Exemple #1
0
void SparksPattern::update(unsigned int deltaT)
{
    _timeUntilNextFrame -= deltaT;
    if (_timeUntilNextFrame <= 0) {

        _timeUntilNextFrame += _timeBetweenFrames;
        advanceSparks();
    }
}
void SparksPattern::update()
{
    advanceSparks();
}