Exemple #1
0
void
paintCellFb(struct application *ap, unsigned char *pixpaint, unsigned char *pixexpendable)
{
    int gx, gy;
    int gyfin, gxfin;
    int gxorg, gyorg;
    int x, y;
    int cnt;
#if DEBUG_CELLFB
    brst_log("paintCellFb: expendable {%d, %d, %d}\n",
	     pixexpendable[RED],
	     pixexpendable[GRN],
	     pixexpendable[BLU]);
#endif
    gridToFb(ap->a_x, ap->a_y, &gx, &gy);
    gxorg = gx+1;
    gyorg = gy+1;
    gxfin = zoom == 1 ? gx+zoom+1 : gx+zoom;
    gyfin = zoom == 1 ? gy+zoom+1 : gy+zoom;
    cnt = gxfin - gxorg;
    for (y = gyorg; y < gyfin; y++) {
	if (zoom != 1 && (y - gy) % zoom == 0)
	    continue;
	bu_semaphore_acquire(RT_SEM_STATS);
	(void) fb_read(fbiop, gxorg, y, (unsigned char *)pixbuf, cnt);
	bu_semaphore_release(RT_SEM_STATS);
	for (x = gxorg; x < gxfin; x++) {
	    if (SAMERGB(&pixbuf[x-gxorg][0], pixexpendable)
		) {
#if DEBUG_CELLFB
		brst_log("Clobbering:<%d, %d>{%d, %d, %d}\n",
			 x, y,
			 pixbuf[x-gxorg][RED],
			 pixbuf[x-gxorg][GRN],
			 pixbuf[x-gxorg][BLU]);
#endif
		COPYRGB(&pixbuf[x-gxorg][0], pixpaint);
	    }
#if DEBUG_CELLFB
	    else
		brst_log("Preserving:<%d, %d>{%d, %d, %d}\n",
			 x, y,
			 pixbuf[x-gxorg][RED],
			 pixbuf[x-gxorg][GRN],
			 pixbuf[x-gxorg][BLU]);
#endif
	}
	bu_semaphore_acquire(RT_SEM_STATS);
	(void) fb_write(fbiop, gxorg, y, (unsigned char *)pixbuf, cnt);
	bu_semaphore_release(RT_SEM_STATS);
#if DEBUG_CELLFB
	brst_log("paintCellFb: fb_write(%d, %d)\n", x, y);
#endif
    }
    return;
}
Exemple #2
0
void
paintSpallFb(struct application *ap)
{
    unsigned char pixel[3];
    int x, y;
    int err;
    fastf_t celldist;
#if DEBUG_SPALLFB
    brst_log("paintSpallFb: a_x=%d a_y=%d a_cumlen=%g cellsz=%g zoom=%d\n",
	     ap->a_x, ap->a_y, ap->a_cumlen, cellsz, zoom);
#endif
    pixel[RED] = ap->a_color[RED] * 255;
    pixel[GRN] = ap->a_color[GRN] * 255;
    pixel[BLU] = ap->a_color[BLU] * 255;
    gridToFb(ap->a_x, ap->a_y, &x, &y);
    CenterCell(x);	/* center of cell */
    CenterCell(y);
    celldist = ap->a_cumlen/cellsz * zoom;
    x = roundToInt(x + VDOT(ap->a_ray.r_dir, gridhor) * celldist);
    y = roundToInt(y + VDOT(ap->a_ray.r_dir, gridver) * celldist);
    bu_semaphore_acquire(RT_SEM_STATS);
    err = fb_write(fbiop, x, y, pixel, 1);
    bu_semaphore_release(RT_SEM_STATS);
#if DEBUG_SPALLFB
    brst_log("paintSpallFb:gridhor=<%g, %g, %g> gridver=<%g, %g, %g>\n",
	     gridhor[X], gridhor[Y], gridhor[Z],
	     gridver[X], gridver[Y], gridver[Z]);
    brst_log("paintSpallFb:fb_write(x=%d, y=%d, pixel={%d, %d, %d})\n",
	     x, y,
	     (int) pixel[RED],
	     (int) pixel[GRN],
	     (int) pixel[BLU]
	);
#endif
    if (err == -1)
	brst_log("Write failed to pixel <%d, %d> from cell <%d, %d>.\n",
		 x, y, ap->a_x, ap->a_y);
    return;
}
Exemple #3
0
void
prntTrie(Trie *triep, int level)
{
    Trie *tp = triep;
    static char name_buf[MAX_TRIE_LEVEL+1], *namep;
    if (tp == TRIE_NULL)
        return;
    if (tp->n.t_altr != TRIE_NULL)
        prntTrie(tp->n.t_altr, level);
    if (level == 0)
        namep = name_buf;
    *namep = tp->n.t_char;
    if (tp->n.t_next == TRIE_NULL) {
        /* At end of name, so print it out. */
        *namep = NUL;
        brst_log("%s\n", name_buf);
    } else {
        namep++;
        prntTrie(tp->n.t_next, level+1);
        namep--;
    }
    return;
}