Exemple #1
0
void ObjPtrQueue::verify_oops_in_buffer() {
  if (_buf == NULL) return;
  for (size_t i = _index; i < _sz; i += oopSize) {
    oop obj = (oop)_buf[byte_index_to_index((int)i)];
    assert(obj != NULL && obj->is_oop(true /* ignore mark word */),
           "Not an oop");
  }
}
Exemple #2
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void ObjPtrQueue::apply_closure_to_buffer(ObjectClosure* cl,
                                          void** buf, size_t index, size_t sz) {
  if (cl == NULL) return;
  for (size_t i = index; i < sz; i += oopSize) {
    oop obj = (oop)buf[byte_index_to_index((int)i)];
    // There can be NULL entries because of destructors.
    if (obj != NULL) {
      cl->do_object(obj);
    }
  }
}
Exemple #3
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void PtrQueue::enqueue_known_active(void* ptr) {
  assert(0 <= _index && _index <= _sz, "Invariant.");
  assert(_index == 0 || _buf != NULL, "invariant");

  while (_index == 0) {
    handle_zero_index();
  }

  assert(_index > 0, "postcondition");
  _index -= oopSize;
  _buf[byte_index_to_index((int)_index)] = ptr;
  assert(0 <= _index && _index <= _sz, "Invariant.");
}
Exemple #4
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void PtrQueue::flush() {
  if (!_perm && _buf != NULL) {
    if (_index == _sz) {
      // No work to do.
      qset()->deallocate_buffer(_buf);
    } else {
      // We must NULL out the unused entries, then enqueue.
      for (size_t i = 0; i < _index; i += oopSize) {
        _buf[byte_index_to_index((int)i)] = NULL;
      }
      qset()->enqueue_complete_buffer(_buf);
    }
    _buf = NULL;
    _index = 0;
  }
}
bool DirtyCardQueue::apply_closure_to_buffer(CardTableEntryClosure* cl,
                                             void** buf,
                                             size_t index, size_t sz,
                                             bool consume,
                                             int worker_i) {
  if (cl == NULL) return true;
  for (size_t i = index; i < sz; i += oopSize) {
    int ind = byte_index_to_index((int)i);
    jbyte* card_ptr = (jbyte*)buf[ind];
    if (card_ptr != NULL) {
      // Set the entry to null, so we don't do it again (via the test
      // above) if we reconsider this buffer.
      if (consume) buf[ind] = NULL;
      if (!cl->do_card_ptr(card_ptr, worker_i)) return false;
    }
  }
  return true;
}
// are compacted toward the top of the buffer.

void SATBMarkQueue::filter() {
  G1CollectedHeap* g1h = G1CollectedHeap::heap();
  void** buf = _buf;

  if (buf == NULL) {
    // nothing to do
    return;
  }

  // Used for sanity checking at the end of the loop.
  DEBUG_ONLY(size_t entries = 0; size_t retained = 0;)

  assert(_index <= _sz, "invariant");
  void** limit = &buf[byte_index_to_index(_index)];
  void** src = &buf[byte_index_to_index(_sz)];
  void** dst = src;

  while (limit < src) {
    DEBUG_ONLY(entries += 1;)
    --src;
    void* entry = *src;
    // NULL the entry so that unused parts of the buffer contain NULLs
    // at the end. If we are going to retain it we will copy it to its
    // final place. If we have retained all entries we have visited so
    // far, we'll just end up copying it to the same place.
    *src = NULL;

    if (requires_marking(entry, g1h) && !g1h->isMarkedNext((oop)entry)) {
      --dst;