Exemple #1
0
/*
 * perform processing on an asynchronous call
 * - on a multiple-thread workqueue this work item may try to run on several
 *   CPUs at the same time
 */
static void afs_process_async_call(struct work_struct *work)
{
	struct afs_call *call =
		container_of(work, struct afs_call, async_work);

	_enter("");

	if (!skb_queue_empty(&call->rx_queue))
		afs_deliver_to_call(call);

	if (call->state >= AFS_CALL_COMPLETE && call->wait_mode) {
		if (call->wait_mode->async_complete)
			call->wait_mode->async_complete(call->reply,
							call->error);
		call->reply = NULL;

		/* kill the call */
		rxrpc_kernel_end_call(call->rxcall);
		call->rxcall = NULL;
		if (call->type->destructor)
			call->type->destructor(call);

		/* we can't just delete the call because the work item may be
		 * queued */
		call->async_workfn = afs_delete_async_call;
		queue_work(afs_async_calls, &call->async_work);
	}

	_leave("");
}
Exemple #2
0
/*
 * Perform I/O processing on an asynchronous call.  The work item carries a ref
 * to the call struct that we either need to release or to pass on.
 */
static void afs_process_async_call(struct work_struct *work)
{
	struct afs_call *call = container_of(work, struct afs_call, async_work);

	_enter("");

	if (call->state < AFS_CALL_COMPLETE && call->need_attention) {
		call->need_attention = false;
		afs_deliver_to_call(call);
	}

	if (call->state == AFS_CALL_COMPLETE) {
		call->reply[0] = NULL;

		/* We have two refs to release - one from the alloc and one
		 * queued with the work item - and we can't just deallocate the
		 * call because the work item may be queued again.
		 */
		call->async_work.func = afs_delete_async_call;
		if (!queue_work(afs_async_calls, &call->async_work))
			afs_put_call(call);
	}

	afs_put_call(call);
	_leave("");
}
Exemple #3
0
/*
 * wait synchronously for a call to complete
 */
static int afs_wait_for_call_to_complete(struct afs_call *call)
{
	struct sk_buff *skb;
	int ret;

	DECLARE_WAITQUEUE(myself, current);

	_enter("");

	add_wait_queue(&call->waitq, &myself);
	for (;;) {
		set_current_state(TASK_INTERRUPTIBLE);

		/* deliver any messages that are in the queue */
		if (!skb_queue_empty(&call->rx_queue)) {
			__set_current_state(TASK_RUNNING);
			afs_deliver_to_call(call);
			continue;
		}

		ret = call->error;
		if (call->state >= AFS_CALL_COMPLETE)
			break;
		ret = -EINTR;
		if (signal_pending(current))
			break;
		schedule();
	}

	remove_wait_queue(&call->waitq, &myself);
	__set_current_state(TASK_RUNNING);

	/* kill the call */
	if (call->state < AFS_CALL_COMPLETE) {
		_debug("call incomplete");
		rxrpc_kernel_abort_call(call->rxcall, RX_CALL_DEAD);
		while ((skb = skb_dequeue(&call->rx_queue)))
			afs_free_skb(skb);
	}

	_debug("call complete");
	rxrpc_kernel_end_call(call->rxcall);
	call->rxcall = NULL;
	call->type->destructor(call);
	afs_free_call(call);
	_leave(" = %d", ret);
	return ret;
}
Exemple #4
0
/*
 * perform processing on an asynchronous call
 * - on a multiple-thread workqueue this work item may try to run on several
 *   CPUs at the same time
 */
static void afs_process_async_call(struct afs_call *call)
{
	_enter("");

	if (!skb_queue_empty(&call->rx_queue))
		afs_deliver_to_call(call);

	if (call->state >= AFS_CALL_COMPLETE && call->wait_mode) {
		if (call->wait_mode->async_complete)
			call->wait_mode->async_complete(call->reply,
							call->error);
		call->reply = NULL;

		/* kill the call */
		afs_end_call_nofree(call);

		/* we can't just delete the call because the work item may be
		 * queued */
		call->async_workfn = afs_delete_async_call;
		queue_work(afs_async_calls, &call->async_work);
	}

	_leave("");
}
Exemple #5
0
/*
 * wait synchronously for a call to complete
 */
static long afs_wait_for_call_to_complete(struct afs_call *call,
					  struct afs_addr_cursor *ac)
{
	signed long rtt2, timeout;
	long ret;
	u64 rtt;
	u32 life, last_life;

	DECLARE_WAITQUEUE(myself, current);

	_enter("");

	rtt = rxrpc_kernel_get_rtt(call->net->socket, call->rxcall);
	rtt2 = nsecs_to_jiffies64(rtt) * 2;
	if (rtt2 < 2)
		rtt2 = 2;

	timeout = rtt2;
	last_life = rxrpc_kernel_check_life(call->net->socket, call->rxcall);

	add_wait_queue(&call->waitq, &myself);
	for (;;) {
		set_current_state(TASK_UNINTERRUPTIBLE);

		/* deliver any messages that are in the queue */
		if (!afs_check_call_state(call, AFS_CALL_COMPLETE) &&
		    call->need_attention) {
			call->need_attention = false;
			__set_current_state(TASK_RUNNING);
			afs_deliver_to_call(call);
			continue;
		}

		if (afs_check_call_state(call, AFS_CALL_COMPLETE))
			break;

		life = rxrpc_kernel_check_life(call->net->socket, call->rxcall);
		if (timeout == 0 &&
		    life == last_life && signal_pending(current))
				break;

		if (life != last_life) {
			timeout = rtt2;
			last_life = life;
		}

		timeout = schedule_timeout(timeout);
	}

	remove_wait_queue(&call->waitq, &myself);
	__set_current_state(TASK_RUNNING);

	/* Kill off the call if it's still live. */
	if (!afs_check_call_state(call, AFS_CALL_COMPLETE)) {
		_debug("call interrupted");
		if (rxrpc_kernel_abort_call(call->net->socket, call->rxcall,
					    RX_USER_ABORT, -EINTR, "KWI"))
			afs_set_call_complete(call, -EINTR, 0);
	}

	spin_lock_bh(&call->state_lock);
	ac->abort_code = call->abort_code;
	ac->error = call->error;
	spin_unlock_bh(&call->state_lock);

	ret = ac->error;
	switch (ret) {
	case 0:
		if (call->ret_reply0) {
			ret = (long)call->reply[0];
			call->reply[0] = NULL;
		}
		/* Fall through */
	case -ECONNABORTED:
		ac->responded = true;
		break;
	}

	_debug("call complete");
	afs_put_call(call);
	_leave(" = %p", (void *)ret);
	return ret;
}