QJSValue THREEVector3::multiply(QJSValue threeVector3) { THREEVector3 *vec = getAsTHREEVector3(threeVector3); if (!vec) { qDebug() << "THREEVector3::" << __FUNCTION__ << " parameter was not THREEVector3 was " << threeVector3.toQObject(); return m_engine->newQObject(this); } return m_engine->newQObject(_multiply(vec)); }
polynomial::term& polynomial::term::multiply(polynomial::term::factor&& m) { return _multiply(*this, m); }