Exemple #1
0
static inline tick_super_object(struct map *m,struct aoi_object *o)
{
	uint32_t now = GetCurrentMs();
	if(now - o->last_update_tick >= UPDATE_INTERVAL)
	{ 
		//remove out of view object first
		uint32_t i = 0;
		for( ; i < MAX_BITS; ++i)
		{
			if(o->self_view_objs.bits[i] > 0)
			{
				uint32_t j = 0;
				for( ; j < sizeof(uint32_t); ++j)
				{
					if(o->self_view_objs.bits[i] & (1 << j))
					{
						uint32_t aoi_object_id = i*sizeof(uint32_t) + j;
						if(aoi_object_id != o->aoi_object_id)
						{
							struct aoi_object *other = m->all_aoi_objects[aoi_object_id];
							if(other->is_leave_map)
								leave_me(m,o,other);
							else
							{
								uint64_t distance = cal_distance_2D(&o->current_pos,&other->current_pos);
								if(distance > o->view_radius)
									leave_me(m,o,other);
							}
						}
					}
				}
			}
		}
		//process enter view
		uint32_t x1,y1,x2,y2;
		cal_blocks(m,&o->current_pos,o->view_radius,&x1,&y1,&x2,&y2);
		uint32_t y = y1;
		uint32_t x;
		for( ; y <= y2; ++y)
		{
			for( x=x1; x <= x2; ++x)
			{
				struct map_block *bl = get_block(m,y,x);
				struct aoi_object *cur = (struct aoi_object*)bl->aoi_objs.head.next;
				while(cur != (struct aoi_object*)&bl->aoi_objs.tail)
				{
					if(is_set(&o->self_view_objs,cur->aoi_object_id) == 0)
					{
						uint64_t distance = cal_distance_2D(&o->current_pos,&cur->current_pos);
						if(o->view_radius >= distance)
							enter_me(m,o,cur);
					}
					cur = (struct aoi_object *)cur->block_node.next;
				}
			}		
		}		
		o->last_update_tick = now;	
	}
	
}
Exemple #2
0
static inline block_process_enter(struct map *m,struct map_block *bl,struct aoi_object *o)
{
	struct aoi_object *cur = (struct aoi_object*)bl->aoi_objs.head.next;
	while(cur != (struct aoi_object*)&bl->aoi_objs.tail)
	{
		uint64_t distance = cal_distance_2D(&o->current_pos,&cur->current_pos);
		if(o->view_radius >= distance)
			enter_me(m,o,cur);
		if(o!= cur && cur->view_radius >= distance)
			enter_me(m,cur,o);
		cur = (struct aoi_object *)cur->block_node.next;
	}
}
Exemple #3
0
static inline block_process_leave(struct map *m,struct map_block *bl,struct aoi_object *o,uint8_t isleave_map)
{
	struct aoi_object *cur = (struct aoi_object*)bl->aoi_objs.head.next;
	while(cur != (struct aoi_object*)&bl->aoi_objs.tail)
	{
		if(isleave_map)
		{		
			if(is_set(&cur->self_view_objs,o->aoi_object_id))
				leave_me(m,cur,o);
		}
		else
		{
			uint64_t distance = cal_distance_2D(&o->current_pos,&cur->current_pos);
			if(is_set(&o->self_view_objs,cur->aoi_object_id))
				leave_me(m,o,cur);
			if(o != cur && distance > cur->view_radius && is_set(&cur->self_view_objs,o->aoi_object_id))
				leave_me(m,cur,o);
		}
		cur = (struct aoi_object *)cur->block_node.next;	
	}
}
Exemple #4
0
//将o移动到new_pos,并计算视野变化
void move_to(struct map *m,struct aoi_object *o,struct point2D *new_pos)
{
	struct point2D old_pos = o->current_pos;
	o->current_pos = *new_pos;
	struct map_block *old_block = get_block_by_point(m,&old_pos);
	struct map_block *new_block = get_block_by_point(m,new_pos);
	if(old_block != new_block)
		double_link_remove(&o->block_node);
		
	uint32_t radius = STAND_RADIUS;	
	if(o->view_radius > STAND_RADIUS)
		radius = o->view_radius;		
	//计算新旧管理区域
	uint32_t n_x1,n_y1,n_x2,n_y2;
	uint32_t o_x1,o_y1,o_x2,o_y2;
	cal_blocks(m,&old_pos,radius,&o_x1,&o_y1,&o_x2,&o_y2);
	cal_blocks(m,new_pos,radius,&n_x1,&n_y1,&n_x2,&n_y2);
	
	uint32_t y = n_y1;
	uint32_t x;
	for( ; y <= n_y2; ++y)
	{
		for( x = n_x1; x <= n_x2; ++x)
		{
			if(x >= o_x1 && x <= o_x2 && y >= o_y1 && y <= o_y2)
			{
				//无变化区域
				struct map_block *bl = get_block(m,y,x);
				struct aoi_object *cur = (struct aoi_object*)bl->aoi_objs.head.next;
				while(cur != (struct aoi_object*)&bl->aoi_objs.tail)
				{
					uint64_t distance = cal_distance_2D(new_pos,&cur->current_pos);
					if(o != cur)
					{
						if(o->view_radius >= distance && !is_set(&o->self_view_objs,cur->aoi_object_id))
							enter_me(m,o,cur);
						if(o->view_radius < distance && is_set(&o->self_view_objs,cur->aoi_object_id))
							leave_me(m,o,cur);
						if(cur->view_radius >= distance && !is_set(&cur->self_view_objs,o->aoi_object_id))
							enter_me(m,cur,o);
						if(cur->view_radius < distance && is_set(&cur->self_view_objs,o->aoi_object_id))
							leave_me(m,cur,o);
					}
					cur = (struct aoi_object *)cur->block_node.next;			
				}				
			}
			else
			{
				//新进入的区域
				block_process_enter(m,get_block(m,y,x),o);
			}
		}
	}
	if(old_block != new_block)
		double_link_push(&new_block->aoi_objs,&o->block_node);
	y = o_y1;
	for( ; y <= o_y2; ++y)
	{
		for(x = o_x1; x <= o_x2; ++x)
		{
			if(x >= n_x1 && x <= n_x2 && y >= n_y1 && y <= n_y2)
				continue;//这里不处理无变化区域
			block_process_leave(m,get_block(m,y,x),o,0);
		}		
	}
	o->last_update_tick = GetCurrentMs();
}
Exemple #5
0
//��o�ƶ���new_pos,��������Ұ�仯
void move_to(struct map *m,struct aoi_object *o,int32_t _x,int32_t _y)
{
	struct point2D new_pos = {_x,_y};
	struct point2D old_pos = o->current_pos;
	o->current_pos = new_pos;
	struct map_block *old_block = get_block_by_point(m,&old_pos);
	struct map_block *new_block = get_block_by_point(m,&new_pos);
	if(old_block != new_block)
		dlist_remove(&o->block_node);
		
	uint32_t radius = STAND_RADIUS;	
	if(o->view_radius > STAND_RADIUS)
		radius = o->view_radius;		
	//�����¾ɹ�������
	uint32_t n_x1,n_y1,n_x2,n_y2;
	uint32_t o_x1,o_y1,o_x2,o_y2;
	n_x1 = n_y1 = n_x2 = n_y2 = 0;
	o_x1 = o_y1 = o_x2 = o_y2 = 0;
	cal_blocks(m,&old_pos,radius,&o_x1,&o_y1,&o_x2,&o_y2);
	cal_blocks(m,&new_pos,radius,&n_x1,&n_y1,&n_x2,&n_y2);
	
	uint32_t y = n_y1;
	uint32_t x = 0;
	for( ; y <= n_y2; ++y)
	{
		for( x = n_x1; x <= n_x2; ++x)
		{
			if(x >= o_x1 && x <= o_x2 && y >= o_y1 && y <= o_y2)
			{
				//�ޱ仯����
				struct map_block *bl = get_block(m,y,x);
				struct aoi_object *cur = (struct aoi_object*)bl->aoi_objs.head.next;
				while(cur != (struct aoi_object*)&bl->aoi_objs.tail)
				{
					uint64_t distance = cal_distance_2D(&new_pos,&cur->current_pos);
					if(o != cur)
					{
						if(o->view_radius >= distance && !is_set(&o->self_view_objs,cur->aoi_object_id))
							enter_me(m,o,cur);
						else if(o->view_radius < distance && is_set(&o->self_view_objs,cur->aoi_object_id))
							leave_me(m,o,cur);
						
						if(cur->view_radius >= distance && !is_set(&cur->self_view_objs,o->aoi_object_id))
							enter_me(m,cur,o);
						else if(cur->view_radius < distance && is_set(&cur->self_view_objs,o->aoi_object_id))
							leave_me(m,cur,o);
					}
					cur = (struct aoi_object *)cur->block_node.next;			
				}				
			}
			else
			{
				//�½��������
				block_process_enter(m,get_block(m,y,x),o);
			}
		}
	}
	if(old_block != new_block)
		dlist_push(&new_block->aoi_objs,&o->block_node);
	y = o_y1;
	for( ; y <= o_y2; ++y)
	{
		for(x = o_x1; x <= o_x2; ++x)
		{
			if(x >= n_x1 && x <= n_x2 && y >= n_y1 && y <= n_y2)
				continue;//���ﲻ�����ޱ仯����
			block_process_leave(m,get_block(m,y,x),o,0);
		}		
	}
	o->last_update_tick = GetSystemMs64();
}