Exemple #1
0
/* join <bot> <nick> <chan> <flag><sock> <from>
 */
static void bot_join(int idx, char *par)
{
  char *bot = NULL, *nick = NULL, *x = NULL, *y = NULL;
  struct userrec *u = NULL;
  int i, sock, chan, i2, linking = 0;

  bot = newsplit(&par);
  if (bot[0] == '!') {
    linking = 1;
    bot++;
  }
  if (b_status(idx) & STAT_LINKING) {
    linking = 1;
  }
  nick = newsplit(&par);
  x = newsplit(&par);
  chan = base64_to_int(x);
  y = newsplit(&par);
  if ((chan < 0) || !y[0])
    return;			/* Woops! pre 1.2.1's send .chat off'ers
				 * too!! */
  if (!y[0]) {
    y[0] = '-';
    sock = 0;
  } else {
    sock = base64_to_int(y + 1);
  }
  i = nextbot(bot);
  if (i != idx) {		/* Ok, garbage from a 1.0g (who uses that
				 * now?) OR raistlin being evil :) */
    fake_alert(idx, "direction", bot, "join");
    return;
  }
  u = get_user_by_handle(userlist, nick);
  if (u) {
    simple_snprintf(TBUF, sizeof(TBUF), "@%s", bot);
    touch_laston(u, TBUF, now);
  }
  i = addparty(bot, nick, chan, y[0], sock, par, &i2);
  botnet_send_join_party(idx, linking, i2);
  if (i != chan) {
    if (i >= 0) {
      chanout_but(-1, i, "*** (%s) %s %s %s.\n", conf.bot->hub ? bot : "[botnet]", nick, "has left the", i ? "channel" : "party line");
    }
    if (!linking)
    chanout_but(-1, chan, "*** (%s) %s %s %s.\n", conf.bot->hub ? bot : "[botnet]", nick, "has joined the", chan ? "channel" : "party line");
  }
}
Exemple #2
0
/* join <bot> <nick> <chan> <flag><sock> <from>
 */
static void bot_join(int idx, char *par)
{
  char *bot, *nick, *x, *y;
  struct userrec *u;
  int i, sock, chan, i2, linking = 0;

  if (bot_flags(dcc[idx].user) & BOT_ISOLATE)
    return;
  bot = newsplit(&par);
#ifndef NO_OLD_BOTNET
  if (dcc[idx].u.bot->numver >= NEAT_BOTNET)
#endif
    if (bot[0] == '!') {
      linking = 1;
      bot++;
    }
  if (dcc[idx].status & BSTAT_LINKING)
    linking = 1;
  nick = newsplit(&par);
  x = newsplit(&par);
#ifndef NO_OLD_BOTNET
  if (dcc[idx].u.bot->numver < NEAT_BOTNET)
    chan = atoi(x);
  else
#endif
    chan = base64_to_int(x);
  y = newsplit(&par);
  if ((chan < 0) || !y[0])
    return;                     /* Woops! pre 1.2.1's send .chat off'ers
                                 * too!! */
  if (!y[0]) {
    y[0] = '-';
    sock = 0;
  } else {
#ifndef NO_OLD_BOTNET
    if (dcc[idx].u.bot->numver < NEAT_BOTNET)
      sock = atoi(y + 1);
    else
#endif
      sock = base64_to_int(y + 1);
  }
  /* 1.1 bots always send a sock#, even on a channel change
   * so if sock# is 0, this is from an old bot and we must tread softly
   * grab old sock# if there is one, otherwise make up one.
   */
  if (sock == 0)
    sock = partysock(bot, nick);
  if (sock == 0)
    sock = fakesock++;
  i = nextbot(bot);
  if (i != idx) {               /* Ok, garbage from a 1.0g (who uses that
                                 * now?) OR raistlin being evil :) */
    fake_alert(idx, "direction", bot);
    return;
  }
  u = get_user_by_handle(userlist, nick);
  if (u) {
    sprintf(TBUF, "@%s", bot);
    touch_laston(u, TBUF, now);
  }
  i = addparty(bot, nick, chan, y[0], sock, par, &i2);
  botnet_send_join_party(idx, linking, i2, i);
  if (i != chan) {
    if (i >= 0) {
      if (dcc[idx].u.bot->numver >= NEAT_BOTNET)
        chanout_but(-1, i, "*** (%s) %s %s %s.\n", bot, nick, NET_LEFTTHE,
                    i ? "channel" : "party line");
      check_tcl_chpt(bot, nick, sock, i);
    }
    if ((dcc[idx].u.bot->numver >= NEAT_BOTNET) && !linking)
      chanout_but(-1, chan, "*** (%s) %s %s %s.\n", bot, nick, NET_JOINEDTHE,
                  chan ? "channel" : "party line");
    check_tcl_chjn(bot, nick, chan, y[0], sock, par);
  }
}