Exemple #1
0
static int d2charsave_init(void * buffer,char const * charname,unsigned char classs,unsigned short status)
{
	ASSERT(buffer,-1);
	ASSERT(charname,-1);
	bn_byte_set((bn_byte *)((char *)buffer+D2CHARSAVE_CLASS_OFFSET), classs);
	bn_short_set((bn_short *)((char *)buffer+D2CHARSAVE_STATUS_OFFSET),status);
	strncpy((char *)buffer+D2CHARSAVE_CHARNAME_OFFSET,charname,MAX_CHARNAME_LEN);
	return 0;
}
static int on_client_gameinforeq(t_connection * c, t_packet * packet)
{
	t_game_charinfo	* info;
	t_packet	* rpacket;
	char const	* gamename;
	t_game		* game;
	unsigned int	seqno, n;

	if (!(gamename=packet_get_str_const(packet,sizeof(t_client_d2cs_gameinforeq),MAX_GAMENAME_LEN))) {
		eventlog(eventlog_level_error,__FUNCTION__,"got bad game name");
		return -1;
	}
	if (!(game=d2cs_gamelist_find_game(gamename))) {
		eventlog(eventlog_level_error,__FUNCTION__,"game %s not found",gamename);
		return 0;
	}
	seqno=bn_short_get(packet->u.client_d2cs_gameinforeq.seqno);
	if ((rpacket=packet_create(packet_class_d2cs))) {
		packet_set_size(rpacket,sizeof(t_d2cs_client_gameinforeply));
		packet_set_type(rpacket,D2CS_CLIENT_GAMEINFOREPLY);
		bn_short_set(&rpacket->u.d2cs_client_gameinforeply.seqno,seqno);
		bn_int_set(&rpacket->u.d2cs_client_gameinforeply.gameflag,game_get_gameflag(game));
		bn_int_set(&rpacket->u.d2cs_client_gameinforeply.etime,std::time(NULL)-d2cs_game_get_create_time(game));
		bn_byte_set(&rpacket->u.d2cs_client_gameinforeply.charlevel,game_get_charlevel(game));
		bn_byte_set(&rpacket->u.d2cs_client_gameinforeply.leveldiff,game_get_leveldiff(game));
		bn_byte_set(&rpacket->u.d2cs_client_gameinforeply.maxchar,game_get_maxchar(game));
		packet_append_string(rpacket, game_get_desc(game) ? game_get_desc(game) : NULL);

		n=0;
		BEGIN_LIST_TRAVERSE_DATA_CONST(game_get_charlist(game),info,t_game_charinfo)
		{
			if (!info->charname) {
				eventlog(eventlog_level_error,__FUNCTION__,"got NULL charname in game %s char list",gamename);
				continue;
			}
			packet_append_string(rpacket,info->charname);
			bn_byte_set(&rpacket->u.d2cs_client_gameinforeply.chclass[n],info->chclass);
			/* GUI is limited to a max level of 255 */
			if (info->level < 255) {
			bn_byte_set(&rpacket->u.d2cs_client_gameinforeply.level[n],info->level);
			} else {
				bn_byte_set(&rpacket->u.d2cs_client_gameinforeply.level[n], 255);
			}
			n++;
		}
		END_LIST_TRAVERSE_DATA_CONST()

		bn_byte_set(&rpacket->u.d2cs_client_gameinforeply.currchar,n);
		if (n!=game_get_currchar(game)) {
			eventlog(eventlog_level_error,__FUNCTION__,"game %s character list corrupted",gamename);
		}
		conn_push_outqueue(c,rpacket);
		packet_del_ref(rpacket);
	}
Exemple #3
0
static int d2charinfo_init(t_d2charinfo_file * chardata, char const * account, char const * charname,
			   unsigned char classs, unsigned short status)
{
	unsigned int		i;
	time_t		now;

	now=time(NULL);
	bn_int_set(&chardata->header.magicword,D2CHARINFO_MAGICWORD);
	bn_int_set(&chardata->header.version,D2CHARINFO_VERSION);
	bn_int_set(&chardata->header.create_time,now);
	bn_int_set(&chardata->header.last_time,now);
	bn_int_set(&chardata->header.total_play_time,0);

	memset(chardata->header.charname, 0,MAX_CHARNAME_LEN);
	strncpy(chardata->header.charname,charname,MAX_CHARNAME_LEN);
	memset(chardata->header.account, 0,MAX_ACCTNAME_LEN);
	strncpy(chardata->header.account,account,MAX_ACCTNAME_LEN);
	memset(chardata->header.realmname, 0,MAX_REALMNAME_LEN);
	strncpy(chardata->header.realmname,prefs_get_realmname(),MAX_REALMNAME_LEN);
	bn_int_set(&chardata->header.checksum,0);
	for (i=0; i<NELEMS(chardata->header.reserved); i++) {
		bn_int_set(&chardata->header.reserved[i],0);
	}
	bn_int_set(&chardata->summary.charlevel,1);
	bn_int_set(&chardata->summary.experience,0);
	bn_int_set(&chardata->summary.charclass,classs);
	bn_int_set(&chardata->summary.charstatus,status);

	memset(chardata->portrait.gfx,D2CHARINFO_PORTRAIT_PADBYTE,sizeof(chardata->portrait.gfx));
	memset(chardata->portrait.color,D2CHARINFO_PORTRAIT_PADBYTE,sizeof(chardata->portrait.color));
	memset(chardata->portrait.u2,D2CHARINFO_PORTRAIT_PADBYTE,sizeof(chardata->portrait.u2));
	memset(chardata->portrait.u1,D2CHARINFO_PORTRAIT_MASK,sizeof(chardata->portrait.u1));
	memset(chardata->pad,0,sizeof(chardata->pad));

	bn_short_set(&chardata->portrait.header,D2CHARINFO_PORTRAIT_HEADER);
	bn_byte_set(&chardata->portrait.status,status|D2CHARINFO_PORTRAIT_MASK);
	bn_byte_set(&chardata->portrait.classs,classs+1);
	bn_byte_set(&chardata->portrait.level,1);
	if (charstatus_get_ladder(status))
		bn_byte_set(&chardata->portrait.ladder, 1);
	else
		bn_byte_set(&chardata->portrait.ladder, D2CHARINFO_PORTRAIT_PADBYTE);
	bn_byte_set(&chardata->portrait.end,'\0');

	memset(chardata->pad,0,sizeof(chardata->pad));
	
	return 0;
}
		static int _client_anongame_cancel(t_connection * c)
		{
			t_packet * rpacket;
			t_connection * tc[ANONGAME_MAX_GAMECOUNT / 2];

			// [quetzal] 20020809 - added a_count, so we dont refer to already destroyed anongame
			t_anongame *a = conn_get_anongame(c);
			int a_count, i;

			eventlog(eventlog_level_info, __FUNCTION__, "[%d] got FINDANONGAME CANCEL packet", conn_get_socket(c));

			if (!a)
				return -1;

			a_count = anongame_get_count(a);

			// anongame_unqueue(c, anongame_get_queue(a));
			// -- already doing unqueue in conn_destroy_anongame
			for (i = 0; i < ANONGAME_MAX_GAMECOUNT / 2; i++)
				tc[i] = anongame_get_tc(a, i);

			for (i = 0; i < ANONGAME_MAX_GAMECOUNT / 2; i++) {
				if (tc[i] == NULL)
					continue;

				conn_set_routeconn(tc[i], NULL);
				conn_destroy_anongame(tc[i]);
			}

			if (!(rpacket = packet_create(packet_class_bnet)))
				return -1;

			packet_set_size(rpacket, sizeof(t_server_findanongame_playgame_cancel));
			packet_set_type(rpacket, SERVER_FINDANONGAME_PLAYGAME_CANCEL);
			bn_byte_set(&rpacket->u.server_findanongame_playgame_cancel.cancel, SERVER_FINDANONGAME_CANCEL);
			bn_int_set(&rpacket->u.server_findanongame_playgame_cancel.count, a_count);
			conn_push_outqueue(c, rpacket);
			packet_del_ref(rpacket);
			return 0;
		}
Exemple #5
0
int on_bnetd_gameinforeq(t_connection * c, t_packet * packet)
{
	t_packet *    rpacket;
	t_game *      game;

	char const * gamename;

	if (!(c)) {
		eventlog(eventlog_level_error,__FUNCTION__,"got NULL connection");
		return -1;
	}

	if (!(gamename = packet_get_str_const(packet,sizeof(t_bnetd_d2cs_gameinforeq),MAX_GAMENAME_LEN)))
	{
		eventlog(eventlog_level_error,__FUNCTION__,"missing or too long gamename");
		return -1;
	}

	if (!(game = d2cs_gamelist_find_game(gamename)))
	{
	       eventlog(eventlog_level_error,__FUNCTION__,"request for unknown game \"%s\"",gamename);
               return -1;
	}

	if ((rpacket=packet_create(packet_class_d2cs_bnetd))) {
		packet_set_size(rpacket, sizeof(t_d2cs_bnetd_gameinforeply));
		packet_set_type(rpacket, D2CS_BNETD_GAMEINFOREPLY);
		bn_int_set(&rpacket->u.d2cs_bnetd_gameinforeply.h.seqno,0);
		packet_append_string(rpacket, gamename);

		bn_byte_set(&rpacket->u.d2cs_bnetd_gameinforeply.difficulty, game_get_gameflag_difficulty(game));

		conn_push_outqueue(c,rpacket);
		packet_del_ref(rpacket);
	}
	return 0;
}
		/* tournament notice disabled at this time, but responce is sent to cleint */
		static int _client_anongame_tournament(t_connection * c, t_packet const * const packet)
		{
			t_packet * rpacket;

			t_account * account = conn_get_account(c);
			t_clienttag clienttag = conn_get_clienttag(c);

			unsigned int start_prelim = tournament_get_start_preliminary();
			unsigned int end_signup = tournament_get_end_signup();
			unsigned int end_prelim = tournament_get_end_preliminary();
			unsigned int start_r1 = tournament_get_start_round_1();

			if ((rpacket = packet_create(packet_class_bnet)) == NULL) {
				eventlog(eventlog_level_error, __FUNCTION__, "could not create new packet");
				return -1;
			}

			packet_set_size(rpacket, sizeof(t_server_anongame_tournament_reply));
			packet_set_type(rpacket, SERVER_FINDANONGAME_TOURNAMENT_REPLY);
			bn_byte_set(&rpacket->u.server_anongame_tournament_reply.option, 7);
			bn_int_set(&rpacket->u.server_anongame_tournament_reply.count,
				bn_int_get(packet->u.client_anongame_tournament_request.count));

			if (!start_prelim || (end_signup <= now && tournament_user_signed_up(account) < 0) ||
				tournament_check_client(clienttag) < 0) { /* No Tournament Notice */
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.type, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown, 0);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown4, 0);
				bn_int_set(&rpacket->u.server_anongame_tournament_reply.timestamp, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown5, 0);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.countdown, 0);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown2, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.wins, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.losses, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.ties, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown3, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.selection, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.descnum, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.nulltag, 0);
			}
			else if (start_prelim >= now) { /* Tournament Notice */
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.type, 1);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown, 0);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown4, 0x0000); /* random */
				bn_int_set(&rpacket->u.server_anongame_tournament_reply.timestamp, _tournament_time_convert(start_prelim));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown5, 0x01);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.countdown, start_prelim - now);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown2, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.wins, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.losses, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.ties, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown3, 0x00);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.selection, 2);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.descnum, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.nulltag, 0);
			}
			else if (end_signup >= now) { /* Tournament Signup Notice - Play Game Active */
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.type, 2);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown, 0);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown4, 0x0828); /* random */
				bn_int_set(&rpacket->u.server_anongame_tournament_reply.timestamp, _tournament_time_convert(end_signup));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown5, 0x01);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.countdown, end_signup - now);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown2, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.wins, tournament_get_stat(account, 1));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.losses, tournament_get_stat(account, 2));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.ties, tournament_get_stat(account, 3));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown3, 0x08);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.selection, 2);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.descnum, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.nulltag, 0);
			}
			else if (end_prelim >= now) { /* Tournament Prelim Period - Play Game Active */
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.type, 3);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown, 0);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown4, 0x0828); /* random */
				bn_int_set(&rpacket->u.server_anongame_tournament_reply.timestamp, _tournament_time_convert(end_prelim));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown5, 0x01);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.countdown, end_prelim - now);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown2, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.wins, tournament_get_stat(account, 1));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.losses, tournament_get_stat(account, 2));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.ties, tournament_get_stat(account, 3));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown3, 0x08);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.selection, 2);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.descnum, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.nulltag, 0);
			}
			else if (start_r1 >= now && (tournament_get_game_in_progress())) { /* Prelim Period Over - Shows user stats (not all prelim games finished) */
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.type, 4);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown, 0);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown4, 0x0000); /* random */
				bn_int_set(&rpacket->u.server_anongame_tournament_reply.timestamp, _tournament_time_convert(start_r1));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown5, 0x01);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.countdown, start_r1 - now);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown2, 0); /* 00 00 */
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.wins, tournament_get_stat(account, 1));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.losses, tournament_get_stat(account, 2));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.ties, tournament_get_stat(account, 3));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown3, 0x08);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.selection, 2);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.descnum, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.nulltag, 0);
			}
			else if (!(tournament_get_in_finals_status(account))) { /* Prelim Period Over - user did not make finals - Shows user stats */
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.type, 5);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown, 0);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown4, 0);
				bn_int_set(&rpacket->u.server_anongame_tournament_reply.timestamp, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown5, 0);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.countdown, 0);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown2, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.wins, tournament_get_stat(account, 1));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.losses, tournament_get_stat(account, 2));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.ties, tournament_get_stat(account, 3));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown3, 0x04);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.selection, 2);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.descnum, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.nulltag, 0);
			}
			/* cycle through [type-6] & [type-7] packets
			 *
			 * use [type-6] to show client "eliminated" or "continue"
			 *     timestamp , countdown & round number (of next round) must be set if clinet continues
			 *
			 * use [type-7] to make cleint wait for 44FF packet option 1 to start game (A guess, not tested)
			 *
			 * not sure if there is overall winner packet sent at end of last final round
			 */
			// UNDONE: next two conditions never executed
			else if ((0)) { /* User in finals - Shows user stats and start of next round*/
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.type, 6);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown, 0);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown4, 0x0000);
				bn_int_set(&rpacket->u.server_anongame_tournament_reply.timestamp, _tournament_time_convert(start_r1));
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown5, 0x01);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.countdown, start_r1 - now);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown2, 0x0000); /* 00 00 */
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.wins, 4); /* round number */
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.losses, 0); /* 0 = continue , 1= eliminated */
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.ties, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown3, 0x04); /* number of rounds in finals */
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.selection, 2);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.descnum, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.nulltag, 0);
			}
			else if ((0)) { /* user waiting for match to be made */
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.type, 7);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown, 0);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown4, 0);
				bn_int_set(&rpacket->u.server_anongame_tournament_reply.timestamp, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown5, 0);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.countdown, 0);
				bn_short_set(&rpacket->u.server_anongame_tournament_reply.unknown2, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.wins, 1); /* round number */
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.losses, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.ties, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.unknown3, 0x04); /* number of finals */
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.selection, 2);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.descnum, 0);
				bn_byte_set(&rpacket->u.server_anongame_tournament_reply.nulltag, 0);
			}

			conn_push_outqueue(c, rpacket);
			packet_del_ref(rpacket);
			return 0;
		}
		static int _client_anongame_infos(t_connection * c, t_packet const * const packet)
		{
			t_packet * rpacket;

			if (bn_int_get(packet->u.client_findanongame_inforeq.count) > 1) {
				/* reply with 0 entries found */
				int	temp = 0;

				if ((rpacket = packet_create(packet_class_bnet)) == NULL) {
					eventlog(eventlog_level_error, __FUNCTION__, "could not create new packet");
					return -1;
				}

				packet_set_size(rpacket, sizeof(t_server_findanongame_inforeply));
				packet_set_type(rpacket, SERVER_FINDANONGAME_INFOREPLY);
				bn_byte_set(&rpacket->u.server_findanongame_inforeply.option, CLIENT_FINDANONGAME_INFOS);
				bn_int_set(&rpacket->u.server_findanongame_inforeply.count, bn_int_get(packet->u.client_findanongame_inforeq.count));
				bn_byte_set(&rpacket->u.server_findanongame_inforeply.noitems, 0);
				packet_append_data(rpacket, &temp, 1);

				conn_push_outqueue(c, rpacket);
				packet_del_ref(rpacket);
			}
			else {
				int i;
				int client_tag;
				int server_tag_count = 0;
				int client_tag_unk;
				int server_tag_unk;
				bn_int temp;
				char noitems;
				char * tmpdata;
				int tmplen;
				t_clienttag clienttag = conn_get_clienttag(c);
				char last_packet = 0x00;
				char other_packet = 0x01;
				char langstr[5];
				t_gamelang gamelang = conn_get_gamelang(c);
				bn_int_tag_get((bn_int const *)&gamelang, langstr, 5);

				/* Send seperate packet for each item requested
				 * sending all at once overloaded w3xp
				 * [Omega] */
				for (i = 0; i < bn_byte_get(packet->u.client_findanongame_inforeq.noitems); i++){
					noitems = 0;

					if ((rpacket = packet_create(packet_class_bnet)) == NULL) {
						eventlog(eventlog_level_error, __FUNCTION__, "could not create new packet");
						return -1;
					}

					/* Starting the packet stuff */
					packet_set_size(rpacket, sizeof(t_server_findanongame_inforeply));
					packet_set_type(rpacket, SERVER_FINDANONGAME_INFOREPLY);
					bn_byte_set(&rpacket->u.server_findanongame_inforeply.option, CLIENT_FINDANONGAME_INFOS);
					bn_int_set(&rpacket->u.server_findanongame_inforeply.count, 1);

					std::memcpy(&temp, (packet_get_data_const(packet, 10 + (i * 8), 4)), sizeof(int));
					client_tag = bn_int_get(temp);
					std::memcpy(&temp, packet_get_data_const(packet, 14 + (i * 8), 4), sizeof(int));
					client_tag_unk = bn_int_get(temp);

					switch (client_tag){
					case CLIENT_FINDANONGAME_INFOTAG_URL:
						bn_int_set((bn_int*)&server_tag_unk, 0xBF1F1047);
						packet_append_data(rpacket, "LRU\0", 4);
						packet_append_data(rpacket, &server_tag_unk, 4);
						// FIXME: Maybe need do do some checks to avoid prefs empty strings.
						tmpdata = anongame_infos_data_get_url(clienttag, conn_get_versionid(c), &tmplen);
						packet_append_data(rpacket, tmpdata, tmplen);
						noitems++;
						server_tag_count++;
						eventlog(eventlog_level_debug, __FUNCTION__, "client_tag request tagid=(0x%01x) tag=(%s)  tag_unk=(0x%04x)", i, "CLIENT_FINDANONGAME_INFOTAG_URL", client_tag_unk);
						break;
					case CLIENT_FINDANONGAME_INFOTAG_MAP:
						bn_int_set((bn_int*)&server_tag_unk, 0x70E2E0D5);
						packet_append_data(rpacket, "PAM\0", 4);
						packet_append_data(rpacket, &server_tag_unk, 4);
						tmpdata = anongame_infos_data_get_map(clienttag, conn_get_versionid(c), &tmplen);
						packet_append_data(rpacket, tmpdata, tmplen);
						noitems++;
						server_tag_count++;
						eventlog(eventlog_level_debug, __FUNCTION__, "client_tag request tagid=(0x%01x) tag=(%s)  tag_unk=(0x%04x)", i, "CLIENT_FINDANONGAME_INFOTAG_MAP", client_tag_unk);
						break;
					case CLIENT_FINDANONGAME_INFOTAG_TYPE:
						bn_int_set((bn_int*)&server_tag_unk, 0x7C87DEEE);
						packet_append_data(rpacket, "EPYT", 4);
						packet_append_data(rpacket, &server_tag_unk, 4);
						tmpdata = anongame_infos_data_get_type(clienttag, conn_get_versionid(c), &tmplen);
						packet_append_data(rpacket, tmpdata, tmplen);
						noitems++;
						server_tag_count++;
						eventlog(eventlog_level_debug, __FUNCTION__, "client_tag request tagid=(0x%01x) tag=(%s) tag_unk=(0x%04x)", i, "CLIENT_FINDANONGAME_INFOTAG_TYPE", client_tag_unk);
						break;
					case CLIENT_FINDANONGAME_INFOTAG_DESC:
						bn_int_set((bn_int*)&server_tag_unk, 0xA4F0A22F);
						packet_append_data(rpacket, "CSED", 4);
						packet_append_data(rpacket, &server_tag_unk, 4);
						tmpdata = anongame_infos_data_get_desc(langstr, clienttag, conn_get_versionid(c), &tmplen);
						packet_append_data(rpacket, tmpdata, tmplen);
						eventlog(eventlog_level_debug, __FUNCTION__, "client_tag request tagid=(0x%01x) tag=(%s) tag_unk=(0x%04x)", i, "CLIENT_FINDANONGAME_INFOTAG_DESC", client_tag_unk);
						noitems++;
						server_tag_count++;
						break;
					case CLIENT_FINDANONGAME_INFOTAG_LADR:
						bn_int_set((bn_int*)&server_tag_unk, 0x3BADE25A);
						packet_append_data(rpacket, "RDAL", 4);
						packet_append_data(rpacket, &server_tag_unk, 4);
						tmpdata = anongame_infos_data_get_ladr(langstr, clienttag, conn_get_versionid(c), &tmplen);
						packet_append_data(rpacket, tmpdata, tmplen);
						noitems++;
						server_tag_count++;
						eventlog(eventlog_level_debug, __FUNCTION__, "client_tag request tagid=(0x%01x) tag=(%s) tag_unk=(0x%04x)", i, "CLIENT_FINDANONGAME_INFOTAG_LADR", client_tag_unk);
						break;
					default:
						eventlog(eventlog_level_debug, __FUNCTION__, "unrec client_tag request tagid=(0x%01x) tag=(0x%04x)", i, client_tag);

					}
					//Adding a last padding null-byte
					if (server_tag_count == bn_byte_get(packet->u.client_findanongame_inforeq.noitems))
						packet_append_data(rpacket, &last_packet, 1); /* only last packet in group gets 0x00 */
					else
						packet_append_data(rpacket, &other_packet, 1); /* the rest get 0x01 */

					//Go,go,go
					bn_byte_set(&rpacket->u.server_findanongame_inforeply.noitems, noitems);
					conn_push_outqueue(c, rpacket);
					packet_del_ref(rpacket);
				}
			}
			return 0;
		}
		/* Open portrait in Warcraft 3 user profile */
		static int _client_anongame_get_icon(t_connection * c, t_packet const * const packet)
		{
			t_packet * rpacket;
			//BlacKDicK 04/20/2003 Need some huge re-work on this.
			{
				struct
				{
					char	 icon_code[4];
					unsigned int portrait_code;
					char	 race;
					bn_short	 required_wins;
					char	 client_enabled;
				} tempicon;

				//FIXME: Add those to the prefs and also merge them on accoun_wrap;
				// FIXED BY DJP 07/16/2003 FOR 110 CHANGE ( TOURNEY & RACE WINS ) + Table_witdh
				short icon_req_race_wins;
				short icon_req_tourney_wins;
				int race[] = { W3_RACE_RANDOM, W3_RACE_HUMANS, W3_RACE_ORCS, W3_RACE_UNDEAD, W3_RACE_NIGHTELVES, W3_RACE_DEMONS };
				char race_char[6] = { 'R', 'H', 'O', 'U', 'N', 'D' };
				char icon_pos[5] = { '2', '3', '4', '5', '6', };
				char table_width = 6;
				char table_height = 5;
				int i, j;
				char rico;
				unsigned int rlvl, rwins;
				t_clienttag clienttag;
				t_account * acc;

				char user_icon[5];
				char const * uicon;

				clienttag = conn_get_clienttag(c);
				acc = conn_get_account(c);
				/* WAR3 uses a different table size, might change if blizzard add tournament support to RoC */
				if (clienttag == CLIENTTAG_WARCRAFT3_UINT) {
					table_width = 5;
					table_height = 4;
				}

				eventlog(eventlog_level_info, __FUNCTION__, "[%d] got FINDANONGAME Get Icons packet", conn_get_socket(c));

				if ((rpacket = packet_create(packet_class_bnet)) == NULL) {
					eventlog(eventlog_level_error, __FUNCTION__, "could not create new packet");
					return -1;
				}

				packet_set_size(rpacket, sizeof(t_server_findanongame_iconreply));
				packet_set_type(rpacket, SERVER_FINDANONGAME_ICONREPLY);
				bn_int_set(&rpacket->u.server_findanongame_iconreply.count, bn_int_get(packet->u.client_findanongame_inforeq.count));
				bn_byte_set(&rpacket->u.server_findanongame_iconreply.option, CLIENT_FINDANONGAME_GET_ICON);
				
				
				if (prefs_get_custom_icons() == 1)
				{
					// get current custom icon
					t_icon_info * icon;
					if (icon = customicons_get_icon_by_account(acc, clienttag))
						std::memcpy(&rpacket->u.server_findanongame_iconreply.curricon, icon->icon_code, 4);
				}
				else if ((uicon = account_get_user_icon(acc, clienttag)))
				{
					std::memcpy(&rpacket->u.server_findanongame_iconreply.curricon, uicon, 4);
				}
				else
				{
					account_get_raceicon(acc, &rico, &rlvl, &rwins, clienttag);
					std::sprintf(user_icon, "%1d%c3W", rlvl, rico);
					std::memcpy(&rpacket->u.server_findanongame_iconreply.curricon, user_icon, 4);
				}

				bn_byte_set(&rpacket->u.server_findanongame_iconreply.table_width, table_width);
				bn_byte_set(&rpacket->u.server_findanongame_iconreply.table_size, table_width*table_height);
				for (j = 0; j < table_height; j++){
					icon_req_race_wins = anongame_infos_get_ICON_REQ(j + 1, clienttag);
					for (i = 0; i < table_width; i++){
						tempicon.race = i;
						tempicon.icon_code[0] = icon_pos[j];
						tempicon.icon_code[1] = race_char[i];
						tempicon.icon_code[2] = '3';
						tempicon.icon_code[3] = 'W';
						tempicon.portrait_code = (account_icon_to_profile_icon(tempicon.icon_code, acc, clienttag));
						if (i <= 4){
							//Building the icon for the races
							bn_short_set(&tempicon.required_wins, icon_req_race_wins);
							if (account_get_racewins(acc, race[i], clienttag) >= icon_req_race_wins) {
								if (prefs_get_custom_icons() == 1)
									tempicon.client_enabled = 0;
								else
									tempicon.client_enabled = 1;
							}
							else{
								tempicon.client_enabled = 0;
							}
						}
						else{
							//Building the icon for the tourney
							icon_req_tourney_wins = anongame_infos_get_ICON_REQ_TOURNEY(j + 1);
							bn_short_set(&tempicon.required_wins, icon_req_tourney_wins);
							if (account_get_racewins(acc, race[i], clienttag) >= icon_req_tourney_wins) {
								if (prefs_get_custom_icons() == 1)
									tempicon.client_enabled = 0;
								else
									tempicon.client_enabled = 1;
							}
							else{
								tempicon.client_enabled = 0;
							}
						}
						packet_append_data(rpacket, &tempicon, sizeof(tempicon));
					}
				}
				//Go,go,go
				conn_push_outqueue(c, rpacket);
				packet_del_ref(rpacket);
			}
			return 0;
		}
Exemple #9
0
extern char const * character_get_playerinfo(t_character const * ch)
{
    t_d2char_info d2char_info;
    static char   playerinfo[sizeof(t_d2char_info)+4];

    if (!ch)
    {
	eventlog(eventlog_level_error,__FUNCTION__,"got NULL character");
	return NULL;
    }

/*
                                              ff 0f 68 00                ..h.
0x0040: 01 00 00 00 00 00 00 00   10 00 00 00 00 00 00 00    ................
0x0050: d8 94 f6 08 b1 65 77 02   65 76 69 6c 67 72 75 73    .....ew.evilgrus
0x0060: 73 6c 65 72 00 56 44 32   44 42 65 74 61 57 65 73    sler.VD2DBetaWes
0x0070: 74 2c 74 61 72 61 6e 2c   83 80 ff ff ff ff ff 2f    t,taran,......./
0x0080: ff ff ff ff ff ff ff ff   ff ff 03 ff ff ff ff ff    ................
0x0090: ff ff ff ff ff ff ff ff   ff ff ff 07 80 80 80 80    ................
0x00a0: ff ff ff 00

*/
    bn_byte_set(&d2char_info.unknownb1,ch->unknownb1);
    bn_byte_set(&d2char_info.unknownb2,ch->unknownb2);
    bn_byte_set(&d2char_info.helmgfx,ch->helmgfx);
    bn_byte_set(&d2char_info.bodygfx,ch->bodygfx);
    bn_byte_set(&d2char_info.leggfx,ch->leggfx);
    bn_byte_set(&d2char_info.lhandweapon,ch->lhandweapon);
    bn_byte_set(&d2char_info.lhandgfx,ch->lhandgfx);
    bn_byte_set(&d2char_info.rhandweapon,ch->rhandweapon);
    bn_byte_set(&d2char_info.rhandgfx,ch->rhandgfx);
    bn_byte_set(&d2char_info.unknownb3,ch->unknownb3);
    bn_byte_set(&d2char_info.unknownb4,ch->unknownb4);
    bn_byte_set(&d2char_info.unknownb5,ch->unknownb5);
    bn_byte_set(&d2char_info.unknownb6,ch->unknownb6);
    bn_byte_set(&d2char_info.unknownb7,ch->unknownb7);
    bn_byte_set(&d2char_info.unknownb8,ch->unknownb8);
    bn_byte_set(&d2char_info.unknownb9,ch->unknownb9);
    bn_byte_set(&d2char_info.unknownb10,ch->unknownb10);
    bn_byte_set(&d2char_info.unknownb11,ch->unknownb11);
    bn_byte_set(&d2char_info.chclass,ch->chclass);
    bn_int_set(&d2char_info.unknown1,ch->unknown1);
    bn_int_set(&d2char_info.unknown2,ch->unknown2);
    bn_int_set(&d2char_info.unknown3,ch->unknown3);
    bn_int_set(&d2char_info.unknown4,ch->unknown4);
    bn_byte_set(&d2char_info.level,ch->level);
    bn_byte_set(&d2char_info.status,ch->status);
    bn_byte_set(&d2char_info.title,ch->title);
    bn_byte_set(&d2char_info.unknownb13,ch->unknownb13);
    bn_byte_set(&d2char_info.emblembgc,ch->emblembgc);
    bn_byte_set(&d2char_info.emblemfgc,ch->emblemfgc);
    bn_byte_set(&d2char_info.emblemnum,ch->emblemnum);
    bn_byte_set(&d2char_info.unknownb14,ch->unknownb14);

    std::memcpy(playerinfo,&d2char_info,sizeof(d2char_info));
    std::strcpy(&playerinfo[sizeof(d2char_info)],ch->guildname);

    return playerinfo;
}
Exemple #10
0
extern int tracker_send_report(t_addrlist const * laddrs)
{
    t_addr const *     addrl;
    t_elem const *     currl;
    t_addr const *     addrt;
    t_elem const *     currt;
    t_trackpacket      packet;
    struct utsname     utsbuf;
    struct sockaddr_in tempaddr;
    t_laddr_info *     laddr_info;
    char               tempa[64];
    char               tempb[64];

    if (addrlist_get_length(track_servers)>0)
    {
        std::memset(&packet,0,sizeof(packet));
	bn_short_nset(&packet.packet_version,(unsigned short)TRACK_VERSION);
	/* packet.port is set below */
	bn_int_nset(&packet.flags, 0);
	std::strncpy((char *)packet.server_location,
		prefs_get_location(),
		sizeof(packet.server_location));
	bn_byte_set(&packet.server_location[sizeof(packet.server_location)-1],'\0');
	std::strncpy((char *)packet.software,
		PVPGN_SOFTWARE,
		sizeof(packet.software));
	bn_byte_set(&packet.software[sizeof(packet.software)-1],'\0');
	std::strncpy((char *)packet.version,
		PVPGN_VERSION,
		sizeof(packet.version));
	bn_byte_set(&packet.version[sizeof(packet.version)-1],'\0');
	std::strncpy((char *)packet.server_desc,
		prefs_get_description(),
		sizeof(packet.server_desc));
	bn_byte_set(&packet.server_desc[sizeof(packet.server_desc)-1],'\0');
	std::strncpy((char *)packet.server_url,
		prefs_get_url(),
		sizeof(packet.server_url));
	bn_byte_set(&packet.server_url[sizeof(packet.server_url)-1],'\0');
	std::strncpy((char *)packet.contact_name,
		prefs_get_contact_name(),
		sizeof(packet.contact_name));
	bn_byte_set(&packet.contact_name[sizeof(packet.contact_name)-1],'\0');
	std::strncpy((char *)packet.contact_email,
		prefs_get_contact_email(),
		sizeof(packet.contact_email));
	bn_byte_set(&packet.contact_email[sizeof(packet.contact_email)-1],'\0');
	bn_int_nset(&packet.users,connlist_login_get_length());
	bn_int_nset(&packet.channels,channellist_get_length());
	bn_int_nset(&packet.games,gamelist_get_length());
	bn_int_nset(&packet.uptime,server_get_uptime());
	bn_int_nset(&packet.total_logins,connlist_total_logins());
	bn_int_nset(&packet.total_games,gamelist_total_games());

	if (uname(&utsbuf)<0)
	{
	    eventlog(eventlog_level_warn,__FUNCTION__,"could not get platform info (uname: %s)",pstrerror(errno));
	    std::strncpy((char *)packet.platform,"",sizeof(packet.platform));
	}
	else
	{
	    std::strncpy((char *)packet.platform,
		    utsbuf.sysname,
		    sizeof(packet.platform));
	    bn_byte_set(&packet.platform[sizeof(packet.platform)-1],'\0');
	}

	LIST_TRAVERSE_CONST(laddrs,currl)
	{
	    addrl = (t_addr*)elem_get_data(currl);

	    if (!(laddr_info = (t_laddr_info*)addr_get_data(addrl).p))
	    {
		eventlog(eventlog_level_error,__FUNCTION__,"address data is NULL");
		continue;
	    }
	    if (laddr_info->type!=laddr_type_bnet)
		continue; /* don't report IRC, telnet, and other non-game ports */

	    bn_short_nset(&packet.port,addr_get_port(addrl));

	    LIST_TRAVERSE_CONST(track_servers,currt)
	    {
		addrt = (t_addr*)elem_get_data(currt);

		std::memset(&tempaddr,0,sizeof(tempaddr));
		tempaddr.sin_family = PSOCK_AF_INET;
		tempaddr.sin_port = htons(addr_get_port(addrt));
		tempaddr.sin_addr.s_addr = htonl(addr_get_ip(addrt));

		if (!addr_get_addr_str(addrl,tempa,sizeof(tempa)))
		    std::strcpy(tempa,"x.x.x.x:x");
		if (!addr_get_addr_str(addrt,tempb,sizeof(tempb)))
		    std::strcpy(tempa,"x.x.x.x:x");
		/* eventlog(eventlog_level_debug,__FUNCTION__,"sending tracking info from %s to %s",tempa,tempb); */

		if (psock_sendto(laddr_info->usocket,&packet,sizeof(packet),0,(struct sockaddr *)&tempaddr,(psock_t_socklen)sizeof(tempaddr))<0)
		    eventlog(eventlog_level_warn,__FUNCTION__,"could not send tracking information from %s to %s (psock_sendto: %s)",tempa,tempb,pstrerror(errno));
	    }
Exemple #11
0
extern int packet_set_type(t_packet * packet, unsigned int type)
{
    if (!packet)
    {
	eventlog(eventlog_level_error,__FUNCTION__,"got NULL packet");
	return -1;
    }

    switch (packet->pclass)
    {
    case packet_class_init:
	if (type!=CLIENT_INITCONN)
	{
	    eventlog(eventlog_level_error,__FUNCTION__,"init packet type 0x%08x is not valid",type);
	    return -1;
	}
	return 0;

    case packet_class_bnet:
	if (packet_get_size(packet)<sizeof(t_bnet_header))
	{
	    eventlog(eventlog_level_error,__FUNCTION__,"bnet packet is shorter than header (len=%u)",packet_get_size(packet));
	    return -1;
	}
	if (type>MAX_NORMAL_TYPE)
	{
	    eventlog(eventlog_level_error,__FUNCTION__,"bnet packet type 0x%08x is too large",type);
	    return -1;
	}
	bn_short_set(&packet->u.bnet.h.type,(unsigned short)type);
	return 0;

    case packet_class_file:
	if (packet_get_size(packet)<sizeof(t_file_header))
	{
	    eventlog(eventlog_level_error,__FUNCTION__,"file packet is shorter than header (len=%u)",packet_get_size(packet));
	    return -1;
	}
	if (type>MAX_FILE_TYPE)
	{
	    eventlog(eventlog_level_error,__FUNCTION__,"file packet type 0x%08x is too large",type);
	    return -1;
	}
	bn_short_set(&packet->u.file.h.type,(unsigned short)type);
	return 0;

    case packet_class_udp:
	if (packet_get_size(packet)<sizeof(t_udp_header))
	{
	    eventlog(eventlog_level_error,__FUNCTION__,"udp packet is shorter than header (len=%u)",packet_get_size(packet));
	    return -1;
	}
	bn_int_set(&packet->u.udp.h.type,type);
	return 0;

    case packet_class_d2game:
	if (packet_get_size(packet)<sizeof(t_d2game_header))
	{
	    eventlog(eventlog_level_error,__FUNCTION__,"d2game packet is shorter than header (len=%u)",packet_get_size(packet));
	    return -1;
	}
	bn_byte_set(&packet->u.d2game.h.type,type);
	return 0;

    case packet_class_d2gs:
        if (packet_get_size(packet)<sizeof(t_d2cs_d2gs_header))
        {
            eventlog(eventlog_level_error,__FUNCTION__,"d2gs packet is shorter than header (len=%u)",packet_get_size(packet));
            return -1;
        }
        bn_short_set(&packet->u.d2cs_d2gs.h.type,type);
        return 0;

    case packet_class_d2cs_bnetd:
        if (packet_get_size(packet)<sizeof(t_d2cs_bnetd_header))
        {
            eventlog(eventlog_level_error,__FUNCTION__,"d2cs_bnetd packet is shorter than header (len=%u)",packet_get_size(packet));
            return -1;
        }
        bn_short_set(&packet->u.d2cs_bnetd.h.type,type);
        return 0;

    case packet_class_d2cs:
        if (packet_get_size(packet)<sizeof(t_d2cs_client_header))
        {
            eventlog(eventlog_level_error,__FUNCTION__,"d2cs packet is shorter than header (len=%u)",packet_get_size(packet));
            return -1;
        }
        bn_byte_set(&packet->u.d2cs_client.h.type,type);
        return 0;

    case packet_class_w3route:
	if (packet_get_size(packet)<sizeof(t_w3route_header))
	{
	    eventlog(eventlog_level_error,__FUNCTION__,"w3route packet is shorter than header (len=%u)",packet_get_size(packet));
	    return -1;
	}
	bn_short_set(&packet->u.w3route.h.type,(unsigned short)type);
	return 0;

    case packet_class_wolgameres:
	eventlog(eventlog_level_error,__FUNCTION__,"can not set packet type for wol gameres packet");
	return 0;

    case packet_class_raw:
	eventlog(eventlog_level_error,__FUNCTION__,"can not set packet type for raw packet");
	return 0;

    default:
	eventlog(eventlog_level_error,__FUNCTION__,"packet has invalid class %d",(int)packet->pclass);
	return -1;
    }
}
static int on_client_gamelistreq(t_connection * c, t_packet * packet)
{
	t_packet	* rpacket;
	t_game		* game;
	unsigned int	count;
	unsigned int	seqno;
	std::time_t		now;
	unsigned int	maxlifetime;
	t_elem const	* start_elem;
	t_elem const	* elem;

	seqno=bn_short_get(packet->u.client_d2cs_gamelistreq.seqno);
	/* if (seqno%2) return 0; */
	count=0;
	now=std::time(NULL);
	maxlifetime=prefs_get_game_maxlifetime();

	elem=start_elem=gamelist_get_curr_elem();
	if (!elem) elem=list_get_first_const(d2cs_gamelist());
	else elem=elem_get_next_const(d2cs_gamelist(),elem);

	for (; elem != start_elem; elem=elem_get_next_const(d2cs_gamelist(),elem)) {
		if (!elem) {
			elem=list_get_first_const(d2cs_gamelist());
			if (elem == start_elem) break;
		}
		if (!(game=(t_game*)elem_get_data(elem))) {
			eventlog(eventlog_level_error,__FUNCTION__,"got NULL game");
			break;
		}
		if (maxlifetime && (now-game->create_time>maxlifetime)) continue;
		if (!game_get_currchar(game)) continue;
		if (!prefs_allow_gamelist_showall()) {
			if (conn_get_charinfo_difficulty(c)!=game_get_gameflag_difficulty(game)) continue;
		}
		if (prefs_hide_pass_games())
			if (d2cs_game_get_pass(game)) continue;

		if (d2cs_try_joingame(c,game,"")!=D2CS_CLIENT_JOINGAMEREPLY_SUCCEED) continue;
		if ((rpacket=packet_create(packet_class_d2cs))) {
			packet_set_size(rpacket,sizeof(t_d2cs_client_gamelistreply));
			packet_set_type(rpacket,D2CS_CLIENT_GAMELISTREPLY);
			bn_short_set(&rpacket->u.d2cs_client_gamelistreply.seqno,seqno);
			bn_int_set(&rpacket->u.d2cs_client_gamelistreply.token,d2cs_game_get_id(game));
			bn_byte_set(&rpacket->u.d2cs_client_gamelistreply.currchar,game_get_currchar(game));
			bn_int_set(&rpacket->u.d2cs_client_gamelistreply.gameflag,game_get_gameflag(game));
			packet_append_string(rpacket,d2cs_game_get_name(game));
			packet_append_string(rpacket,game_get_desc(game));
			conn_push_outqueue(c,rpacket);
			packet_del_ref(rpacket);
			count++;
			if (prefs_get_maxgamelist() && count>=prefs_get_maxgamelist()) break;
		}
	}
	gamelist_set_curr_elem(elem);
	if (count) {
		if ((rpacket=packet_create(packet_class_d2cs))) {
			packet_set_size(rpacket,sizeof(t_d2cs_client_gamelistreply));
			packet_set_type(rpacket,D2CS_CLIENT_GAMELISTREPLY);
			bn_short_set(&rpacket->u.d2cs_client_gamelistreply.seqno,seqno);
			bn_int_set(&rpacket->u.d2cs_client_gamelistreply.token,0);
			bn_byte_set(&rpacket->u.d2cs_client_gamelistreply.currchar,0);
			bn_int_set(&rpacket->u.d2cs_client_gamelistreply.gameflag,0);
			packet_append_string(rpacket,"");
			packet_append_string(rpacket,"");
			packet_append_string(rpacket,"");
			conn_push_outqueue(c,rpacket);
			packet_del_ref(rpacket);
		}
	}
	return 0;
}
static int on_client_creategamereq(t_connection * c, t_packet * packet)
{
	char const	* gamename;
	char const	* gamepass;
	char const	* gamedesc;
	t_game		* game;
	t_d2gs		* gs;
	t_gq		* gq;
	unsigned int	tempflag,gameflag;
	unsigned int	leveldiff, maxchar, difficulty, expansion, hardcore, ladder;
	unsigned int	seqno, reply;
	unsigned int	pos;
	t_elem		* elem;

	pos=sizeof(t_client_d2cs_creategamereq);
	if (!(gamename=packet_get_str_const(packet,pos,MAX_GAMENAME_LEN))) {
		eventlog(eventlog_level_error,__FUNCTION__,"got bad game name");
		return -1;
	}
	pos+=std::strlen(gamename)+1;
	if (!(gamepass=packet_get_str_const(packet,pos,MAX_GAMEPASS_LEN))) {
		eventlog(eventlog_level_error,__FUNCTION__,"got bad game pass");
		return -1;
	}
	pos+=std::strlen(gamepass)+1;
	if (!(gamedesc=packet_get_str_const(packet,pos,MAX_GAMEDESC_LEN))) {
		eventlog(eventlog_level_error,__FUNCTION__,"got bad game desc");
		return -1;
	}
	tempflag=bn_int_get(packet->u.client_d2cs_creategamereq.gameflag);
	leveldiff=bn_byte_get(packet->u.client_d2cs_creategamereq.leveldiff);
	maxchar=bn_byte_get(packet->u.client_d2cs_creategamereq.maxchar);
	difficulty=gameflag_get_difficulty(tempflag);
	if (difficulty > conn_get_charinfo_difficulty(c)) {
		eventlog(eventlog_level_error,__FUNCTION__,"game difficulty exceed character limit %d %d",difficulty,
			conn_get_charinfo_difficulty(c));
		return 0;
	}
	expansion=conn_get_charinfo_expansion(c);
	hardcore=conn_get_charinfo_hardcore(c);
	ladder=conn_get_charinfo_ladder(c);
	gameflag=gameflag_create(ladder,expansion,hardcore,difficulty);

	gs = NULL;
	game = NULL;
	gq=conn_get_gamequeue(c);
	if (d2cs_gamelist_find_game(gamename)) {
		eventlog(eventlog_level_info,__FUNCTION__,"game name %s is already exist in gamelist",gamename);
		reply=D2CS_CLIENT_CREATEGAMEREPLY_NAME_EXIST;
	} else if (!gq && gqlist_find_game(gamename)) {
		eventlog(eventlog_level_info,__FUNCTION__,"game name %s is already exist in game queue",gamename);
		reply=D2CS_CLIENT_CREATEGAMEREPLY_NAME_EXIST;
	} else if (!(gs=d2gslist_choose_server())) {
		if (gq) {
			eventlog(eventlog_level_error,__FUNCTION__,"client %d is already in game queue",d2cs_conn_get_sessionnum(c));
			conn_set_gamequeue(c,NULL);
			gq_destroy(gq,&elem);
			return 0;
		} else if ((gq=gq_create(d2cs_conn_get_sessionnum(c), packet, gamename))) {
			conn_set_gamequeue(c,gq);
			d2cs_send_client_creategamewait(c,gqlist_get_length());
			return 0;
		}
		reply=D2CS_CLIENT_CREATEGAMEREPLY_FAILED;
	} else if (hardcore && conn_get_charinfo_dead(c)) {
		reply=D2CS_CLIENT_CREATEGAMEREPLY_FAILED;
	} else if (!(game=d2cs_game_create(gamename,gamepass,gamedesc,gameflag))) {
		reply=D2CS_CLIENT_CREATEGAMEREPLY_NAME_EXIST;
	} else {
		reply=D2CS_CLIENT_CREATEGAMEREPLY_SUCCEED;
		game_set_d2gs(game,gs);
		d2gs_add_gamenum(gs, 1);
		game_set_gameflag_ladder(game,ladder);
		game_set_gameflag_expansion(game,expansion);
		game_set_created(game,0);
		game_set_leveldiff(game,leveldiff);
		game_set_charlevel(game,conn_get_charinfo_level(c));
		game_set_maxchar(game,maxchar);
		game_set_gameflag_difficulty(game,difficulty);
		game_set_gameflag_hardcore(game,hardcore);
	}

	seqno=bn_short_get(packet->u.client_d2cs_creategamereq.seqno);
	if (reply!=D2CS_CLIENT_CREATEGAMEREPLY_SUCCEED) {
		t_packet	* rpacket;

		if ((rpacket=packet_create(packet_class_d2cs))) {
			packet_set_size(rpacket,sizeof(t_d2cs_client_creategamereply));
			packet_set_type(rpacket,D2CS_CLIENT_CREATEGAMEREPLY);
			bn_short_set(&rpacket->u.d2cs_client_creategamereply.seqno,seqno);
			bn_short_set(&rpacket->u.d2cs_client_creategamereply.u1,0);
			bn_short_set(&rpacket->u.d2cs_client_creategamereply.gameid,0);
			bn_int_set(&rpacket->u.d2cs_client_creategamereply.reply,reply);
			conn_push_outqueue(c,rpacket);
			packet_del_ref(rpacket);
		}
	} else {
		t_packet	* gspacket;
		t_sq		* sq;
		struct in_addr	addr;

		if ((gspacket=packet_create(packet_class_d2gs))) {
			if ((sq=sq_create(d2cs_conn_get_sessionnum(c),packet,d2cs_game_get_id(game)))) {
				packet_set_size(gspacket,sizeof(t_d2cs_d2gs_creategamereq));
				packet_set_type(gspacket,D2CS_D2GS_CREATEGAMEREQ);
				bn_int_set(&gspacket->u.d2cs_d2gs_creategamereq.h.seqno,sq_get_seqno(sq));
				bn_byte_set(&gspacket->u.d2cs_d2gs_creategamereq.difficulty,difficulty);
				bn_byte_set(&gspacket->u.d2cs_d2gs_creategamereq.hardcore,hardcore);
				bn_byte_set(&gspacket->u.d2cs_d2gs_creategamereq.expansion,expansion);
				bn_byte_set(&gspacket->u.d2cs_d2gs_creategamereq.ladder,ladder);
				packet_append_string(gspacket,gamename);
				packet_append_string(gspacket,gamepass);
				packet_append_string(gspacket,gamedesc);
				packet_append_string(gspacket,d2cs_conn_get_account(c));
				packet_append_string(gspacket,d2cs_conn_get_charname(c));
				addr.s_addr = htonl(d2cs_conn_get_addr(c));
				packet_append_string(gspacket,inet_ntoa(addr));
				conn_push_outqueue(d2gs_get_connection(gs),gspacket);
			}
			packet_del_ref(gspacket);
			eventlog(eventlog_level_info,__FUNCTION__,"request create game %s on gs %d",gamename,d2gs_get_id(gs));
		}
	}
	return 0;
}
Exemple #14
0
extern int d2ladder_saveladder(void)
{
	t_d2ladderfile_ladderindex	lhead[D2LADDER_MAXTYPE];
	t_d2ladderfile_header		fileheader;
	std::FILE				* fdladder;
	int				start;
	unsigned int			i,j, number;
	t_d2ladder			* d2ladder;
	t_d2ladderfile_ladderinfo	* ldata;
	char                            * XMLfilename;
        std::FILE                            * XMLfile;

/*
	if(!d2ladder_change_count) {
		eventlog(eventlog_level_debug,__FUNCTION__,"ladder data unchanged, skip saving");
		return 0;
	}
*/
	start=sizeof(fileheader)+sizeof(lhead);

	for(i=0;i<D2LADDER_MAXTYPE;i++) {
		d2ladder=d2ladderlist_find_type(i);
		bn_int_set(&lhead[i].type,d2ladder->type);
		bn_int_set(&lhead[i].offset,start);
		bn_int_set(&lhead[i].number,d2ladder->len);
		start+=d2ladder->len*sizeof(*ldata);
	}

	if (!d2ladder_ladder_file) return -1;
	if (!d2ladder_backup_file) return -1;

	if(d2ladder_checksum_check()==1) {
		eventlog(eventlog_level_info,__FUNCTION__,"backup ladder file");
		if (p_rename(d2ladder_ladder_file,d2ladder_backup_file)==-1) {
			eventlog(eventlog_level_warn,__FUNCTION__,"error std::rename %s to %s", d2ladder_ladder_file, d2ladder_backup_file);
		}
	}

	fdladder=std::fopen(d2ladder_ladder_file,"wb");
	if(!fdladder) {
		eventlog(eventlog_level_error,__FUNCTION__,"error open ladder file %s",d2ladder_ladder_file);
		return -1;
	}

	// aaron: add extra output for XML ladder here --->
	if (d2dbs_prefs_get_XML_output_ladder())
	{
	  XMLfilename = (char*)xmalloc(std::strlen(d2dbs_prefs_get_ladder_dir())+1+std::strlen(XMLname)+1);
	  std::sprintf(XMLfilename,"%s/%s",d2dbs_prefs_get_ladder_dir(),XMLname);
	  if (!(XMLfile = std::fopen(XMLfilename,"w")))
	  {
	      eventlog(eventlog_level_error,__FUNCTION__,"could not open XML ladder file for output");
	  }
	  else
	  {
             d2ladder_print_XML(XMLfile);
	     std::fclose(XMLfile);
	     xfree(XMLfilename);
	  }
	}

	// <---

	bn_int_set(&fileheader.maxtype,d2ladder_maxtype);
	bn_int_set(&fileheader.checksum,0);
	std::fwrite(&fileheader,1,sizeof(fileheader),fdladder);
	std::fwrite(lhead,1,sizeof(lhead),fdladder);
	for(i=0;i<d2ladder_maxtype;i++) {
		number=bn_int_get(lhead[i].number);
		if(number<=0) continue;
		d2ladder=d2ladderlist_find_type(i);
		ldata=(t_d2ladderfile_ladderinfo*)xmalloc(number * sizeof(*ldata));
		std::memset(ldata,0,number * sizeof(*ldata));
		for (j=0; j< number; j++) {
			bn_int_set(&ldata[j].experience,d2ladder->info[j].experience);
			bn_short_set(&ldata[j].status, d2ladder->info[j].status);
			bn_byte_set(&ldata[j].level, d2ladder->info[j].level);
			bn_byte_set(&ldata[j].chclass, d2ladder->info[j].chclass);
			std::strncpy(ldata[j].charname,d2ladder->info[j].charname,sizeof(ldata[j].charname));
		}
		std::fwrite(ldata,1,number*sizeof(*ldata),fdladder);
		xfree(ldata);
	}
	std::fclose(fdladder);
	d2ladder_checksum_set();
	eventlog(eventlog_level_info,__FUNCTION__,"ladder file saved (%d changes)",d2ladder_change_count);
	d2ladder_change_count=0;
	return 0;
}
Exemple #15
0
extern int d2charinfo_load(char const * account, char const * charname, t_d2charinfo_file * data)
{
	char			* file;
	int			size, ladder_time;

	if (d2char_check_charname(charname)<0) {
		eventlog(eventlog_level_error,__FUNCTION__,"got bad character name \"%s\"",charname);
		return -1;
	}
	if (d2char_check_acctname(account)<0) {
		eventlog(eventlog_level_error,__FUNCTION__,"got bad account name \"%s\"",account);
		return -1;
	}
	file=xmalloc(strlen(prefs_get_charinfo_dir())+1+strlen(account)+1+strlen(charname)+1);
	d2char_get_infofile_name(file,account,charname);
	size=sizeof(t_d2charinfo_file);
	if (file_read(file,data,&size)<0) {
		eventlog(eventlog_level_error,__FUNCTION__,"error loading character file %s",file);
		xfree(file);
		return -1;
	}
	if (size!=sizeof(t_d2charinfo_file)) {
		eventlog(eventlog_level_error,__FUNCTION__,"got bad charinfo file %s (length %d)",charname,size);
		xfree(file);
		return -1;
	}
	d2char_portrait_init(&data->portrait);
	if (d2charinfo_check(data) < 0) {
		xfree(file);
		return -1;
	}
	if (!(charstatus_get_ladder(bn_int_get(data->summary.charstatus)))) {
		bn_byte_set(&data->portrait.ladder, D2CHARINFO_PORTRAIT_PADBYTE);
		xfree(file);
		return 0;
	}
	ladder_time = prefs_get_ladder_start_time();
	if ((ladder_time > 0) && bn_int_get(data->header.create_time) < ladder_time) {
		char			buffer[MAX_SAVEFILE_SIZE];
		unsigned int		status_offset;
		unsigned char		status;
		unsigned int		charstatus;
		unsigned int		size;
		unsigned int		version;
		unsigned int		checksum;
		FILE			* fp;

		eventlog(eventlog_level_info,__FUNCTION__,"%s(*%s) was created in old ladder season, set to non-ladder", charname, account);
		if (!(fp=fopen(file,"wb"))) {
			eventlog(eventlog_level_error,__FUNCTION__,"charinfo file \"%s\" does not exist for account \"%s\"",file,account);
			xfree(file);
			return 0;
		}
		xfree(file);
		charstatus = bn_int_get(data->summary.charstatus);
		charstatus_set_ladder(charstatus, 0);
		bn_int_set(&data->summary.charstatus, charstatus);

		status=bn_byte_get(data->portrait.status);
		charstatus_set_ladder(status,0);
		bn_byte_set(&data->portrait.status,status);
		bn_byte_set(&data->portrait.ladder, D2CHARINFO_PORTRAIT_PADBYTE);

		if (fwrite(data,1,sizeof(*data),fp)!=sizeof(*data)) {
			eventlog(eventlog_level_error,__FUNCTION__,"error writing charinfo file for character \"%s\" (fwrite: %s)",charname,pstrerror(errno));
			fclose(fp);
			return 0;
}
		fclose(fp);

		file=xmalloc(strlen(prefs_get_charsave_dir())+1+strlen(charname)+1);
		d2char_get_savefile_name(file,charname);

		if (!(fp=fopen(file,"rb+"))) {
			eventlog(eventlog_level_error,__FUNCTION__,"could not open charsave file \"%s\" for reading and writing (fopen: %s)",file,pstrerror(errno));
			xfree(file);
			return 0;
		}
		xfree(file);
		size=fread(buffer,1,sizeof(buffer),fp);
		if (!feof(fp)) {
			eventlog(eventlog_level_error,__FUNCTION__,"error reading charsave file for character \"%s\" (fread: %s)",charname,pstrerror(errno));
			fclose(fp);
			return 0;
		}
		version=bn_int_get(buffer+D2CHARSAVE_VERSION_OFFSET);
		if (version>=0x5C) {
			status_offset=D2CHARSAVE_STATUS_OFFSET_109;
		} else {
			status_offset=D2CHARSAVE_STATUS_OFFSET;
		}
		status=bn_byte_get(buffer+status_offset);
		charstatus_set_ladder(status,0);
		/* FIXME: shouldn't abuse bn_*_set()... what's the best way to do this? */
		bn_byte_set((bn_byte *)(buffer+status_offset),status);
		if (version>=0x5C) {
			checksum=d2charsave_checksum(buffer,size,D2CHARSAVE_CHECKSUM_OFFSET);
			bn_int_set((bn_int *)(buffer+D2CHARSAVE_CHECKSUM_OFFSET),checksum);
		}
		fseek(fp,0,SEEK_SET);
		if (fwrite(buffer,1,size,fp)!=size) {
			eventlog(eventlog_level_error,__FUNCTION__,"error writing charsave file for character %s (fwrite: %s)",charname,pstrerror(errno));
			fclose(fp);
			return 0;
		}
		fclose(fp);
	} else {
		bn_byte_set(&data->portrait.ladder, 1);
		xfree(file);
	}
	return 0;
}
Exemple #16
0
extern int d2char_convert(char const * account, char const * charname)
{
	FILE			* fp;
	char			* file;
	unsigned char		buffer[MAX_SAVEFILE_SIZE];
	unsigned int		status_offset;
	unsigned char		status;
	unsigned int		charstatus;
	t_d2charinfo_file	charinfo;
	unsigned int		size;
	unsigned int		version;
	unsigned int		checksum;

	ASSERT(account,-1);
	ASSERT(charname,-1);

/*	Playing with a expanstion char on a classic realm
	will cause the game server to crash, therefore
	I recommed setting allow_convert = 0 in the d2cs.conf
	We need to do this to prevent creating classic char
	and converting to expantion on a classic realm.
	LOD Char must be created on LOD realm	*/
		
	if (!prefs_get_allow_convert()) {
		eventlog(eventlog_level_info,__FUNCTION__,"Convert char has been disabled");
		return -1;
	}

/*	Procedure is stopped here and returned if
	allow_convet = 0 in d2cs.conf */
		
	if (d2char_check_charname(charname)<0) {
		eventlog(eventlog_level_error,__FUNCTION__,"got bad character name \"%s\"",charname);
		return -1;
	}
	if (d2char_check_acctname(account)<0) {
		eventlog(eventlog_level_error,__FUNCTION__,"got bad account name \"%s\"",account);
		return -1;
	}
	file=xmalloc(strlen(prefs_get_charinfo_dir())+1+strlen(account)+1+strlen(charname)+1);
	d2char_get_infofile_name(file,account,charname);
	if (!(fp=fopen(file,"rb+"))) {
		eventlog(eventlog_level_error,__FUNCTION__,"unable to open charinfo file \"%s\" for reading and writing (fopen: %s)",file,pstrerror(errno));
		xfree(file);
		return -1;
	}
	xfree(file);
	if (fread(&charinfo,1,sizeof(charinfo),fp)!=sizeof(charinfo)) {
		eventlog(eventlog_level_error,__FUNCTION__,"error reading charinfo file for character \"%s\" (fread: %s)",charname,pstrerror(errno));
		fclose(fp);
		return -1;
	}
	charstatus=bn_int_get(charinfo.summary.charstatus);
	charstatus_set_expansion(charstatus,1);
	bn_int_set(&charinfo.summary.charstatus,charstatus);
	
	status=bn_byte_get(charinfo.portrait.status);
	charstatus_set_expansion(status,1);
	bn_byte_set(&charinfo.portrait.status,status);
	
	fseek(fp,0,SEEK_SET); /* FIXME: check return */
	if (fwrite(&charinfo,1,sizeof(charinfo),fp)!=sizeof(charinfo)) {
		eventlog(eventlog_level_error,__FUNCTION__,"error writing charinfo file for character \"%s\" (fwrite: %s)",charname,pstrerror(errno));
		fclose(fp);
		return -1;
	}
	if (fclose(fp)<0) {
		eventlog(eventlog_level_error,__FUNCTION__,"could not close charinfo file for character \"%s\" after writing (fclose: %s)",charname,pstrerror(errno));
		return -1;
	}
	
	file=xmalloc(strlen(prefs_get_charsave_dir())+1+strlen(charname)+1);
	d2char_get_savefile_name(file,charname);
	if (!(fp=fopen(file,"rb+"))) {
		eventlog(eventlog_level_error,__FUNCTION__,"could not open charsave file \"%s\" for reading and writing (fopen: %s)",file,pstrerror(errno));
		xfree(file);
		return -1;
	}
	xfree(file);
	size=fread(buffer,1,sizeof(buffer),fp);
	if (!feof(fp)) {
		eventlog(eventlog_level_error,__FUNCTION__,"error reading charsave file for character \"%s\" (fread: %s)",charname,pstrerror(errno));
		fclose(fp);
		return -1;
	}
	version=bn_int_get(buffer+D2CHARSAVE_VERSION_OFFSET);
	if (version>=0x0000005C) {
		status_offset=D2CHARSAVE_STATUS_OFFSET_109;
	} else {
		status_offset=D2CHARSAVE_STATUS_OFFSET;
	}
	status=bn_byte_get(buffer+status_offset);
	charstatus_set_expansion(status,1);
	bn_byte_set((bn_byte *)(buffer+status_offset),status); /* FIXME: shouldn't abuse bn_*_set()... what's the best way to do this? */
	if (version>=0x0000005C) {
		checksum=d2charsave_checksum(buffer,size,D2CHARSAVE_CHECKSUM_OFFSET);
		bn_int_set((bn_int *)(buffer+D2CHARSAVE_CHECKSUM_OFFSET),checksum); /* FIXME: shouldn't abuse bn_*_set()... what's the best way to do this? */
	}
	fseek(fp,0,SEEK_SET); /* FIXME: check return */
	if (fwrite(buffer,1,size,fp)!=size) {
		eventlog(eventlog_level_error,__FUNCTION__,"error writing charsave file for character %s (fwrite: %s)",charname,pstrerror(errno));
		fclose(fp);
		return -1;
	}
	if (fclose(fp)<0) {
		eventlog(eventlog_level_error,__FUNCTION__,"could not close charsave file for character \"%s\" after writing (fclose: %s)",charname,pstrerror(errno));
		return -1;
	}
	eventlog(eventlog_level_info,__FUNCTION__,"character %s(*%s) converted to expansion",charname,account);
	return 0;
}