static void upload_sf(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; uint32_t dw1 = 0, dw2 = 0, dw3 = 0; float point_size; dw1 = GEN6_SF_STATISTICS_ENABLE; if (brw->sf.viewport_transform_enable) dw1 |= GEN6_SF_VIEWPORT_TRANSFORM_ENABLE; /* _NEW_LINE */ uint32_t line_width_u3_7 = brw_get_line_width(brw); if (brw->gen >= 9 || brw->is_cherryview) { dw1 |= line_width_u3_7 << GEN9_SF_LINE_WIDTH_SHIFT; } else { dw2 |= line_width_u3_7 << GEN6_SF_LINE_WIDTH_SHIFT; } if (ctx->Line.SmoothFlag) { dw2 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0; } /* _NEW_POINT - Clamp to ARB_point_parameters user limits */ point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize); /* Clamp to the hardware limits and convert to fixed point */ dw3 |= U_FIXED(CLAMP(point_size, 0.125f, 255.875f), 3); /* _NEW_PROGRAM | _NEW_POINT, BRW_NEW_VUE_MAP_GEOM_OUT */ if (use_state_point_size(brw)) dw3 |= GEN6_SF_USE_STATE_POINT_WIDTH; /* _NEW_POINT | _NEW_MULTISAMPLE */ if ((ctx->Point.SmoothFlag || _mesa_is_multisample_enabled(ctx)) && !ctx->Point.PointSprite) { dw3 |= GEN8_SF_SMOOTH_POINT_ENABLE; } dw3 |= GEN6_SF_LINE_AA_MODE_TRUE; /* _NEW_LIGHT */ if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) { dw3 |= (2 << GEN6_SF_TRI_PROVOKE_SHIFT) | (2 << GEN6_SF_TRIFAN_PROVOKE_SHIFT) | (1 << GEN6_SF_LINE_PROVOKE_SHIFT); } else { dw3 |= (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT); } BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_SF << 16 | (4 - 2)); OUT_BATCH(dw1); OUT_BATCH(dw2); OUT_BATCH(dw3); ADVANCE_BATCH(); }
static void upload_sf_state(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; uint32_t dw1, dw2, dw3; float point_size; /* _NEW_BUFFERS */ bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer); const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1; dw1 = GEN6_SF_STATISTICS_ENABLE; if (brw->sf.viewport_transform_enable) dw1 |= GEN6_SF_VIEWPORT_TRANSFORM_ENABLE; /* _NEW_BUFFERS */ dw1 |= (brw_depthbuffer_format(brw) << GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT); /* _NEW_POLYGON */ if (ctx->Polygon._FrontBit == render_to_fbo) dw1 |= GEN6_SF_WINDING_CCW; if (ctx->Polygon.OffsetFill) dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID; if (ctx->Polygon.OffsetLine) dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME; if (ctx->Polygon.OffsetPoint) dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT; switch (ctx->Polygon.FrontMode) { case GL_FILL: dw1 |= GEN6_SF_FRONT_SOLID; break; case GL_LINE: dw1 |= GEN6_SF_FRONT_WIREFRAME; break; case GL_POINT: dw1 |= GEN6_SF_FRONT_POINT; break; default: unreachable("not reached"); } switch (ctx->Polygon.BackMode) { case GL_FILL: dw1 |= GEN6_SF_BACK_SOLID; break; case GL_LINE: dw1 |= GEN6_SF_BACK_WIREFRAME; break; case GL_POINT: dw1 |= GEN6_SF_BACK_POINT; break; default: unreachable("not reached"); } dw2 = 0; if (ctx->Polygon.CullFlag) { switch (ctx->Polygon.CullFaceMode) { case GL_FRONT: dw2 |= GEN6_SF_CULL_FRONT; break; case GL_BACK: dw2 |= GEN6_SF_CULL_BACK; break; case GL_FRONT_AND_BACK: dw2 |= GEN6_SF_CULL_BOTH; break; default: unreachable("not reached"); } } else { dw2 |= GEN6_SF_CULL_NONE; } /* _NEW_SCISSOR _NEW_POLYGON BRW_NEW_GEOMETRY_PROGRAM BRW_NEW_PRIMITIVE */ if (ctx->Scissor.EnableFlags || is_drawing_points(brw) || is_drawing_lines(brw)) dw2 |= GEN6_SF_SCISSOR_ENABLE; /* _NEW_LINE */ { uint32_t line_width_u3_7 = brw_get_line_width(brw); dw2 |= line_width_u3_7 << GEN6_SF_LINE_WIDTH_SHIFT; } if (ctx->Line.SmoothFlag) { dw2 |= GEN6_SF_LINE_AA_ENABLE; dw2 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0; } if (ctx->Line.StippleFlag && brw->is_haswell) { dw2 |= HSW_SF_LINE_STIPPLE_ENABLE; } /* _NEW_MULTISAMPLE */ if (multisampled_fbo && ctx->Multisample.Enabled) dw2 |= GEN6_SF_MSRAST_ON_PATTERN; /* FINISHME: Last Pixel Enable? Vertex Sub Pixel Precision Select? */ dw3 = GEN6_SF_LINE_AA_MODE_TRUE; /* _NEW_PROGRAM | _NEW_POINT */ if (!(ctx->VertexProgram.PointSizeEnabled || ctx->Point._Attenuated)) dw3 |= GEN6_SF_USE_STATE_POINT_WIDTH; /* Clamp to ARB_point_parameters user limits */ point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize); /* Clamp to the hardware limits and convert to fixed point */ dw3 |= U_FIXED(CLAMP(point_size, 0.125f, 255.875f), 3); /* _NEW_LIGHT */ if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) { dw3 |= (2 << GEN6_SF_TRI_PROVOKE_SHIFT) | (2 << GEN6_SF_TRIFAN_PROVOKE_SHIFT) | (1 << GEN6_SF_LINE_PROVOKE_SHIFT); } else { dw3 |= (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT); } BEGIN_BATCH(7); OUT_BATCH(_3DSTATE_SF << 16 | (7 - 2)); OUT_BATCH(dw1); OUT_BATCH(dw2); OUT_BATCH(dw3); OUT_BATCH_F(ctx->Polygon.OffsetUnits * 2); /* constant. copied from gen4 */ OUT_BATCH_F(ctx->Polygon.OffsetFactor); /* scale */ OUT_BATCH_F(ctx->Polygon.OffsetClamp); /* global depth offset clamp */ ADVANCE_BATCH(); }