Exemple #1
0
static bool acceptable_id (const std::string&a)
{
	if (!a.length() ) return false;
	for (size_t i = 0; i < a.length(); ++i)
		if (!acceptable_char (a[i]) ) return false;
	return true;
}
Exemple #2
0
void key_box(const char ktext [], int command)
{

 rectfill(display, 200, 240, 400, 290, COL_OUTLINE);
 rect(display, 201, 241, 399, 289, COL_COL1);

 textprintf_centre_ex(display, font, 300, 257, -1, -1, ktext);

 vsync();
 blit(display, screen, 0, 0, 100, 0, 600, 600);

 int inputted = KEY_ESC;

 int i;
 int anykey = 0;

 char holding = 1;

 do
 {

  do
    {
        thing ++;
    } while (ticked == 0);
    ticked = 0;
  key_wait --;


 anykey = 0;

  for (i = KEY_A; i < KEY_CAPSLOCK + 1; i ++)
  {
   if (key [i])
   {
    anykey = 1;
   }
  }

  if (anykey == 0)
   holding = 0;


//  if (key_wait > 0)
//   continue;


  if (holding == 0)
  {

  for (i = KEY_A; i < KEY_CAPSLOCK + 1; i ++)
  {
   if (key [i])
   {
    inputted = i;
    holding = 1;
   }
  }
 }
//   while(acceptable_char(inputted) == 0);
  if (acceptable_char(inputted) != 0)
   break;

 } while (TRUE);


 player.key [command] = inputted;

 key_wait = 10;

}