static void bictcp_cong_avoid(struct sock *sk, u32 ack, u32 in_flight)
{
	struct tcp_sock *tp = tcp_sk(sk);
	struct bictcp *ca = inet_csk_ca(sk);

	if (!tcp_is_cwnd_limited(sk, in_flight))
		return;

	if (tp->snd_cwnd <= tp->snd_ssthresh)
		tcp_slow_start(tp);
	else {
		bictcp_update(ca, tp->snd_cwnd);

		/* In dangerous area, increase slowly.
		 * In theory this is tp->snd_cwnd += 1 / tp->snd_cwnd
		 */
		if (tp->snd_cwnd_cnt >= ca->cnt) {
			if (tp->snd_cwnd < tp->snd_cwnd_clamp)
				tp->snd_cwnd++;
			tp->snd_cwnd_cnt = 0;
		} else
			tp->snd_cwnd_cnt++;
	}

}
Exemple #2
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static void bictcp_cong_avoid(struct sock *sk, u32 ack, u32 acked)
{
	struct tcp_sock *tp = tcp_sk(sk);
	struct bictcp *ca = inet_csk_ca(sk);

	if (!tcp_is_cwnd_limited(sk))
		return;

	if (tcp_in_slow_start(tp))
		tcp_slow_start(tp, acked);
	else {
		bictcp_update(ca, tp->snd_cwnd);
		tcp_cong_avoid_ai(tp, ca->cnt, 1);
	}
}
static void bictcp_cong_avoid(struct sock *sk, u32 ack, u32 in_flight)
{
	struct tcp_sock *tp = tcp_sk(sk);
	struct bictcp *ca = inet_csk_ca(sk);

	if (!tcp_is_cwnd_limited(sk, in_flight))
		return;

	if (tp->snd_cwnd <= tp->snd_ssthresh)
		tcp_slow_start(tp);
	else {
		bictcp_update(ca, tp->snd_cwnd);
		tcp_cong_avoid_ai(tp, ca->cnt);
	}

}