Exemple #1
0
static SDL_bool JS_ConfigJoystick(SDL_Joystick *joystick, int fd)
{
	SDL_bool handled;
	unsigned char n;
	int old_axes, tmp_naxes, tmp_nhats, tmp_nballs;
	const char *name;
	char *env, env_name[128];
	int i;

	handled = SDL_FALSE;

	/* Default joystick device settings */
	if ( ioctl(fd, JSIOCGAXES, &n) < 0 ) {
		joystick->naxes = 2;
	} else {
		joystick->naxes = n;
	}
	if ( ioctl(fd, JSIOCGBUTTONS, &n) < 0 ) {
		joystick->nbuttons = 2;
	} else {
		joystick->nbuttons = n;
	}

	name = SDL_SYS_JoystickName(joystick->index);
	old_axes = joystick->naxes;

	/* Generic analog joystick support */
	if ( SDL_strstr(name, "Analog") == name && SDL_strstr(name, "-hat") ) {
		if ( SDL_sscanf(name,"Analog %d-axis %*d-button %d-hat",
			&tmp_naxes, &tmp_nhats) == 2 ) {

			joystick->naxes = tmp_naxes;
			joystick->nhats = tmp_nhats;

			handled = SDL_TRUE;
		}
	}

	/* Special joystick support */
	for ( i=0; i < SDL_arraysize(special_joysticks); ++i ) {
		if ( SDL_strcmp(name, special_joysticks[i].name) == 0 ) {

			joystick->naxes = special_joysticks[i].naxes;
			joystick->nhats = special_joysticks[i].nhats;
			joystick->nballs = special_joysticks[i].nballs;

			handled = SDL_TRUE;
			break;
		}
	}

	/* User environment joystick support */
	if ( (env = SDL_getenv("SDL_LINUX_JOYSTICK")) ) {
		*env_name = '\0';
		if ( *env == '\'' && SDL_sscanf(env, "'%[^']s'", env_name) == 1 )
			env += SDL_strlen(env_name)+2;
		else if ( SDL_sscanf(env, "%s", env_name) == 1 )
			env += SDL_strlen(env_name);

		if ( SDL_strcmp(name, env_name) == 0 ) {

			if ( SDL_sscanf(env, "%d %d %d", &tmp_naxes, &tmp_nhats,
				&tmp_nballs) == 3 ) {

				joystick->naxes = tmp_naxes;
				joystick->nhats = tmp_nhats;
				joystick->nballs = tmp_nballs;

				handled = SDL_TRUE;
			}
		}
	}

	/* Remap hats and balls */
	if (handled) {
		if ( joystick->nhats > 0 ) {
			if ( allocate_hatdata(joystick) < 0 ) {
				joystick->nhats = 0;
			}
		}
		if ( joystick->nballs > 0 ) {
			if ( allocate_balldata(joystick) < 0 ) {
				joystick->nballs = 0;
			}
		}
	}

	return(handled);
}
Exemple #2
0
static SDL_bool EV_ConfigJoystick(SDL_Joystick *joystick, int fd)
{
	int i, t;
	unsigned long keybit[40];
	unsigned long absbit[40];
	unsigned long relbit[40];

	/* See if this device uses the new unified event API */
	if ( (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) >= 0) &&
	     (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) >= 0) &&
	     (ioctl(fd, EVIOCGBIT(EV_REL, sizeof(relbit)), relbit) >= 0) ) {
		joystick->hwdata->is_hid = SDL_TRUE;

		/* Get the number of buttons, axes, and other thingamajigs */
		for ( i=BTN_JOYSTICK; i < KEY_MAX; ++i ) {
			if ( test_bit(i, keybit) ) {
#ifdef DEBUG_INPUT_EVENTS
				printf("Joystick has button: 0x%x\n", i);
#endif
				joystick->hwdata->key_map[i-BTN_MISC] =
						joystick->nbuttons;
				++joystick->nbuttons;
			}
		}
		for ( i=BTN_MISC; i < BTN_JOYSTICK; ++i ) {
			if ( test_bit(i, keybit) ) {
#ifdef DEBUG_INPUT_EVENTS
				printf("Joystick has button: 0x%x\n", i);
#endif
				joystick->hwdata->key_map[i-BTN_MISC] =
						joystick->nbuttons;
				++joystick->nbuttons;
			}
		}
		for ( i=0; i<ABS_MAX; ++i ) {
			/* Skip hats */
			if ( i == ABS_HAT0X ) {
				i = ABS_HAT3Y;
				continue;
			}
			if ( test_bit(i, absbit) ) {
				int values[5];

				if ( ioctl(fd, EVIOCGABS(i), values) < 0 )
					continue;
#ifdef DEBUG_INPUT_EVENTS
				printf("Joystick has absolute axis: %x\n", i);
				printf("Values = { %d, %d, %d, %d, %d }\n",
					values[0], values[1],
					values[2], values[3], values[4]);
#endif /* DEBUG_INPUT_EVENTS */
				joystick->hwdata->abs_map[i] = joystick->naxes;
				if ( values[1] == values[2] ) {
				    joystick->hwdata->abs_correct[i].used = 0;
				} else {
				    joystick->hwdata->abs_correct[i].used = 1;
				    joystick->hwdata->abs_correct[i].coef[0] =
					(values[2] + values[1]) / 2 - values[4];
				    joystick->hwdata->abs_correct[i].coef[1] =
					(values[2] + values[1]) / 2 + values[4];
				    t = ((values[2] - values[1]) / 2 - 2 * values[4]);
				    if ( t != 0 ) {
					joystick->hwdata->abs_correct[i].coef[2] = (1 << 29) / t;
				    } else {
					joystick->hwdata->abs_correct[i].coef[2] = 0;
				    }
				}
				++joystick->naxes;
			}
		}
		for ( i=ABS_HAT0X; i <= ABS_HAT3Y; i += 2 ) {
			if ( test_bit(i, absbit) || test_bit(i+1, absbit) ) {
#ifdef DEBUG_INPUT_EVENTS
				printf("Joystick has hat %d\n",(i-ABS_HAT0X)/2);
#endif
				++joystick->nhats;
			}
		}
		if ( test_bit(REL_X, relbit) || test_bit(REL_Y, relbit) ) {
			++joystick->nballs;
		}

		/* Allocate data to keep track of these thingamajigs */
		if ( joystick->nhats > 0 ) {
			if ( allocate_hatdata(joystick) < 0 ) {
				joystick->nhats = 0;
			}
		}
		if ( joystick->nballs > 0 ) {
			if ( allocate_balldata(joystick) < 0 ) {
				joystick->nballs = 0;
			}
		}
	}
	return(joystick->hwdata->is_hid);
}
static void
ConfigJoystick(SDL_Joystick * joystick, int fd)
{
    int i, t;
    unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
    unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
    unsigned long relbit[NBITS(REL_MAX)] = { 0 };

    /* See if this device uses the new unified event API */
    if ((ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) >= 0) &&
        (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) >= 0) &&
        (ioctl(fd, EVIOCGBIT(EV_REL, sizeof(relbit)), relbit) >= 0)) {

        /* Get the number of buttons, axes, and other thingamajigs */
        for (i = BTN_JOYSTICK; i < KEY_MAX; ++i) {
            if (test_bit(i, keybit)) {
#ifdef DEBUG_INPUT_EVENTS
                printf("Joystick has button: 0x%x\n", i);
#endif
                joystick->hwdata->key_map[i - BTN_MISC] = joystick->nbuttons;
                ++joystick->nbuttons;
            }
        }
        for (i = BTN_MISC; i < BTN_JOYSTICK; ++i) {
            if (test_bit(i, keybit)) {
#ifdef DEBUG_INPUT_EVENTS
                printf("Joystick has button: 0x%x\n", i);
#endif
                joystick->hwdata->key_map[i - BTN_MISC] = joystick->nbuttons;
                ++joystick->nbuttons;
            }
        }
        for (i = 0; i < ABS_MISC; ++i) {
            /* Skip hats */
            if (i == ABS_HAT0X) {
                i = ABS_HAT3Y;
                continue;
            }
            if (test_bit(i, absbit)) {
                struct input_absinfo absinfo;

                if (ioctl(fd, EVIOCGABS(i), &absinfo) < 0)
                    continue;
#ifdef DEBUG_INPUT_EVENTS
                printf("Joystick has absolute axis: %x\n", i);
                printf("Values = { %d, %d, %d, %d, %d }\n",
                       absinfo.value, absinfo.minimum, absinfo.maximum,
                       absinfo.fuzz, absinfo.flat);
#endif /* DEBUG_INPUT_EVENTS */
                joystick->hwdata->abs_map[i] = joystick->naxes;
                if (absinfo.minimum == absinfo.maximum) {
                    joystick->hwdata->abs_correct[i].used = 0;
                } else {
                    joystick->hwdata->abs_correct[i].used = 1;
                    joystick->hwdata->abs_correct[i].coef[0] =
                        (absinfo.maximum + absinfo.minimum) - 2 * absinfo.flat;
                    joystick->hwdata->abs_correct[i].coef[1] =
                        (absinfo.maximum + absinfo.minimum) + 2 * absinfo.flat;
                    t = ((absinfo.maximum - absinfo.minimum) - 4 * absinfo.flat);
                    if (t != 0) {
                        joystick->hwdata->abs_correct[i].coef[2] =
                            (1 << 28) / t;
                    } else {
                        joystick->hwdata->abs_correct[i].coef[2] = 0;
                    }
                }
                ++joystick->naxes;
            }
        }
        for (i = ABS_HAT0X; i <= ABS_HAT3Y; i += 2) {
            if (test_bit(i, absbit) || test_bit(i + 1, absbit)) {
#ifdef DEBUG_INPUT_EVENTS
                printf("Joystick has hat %d\n", (i - ABS_HAT0X) / 2);
#endif
                ++joystick->nhats;
            }
        }
        if (test_bit(REL_X, relbit) || test_bit(REL_Y, relbit)) {
            ++joystick->nballs;
        }

        /* Allocate data to keep track of these thingamajigs */
        if (joystick->nhats > 0) {
            if (allocate_hatdata(joystick) < 0) {
                joystick->nhats = 0;
            }
        }
        if (joystick->nballs > 0) {
            if (allocate_balldata(joystick) < 0) {
                joystick->nballs = 0;
            }
        }
    }
}