/* set the function that will be executed when a friend request is received. */
void m_callback_friendrequest(void (*function)(uint8_t *, uint8_t *, uint16_t))
{
    callback_friendrequest(function);
}
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/* set the function that will be executed when a friend request is received. */
void m_callback_friendrequest(Messenger *m, void (*function)(uint8_t *, uint8_t *, uint16_t, void *), void *userdata)
{
    callback_friendrequest(function, userdata);
}