void audio_update_volume(bool force_update)
{
	static LLCachedControl<F32> AudioLevelMaster(gSavedSettings,"AudioLevelMaster");
	F32 master_volume = AudioLevelMaster;
	static LLCachedControl<bool> MuteAudio(gSavedSettings,"MuteAudio");
	BOOL mute_audio = MuteAudio;
	static LLCachedControl<bool> MuteWhenMinimized(gSavedSettings,"MuteWhenMinimized");
	if (!gViewerWindow->getActive() && MuteWhenMinimized)
	{
		mute_audio = TRUE;
	}
	F32 mute_volume = mute_audio ? 0.0f : 1.0f;

	// Sound Effects
	if (gAudiop) 
	{
		gAudiop->setMasterGain ( master_volume );
		static LLCachedControl<F32> AudioLevelDoppler(gSavedSettings,"AudioLevelDoppler");
		gAudiop->setDopplerFactor((F32)AudioLevelDoppler);
		static LLCachedControl<F32> AudioLevelRolloff(gSavedSettings,"AudioLevelRolloff");
		gAudiop->setRolloffFactor((F32)AudioLevelRolloff);
#ifdef kAUDIO_ENABLE_WIND
		gAudiop->enableWind(!mute_audio);
#endif

		gAudiop->setMuted(mute_audio);
		
		if (force_update)
		{
			audio_update_wind(true);
		}

		// handle secondary gains
		static LLCachedControl<bool> MuteSounds(gSavedSettings,"MuteSounds");
		static LLCachedControl<F32> AudioLevelSFX(gSavedSettings,"AudioLevelSFX");
		gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_SFX,
								  MuteSounds ? 0.f : AudioLevelSFX);
		static LLCachedControl<bool> MuteUI(gSavedSettings,"MuteUI");
		static LLCachedControl<F32> AudioLevelUI(gSavedSettings,"AudioLevelUI");
		gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_UI,
								  MuteUI ? 0.f : AudioLevelUI);
		static LLCachedControl<bool> MuteAmbient(gSavedSettings,"MuteAmbient");
		static LLCachedControl<F32> AudioLevelAmbient(gSavedSettings,"AudioLevelAmbient");
		gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_AMBIENT,
								  MuteAmbient ? 0.f : AudioLevelAmbient);
	}

	// Streaming Music
	if (gAudiop) 
	{		
		static LLCachedControl<bool> MuteMusic(gSavedSettings,"MuteMusic");
		static LLCachedControl<F32> AudioLevelMusic(gSavedSettings,"AudioLevelMusic");
		F32 music_volume = AudioLevelMusic;
		BOOL music_muted = MuteMusic;
		music_volume = mute_volume * master_volume * music_volume;
		gAudiop->setInternetStreamGain ( music_muted ? 0.f : music_volume );
	
	}

	// Streaming Media
	static LLCachedControl<bool> MuteMedia(gSavedSettings,"MuteMedia");
	static LLCachedControl<F32> AudioLevelMedia(gSavedSettings,"AudioLevelMedia");
	F32 media_volume = AudioLevelMedia;
	BOOL media_muted = MuteMedia;
	media_volume = mute_volume * master_volume * media_volume;
	LLViewerMedia::setVolume( media_muted ? 0.0f : media_volume );

	// Voice
	if (LLVoiceClient::getInstance())
	{
		static LLCachedControl<bool> MuteVoice(gSavedSettings,"MuteVoice");
		static LLCachedControl<F32> AudioLevelVoice(gSavedSettings,"AudioLevelVoice");
		F32 voice_volume = AudioLevelVoice;
		voice_volume = mute_volume * master_volume * voice_volume;
		BOOL voice_mute = MuteVoice;
		LLVoiceClient::getInstance()->setVoiceVolume(voice_mute ? 0.f : voice_volume);
		static LLCachedControl<bool> MuteWhenMinimized(gSavedSettings,"MuteWhenMinimized");
		static LLCachedControl<F32> AudioLevelMic(gSavedSettings,"AudioLevelMic");
		LLVoiceClient::getInstance()->setMicGain(voice_mute ? 0.f : AudioLevelMic);

		if (!gViewerWindow->getActive() && MuteWhenMinimized)
		{
			LLVoiceClient::getInstance()->setMuteMic(true);
		}
		else
		{
			LLVoiceClient::getInstance()->setMuteMic(false);
		}
	}
}
void audio_update_volume(bool force_update)
{
	static const LLCachedControl<F32> master_volume("AudioLevelMaster",1.0);
	static const LLCachedControl<F32> audio_level_sfx("AudioLevelSFX",1.0);
	static const LLCachedControl<F32> audio_level_ui("AudioLevelUI",1.0);
	static const LLCachedControl<F32> audio_level_ambient("AudioLevelAmbient",1.0);
	static const LLCachedControl<F32> audio_level_music("AudioLevelMusic",1.0);
	static const LLCachedControl<F32> audio_level_media("AudioLevelMedia",1.0);
	static const LLCachedControl<F32> audio_level_voice("AudioLevelVoice",1.0);
	static const LLCachedControl<F32> audio_level_mic("AudioLevelMic",1.0);
	static const LLCachedControl<bool> _mute_audio("MuteAudio",false);
	static const LLCachedControl<bool> mute_sounds("MuteSounds",false);
	static const LLCachedControl<bool> mute_ui("MuteUI",false);
	static const LLCachedControl<bool> mute_ambient("MuteAmbient",false);
	static const LLCachedControl<bool> mute_music("MuteMusic",false);
	static const LLCachedControl<bool> mute_media("MuteMedia",false);
	static const LLCachedControl<bool> mute_voice("MuteVoice",false);
	static const LLCachedControl<bool> mute_when_minimized("MuteWhenMinimized",true);
	static const LLCachedControl<F32> audio_level_doppler("AudioLevelDoppler",1.0);
	static const LLCachedControl<F32> audio_level_rolloff("AudioLevelRolloff",1.0);
	BOOL mute_audio = _mute_audio;
	if (!gViewerWindow->getActive() && mute_when_minimized)
	{
		mute_audio = TRUE;
	}
	F32 mute_volume = mute_audio ? 0.0f : 1.0f;

	// Sound Effects
	if (gAudiop) 
	{
		gAudiop->setMasterGain ( master_volume );

		gAudiop->setDopplerFactor(audio_level_doppler);
		gAudiop->setRolloffFactor(audio_level_rolloff);
		gAudiop->setMuted(mute_audio);
		
		if (force_update)
		{
			audio_update_wind(true);
		}

		// handle secondary gains
		gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_SFX,
								  mute_sounds ? 0.f : audio_level_sfx);
		gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_UI,
								  mute_ui ? 0.f : audio_level_ui);
		gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_AMBIENT,
								  mute_ambient ? 0.f : audio_level_ambient);
	}

	// Streaming Music
	if (gAudiop) 
	{		
		F32 music_volume = mute_volume * master_volume * (audio_level_music*audio_level_music);
		gAudiop->setInternetStreamGain ( mute_music ? 0.f : music_volume );
	
	}

	// Streaming Media
	F32 media_volume = mute_volume * master_volume * (audio_level_media*audio_level_media);
	LLViewerMedia::setVolume( mute_media ? 0.0f : media_volume );

	// Voice
	if (gVoiceClient)
	{
		F32 voice_volume = mute_volume * master_volume * audio_level_voice;
		gVoiceClient->setVoiceVolume(mute_voice ? 0.f : voice_volume);
		gVoiceClient->setMicGain(mute_voice ? 0.f : audio_level_mic);

		if (!gViewerWindow->getActive() && mute_when_minimized)
		{
			gVoiceClient->setMuteMic(true);
		}
		else
		{
			gVoiceClient->setMuteMic(false);
		}
	}
}
Exemple #3
0
void audio_update_volume(bool force_update)
{
	F32 master_volume = gSavedSettings.getF32("AudioLevelMaster");
	BOOL mute_audio = gSavedSettings.getBOOL("MuteAudio");
	if (!gViewerWindow->getActive() && (gSavedSettings.getBOOL("MuteWhenMinimized")))
	{
		mute_audio = TRUE;
	}
	F32 mute_volume = mute_audio ? 0.0f : 1.0f;

	// Sound Effects
	if (gAudiop) 
	{
		gAudiop->setMasterGain ( master_volume );

		gAudiop->setDopplerFactor(gSavedSettings.getF32("AudioLevelDoppler"));
		gAudiop->setDistanceFactor(gSavedSettings.getF32("AudioLevelDistance")); 
		gAudiop->setRolloffFactor(gSavedSettings.getF32("AudioLevelRolloff"));
#ifdef kAUDIO_ENABLE_WIND
		gAudiop->enableWind(!mute_audio);
#endif

		gAudiop->setMuted(mute_audio);
		
		if (force_update)
		{
			audio_update_wind(true);
		}
	}

	// Streaming Music
	if (gAudiop) 
	{		
		F32 music_volume = gSavedSettings.getF32("AudioLevelMusic");
		BOOL music_muted = gSavedSettings.getBOOL("MuteMusic");
		music_volume = mute_volume * master_volume * (music_volume*music_volume);
		gAudiop->setInternetStreamGain ( music_muted ? 0.f : music_volume );
	
	}

	// Streaming Media
	F32 media_volume = gSavedSettings.getF32("AudioLevelMedia");
	BOOL media_muted = gSavedSettings.getBOOL("MuteMedia");
	media_volume = mute_volume * master_volume * (media_volume*media_volume);
	LLViewerMedia::setVolume( media_muted ? 0.0f : media_volume );

	// Voice
	if (gVoiceClient)
	{
		F32 voice_volume = gSavedSettings.getF32("AudioLevelVoice");
		voice_volume = mute_volume * master_volume * voice_volume;
		BOOL voice_mute = gSavedSettings.getBOOL("MuteVoice");
		gVoiceClient->setVoiceVolume(voice_mute ? 0.f : voice_volume);
		gVoiceClient->setMicGain(voice_mute ? 0.f : gSavedSettings.getF32("AudioLevelMic"));

		if (!gViewerWindow->getActive() && (gSavedSettings.getBOOL("MuteWhenMinimized")))
		{
			gVoiceClient->setMuteMic(true);
		}
		else
		{
			gVoiceClient->setMuteMic(false);
		}
	}
}
void audio_update_volume(bool force_update)
{
	F32 master_volume = gSavedSettings.getF32("AudioLevelMaster");
	BOOL mute_audio = gSavedSettings.getBOOL("MuteAudio");
	if (!gViewerWindow->getActive() && (gSavedSettings.getBOOL("MuteWhenMinimized")))
	{
		mute_audio = TRUE;
	}
	F32 mute_volume = mute_audio ? 0.0f : 1.0f;

	// Sound Effects
	if (gAudiop) 
	{
		gAudiop->setMasterGain ( master_volume );

		gAudiop->setDopplerFactor(gSavedSettings.getF32("AudioLevelDoppler"));
		gAudiop->setRolloffFactor(gSavedSettings.getF32("AudioLevelRolloff"));
		gAudiop->setMuted(mute_audio);
		BOOL mute_ambiant = gSavedSettings.getBOOL("MuteAmbient");
#ifdef kAUDIO_ENABLE_WIND
		gAudiop->enableWind(!mute_audio && !mute_ambiant &&
			!gSavedSettings.getBOOL("DisableWindAudio") &&
			master_volume * gSavedSettings.getF32("AudioLevelAmbient") > 0.05f);
#endif
		if (force_update)
		{
			audio_update_wind(true);
		}

		// handle secondary gains
		gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_SFX,
								  gSavedSettings.getBOOL("MuteSounds") ? 0.f : gSavedSettings.getF32("AudioLevelSFX"));
		gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_UI,
								  gSavedSettings.getBOOL("MuteUI") ? 0.f : gSavedSettings.getF32("AudioLevelUI"));
		gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_AMBIENT,
								  mute_ambiant ? 0.f : gSavedSettings.getF32("AudioLevelAmbient"));
		gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_GESTURE,
								  gSavedSettings.getBOOL("MuteGestures") ? 0.f : gSavedSettings.getF32("AudioLevelGestures"));
	}

	// Streaming Music
	if (gAudiop) 
	{		
		F32 music_volume = gSavedSettings.getF32("AudioLevelMusic");
		BOOL music_muted = gSavedSettings.getBOOL("MuteMusic");
		music_volume = mute_volume * master_volume * (music_volume*music_volume);
		gAudiop->setInternetStreamGain ( music_muted ? 0.f : music_volume );
	
	}

	// Streaming Media
	F32 media_volume = gSavedSettings.getF32("AudioLevelMedia");
	BOOL media_muted = gSavedSettings.getBOOL("MuteMedia");
	media_volume = mute_volume * master_volume * (media_volume*media_volume);
	LLViewerMedia::setVolume( media_muted ? 0.0f : media_volume );

	// Voice
	// Disable voice options in the gui. Leaving here in case InWorldz decides to get voice -- MC
	/*if (gVoiceClient)
	{
		F32 voice_volume = gSavedSettings.getF32("AudioLevelVoice");
		voice_volume = mute_volume * master_volume * voice_volume;
		BOOL voice_mute = gSavedSettings.getBOOL("MuteVoice");
		gVoiceClient->setVoiceVolume(voice_mute ? 0.f : voice_volume);
		gVoiceClient->setMicGain(voice_mute ? 0.f : gSavedSettings.getF32("AudioLevelMic"));

		if (!gViewerWindow->getActive() && (gSavedSettings.getBOOL("MuteWhenMinimized")))
		{
			gVoiceClient->setMuteMic(true);
		}
		else
		{
			gVoiceClient->setMuteMic(false);
		}
	}*/
}
void audio_update_volume(bool force_update)
{
	F32 master_volume = gSavedSettings.getF32("AudioLevelMaster");
	BOOL mute_audio = gSavedSettings.getBOOL("MuteAudio");

	LLProgressView* progress = gViewerWindow->getProgressView();
	BOOL progress_view_visible = FALSE;

	if (progress)
	{
		progress_view_visible = progress->getVisible();
	}

	if (!gViewerWindow->getActive() && gSavedSettings.getBOOL("MuteWhenMinimized"))
	{
		mute_audio = TRUE;
	}
	F32 mute_volume = mute_audio ? 0.0f : 1.0f;

	// Sound Effects
	if (gAudiop) 
	{
		gAudiop->setMasterGain ( master_volume );

		gAudiop->setDopplerFactor(gSavedSettings.getF32("AudioLevelDoppler"));
		gAudiop->setRolloffFactor(gSavedSettings.getF32("AudioLevelRolloff"));
		gAudiop->setMuted(mute_audio || progress_view_visible);
		
		if (force_update)
		{
			audio_update_wind(true);
		}

		// handle secondary gains
		// <FS:Ansariel> Use faster LLCachedControls for frequently visited locations
		//gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_SFX,
		//						  gSavedSettings.getBOOL("MuteSounds") ? 0.f : gSavedSettings.getF32("AudioLevelSFX"));
		//gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_UI,
		//						  gSavedSettings.getBOOL("MuteUI") ? 0.f : gSavedSettings.getF32("AudioLevelUI"));
		//gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_AMBIENT,
		//						  gSavedSettings.getBOOL("MuteAmbient") ? 0.f : gSavedSettings.getF32("AudioLevelAmbient"));

		static LLCachedControl<bool> muteSounds(gSavedSettings, "MuteSounds");
		static LLCachedControl<bool> muteUI(gSavedSettings, "MuteUI");
		static LLCachedControl<bool> muteAmbient(gSavedSettings, "MuteAmbient");
		static LLCachedControl<F32> audioLevelSFX(gSavedSettings, "AudioLevelSFX");
		static LLCachedControl<F32> audioLevelUI(gSavedSettings, "AudioLevelUI");
		static LLCachedControl<F32> audioLevelAmbient(gSavedSettings, "AudioLevelAmbient");

		gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_SFX,
								  muteSounds ? 0.f : (F32)audioLevelSFX);
		gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_UI,
								  muteUI ? 0.f : (F32)audioLevelUI);
		gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_AMBIENT,
								  muteAmbient ? 0.f : (F32)audioLevelAmbient);

		// <FS:Ansariel>
	}

	// Streaming Music
	if (gAudiop) 
	{
		if (!progress_view_visible && LLViewerAudio::getInstance()->getForcedTeleportFade())
		{
			LLViewerAudio::getInstance()->setWasPlaying(!gAudiop->getInternetStreamURL().empty());
			LLViewerAudio::getInstance()->setForcedTeleportFade(false);
		}

		// <FS:Ansariel> Use faster LLCachedControls for frequently visited locations
		//F32 music_volume = gSavedSettings.getF32("AudioLevelMusic");
		//BOOL music_muted = gSavedSettings.getBOOL("MuteMusic");

		static LLCachedControl<F32> audioLevelMusic(gSavedSettings, "AudioLevelMusic");
		static LLCachedControl<bool> muteMusic(gSavedSettings, "MuteMusic");
		F32 music_volume = (F32)audioLevelMusic;
		BOOL music_muted = (BOOL)muteMusic;
		// </FS:Ansariel>
		F32 fade_volume = LLViewerAudio::getInstance()->getFadeVolume();

		music_volume = mute_volume * master_volume * music_volume * fade_volume;
		gAudiop->setInternetStreamGain (music_muted ? 0.f : music_volume);
	}

	// Streaming Media
	// <FS:Ansariel> Use faster LLCachedControls for frequently visited locations
	//F32 media_volume = gSavedSettings.getF32("AudioLevelMedia");
	//BOOL media_muted = gSavedSettings.getBOOL("MuteMedia");

	static LLCachedControl<F32> audioLevelMedia(gSavedSettings, "AudioLevelMedia");
	static LLCachedControl<bool> muteMedia(gSavedSettings, "MuteMedia");
	F32 media_volume = (F32)audioLevelMedia;
	BOOL media_muted = (BOOL)muteMedia;
	// </FS:Ansariel>
	media_volume = mute_volume * master_volume * media_volume;
	LLViewerMedia::setVolume( media_muted ? 0.0f : media_volume );

	// Voice
	if (LLVoiceClient::getInstance())
	{
		// <FS:Ansariel> Use faster LLCachedControls for frequently visited locations
		//F32 voice_volume = gSavedSettings.getF32("AudioLevelVoice");
		static LLCachedControl<F32> audioLevelVoice(gSavedSettings, "AudioLevelVoice");
		F32 voice_volume = (F32)audioLevelVoice;
		// </FS:Ansariel>
		voice_volume = mute_volume * master_volume * voice_volume;
		// <FS:Ansariel> Use faster LLCachedControls for frequently visited locations
		//BOOL voice_mute = gSavedSettings.getBOOL("MuteVoice");
		static LLCachedControl<bool> muteVoice(gSavedSettings, "MuteVoice");
		BOOL voice_mute = (BOOL)muteVoice;
		// </FS:Ansariel>
		LLVoiceClient::getInstance()->setVoiceVolume(voice_mute ? 0.f : voice_volume);
		// <FS:Ansariel> Use faster LLCachedControls for frequently visited locations
		//LLVoiceClient::getInstance()->setMicGain(voice_mute ? 0.f : gSavedSettings.getF32("AudioLevelMic"));
		static LLCachedControl<F32> audioLevelMic(gSavedSettings, "AudioLevelMic");
		LLVoiceClient::getInstance()->setMicGain(voice_mute ? 0.f : (F32)audioLevelMic);
		// </FS:Ansariel>

		// <FS:Ansariel> Use faster LLCachedControls for frequently visited locations
		//if (!gViewerWindow->getActive() && (gSavedSettings.getBOOL("MuteWhenMinimized")))
		static LLCachedControl<bool> muteWhenMinimized(gSavedSettings, "MuteWhenMinimized");
		if (!gViewerWindow->getActive() && muteWhenMinimized)
		// </FS:Ansariel>
		{
			LLVoiceClient::getInstance()->setMuteMic(true);
		}
		else
		{
			LLVoiceClient::getInstance()->setMuteMic(false);
		}
	}
}
Exemple #6
0
void audio_update_volume(bool force_update)
{
    F32 master_volume = gSavedSettings.getF32("AudioLevelMaster");
    BOOL mute_audio = gSavedSettings.getBOOL("MuteAudio");

    LLProgressView* progress = gViewerWindow->getProgressView();
    BOOL progress_view_visible = FALSE;

    if (progress)
    {
        progress_view_visible = progress->getVisible();
    }

    if (!gViewerWindow->getActive() && gSavedSettings.getBOOL("MuteWhenMinimized"))
    {
        mute_audio = TRUE;
    }
    F32 mute_volume = mute_audio ? 0.0f : 1.0f;

    // Sound Effects
    if (gAudiop)
    {
        gAudiop->setMasterGain ( master_volume );

        gAudiop->setDopplerFactor(gSavedSettings.getF32("AudioLevelDoppler"));
        gAudiop->setRolloffFactor(gSavedSettings.getF32("AudioLevelRolloff"));
        gAudiop->setMuted(mute_audio || progress_view_visible);

        if (force_update)
        {
            audio_update_wind(true);
        }

        // handle secondary gains
        gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_SFX,
                                  gSavedSettings.getBOOL("MuteSounds") ? 0.f : gSavedSettings.getF32("AudioLevelSFX"));
        gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_UI,
                                  gSavedSettings.getBOOL("MuteUI") ? 0.f : gSavedSettings.getF32("AudioLevelUI"));
        gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_AMBIENT,
                                  gSavedSettings.getBOOL("MuteAmbient") ? 0.f : gSavedSettings.getF32("AudioLevelAmbient"));
    }

    // Streaming Music
    if (gAudiop)
    {
        if (progress_view_visible  && !LLViewerAudio::getInstance()->getForcedTeleportFade())
        {
            LLViewerAudio::getInstance()->setForcedTeleportFade(true);
            LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null);
            LLViewerAudio::getInstance()->setNextStreamURI(LLStringUtil::null);
        }

        if (!progress_view_visible && LLViewerAudio::getInstance()->getForcedTeleportFade() == true)
        {
            LLViewerAudio::getInstance()->setForcedTeleportFade(false);
        }

        F32 music_volume = gSavedSettings.getF32("AudioLevelMusic");
        BOOL music_muted = gSavedSettings.getBOOL("MuteMusic");
        F32 fade_volume = LLViewerAudio::getInstance()->getFadeVolume();

        music_volume = mute_volume * master_volume * music_volume * fade_volume;
        gAudiop->setInternetStreamGain (music_muted ? 0.f : music_volume);
    }

    // Streaming Media
    F32 media_volume = gSavedSettings.getF32("AudioLevelMedia");
    BOOL media_muted = gSavedSettings.getBOOL("MuteMedia");
    media_volume = mute_volume * master_volume * media_volume;
    LLViewerMedia::setVolume( media_muted ? 0.0f : media_volume );

    // Voice
    if (LLVoiceClient::getInstance())
    {
        F32 voice_volume = gSavedSettings.getF32("AudioLevelVoice");
        voice_volume = mute_volume * master_volume * voice_volume;
        BOOL voice_mute = gSavedSettings.getBOOL("MuteVoice");
        LLVoiceClient::getInstance()->setVoiceVolume(voice_mute ? 0.f : voice_volume);
        LLVoiceClient::getInstance()->setMicGain(voice_mute ? 0.f : gSavedSettings.getF32("AudioLevelMic"));

        if (!gViewerWindow->getActive() && (gSavedSettings.getBOOL("MuteWhenMinimized")))
        {
            LLVoiceClient::getInstance()->setMuteMic(true);
        }
        else
        {
            LLVoiceClient::getInstance()->setMuteMic(false);
        }
    }
}