// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> cRect& cRect::expandBy(int amount) { position_ -= cPoint(amount, amount); size_ += cPoint(amount*2, amount*2); return *this; }
void cProbabDistrib::SetPoints(const cProbabDistrib::cPoints & a_Points) { ASSERT(!a_Points.empty()); m_Sum = 0; m_Cumulative.clear(); m_Cumulative.reserve(a_Points.size() + 1); int ProbSum = 0; int LastProb = 0; int LastValue = -1; if (a_Points[0].m_Value != 0) { m_Cumulative.push_back(cPoint(0, 0)); // Always push in the [0, 0] point for easier search algorithm bounds LastValue = 0; } for (cPoints::const_iterator itr = a_Points.begin(), end = a_Points.end(); itr != end; ++itr) { if (itr->m_Value == LastValue) { continue; } // Add the current trapezoid to the sum: ProbSum += (LastProb + itr->m_Probability) * (itr->m_Value - LastValue) / 2; LastProb = itr->m_Probability; LastValue = itr->m_Value; m_Cumulative.push_back(cPoint(itr->m_Value, ProbSum)); } // for itr - a_Points[] if (LastValue != m_MaxValue) { m_Cumulative.push_back(cPoint(m_MaxValue, 0)); // Always push in the last point for easier search algorithm bounds } m_Sum = ProbSum; }
bool cPopMenu::processTouchMessage( const cTouchMessage & msg ) { bool ret = false; if( msg.id() == cMessage::touchUp ) { if( windowBelow( cPoint( msg.position().x, msg.position().y ) ) && !_skipTouch ) { hide(); itemClicked( _selectedItemIndex ); } else hide(); _skipTouch = false; ret = true; } if( msg.id() == cMessage::touchMove || msg.id() == cMessage::touchDown ) { const INPUT & input = getInput(); size_t item = itemBelowPoint( cPoint( input.touchPt.px, input.touchPt.py ) ); if( (size_t)-1 == item ) _skipTouch = true; else _selectedItemIndex = item; ret = true; } return ret; }
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> cRect& cRect::expandHeightBy(int amount) { position_ -= cPoint(0, amount); size_ += cPoint(0, amount*2); return *this; }
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> cRect& cRect::expandWidthBy(int amount) { position_ -= cPoint(amount, 0); size_ += cPoint(amount*2, 0); return *this; }
bool cProbabDistrib::SetDefString(const AString & a_DefString) { AStringVector Points = StringSplitAndTrim(a_DefString, ";"); if (Points.empty()) { return false; } cPoints Pts; for (AStringVector::const_iterator itr = Points.begin(), end = Points.end(); itr != end; ++itr) { AStringVector Split = StringSplitAndTrim(*itr, ","); if (Split.size() != 2) { // Bad format return false; } int Value = atoi(Split[0].c_str()); int Prob = atoi(Split[1].c_str()); if ( ((Value == 0) && (Split[0] != "0")) || ((Prob == 0) && (Split[1] != "0")) ) { // Number parse error return false; } Pts.push_back(cPoint(Value, Prob)); } // for itr - Points[] SetPoints(Pts); return true; }
int cSpace(CBotVar* &var, CBotString& retClass, void* user) { int ret; retClass = "point"; if ( var == 0 ) return CBotTypIntrinsic; ret = cPoint(var, retClass, user); if ( ret != 0 ) return ret; if ( var == 0 ) return CBotTypIntrinsic; if ( var->GivType() > CBotTypDouble ) return CBotErrBadNum; var = var->GivNext(); if ( var == 0 ) return CBotTypIntrinsic; if ( var->GivType() > CBotTypDouble ) return CBotErrBadNum; var = var->GivNext(); if ( var == 0 ) return CBotTypIntrinsic; if ( var->GivType() > CBotTypDouble ) return CBotErrBadNum; var = var->GivNext(); if ( var != 0 ) return CBotErrOverParam; return CBotTypIntrinsic; }
cForm::cForm( s32 x, s32 y, u32 w, u32 h, cWindow * parent, const std::string & text ) :cWindow( parent, text ) //_renderDesc(NULL) { _size = cSize( w, h ); _position = cPoint( x, y ); _modalRet = -1; }
void LoginImageView::ResizeBackground() { os::Desktop cDesktop; os::Point cPoint(cDesktop.GetResolution()); if (cPoint != pcImage->GetSize()) { pcImage->SetSize(cPoint); } }
cPixmap *cTrueColorDemo::CreateTextPixmap(const char *s, int Line, int Layer, tColor ColorFg, tColor ColorBg, const cFont *Font) { const int h = Font->Height(s); int w = Font->Width(s); cPixmap *Pixmap = osd->CreatePixmap(Layer, cRect((osd->Width() - w) / 2, Line, w, h)); if (Pixmap) { Pixmap->Clear(); Pixmap->SetAlpha(0); Pixmap->DrawText(cPoint(0, 0), s, ColorFg, ColorBg, Font); } return Pixmap; }
cPopMenu::cPopMenu( s32 x, s32 y, u32 w, u32 h, cWindow * parent, const std::string & text ) : cWindow( parent, text ) { _size = cSize( w, h ); _position = cPoint( x, y ); _selectedItemIndex = 0; _itemHeight = 0; _itemWidth = 0; _barLeft = 2; _textColor = uiSettings().popMenuTextColor; _textHighLightColor = uiSettings().popMenuTextHighLightColor; _barColor = uiSettings().popMenuBarColor; _renderDesc = new cBitmapDesc(); _renderDesc->setBltMode( BM_MASKBLT ); _skipTouch = false; }
CBotTypResult cSpace(CBotVar* &var, void* user) { CBotTypResult ret; if ( var == 0 ) return CBotTypResult( CBotTypIntrinsic, "point" ); ret = cPoint(var, user); if ( !ret.Eq(0) ) return ret; if ( var == 0 ) return CBotTypIntrinsic; if ( var->GivType() > CBotTypDouble ) return CBotTypResult( CBotErrBadNum ); var = var->GivNext(); if ( var == 0 ) return CBotTypIntrinsic; if ( var->GivType() > CBotTypDouble ) return CBotTypResult( CBotErrBadNum ); var = var->GivNext(); if ( var == 0 ) return CBotTypIntrinsic; if ( var->GivType() > CBotTypDouble ) return CBotTypResult( CBotErrBadNum ); var = var->GivNext(); if ( var != 0 ) return CBotErrOverParam; return CBotTypResult( CBotTypIntrinsic, "point" ); }
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> cPoint cRect::bottomLeft() const { return cPoint(minX(), maxY()); }
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> cRect::cRect(int _x1, int _y1, int _x2, int _y2) { (*this) = cRect(cPoint(_x1, _y1), cPoint(_x2, _y2)); }
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> cPoint cRect::topRight() const { return cPoint(maxX(), minY()); }
void cTrueColorDemo::Action(void) { cPixmap *FadeInPixmap = NULL; cPixmap *FadeOutPixmap = NULL; cPixmap *MovePixmap = NULL; cPixmap *NextPixmap = NULL; cPixmap *TilePixmap = NULL; cPixmap *ScrollPixmap = NULL; cPixmap *AnimPixmap = NULL; int FrameTime = 40; // ms int FadeTime = 1000; // ms int MoveTime = 4000; // ms int TileTime = 6000; // ms int ScrollWaitTime = 1000; // ms int ScrollLineTime = 200; // ms int ScrollTotalTime = 8000; // ms uint64_t Start = 0; uint64_t ScrollStartTime = 0; int ScrollLineNumber = 0; cPoint MoveStart, MoveEnd; cPoint TileStart, TileEnd; cPoint ScrollStart, ScrollEnd; int Line = osd->Height() / 20; int StartLine = Line; cPoint OldCursor; int State = 0; while (Running()) { cPixmap::Lock(); bool Animated = false; uint64_t Now = cTimeMs::Now(); if (FadeInPixmap) { double t = std::min(double(Now - Start) / FadeTime, 1.0); int Alpha = t * ALPHA_OPAQUE; FadeInPixmap->SetAlpha(Alpha); if (t >= 1) FadeInPixmap = NULL; Animated = true; } if (FadeOutPixmap) { double t = std::min(double(Now - Start) / FadeTime, 1.0); int Alpha = ALPHA_OPAQUE - t * ALPHA_OPAQUE; FadeOutPixmap->SetAlpha(Alpha); if (t >= 1) FadeOutPixmap = NULL; Animated = true; } if (MovePixmap) { double t = std::min(double(Now - Start) / MoveTime, 1.0); int x = MoveStart.X() + t * (MoveEnd.X() - MoveStart.X()); int y = MoveStart.Y() + t * (MoveEnd.Y() - MoveStart.Y()); cRect r = MovePixmap->ViewPort(); r.SetPoint(x, y); MovePixmap->SetViewPort(r); if (t >= 1) MovePixmap = NULL; Animated = true; } if (TilePixmap) { double t = std::min(double(Now - Start) / TileTime, 1.0); int x = TileStart.X() + t * (TileEnd.X() - TileStart.X()); int y = TileStart.Y() + t * (TileEnd.Y() - TileStart.Y()); TilePixmap->SetDrawPortPoint(cPoint(x, y)); if (t >= 1) { destroyablePixmap = TilePixmap; TilePixmap = NULL; } Animated = true; } if (ScrollPixmap) { if (int(Now - Start) > ScrollWaitTime) { if (ScrollStartTime) { double t = std::min(double(Now - ScrollStartTime) / ScrollLineTime, 1.0); int x = ScrollStart.X() + t * (ScrollEnd.X() - ScrollStart.X()); int y = ScrollStart.Y() + t * (ScrollEnd.Y() - ScrollStart.Y()); ScrollPixmap->SetDrawPortPoint(cPoint(x, y)); if (t >= 1) { if (int(Now - Start) < ScrollTotalTime) { cRect r = ScrollPixmap->DrawPort(); r.SetPoint(-r.X(), -r.Y()); ScrollPixmap->Pan(cPoint(0, 0), r); const cFont *Font = cFont::GetFont(fontOsd); cString s = cString::sprintf("Line %d", ++ScrollLineNumber); ScrollPixmap->DrawRectangle(cRect(0, ScrollPixmap->ViewPort().Height(), ScrollPixmap->DrawPort().Width(), ScrollPixmap->DrawPort().Height()), clrTransparent); ScrollPixmap->DrawText(cPoint(0, ScrollPixmap->ViewPort().Height()), s, clrYellow, clrTransparent, Font); ScrollStartTime = Now; } else { FadeOutPixmap = ScrollPixmap; ScrollPixmap = NULL; Start = cTimeMs::Now(); } } } else ScrollStartTime = Now; } Animated = true; } if (AnimPixmap) { int d = AnimPixmap->ViewPort().Height(); if (clockwise) d = -d; cPoint p = AnimPixmap->DrawPort().Point().Shifted(0, d); if (clockwise && p.Y() <= -AnimPixmap->DrawPort().Height()) p.SetY(0); else if (!clockwise && p.Y() > 0) p.SetY(-(AnimPixmap->DrawPort().Height() - AnimPixmap->ViewPort().Height())); AnimPixmap->SetDrawPortPoint(p); } if (!Animated) { switch (State) { case 0: { if (cFont *Font = cFont::CreateFont(DefaultFontOsd, osd->Height() / 10)) { FadeInPixmap = CreateTextPixmap("VDR", Line, 1, clrYellow, clrTransparent, Font); if (FadeInPixmap) Line += FadeInPixmap->DrawPort().Height(); delete Font; Start = cTimeMs::Now(); } State++; } break; case 1: { FadeInPixmap = CreateTextPixmap("Video Disk Recorder", Line, 3, clrYellow, clrTransparent); if (FadeInPixmap) Line += FadeInPixmap->DrawPort().Height(); Start = cTimeMs::Now(); State++; } break; case 2: { FadeInPixmap = CreateTextPixmap("True Color OSD Demo", Line, 1, clrYellow, clrTransparent); if (FadeInPixmap) Line += FadeInPixmap->DrawPort().Height(); Start = cTimeMs::Now(); State++; } break; case 3: { if (cFont *Font = cFont::CreateFont(DefaultFontOsd, osd->Height() / 10)) { NextPixmap = CreateTextPixmap("Millions of colors", Line, 1, clrYellow, clrTransparent, Font); delete Font; if (NextPixmap) { FadeInPixmap = NextPixmap; Start = cTimeMs::Now(); StartLine = Line; Line += NextPixmap->DrawPort().Height(); } } State++; } break; case 4: { Line += osd->Height() / 10; int w = osd->Width() / 2; int h = osd->Height() - Line - osd->Height() / 10; cImage Image(cSize(w, h)); for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) Image.SetPixel(cPoint(x, y), HsvToColor(360 * double(x) / w, 1 - double(y) / h, 1) | 0xDF000000); } if (cPixmap *Pixmap = osd->CreatePixmap(2, cRect((osd->Width() - w) / 2, Line, w, h))) { Pixmap->DrawImage(cPoint(0, 0), Image); toggleablePixmap = Pixmap; } State++; } break; case 5: { if (NextPixmap) { MovePixmap = NextPixmap; MoveStart = MovePixmap->ViewPort().Point(); MoveEnd.Set(osd->Width() - MovePixmap->ViewPort().Width(), osd->Height() - MovePixmap->ViewPort().Height()); Start = cTimeMs::Now(); } State++; } break; case 6: { TilePixmap = CreateTextPixmap("Tiled Pixmaps", StartLine, 1, clrRed, clrWhite); if (TilePixmap) { TilePixmap->SetViewPort(TilePixmap->ViewPort().Grown(TilePixmap->DrawPort().Width(), TilePixmap->DrawPort().Height())); TilePixmap->SetAlpha(200); TilePixmap->SetTile(true); TileStart = TilePixmap->DrawPort().Point(); TileEnd = TileStart.Shifted(TilePixmap->ViewPort().Width(), TilePixmap->ViewPort().Height()); MovePixmap = TilePixmap; MoveStart = MovePixmap->ViewPort().Point(); MoveEnd.Set(10, osd->Height() - MovePixmap->ViewPort().Height() - 10); Start = cTimeMs::Now(); } State++; } break; case 7: { const cFont *Font = cFont::GetFont(fontOsd); const char *Text = "Scrolling Pixmaps"; int w = Font->Width(Text); int h = Font->Height(); if (cPixmap *Pixmap = osd->CreatePixmap(2, cRect((osd->Width() - w) / 2, StartLine, w, 2 * h), cRect(0, 0, w, 3 * h))) { Pixmap->Clear(); Pixmap->DrawText(cPoint(0, 0), Text, clrYellow, clrTransparent, Font); cString s = cString::sprintf("Line %d", ++ScrollLineNumber); Pixmap->DrawText(cPoint(0, Pixmap->ViewPort().Height()), s, clrYellow, clrTransparent, Font); ScrollPixmap = Pixmap; ScrollStart.Set(0, 0); ScrollEnd.Set(0, -h); Start = cTimeMs::Now(); } State++; } break; case 8: { const cFont *Font = cFont::GetFont(fontSml); const char *Text = "Animation"; const int Size = Font->Width(Text) + 10; const int NumDots = 12; const int AnimFrames = NumDots; // Temporarily using pixmap layer 0 to have the text alpha blended: AnimPixmap = osd->CreatePixmap(0, cRect((osd->Width() - Size) / 2, StartLine, Size, Size), cRect(0, 0, Size, Size * AnimFrames)); if (AnimPixmap) { AnimPixmap->SetAlpha(0); AnimPixmap->Clear(); const int Diameter = Size / 5; int xc = Size / 2 - Diameter / 2; for (int Frame = 0; Frame < AnimFrames; Frame++) { AnimPixmap->DrawEllipse(cRect(0, Frame * Size, Size, Size), 0xDDFFFFFF); int yc = Frame * Size + Size / 2 - Diameter / 2; int Color = 0xFF; int Delta = Color / NumDots / 3; for (int a = 0; a < NumDots; a++) { double t = 2 * M_PI * (Frame + a) / NumDots; int x = xc + ((Size - Diameter) / 2 - 5) * cos(t); int y = yc + ((Size - Diameter) / 2 - 5) * sin(t); AnimPixmap->DrawEllipse(cRect(x, y, Diameter, Diameter), ArgbToColor(0xFF, Color, Color, Color)); Color -= Delta; } AnimPixmap->DrawText(cPoint(0, Frame * Size), Text, clrBlack, clrTransparent, cFont::GetFont(fontSml), Size, Size, taCenter); } AnimPixmap->SetLayer(3); // now setting the actual pixmap layer FadeInPixmap = AnimPixmap; LOCK_THREAD; OldCursor = cursor = AnimPixmap->ViewPort().Point(); cursorLimits.Set(0, 0, osd->Width(), osd->Height()); cursorLimits.SetRight(cursorLimits.Right() - Size); cursorLimits.SetBottom(cursorLimits.Bottom() - Size); cursorLimits.Grow(-10, -10); Start = cTimeMs::Now(); } State++; } break; case 9: { LOCK_THREAD; if (cursor != OldCursor) { MovePixmap = AnimPixmap; MoveStart = MovePixmap->ViewPort().Point(); MoveEnd = OldCursor = cursor; MoveTime = 500; Start = cTimeMs::Now(); } } break; } } osd->Flush(); cPixmap::Unlock(); int Delta = cTimeMs::Now() - Now; if (Delta < FrameTime) cCondWait::SleepMs(FrameTime - Delta); } }