Exemple #1
0
static
void jack_add_ports(midi_stream_t *str)
{
    midi_port_t *port;
    while (can_pass(sizeof(port), str->jack.new_ports, str->midi.new_ports) && str->jack.nports < MAX_PORTS) {
        jack_ringbuffer_read(str->jack.new_ports, (char*)&port, sizeof(port));
        str->jack.ports[str->jack.nports++] = port;
        port->state = PORT_ADDED_TO_MIDI;
        jack_ringbuffer_write(str->midi.new_ports, (char*)&port, sizeof(port));
    }
}
Exemple #2
0
		bool path::move(int x, int y, int end_x, int end_y, int dir, int rest_movement_range, int rest_gas, bool left, bool right, const unit::ptr &u)
		{
				if(m_map->on_map(coord(x, y)))
				{
						const int move_costs = m_map->get_terrain(coord(x, y))->movement_costs(u->get_move_type());

						if(move_costs != -1)
						{
								rest_movement_range -= move_costs;
								rest_gas -= move_costs;
						}
						else
						{
								//impassible
								return false;
						}

						if(rest_gas < 0 || rest_movement_range < 0)
								return false;

						if(can_pass(m_map, coord(x, y), u))
						{
								if(x == end_x && y == end_y)
								{
										if(rest_movement_range == m_traverse->get_rest_mp(coord(x, y)))  // Hält immer den kleinstmöglichen mp-Vebrauch
										{
												m_fuel_costs = u->fuel() - rest_gas;
												append(x, y);
												return true;
										}
								}

								//Wenn noch nicht gecheckt, oder weg mit weniger verbrauch gefunden.
								if(m_traverse->get_rest_mp(coord(x, y)) == -1 || m_traverse->get_rest_mp(coord(x, y)) <= rest_movement_range)
								{
										for(int i= -1; i < 2; i++)
										{
												bool done = false;
												//Verstehe ich selber nicht so ganz :D
												if(!((left == true && i == -1) || (right == true && i == 1)))
												{
														switch((dir+i)%4)
														{
																case -1:
																case 3:
																		//0=north, 1=east, 2=south, 3=west
																		done = move(x-1, y, end_x, end_y, 3, rest_movement_range, rest_gas, i==-1, i==1, u/*, current_terrain*/);
																		break;
																case 0:
																		done = move(x, y-1, end_x, end_y, 0, rest_movement_range, rest_gas, i==-1, i==1, u/*, current_terrain*/);
																		break;
																case 1:
																		done = move(x+1, y, end_x, end_y, 1, rest_movement_range, rest_gas, i==-1, i==1, u/*, current_terrain*/);
																		break;
																case 2:
																		done = move(x, y+1, end_x, end_y, 2, rest_movement_range, rest_gas, i==-1, i==1, u/*, current_terrain*/);
																		break;
														}

														if(done)
														{
																append(x, y);
																return true;
														}
												}
										}
								}
						} // bool can:overdrive()
				} // bool on_map()

				return false;
		}