static void disableSystemKeys( void ) { if( _glfwWin.sysKeysDisabled ) { return; } _glfwPlatformDisableSystemKeys(); // Indicate that system keys are now disabled _glfwWin.sysKeysDisabled = GL_TRUE; }
static void setSystemKeys(_GLFWwindow* window, int enabled) { if (window->systemKeys == enabled) return; if (enabled) _glfwPlatformEnableSystemKeys(window); else _glfwPlatformDisableSystemKeys(window); window->systemKeys = enabled; }