// Run from the graphics thread (from Fifo.cpp) void VideoFifo_CheckSwapRequestAt(u32 xfbAddr, u32 fbWidth, u32 fbHeight) { if (g_ActiveConfig.bUseXFB) { if (s_swapRequested.IsSet()) { u32 aLower = xfbAddr; u32 aUpper = xfbAddr + 2 * fbWidth * fbHeight; u32 bLower = s_beginFieldArgs.xfbAddr; u32 bUpper = s_beginFieldArgs.xfbAddr + 2 * s_beginFieldArgs.fbWidth * s_beginFieldArgs.fbHeight; if (addrRangesOverlap(aLower, aUpper, bLower, bUpper)) VideoFifo_CheckSwapRequest(); } } }
void FramebufferManagerBase::ReplaceVirtualXFB() { VirtualXFBListType::iterator it = m_virtualXFBList.begin(); const s32 srcLower = it->xfbAddr; const s32 srcUpper = it->xfbAddr + 2 * it->xfbWidth * it->xfbHeight; const s32 lineSize = 2 * it->xfbWidth; ++it; for (; it != m_virtualXFBList.end(); ++it) { s32 dstLower = it->xfbAddr; s32 dstUpper = it->xfbAddr + 2 * it->xfbWidth * it->xfbHeight; if (dstLower >= srcLower && dstUpper <= srcUpper) { // Invalidate the data it->xfbAddr = 0; it->xfbHeight = 0; it->xfbWidth = 0; } else if (addrRangesOverlap(srcLower, srcUpper, dstLower, dstUpper)) { s32 upperOverlap = (srcUpper - dstLower) / lineSize; s32 lowerOverlap = (dstUpper - srcLower) / lineSize; if (upperOverlap > 0 && lowerOverlap < 0) { it->xfbAddr += lineSize * upperOverlap; it->xfbHeight -= upperOverlap; } else if (lowerOverlap > 0) { it->xfbHeight -= lowerOverlap; } } } }