void initCreativeItems() { _initCreativeItems(); /* mengatur kategori via vtable karena itu kode setidaknya.... */ void (*setCategory)(Item*, int) = (void (*)(Item*, int)) Item::mEnderpearl->vtable[5]; setCategory(Item::mEnderpearl, 3); Item::addCreativeItem(Item::mItems[368], 0); }
void initCreativeItems() { _initCreativeItems(); /* Set category via vtable because it's the least code */ void (*setCategory)(Item*, int) = (void (*)(Item*, int)) Item::mEnderpearl->vtable[5]; setCategory(Item::mEnderpearl, 3); Item::addCreativeItem(Item::mItems[368], 0); }