Exemple #1
0
void IMB_blend_color_byte(unsigned char dst[4], unsigned char src1[4], unsigned char src2[4], IMB_BlendMode mode)
{
	switch (mode) {
		case IMB_BLEND_MIX:
			blend_color_mix_byte(dst, src1, src2); break;
		case IMB_BLEND_ADD:
			blend_color_add_byte(dst, src1, src2); break;
		case IMB_BLEND_SUB:
			blend_color_sub_byte(dst, src1, src2); break;
		case IMB_BLEND_MUL:
			blend_color_mul_byte(dst, src1, src2); break;
		case IMB_BLEND_LIGHTEN:
			blend_color_lighten_byte(dst, src1, src2); break;
		case IMB_BLEND_DARKEN:
			blend_color_darken_byte(dst, src1, src2); break;
		case IMB_BLEND_ERASE_ALPHA:
			blend_color_erase_alpha_byte(dst, src1, src2); break;
		case IMB_BLEND_ADD_ALPHA:
			blend_color_add_alpha_byte(dst, src1, src2); break;
		case IMB_BLEND_OVERLAY:
			blend_color_overlay_byte(dst, src1, src2); break;
		case IMB_BLEND_HARDLIGHT:
			blend_color_hardlight_byte(dst, src1, src2); break;
		case IMB_BLEND_COLORBURN:
			blend_color_burn_byte(dst, src1, src2); break;
		case IMB_BLEND_LINEARBURN:
			blend_color_linearburn_byte(dst, src1, src2); break;
		case IMB_BLEND_COLORDODGE:
			blend_color_dodge_byte(dst, src1, src2); break;
		case IMB_BLEND_SCREEN:
			blend_color_screen_byte(dst, src1, src2); break;
		case IMB_BLEND_SOFTLIGHT:
			blend_color_softlight_byte(dst, src1, src2); break;
		case IMB_BLEND_PINLIGHT:
			blend_color_pinlight_byte(dst, src1, src2); break;
		case IMB_BLEND_LINEARLIGHT:
			blend_color_linearlight_byte(dst, src1, src2); break;
		case IMB_BLEND_VIVIDLIGHT:
			blend_color_vividlight_byte(dst, src1, src2); break;
		case IMB_BLEND_DIFFERENCE:
			blend_color_difference_byte(dst, src1, src2); break;
		case IMB_BLEND_EXCLUSION:
			blend_color_exclusion_byte(dst, src1, src2); break;
		case IMB_BLEND_COLOR:
			blend_color_color_byte(dst, src1, src2); break;
		case IMB_BLEND_HUE:
			blend_color_hue_byte(dst, src1, src2); break;
		case IMB_BLEND_SATURATION:
			blend_color_saturation_byte(dst, src1, src2); break;
		case IMB_BLEND_LUMINOSITY:
			blend_color_luminosity_byte(dst, src1, src2); break;

		default:
			dst[0] = src1[0];
			dst[1] = src1[1];
			dst[2] = src1[2];
			dst[3] = src1[3];
			break;
	}
}
Exemple #2
0
void IMB_blend_color_byte(unsigned char dst[4], unsigned char src1[4], unsigned char src2[4], IMB_BlendMode mode)
{
	switch (mode) {
		case IMB_BLEND_MIX:
			blend_color_mix_byte(dst, src1, src2); break;
		case IMB_BLEND_ADD:
			blend_color_add_byte(dst, src1, src2); break;
		case IMB_BLEND_SUB:
			blend_color_sub_byte(dst, src1, src2); break;
		case IMB_BLEND_MUL:
			blend_color_mul_byte(dst, src1, src2); break;
		case IMB_BLEND_LIGHTEN:
			blend_color_lighten_byte(dst, src1, src2); break;
		case IMB_BLEND_DARKEN:
			blend_color_darken_byte(dst, src1, src2); break;
		case IMB_BLEND_ERASE_ALPHA:
			blend_color_erase_alpha_byte(dst, src1, src2); break;
		case IMB_BLEND_ADD_ALPHA:
			blend_color_add_alpha_byte(dst, src1, src2); break;
		default:
			dst[0] = src1[0];
			dst[1] = src1[1];
			dst[2] = src1[2];
			dst[3] = src1[3];
			break;
	}
}