Exemple #1
0
void WebRender::injectMouseDragged(int x, int y){
	if(!zoomIn){
		int webCoreX=bgX_small+3;
		int webCoreY=bgY_small+36;
		awe_webview_inject_mouse_move (webView,(x-webCoreX)*7,(y-webCoreY)*6); 
	}
	else if(zoomIn){
		int webCoreX=bgX_large+20+2;
		int webCoreY=bgY_large+40-3;
		awe_webview_inject_mouse_move (webView,(x-webCoreX)*2.38,(y-webCoreY)*2.1); 
	}
}
Exemple #2
0
void Menu::OnMouseMotion(MouseEventArgs& args)
{
	if ( InputManager::GetInstance().IsMouseCaptured() )
		return;

	// Check in buffer if the pixel if transparent or not.
	args.handled |= GetPixelValue(args.x, args.y) != 0;

	mPosX = args.x;
	mPosY = args.y;

	awe_webview_inject_mouse_move( mWebView, mPosX, mPosY );
}
void GameEditor::MouseMoved( int x, int y )
{
	awe_webview_inject_mouse_move(_uiview->GetWebview(), x, y);
}
Exemple #4
0
	void Awesomium::injectMouseMove(int x, int y)
	{
		awe_webview_focus( webView );		
		awe_webview_inject_mouse_move(webView, x, y);		
	}