static Cell_handle findBestCell(const Vector_3 &direction,
		const Vertex_handle &infinity,
		const Cell_handle &startingCell)
{
	DEBUG_START;
	/* FIXME: Maybe some hint will be useful here */
	ASSERT(startingCell->has_vertex(infinity) && "Wrong input");
	Cell_handle bestCell = startingCell;
	Cell_handle nextCell = bestCell;
	double maxProduct = calculateProduct(direction, bestCell, infinity);
	unsigned numIterations = 0;
	do
	{
		++numIterations;
		bestCell = nextCell;
		ASSERT(bestCell->has_vertex(infinity) && "Wrong iteration");
		int infinityIndex = bestCell->index(infinity);
		for (int i = 0; i < NUM_CELL_VERTICES; ++i)
		{
			if (i == infinityIndex)
				continue;
			Cell_handle neighbor = bestCell->neighbor(i);
			double product = calculateProduct(direction,
					neighbor, infinity);
			if (product > maxProduct)
			{
				nextCell = neighbor;
				maxProduct = product;
			}
		}
	} while (nextCell != bestCell);
	ASSERT(bestCell->has_vertex(infinity) && "Wrong result");
	DEBUG_END;
	return bestCell;
}
Exemple #2
0
    void process(InputArray _src, OutputArray _dst)
    {
        Mat src = _src.getMat();
        CV_Assert(!src.empty());
        _dst.create(src.size(), CV_32FC3);
        Mat img = _dst.getMat();
        Ptr<Tonemap> linear = createTonemap(1.0f);
        linear->process(src, img);

        Mat gray_img;
        cvtColor(img, gray_img, COLOR_RGB2GRAY);
        Mat log_img;
        log(gray_img, log_img);

        std::vector<Mat> x_contrast, y_contrast;
        getContrast(log_img, x_contrast, y_contrast);

        for(size_t i = 0; i < x_contrast.size(); i++) {
            mapContrast(x_contrast[i]);
            mapContrast(y_contrast[i]);
        }

        Mat right(src.size(), CV_32F);
        calculateSum(x_contrast, y_contrast, right);

        Mat p, r, product, x = log_img;
        calculateProduct(x, r);
        r = right - r;
        r.copyTo(p);

        const float target_error = 1e-3f;
        float target_norm = static_cast<float>(right.dot(right)) * powf(target_error, 2.0f);
        int max_iterations = 100;
        float rr = static_cast<float>(r.dot(r));

        for(int i = 0; i < max_iterations; i++)
        {
            calculateProduct(p, product);
            float alpha = rr / static_cast<float>(p.dot(product));

            r -= alpha * product;
            x += alpha * p;

            float new_rr = static_cast<float>(r.dot(r));
            p = r + (new_rr / rr) * p;
            rr = new_rr;

            if(rr < target_norm) {
                break;
            }
        }
        exp(x, x);
        mapLuminance(img, img, gray_img, x, saturation);

        linear = createTonemap(gamma);
        linear->process(img, img);
    }
double DualPolyhedron_3::calculateFunctional() const
{
	DEBUG_START;
	double functional = 0;
	unsigned iItem = 0;
	for (const SupportItem &item : items)
	{
		std::vector<double> products;
		for (const Cell_handle &cell : item.associations)
		{
			double product = calculateProduct(item.direction, cell,
					infinite_vertex());
			products.push_back(product);
		}
		double productMin = products[0];
		double productMax = products[0];
		for (double product : products)
		{
			productMin = std::min(productMin, product);
			productMax = std::max(productMax, product);
		}
		double error = productMax - productMin;
#ifndef NDEBUG
		std::cout << "Item #" << iItem << std::endl;
		std::cout << std::setprecision(16);
		std::cout << "  Product minimal: " << productMin << std::endl;
		std::cout << "  Product maximal: " << productMax << std::endl;
		std::cout << "  Error:           " << error << std::endl;
#endif
		ASSERT(error < EPS_PRODUCT_TOLERANCE && "Bad structure");
		double difference = productMax - item.value;
		functional += difference * difference;
		++iItem;
	}
	DEBUG_END;
	return functional;
}