = _glfwKeySym2Unicode(sym);
        if (cp != -1)
        {
            const int mods = _glfw.wl.xkb.modifiers;
            const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
            _glfwInputChar(window, cp, mods, plain);
        }
    }

    return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, syms[0]);
}
Exemple #2
0
static int translateChar(XKeyEvent* event)
{
    KeySym keysym;

    // Get X11 keysym
    XLookupString(event, NULL, 0, &keysym, NULL);

    // Convert to Unicode (see x11_keysym2unicode.c)
    return (int) _glfwKeySym2Unicode(keysym);
}
static void handleKeyEvent(const MirKeyEvent key, _GLFWwindow* window)
{
    const int pressed = key.action == mir_key_action_up ? GLFW_RELEASE : GLFW_PRESS;
    const int mods = mirModToGLFWMod(key.modifiers);
    const long text = _glfwKeySym2Unicode(key.key_code);
    const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));

    _glfwInputKey(window, toGLFWKeyCode(key.scan_code), key.scan_code, pressed, mods);

    if (text != -1)
        _glfwInputChar(window, text, mods, plain);
}
Exemple #4
0
static void inputChar(_GLFWwindow* window, uint32_t key)
{
    uint32_t code, numSyms;
    long cp;
    const xkb_keysym_t *syms;

    code = key + 8;
    numSyms = xkb_state_key_get_syms(_glfw.wl.xkb.state, code, &syms);

    if (numSyms == 1)
    {
        cp = _glfwKeySym2Unicode(syms[0]);
        if (cp != -1)
        {
            const int mods = _glfw.wl.xkb.modifiers;
            const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
            _glfwInputChar(window, cp, mods, plain);
        }
    }
}
Exemple #5
0
static void keyboardHandleKey(void* data,
                              struct wl_keyboard* keyboard,
                              uint32_t serial,
                              uint32_t time,
                              uint32_t key,
                              uint32_t state)
{
    uint32_t code, num_syms;
    long cp;
    int keyCode;
    int action;
    const xkb_keysym_t *syms;
    _GLFWwindow* window = _glfw.wl.keyboardFocus;

    if (!window)
        return;

    keyCode = toGLFWKeyCode(key);
    action = state == WL_KEYBOARD_KEY_STATE_PRESSED
            ? GLFW_PRESS : GLFW_RELEASE;

    _glfwInputKey(window, keyCode, key, action,
                  _glfw.wl.xkb.modifiers);

    code = key + 8;
    num_syms = xkb_key_get_syms(_glfw.wl.xkb.state, code, &syms);

    if (num_syms == 1)
    {
        cp = _glfwKeySym2Unicode(syms[0]);
        if (cp != -1)
        {
            const int mods = _glfw.wl.xkb.modifiers;
            const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
            _glfwInputChar(window, cp, mods, plain);
        }
    }
}