struct ast_channel *stasis_app_control_snoop(struct ast_channel *chan, enum stasis_app_snoop_direction spy, enum stasis_app_snoop_direction whisper, const char *app, const char *app_args, const char *snoop_id) { RAII_VAR(struct stasis_app_snoop *, snoop, NULL, ao2_cleanup); struct ast_format_cap *caps; pthread_t thread; struct ast_assigned_ids assignedids = { .uniqueid = snoop_id, }; if (spy == STASIS_SNOOP_DIRECTION_NONE && whisper == STASIS_SNOOP_DIRECTION_NONE) { return NULL; } snoop = ao2_alloc_options(sizeof(*snoop), snoop_destroy, AO2_ALLOC_OPT_LOCK_NOLOCK); if (!snoop) { return NULL; } /* Allocate a buffer to store the Stasis application and arguments in */ snoop->app = ast_str_create(64); if (!snoop->app) { return NULL; } ast_str_set(&snoop->app, 0, "%s", app); if (!ast_strlen_zero(app_args)) { ast_str_append(&snoop->app, 0, ",%s", app_args); } /* Set up a timer for the Snoop channel so it wakes up at a specific interval */ snoop->timer = ast_timer_open(); if (!snoop->timer) { return NULL; } ast_timer_set_rate(snoop->timer, 1000 / SNOOP_INTERVAL); /* Determine which signed linear format should be used */ snoop_determine_format(chan, snoop); /* Allocate a Snoop channel and set up various parameters */ snoop->chan = ast_channel_alloc(1, AST_STATE_UP, "", "", "", "", "", &assignedids, NULL, 0, "Snoop/%s-%08x", ast_channel_uniqueid(chan), (unsigned)ast_atomic_fetchadd_int((int *)&chan_idx, +1)); if (!snoop->chan) { return NULL; } ast_copy_string(snoop->uniqueid, ast_channel_uniqueid(chan), sizeof(snoop->uniqueid)); /* To keep the channel valid on the Snoop structure until it is destroyed we bump the ref up here */ ast_channel_ref(snoop->chan); ast_channel_tech_set(snoop->chan, &snoop_tech); ao2_ref(snoop, +1); ast_channel_tech_pvt_set(snoop->chan, snoop); ast_channel_set_fd(snoop->chan, 0, ast_timer_fd(snoop->timer)); /* The format on the Snoop channel will be this signed linear format, and it will never change */ caps = ast_format_cap_alloc(AST_FORMAT_CAP_FLAG_DEFAULT); if (!caps) { ast_channel_unlock(snoop->chan); ast_hangup(snoop->chan); return NULL; } ast_format_cap_append(caps, snoop->spy_format, 0); ast_channel_nativeformats_set(snoop->chan, caps); ao2_ref(caps, -1); ast_channel_set_writeformat(snoop->chan, snoop->spy_format); ast_channel_set_rawwriteformat(snoop->chan, snoop->spy_format); ast_channel_set_readformat(snoop->chan, snoop->spy_format); ast_channel_set_rawreadformat(snoop->chan, snoop->spy_format); ast_channel_unlock(snoop->chan); if (spy != STASIS_SNOOP_DIRECTION_NONE) { if (snoop_setup_audiohook(chan, AST_AUDIOHOOK_TYPE_SPY, spy, &snoop->spy_direction, &snoop->spy)) { ast_hangup(snoop->chan); return NULL; } snoop->spy_samples = ast_format_get_sample_rate(snoop->spy_format) / (1000 / SNOOP_INTERVAL); snoop->spy_active = 1; } /* If whispering is enabled set up the audiohook */ if (whisper != STASIS_SNOOP_DIRECTION_NONE) { if (snoop_setup_audiohook(chan, AST_AUDIOHOOK_TYPE_WHISPER, whisper, &snoop->whisper_direction, &snoop->whisper)) { ast_hangup(snoop->chan); return NULL; } snoop->whisper_active = 1; } /* Create the thread which services the Snoop channel */ ao2_ref(snoop, +1); if (ast_pthread_create_detached_background(&thread, NULL, snoop_stasis_thread, snoop)) { ao2_cleanup(snoop); /* No other thread is servicing this channel so we can immediately hang it up */ ast_hangup(snoop->chan); return NULL; } publish_chanspy_message(snoop, 1); /* The caller of this has a reference as well */ return ast_channel_ref(snoop->chan); }
struct ast_unreal_pvt *ast_unreal_alloc(size_t size, ao2_destructor_fn destructor, struct ast_format_cap *cap) { struct ast_unreal_pvt *unreal; static const struct ast_jb_conf jb_conf = { .flags = 0, .max_size = -1, .resync_threshold = -1, .impl = "", .target_extra = -1, }; unreal = ao2_alloc(size, destructor); if (!unreal) { return NULL; } unreal->reqcap = ast_format_cap_alloc(AST_FORMAT_CAP_FLAG_DEFAULT); if (!unreal->reqcap) { ao2_ref(unreal, -1); return NULL; } ast_format_cap_append_from_cap(unreal->reqcap, cap, AST_MEDIA_TYPE_UNKNOWN); memcpy(&unreal->jb_conf, &jb_conf, sizeof(unreal->jb_conf)); return unreal; } struct ast_channel *ast_unreal_new_channels(struct ast_unreal_pvt *p, const struct ast_channel_tech *tech, int semi1_state, int semi2_state, const char *exten, const char *context, const struct ast_assigned_ids *assignedids, const struct ast_channel *requestor, struct ast_callid *callid) { struct ast_channel *owner; struct ast_channel *chan; RAII_VAR(struct ast_format *, fmt, NULL, ao2_cleanup); struct ast_assigned_ids id1 = {NULL, NULL}; struct ast_assigned_ids id2 = {NULL, NULL}; int generated_seqno = ast_atomic_fetchadd_int((int *) &name_sequence, +1); /* set unique ids for the two channels */ if (assignedids && !ast_strlen_zero(assignedids->uniqueid)) { id1.uniqueid = assignedids->uniqueid; id2.uniqueid = assignedids->uniqueid2; } /* if id1 given but not id2, use default of id1;2 */ if (id1.uniqueid && ast_strlen_zero(id2.uniqueid)) { char *uniqueid2; uniqueid2 = ast_alloca(strlen(id1.uniqueid) + 3); strcpy(uniqueid2, id1.uniqueid);/* Safe */ strcat(uniqueid2, ";2");/* Safe */ id2.uniqueid = uniqueid2; } /* * Allocate two new Asterisk channels * * Make sure that the ;2 channel gets the same linkedid as ;1. * You can't pass linkedid to both allocations since if linkedid * isn't set, then each channel will generate its own linkedid. */ owner = ast_channel_alloc(1, semi1_state, NULL, NULL, NULL, exten, context, &id1, requestor, 0, "%s/%s-%08x;1", tech->type, p->name, (unsigned)generated_seqno); if (!owner) { ast_log(LOG_WARNING, "Unable to allocate owner channel structure\n"); return NULL; } if (callid) { ast_channel_callid_set(owner, callid); } ast_channel_tech_set(owner, tech); ao2_ref(p, +1); ast_channel_tech_pvt_set(owner, p); ast_channel_nativeformats_set(owner, p->reqcap); /* Determine our read/write format and set it on each channel */ fmt = ast_format_cap_get_format(p->reqcap, 0); if (!fmt) { ast_channel_tech_pvt_set(owner, NULL); ao2_ref(p, -1); ast_channel_unlock(owner); ast_channel_release(owner); return NULL; } ast_channel_set_writeformat(owner, fmt); ast_channel_set_rawwriteformat(owner, fmt); ast_channel_set_readformat(owner, fmt); ast_channel_set_rawreadformat(owner, fmt); ast_set_flag(ast_channel_flags(owner), AST_FLAG_DISABLE_DEVSTATE_CACHE); ast_jb_configure(owner, &p->jb_conf); if (ast_channel_cc_params_init(owner, requestor ? ast_channel_get_cc_config_params((struct ast_channel *) requestor) : NULL)) { ast_channel_tech_pvt_set(owner, NULL); ao2_ref(p, -1); ast_channel_tech_pvt_set(owner, NULL); ast_channel_unlock(owner); ast_channel_release(owner); return NULL; } p->owner = owner; ast_channel_unlock(owner); chan = ast_channel_alloc(1, semi2_state, NULL, NULL, NULL, exten, context, &id2, owner, 0, "%s/%s-%08x;2", tech->type, p->name, (unsigned)generated_seqno); if (!chan) { ast_log(LOG_WARNING, "Unable to allocate chan channel structure\n"); ast_channel_tech_pvt_set(owner, NULL); ao2_ref(p, -1); ast_channel_tech_pvt_set(owner, NULL); ast_channel_release(owner); return NULL; } if (callid) { ast_channel_callid_set(chan, callid); } ast_channel_tech_set(chan, tech); ao2_ref(p, +1); ast_channel_tech_pvt_set(chan, p); ast_channel_nativeformats_set(chan, p->reqcap); /* Format was already determined when setting up owner */ ast_channel_set_writeformat(chan, fmt); ast_channel_set_rawwriteformat(chan, fmt); ast_channel_set_readformat(chan, fmt); ast_channel_set_rawreadformat(chan, fmt); ast_set_flag(ast_channel_flags(chan), AST_FLAG_DISABLE_DEVSTATE_CACHE); p->chan = chan; ast_channel_unlock(chan); return owner; }