Exemple #1
0
static void
upload_sf(struct brw_context *brw)
{
   struct gl_context *ctx = &brw->ctx;
   uint32_t dw1 = 0, dw2 = 0, dw3 = 0;
   float point_size;

   dw1 = GEN6_SF_STATISTICS_ENABLE;

   if (brw->sf.viewport_transform_enable)
       dw1 |= GEN6_SF_VIEWPORT_TRANSFORM_ENABLE;

   /* _NEW_LINE */
   uint32_t line_width_u3_7 = brw_get_line_width(brw);
   if (brw->gen >= 9 || brw->is_cherryview) {
      dw1 |= line_width_u3_7 << GEN9_SF_LINE_WIDTH_SHIFT;
   } else {
      dw2 |= line_width_u3_7 << GEN6_SF_LINE_WIDTH_SHIFT;
   }

   if (ctx->Line.SmoothFlag) {
      dw2 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0;
   }

   /* _NEW_POINT - Clamp to ARB_point_parameters user limits */
   point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize);

   /* Clamp to the hardware limits and convert to fixed point */
   dw3 |= U_FIXED(CLAMP(point_size, 0.125f, 255.875f), 3);

   /* _NEW_PROGRAM | _NEW_POINT, BRW_NEW_VUE_MAP_GEOM_OUT */
   if (use_state_point_size(brw))
      dw3 |= GEN6_SF_USE_STATE_POINT_WIDTH;

   /* _NEW_POINT | _NEW_MULTISAMPLE */
   if ((ctx->Point.SmoothFlag || _mesa_is_multisample_enabled(ctx)) &&
       !ctx->Point.PointSprite) {
      dw3 |= GEN8_SF_SMOOTH_POINT_ENABLE;
   }

   dw3 |= GEN6_SF_LINE_AA_MODE_TRUE;

   /* _NEW_LIGHT */
   if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
      dw3 |= (2 << GEN6_SF_TRI_PROVOKE_SHIFT) |
             (2 << GEN6_SF_TRIFAN_PROVOKE_SHIFT) |
             (1 << GEN6_SF_LINE_PROVOKE_SHIFT);
   } else {
      dw3 |= (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT);
   }

   BEGIN_BATCH(4);
   OUT_BATCH(_3DSTATE_SF << 16 | (4 - 2));
   OUT_BATCH(dw1);
   OUT_BATCH(dw2);
   OUT_BATCH(dw3);
   ADVANCE_BATCH();
}
Exemple #2
0
static void
upload_sf_state(struct brw_context *brw)
{
   struct gl_context *ctx = &brw->ctx;
   uint32_t dw1, dw2, dw3;
   float point_size;
   /* _NEW_BUFFERS */
   bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
   const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;

   dw1 = GEN6_SF_STATISTICS_ENABLE;

   if (brw->sf.viewport_transform_enable)
       dw1 |= GEN6_SF_VIEWPORT_TRANSFORM_ENABLE;

   /* _NEW_BUFFERS */
   dw1 |= (brw_depthbuffer_format(brw) << GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT);

   /* _NEW_POLYGON */
   if (ctx->Polygon._FrontBit == render_to_fbo)
      dw1 |= GEN6_SF_WINDING_CCW;

   if (ctx->Polygon.OffsetFill)
       dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID;

   if (ctx->Polygon.OffsetLine)
       dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME;

   if (ctx->Polygon.OffsetPoint)
       dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT;

   switch (ctx->Polygon.FrontMode) {
   case GL_FILL:
       dw1 |= GEN6_SF_FRONT_SOLID;
       break;

   case GL_LINE:
       dw1 |= GEN6_SF_FRONT_WIREFRAME;
       break;

   case GL_POINT:
       dw1 |= GEN6_SF_FRONT_POINT;
       break;

   default:
       unreachable("not reached");
   }

   switch (ctx->Polygon.BackMode) {
   case GL_FILL:
       dw1 |= GEN6_SF_BACK_SOLID;
       break;

   case GL_LINE:
       dw1 |= GEN6_SF_BACK_WIREFRAME;
       break;

   case GL_POINT:
       dw1 |= GEN6_SF_BACK_POINT;
       break;

   default:
       unreachable("not reached");
   }

   dw2 = 0;

   if (ctx->Polygon.CullFlag) {
      switch (ctx->Polygon.CullFaceMode) {
      case GL_FRONT:
	 dw2 |= GEN6_SF_CULL_FRONT;
	 break;
      case GL_BACK:
	 dw2 |= GEN6_SF_CULL_BACK;
	 break;
      case GL_FRONT_AND_BACK:
	 dw2 |= GEN6_SF_CULL_BOTH;
	 break;
      default:
	 unreachable("not reached");
      }
   } else {
      dw2 |= GEN6_SF_CULL_NONE;
   }

   /* _NEW_SCISSOR _NEW_POLYGON BRW_NEW_GEOMETRY_PROGRAM BRW_NEW_PRIMITIVE */
   if (ctx->Scissor.EnableFlags ||
       is_drawing_points(brw) || is_drawing_lines(brw))
      dw2 |= GEN6_SF_SCISSOR_ENABLE;

   /* _NEW_LINE */
   {
      uint32_t line_width_u3_7 = brw_get_line_width(brw);
      dw2 |= line_width_u3_7 << GEN6_SF_LINE_WIDTH_SHIFT;
   }
   if (ctx->Line.SmoothFlag) {
      dw2 |= GEN6_SF_LINE_AA_ENABLE;
      dw2 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0;
   }
   if (ctx->Line.StippleFlag && brw->is_haswell) {
      dw2 |= HSW_SF_LINE_STIPPLE_ENABLE;
   }
   /* _NEW_MULTISAMPLE */
   if (multisampled_fbo && ctx->Multisample.Enabled)
      dw2 |= GEN6_SF_MSRAST_ON_PATTERN;

   /* FINISHME: Last Pixel Enable?  Vertex Sub Pixel Precision Select?
    */

   dw3 = GEN6_SF_LINE_AA_MODE_TRUE;

   /* _NEW_PROGRAM | _NEW_POINT */
   if (!(ctx->VertexProgram.PointSizeEnabled || ctx->Point._Attenuated))
      dw3 |= GEN6_SF_USE_STATE_POINT_WIDTH;

   /* Clamp to ARB_point_parameters user limits */
   point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize);

   /* Clamp to the hardware limits and convert to fixed point */
   dw3 |= U_FIXED(CLAMP(point_size, 0.125f, 255.875f), 3);

   /* _NEW_LIGHT */
   if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
      dw3 |=
	 (2 << GEN6_SF_TRI_PROVOKE_SHIFT) |
	 (2 << GEN6_SF_TRIFAN_PROVOKE_SHIFT) |
	 (1 << GEN6_SF_LINE_PROVOKE_SHIFT);
   } else {
      dw3 |= (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT);
   }

   BEGIN_BATCH(7);
   OUT_BATCH(_3DSTATE_SF << 16 | (7 - 2));
   OUT_BATCH(dw1);
   OUT_BATCH(dw2);
   OUT_BATCH(dw3);
   OUT_BATCH_F(ctx->Polygon.OffsetUnits * 2); /* constant.  copied from gen4 */
   OUT_BATCH_F(ctx->Polygon.OffsetFactor); /* scale */
   OUT_BATCH_F(ctx->Polygon.OffsetClamp); /* global depth offset clamp */
   ADVANCE_BATCH();
}